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|
--[[
GloopBlocks
Originally written by GloopMaster
Licensed under WTFPL.
Maintained by VanessaE.
--]]
-- Boilerplate to support localized strings if intllib mod is installed.
local S
if minetest.get_modpath("intllib") then
S = intllib.Getter()
else
S = function(s) return s end
end
-- Nodes
minetest.register_node("gloopblocks:rainbow_block", {
description = S("Rainbow Block"),
tiles = {"gloopblocks_rainbow_block.png"},
is_ground_content = true,
groups = {cracky=3},
sounds = default.node_sound_defaults(),
})
minetest.register_node("gloopblocks:cement", {
description = S("Cement"),
tiles = {"gloopblocks_cement.png"},
is_ground_content = true,
groups = {cracky=2},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("gloopblocks:evil_block", {
description = S("Evil Block"),
tiles = {"gloopblocks_evil_block.png"},
light_source = 5,
is_ground_content = true,
groups = {cracky=2},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("gloopblocks:basalt", {
description = S("Basalt"),
tiles = {"gloopblocks_basalt.png"},
groups = {cracky=2},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("gloopblocks:pumice", {
description = S("Pumice"),
tiles = {"gloopblocks_pumice.png"},
groups = {cracky=3},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("gloopblocks:pavement", {
description = S("Pavement"),
tiles = {"gloopblocks_pavement.png"},
groups = {cracky=3, oddly_breakable_by_hand=3},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("gloopblocks:oerkki_block", {
drawtype = "nodebox",
description = S("Oerkki Block"),
paramtype = "light",
paramtype2 = "facedir",
tiles = {
"gloopblocks_oerkkiblock_tb.png",
"gloopblocks_oerkkiblock_tb.png",
"gloopblocks_oerkkiblock_sides.png",
"gloopblocks_oerkkiblock_sides.png",
"gloopblocks_oerkkiblock_sides.png",
"gloopblocks_oerkkiblock_front.png"
},
groups = {cracky=3, oddly_breakable_by_hand=3},
sounds = default.node_sound_stone_defaults(),
selection_box = {
type = "fixed",
fixed = { -0.5, -0.5, -0.5, 0.5, 0.5, 0.5 }
},
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.1875, 0.5, 0.5, 0.1875}, -- NodeBox1
{-0.5, -0.5, -0.5, -0.4375, 0.5, 0.5}, -- NodeBox2
{0.4375, -0.5, -0.5, 0.5, 0.5, 0.5}, -- NodeBox3
{-0.5, 0.4375, -0.5, 0.5, 0.5, 0.5}, -- NodeBox4
{-0.5, -0.5, -0.5, 0.5, -0.4375, 0.5}, -- NodeBox5
{-0.5, -0.0625, -0.5, 0.5, 0.0625, 0.5}, -- NodeBox6
}
}
})
minetest.register_node("gloopblocks:stone_brick_mossy", {
description = S("Mossy Stone Brick"),
tiles = {"gloopblocks_stone_brick_mossy.png"},
groups = {cracky=3, stone=1},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("gloopblocks:stone_mossy", {
description = S("Mossy Stone"),
tiles = {"gloopblocks_stone_mossy.png"},
groups = {cracky=3, stone=1},
sounds = default.node_sound_stone_defaults(),
drop = "default:mossycobble"
})
minetest.register_node("gloopblocks:cobble_road", {
description = S("Cobblestone Road Bed"),
tiles = {"gloopblocks_cobble_road.png"},
groups = {cracky=3, stone=1},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("gloopblocks:cobble_road_mossy", {
description = S("Mossy Cobblestone Road Bed"),
tiles = {"gloopblocks_cobble_road_mossy.png"},
groups = {cracky=3, stone=1},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("gloopblocks:scaffolding", {
description = S("Wooden Scaffold"),
drawtype = "allfaces",
paramtype = "light",
sunlight_propagates = true,
tiles = {"gloopblocks_scaffold.png"},
groups = {choppy=3, oddly_breakable_by_hand=3},
sounds = default.node_sound_wood_defaults(),
on_rightclick = function(pos, node, clicker, itemstack)
