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local S = homedecor_i18n.gettext
local BOOK_FORMNAME = "homedecor:book_form"
local player_current_book = { }
local function book_dig(pos, node, digger)
if minetest.is_protected(pos, digger:get_player_name()) then return end
local meta = minetest.get_meta(pos)
local data = minetest.serialize({
title = meta:get_string("title") or "",
text = meta:get_string("text") or "",
owner = meta:get_string("owner") or "",
_recover = meta:get_string("_recover") or "",
})
local stack = ItemStack({
name = "homedecor:book",
metadata = data,
})
stack = digger:get_inventory():add_item("main", stack)
if not stack:is_empty() then
minetest.item_drop(stack, digger, pos)
end
minetest.remove_node(pos)
end
local inv_img = "homedecor_book_inv.png^homedecor_book_trim_inv.png"
homedecor.register("book", {
description = S("Writable Book"),
mesh = "homedecor_book.obj",
tiles = {
"homedecor_book_cover.png",
{ name = "homedecor_book_edges.png", color = 0xffffffff },
{ name = "homedecor_book_cover_trim.png", color = 0xffffffff }
},
inventory_image = inv_img,
wield_image = inv_img,
groups = { snappy=3, oddly_breakable_by_hand=3, book=1, ud_param2_colorable = 1 },
walkable = false,
paramtype2 = "colorwallmounted",
palette = "unifieddyes_palette_colorwallmounted.png",
after_dig_node = unifieddyes.after_dig_node,
stack_max = 1,
on_punch = function(pos, node, puncher, pointed_thing)
local fdir = node.param2
minetest.swap_node(pos, { name = "homedecor:book_open", param2 = fdir })
end,
on_place = function(itemstack, placer, pointed_thing)
local plname = placer:get_player_name()
local pos = pointed_thing.under
local node = minetest.get_node_or_nil(pos)
local def = node and minetest.registered_nodes[node.name]
if not def or not def.buildable_to then
pos = pointed_thing.above
node = minetest.get_node_or_nil(pos)
def = node and minetest.registered_nodes[node.name]
if not def or not def.buildable_to then return itemstack end
end
if minetest.is_protected(pos, plname) then return itemstack end
local fdir = minetest.dir_to_facedir(placer:get_look_dir())
minetest.set_node(pos, {
name = "homedecor:book",
param2 = fdir,
})
local text = itemstack:get_metadata() or ""
local meta = minetest.get_meta(pos)
local data = minetest.deserialize(text) or {}
if type(data) ~= "table" then
data = {}
-- Store raw metadata in case some data is lost by the
-- transition to the new meta format, so it is not lost
-- and can be recovered if needed.
meta:set_string("_recover", text)
end
meta:set_string("title", data.title or "")
meta:set_string("text", data.text or "")
meta:set_string("owner", data.owner or "")
if data.title and data.title ~= "" then
meta:set_string("infotext", data.title)
end
if not homedecor.expect_infinite_stacks then
itemstack:take_item()
end
unifieddyes.fix_rotation_nsew(pos, placer, itemstack, pointed_thing)
return itemstack
end,
on_rotate = unifieddyes.fix_after_screwdriver_nsew,
on_dig = book_dig,
selection_box = {
type = "fixed",
fixed = {-0.2, -0.5, -0.25, 0.2, -0.35, 0.25}
}
})
homedecor.register("book_open", {
mesh = "homedecor_book_open.obj",
tiles = {
"homedecor_book_cover.png",
{ name = "homedecor_book_edges.png", color = 0xffffffff },
{ name = "homedecor_book_pages.png", color = 0xffffffff }
},
groups = { snappy=3, oddly_breakable_by_hand=3, not_in_creative_inventory=1, ud_param2_colorable = 1 },
drop = "homedecor:book",
walkable = false,
paramtype2 = "colorwallmounted",
palette = "unifieddyes_palette_colorwallmounted.png",
after_place_node = unifieddyes.fix_rotation_nsew,
after_dig_node = unifieddyes.after_dig_node,
on_rotate = unifieddyes.fix_after_screwdriver_nsew,
on_dig = book_dig,
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
local meta = minetest.get_meta(pos)
local player_name = clicker:get_player_name()
local title = meta:get_string("title") or ""
local text = meta:get_string("text") or ""
local owner = meta:get_string("owner") or ""
local formspec
if owner == "" or owner == player_name then
formspec = "size[8,8]"..default.gui_bg..default.gui_bg_img..