if itemstack and itemstack:get_name() == node.name then
for i = 1,19 do
if minetest.get_node({x=pos.x,y=pos.y-i,z=pos.z}).name == "gloopblocks:scaffolding" and scafffound ~= 0 and scafffound ~= 1 then
local scafffound = 1
return itemstack
else
break
end
end
for i = 1,19 do
if minetest.get_node({x=pos.x,y=pos.y+i,z=pos.z}).name == "air" and scaffworked ~= 1 and scaffworked ~= 0 then
minetest.set_node({x=pos.x,y=pos.y+i,z=pos.z}, {name="gloopblocks:scaffolding"})
local scaffworked = 1
return ItemStack(tostring(itemstack:get_name().." "..tostring(itemstack:get_count()-1)))
elseif minetest.get_node({x=pos.x,y=pos.y+i,z=pos.z}).name == "gloopblocks:scaffolding" then
else
local scaffworked = 0
end
end
if scaffworked == 1 then
return ItemStack(tostring(itemstack:get_name().." "..tostring(itemstack:get_count()-1)))
else
return itemstack
end
else return itemstack end
end,
})
minetest.register_alias("moreblocks:oerkkiblock", "gloopblocks:oerkki_block")
minetest.register_alias("gloopblocks:obsidian", "default:obsidian")
-- Stairs/slabs defs, conversion of normal -> mossy items
if minetest.setting_getbool("gloopblocks_mossy_conversion") ~= false then
function gloopblocks_register_mossy_conversion(mossyobjects)
for i in ipairs(mossyobjects) do
minetest.register_abm({
nodenames = { mossyobjects[i][1] },
neighbors = {"default:water_source", "default:water_flowing"},
interval = 120,
chance = 50,
action = function(pos, node)
if minetest.find_node_near(pos, 2, "air") then
local fdir = node.param2
minetest.add_node(pos, {name = mossyobjects[i][2], param2 = fdir})
end
end,
})
end
end
end
--[[
if minetest.get_modpath("xdecor") then
xdecor.worktable_nodes.gloopblocks = {
"oerkki_block", "stone_brick_mossy", "stone_mossy", "cobble_road",
"cobble_road_mossy", "cement", "pavement","rainbow_block",
"evil_block", "basalt", "pumice"
}
if minetest.setting_getbool("gloopblocks_mossy_conversion") then
local subnames = {
"", "_nanoslab", "_micropanel", "_microslab", "_thinstair", "_cube",
"_panel", "_slab", "_doublepanel", "_halfstair", "_outerstair",
"_stair", "_innerstair"
}
for _, subname in ipairs(subnames) do
gloopblocks_register_mossy_conversion({
-- Cobble --> Mossy Cobble
{ "default:cobble"..subname, "default:mossycobble"..subname },
-- Cobble Road --> Mossy Cobble Road
{ "gloopblocks:cobble_road"..subname, "gloopblocks:cobble_road_mossy"..subname },
-- Stone Brick --> Stone Brick Mossy
{ "default:stonebrick"..subname, "gloopblocks:stone_brick_mossy"..subname},
-- Stone --> Mossy Stone
{ "default:stone"..subname, "gloopblocks:stone_mossy"..subname}
})
end
end
end
--]]
if minetest.get_modpath("moreblocks") then
stairsplus:register_all("gloopblocks", "oerkki_block", "gloopblocks:oerkki_block", {
description = "Oerkki Block",
tiles = {
"gloopblocks_oerkkiblock_tb.png",
"gloopblocks_oerkkiblock_tb.png",
"gloopblocks_oerkkiblock_sides.png",
"gloopblocks_oerkkiblock_sides.png",
"gloopblocks_oerkkiblock_sides.png",
"gloopblocks_oerkkiblock_front.png"
},
groups = {cracky=2, not_in_creative_inventory=1},
sounds = default.node_sound_stone_defaults(),
sunlight_propagates = true,
})
stairsplus:register_all("gloopblocks", "stone_brick_mossy", "gloopblocks:stone_brick_mossy", {
description = "Mossy Stone Brick",
tiles = {"gloopblocks_stone_brick_mossy.png"},
groups = {cracky=1, not_in_creative_inventory=1},
sounds = default.node_sound_stone_defaults(),
sunlight_propagates = true,
})
stairsplus:register_all("gloopblocks", "stone_mossy", "gloopblocks:stone_mossy", {
description = "Mossy Stone",
tiles = {"gloopblocks_stone_mossy.png"},
groups = {cracky=1, not_in_creative_inventory=1},
sounds = default.node_sound_stone_defaults(),
sunlight_propagates = true,
})
stairsplus:register_all("gloopblocks", "cobble_road", "gloopblocks:cobble_road", {
description = "Cobblestone Roadbed",
tiles = {"gloopblocks_cobble_road.png"},
groups = {cracky=3, stone=1, not_in_creative_inventory=1},
sounds = default.node_sound_stone_defaults(),
sunlight_propagates = true,
})
stairsplus:register_all("gloopblocks", "cobble_road_mossy", "gloopblocks:cobble_road_mossy", {
description = "Mossy Cobblestone Roadbed",
tiles = {"gloopblocks_cobble_road_mossy.png"},
groups = {cracky=3, stone=1, not_in_creative_inventory=1},
sounds = default.node_sound_stone_defaults(),
sunlight_propagates = true,
})
stairsplus:register_all("gloopblocks", "cement", "gloopblocks:cement", {
description = "Cement",
tiles = {"gloopblocks_cement.png"},
groups = {cracky=2, not_in_creative_inventory=1},
sounds = default.node_sound_stone_defaults(),
sunlight_propagates = true,
})
stairsplus:register_all("gloopblocks", "pavement", "gloopblocks:pavement", {
description = "Pavement",
tiles = {"gloopblocks_pavement.png"},
groups = {cracky=2, not_in_creative_inventory=1},
sounds = default.node_sound_stone_defaults(),
sunlight_propagates = true,
})
stairsplus:register_all("gloopblocks", "rainbow_block", "gloopblocks:rainbow_block", {
description = "Rainbow Block",
tiles = {"gloopblocks_rainbow_block.png"},
groups = {cracky=3, not_in_creative_inventory=1},
sounds = default.node_sound_defaults(),
sunlight_propagates = true,
})
stairsplus:register_all("gloopblocks", "evil_block", "gloopblocks:evil_block", {
description = "Evil Block",
tiles = {"gloopblocks_evil_block.png"},
groups = {cracky=3, not_in_creative_inventory=1},
sounds = default.node_sound_defaults(),
light_source = 5,
sunlight_propagates = true,
})
stairsplus:register_all("gloopblocks", "basalt", "gloopblocks:basalt", {
description = "Basalt",
tiles = {"gloopblocks_basalt.png"},
groups = {cracky=2, not_in_creative_inventory=1},
sounds = default.node_sound_stone_defaults(),
sunlight_propagates = true,
})
stairsplus:register_all("gloopblocks", "pumice", "gloopblocks:pumice", {
description = "Pumice",
tiles = {"gloopblocks_pumice.png"},
groups = {cracky=3, not_in_creative_inventory=1},
sounds = default.node_sound_stone_defaults(),
sunlight_propagates = true,
})
if minetest.get_modpath("caverealms") then
stairsplus:register_all("caverealms", "glow_crystal", "caverealms:glow_crystal", {
description = "Glow Crystal",
tiles = {"caverealms_glow_crystal.png"},
groups = {cracky=3, not_in_creative_inventory=1},
sounds = default.node_sound_glass_defaults(),
light_source = 12,
use_texture_alpha = true,
paramtype="light",
sunlight_propagates = true,
})
stairsplus:register_all("caverealms", "glow_emerald", "caverealms:glow_emerald", {
description = "Glow Emerald",
tiles = {"caverealms_glow_emerald.png"},
groups = {cracky=3, not_in_creative_inventory=1},
sounds = default.node_sound_glass_defaults(),
light_source = 12,
use_texture_alpha = true,
paramtype="light",
sunlight_propagates = true,
})
stairsplus:register_all("caverealms", "glow_mese", "caverealms:glow_mese", {
description = "Glow Mese",
tiles = {"caverealms_glow_mese.png"},
groups = {cracky=3, not_in_creative_inventory=1},
sounds = default.node_sound_glass_defaults(),
light_source = 12,
use_texture_alpha = true,
paramtype="light",
sunlight_propagates = true,
})
end
-- ABMs for mossy objects
if minetest.setting_getbool("gloopblocks_mossy_conversion") ~= false then
gloopblocks_register_mossy_conversion({
{ "default:cobble", "default:mossycobble" },