"field[0.5,1;7.5,0;title;Book title :;"..
minetest.formspec_escape(title).."]"..
"textarea[0.5,1.5;7.5,7;text;Book content :;"..
minetest.formspec_escape(text).."]"..
"button_exit[2.5,7.5;3,1;save;Save]"
else
formspec = "size[8,8]"..default.gui_bg..
"button_exit[7,0.25;1,0.5;close;X]"..
default.gui_bg_img..
"label[0.5,0.5;by "..owner.."]"..
"label[0.5,0;"..minetest.formspec_escape(title).."]"..
"textarea[0.5,1.5;7.5,7;;"..minetest.formspec_escape(text)..";]"
end
player_current_book[player_name] = pos
minetest.show_formspec(player_name, BOOK_FORMNAME, formspec)
return itemstack
end,
on_punch = function(pos, node, puncher, pointed_thing)
local fdir = node.param2
minetest.swap_node(pos, { name = "homedecor:book", param2 = fdir })
minetest.sound_play("homedecor_book_close", {
pos=pos,
max_hear_distance = 3,
gain = 2,
})
end,
selection_box = {
type = "fixed",
fixed = {-0.35, -0.5, -0.25, 0.35, -0.4, 0.25}
}
})
minetest.register_on_player_receive_fields(function(player, form_name, fields)
if form_name ~= BOOK_FORMNAME or not fields.save then
return
end
local player_name = player:get_player_name()
local pos = player_current_book[player_name]
if not pos then return end
local meta = minetest.get_meta(pos)
meta:set_string("title", fields.title or "")
meta:set_string("text", fields.text or "")
meta:set_string("owner", player_name)
if (fields.title or "") ~= "" then
meta:set_string("infotext", fields.title)
end
minetest.log("action", S("@1 has written in a book (title: \"@2\"): \"@3\" at location @4",
player:get_player_name(), fields.title, fields.text, minetest.pos_to_string(player:getpos())))
end)
-- convert old static nodes to param2
local bookcolors = {
"red",
"green",
"blue",
"violet",
"grey",
"brown"
}
homedecor.old_static_books = {}
for _, color in ipairs(bookcolors) do
table.insert(homedecor.old_static_books, "homedecor:book_"..color)
table.insert(homedecor.old_static_books, "homedecor:book_open_"..color)
end
minetest.register_lbm({
name = "homedecor:convert_books",
label = "Convert homedecor books to use param2 color",
run_at_every_load = false,
nodenames = homedecor.old_static_books,
action = function(pos, node)
local name = node.name
local color = string.sub(name, string.find(name, "_", -7)+1)
local newname = "homedecor:book"
if string.find(name, "open") then
newname = "homedecor:book_open"
end
local old_fdir = math.floor(node.param2 % 32)
local new_fdir = 3
if old_fdir == 0 then
new_fdir = 3
elseif old_fdir == 1 then
new_fdir = 4
elseif old_fdir == 2 then
new_fdir = 2
elseif old_fdir == 3 then
new_fdir = 5
end
if color == "grey" then
color = "dark_grey"
elseif color == "violet" then
color = "dark_magenta"
elseif color == "brown" then
color = "dark_orange"
elseif color == "blue" then
color = "light_blue"
else
color = "medium_"..color
end
local paletteidx = unifieddyes.getpaletteidx("unifieddyes:"..color, "wallmounted")
local param2 = paletteidx + new_fdir
minetest.swap_node(pos, { name = newname, param2 = param2 })
local meta = minetest.get_meta(pos)
meta:set_string("dye", "unifieddyes:"..color)
end
})
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