{ "default:stair_cobble", "default:stair_mossycobble" },
{ "default:slab_cobble", "default:slab_mossycobble" },
{ "moreblocks:stair_cobble", "moreblocks:stair_mossycobble" },
{ "moreblocks:stair_cobble_inner", "moreblocks:stair_mossycobble_inner" },
{ "moreblocks:stair_cobble_outer", "moreblocks:stair_mossycobble_outer" },
{ "moreblocks:stair_cobble_half", "moreblocks:stair_mossycobble_half" },
{ "moreblocks:slab_cobble_quarter", "moreblocks:slab_mossycobble_quarter" },
{ "moreblocks:slab_cobble", "moreblocks:slab_mossycobble" },
{ "moreblocks:slab_cobble_three_quarter", "moreblocks:slab_mossycobble_three_quarter" },
{ "moreblocks:panel_cobble", "moreblocks:panel_mossycobble" },
{ "moreblocks:micro_cobble", "moreblocks:micro_mossycobble" },
{ "moreblocks:stair_cobble_alt", "moreblocks:stair_mossycobble_alt" },
{ "gloopblocks:cobble_road", "gloopblocks:cobble_road_mossy" },
{ "gloopblocks:stair_cobble_road", "gloopblocks:stair_cobble_road_mossy" },
{ "gloopblocks:slab_cobble_road", "gloopblocks:slab_cobble_road_mossy" },
{ "gloopblocks:stair_cobble_road", "gloopblocks:stair_cobble_road_mossy" },
{ "gloopblocks:stair_cobble_road_inner", "gloopblocks:stair_cobble_road_mossy_inner" },
{ "gloopblocks:stair_cobble_road_outer", "gloopblocks:stair_cobble_road_mossy_outer" },
{ "gloopblocks:stair_cobble_road_half", "gloopblocks:stair_cobble_road_mossy_half" },
{ "gloopblocks:slab_cobble_road_quarter", "gloopblocks:slab_cobble_road_mossy_quarter" },
{ "gloopblocks:slab_cobble_road", "gloopblocks:slab_cobble_road_mossy" },
{ "gloopblocks:slab_cobble_road_three_quarter", "gloopblocks:slab_cobble_road_mossy_three_quarter" },
{ "gloopblocks:panel_cobble_road", "gloopblocks:panel_cobble_road_mossy" },
{ "gloopblocks:micro_cobble_road", "gloopblocks:micro_cobble_road_mossy" },
{ "gloopblocks:stair_cobble_road_alt", "gloopblocks:stair_cobble_road_mossy_alt" },
{ "default:stonebrick", "gloopblocks:stone_brick_mossy" },
{ "default:stair_stonebrick", "gloopblocks:stair_stone_brick_mossy" },
{ "default:slab_stonebrick", "gloopblocks:slab_stone_brick_mossy" },
{ "moreblocks:stair_stonebrick", "gloopblocks:stair_stone_brick_mossy" },
{ "moreblocks:stair_stonebrick_inner", "gloopblocks:stair_stone_brick_mossy_inner" },
{ "moreblocks:stair_stonebrick_outer", "gloopblocks:stair_stone_brick_mossy_outer" },
{ "moreblocks:stair_stonebrick_half", "gloopblocks:stair_stone_brick_mossy_half" },
{ "moreblocks:slab_stonebrick_quarter", "gloopblocks:slab_stone_brick_mossy_quarter" },
{ "moreblocks:slab_stonebrick", "gloopblocks:slab_stone_brick_mossy" },
{ "moreblocks:slab_stonebrick_three_quarter", "gloopblocks:slab_stone_brick_mossy_three_quarter" },
{ "moreblocks:panel_stonebrick", "gloopblocks:panel_stone_brick_mossy" },
{ "moreblocks:micro_stonebrick", "gloopblocks:micro_stone_brick_mossy" },
{ "moreblocks:stair_stonebrick_alt", "gloopblocks:stair_stone_brick_mossy_alt" },
{ "default:stone", "gloopblocks:stone_mossy" },
{ "default:stair_stone", "gloopblocks:stair_stone_mossy" },
{ "default:slab_stone", "gloopblocks:slab_stone_mossy" },
{ "moreblocks:stair_stone", "gloopblocks:stair_stone_mossy" },
{ "moreblocks:stair_stone_inner", "gloopblocks:stair_stone_mossy_inner" },
{ "moreblocks:stair_stone_outer", "gloopblocks:stair_stone_mossy_outer" },
{ "moreblocks:stair_stone_half", "gloopblocks:stair_stone_mossy_half" },
{ "moreblocks:slab_stone_quarter", "gloopblocks:slab_stone_mossy_quarter" },
{ "moreblocks:slab_stone", "gloopblocks:slab_stone_mossy" },
{ "moreblocks:slab_stone_three_quarter", "gloopblocks:slab_stone_mossy_three_quarter" },
{ "moreblocks:panel_stone", "gloopblocks:panel_stone_mossy" },
{ "moreblocks:micro_stone", "gloopblocks:micro_stone_mossy" },
{ "moreblocks:stair_stone_alt", "gloopblocks:stair_stone_mossy_alt" },
})
end
elseif minetest.get_modpath("stairs") then
--stairs.register_stair(subname, recipeitem, groups, images, description, sounds)
-- stairs:xxxx_stone_mossy ; xxxx = stair or slab
stairs.register_stair_and_slab("stone_mossy", "gloopblocks:stone_mossy",
{cracky=3},
{"gloopblocks_stone_mossy.png"},
S("Mossy Stone Stair"),
S("Mossy Stone Slab"),
default.node_sound_stone_defaults())
-- stairs:xxxx_mossycobble
stairs.register_stair_and_slab("mossycobble", "default:mossycobble",
{cracky=3},
{"default_mossycobble.png"},
S("Mossy Cobble Stair"),
S("Mossy Cobble Slab"),
default.node_sound_stone_defaults())
-- stairs:xxxx_stone_brick_mossy
stairs.register_stair_and_slab("stone_brick_mossy", "gloopblocks:stone_brick_mossy",
{cracky=3},
{"gloopblocks_stone_brick_mossy.png"},
S("Mossy Stone Brick Stair"),
S("Mossy Stone Brick Slab"),
default.node_sound_stone_defaults())
-- stairs:xxxx_cobble_road
stairs.register_stair_and_slab("cobble_road", "gloopblocks:cobble_road",
{cracky=3},
{"gloopblocks_cobble_road.png"},
S("Cobble Roadbed Stair"),
S("Cobble Roadbed Slab"),
default.node_sound_stone_defaults())
-- stairs:xxxx_cobble_road_mossy
stairs.register_stair_and_slab("cobble_road_mossy", "gloopblocks:cobble_road_mossy",
{cracky=3},
{"gloopblocks_cobble_road_mossy.png"},
S("Mossy Cobble Roadbed Stair"),
S("Mossy Cobble Roadbed Slab"),
default.node_sound_stone_defaults())
-- stairs:xxxx_cement
stairs.register_stair_and_slab("cement", "gloopblocks:cement",
{cracky=2},
{"gloopblocks_cement.png"},
S("Cement Stair"),
S("Cement Slab"),
default.node_sound_stone_defaults())
-- stairs:xxxx_pavement
stairs.register_stair_and_slab("pavement", "gloopblocks:pavement",
{cracky=3, oddly_breakable_by_hand=3},
{"gloopblocks_pavement.png"},
S("Pavement Stair"),
S("Pavement Slab"),
default.node_sound_stone_defaults())
stairs.register_stair_and_slab("basalt", "gloopblocks:basalt",
{cracky=2},
{"gloopblocks_basalt.png"},
"Basalt Stair",
"Basalt Slab",
default.node_sound_stone_defaults())
stairs.register_stair_and_slab("pumice", "gloopblocks:pumice",
{cracky=3},
{"gloopblocks_pumice.png"},
"Pumice Stair",
"Pumice Slab",
default.node_sound_stone_defaults())
stairs.register_stair_and_slab("rainbow_block", "gloopblocks:rainbow_block",
{cracky=3},
{"gloopblocks_rainbow_block.png"},
"Rainbow Block Stair",
"Rainbow Block Slab",
default.node_sound_defaults())
if minetest.setting_getbool("gloopblocks_mossy_conversion") ~= false then
gloopblocks_register_mossy_conversion({
{ "default:cobble", "default:mossycobble" },
{ "stairs:stair_cobble", "stairs:stair_mossycobble" },
{ "stairs:slab_cobble", "stairs:slab_mossycobble" },
{ "gloopblocks:cobble_road", "gloopblocks:cobble_road_mossy" },
{ "stairs:stair_cobble_road", "stairs:stair_cobble_road_mossy" },
{ "stairs:slab_cobble_road", "stairs:slab_cobble_road_mossy" },
{ "default:stonebrick", "gloopblocks:stone_brick_mossy" },
{ "stairs:stair_stonebrick", "stairs:stair_stone_brick_mossy" },
{ "stairs:slab_stonebrick", "stairs:slab_stone_brick_mossy" },
{ "default:stone", "gloopblocks:stone_mossy" },
{ "stairs:stair_stone", "stairs:stair_stone_mossy" },
{ "stairs:slab_stone", "stairs:slab_stone_mossy" },
})
end
minetest.register_alias("default:stair_mossycobble", "stairs:stair_mossycobble")
minetest.register_alias("default:slab_mossycobble", "stairs:slab_mossycobble")
minetest.register_alias("gloopblocks:stair_cobble_road", "stairs:stair_cobble_road")
minetest.register_alias("gloopblocks:slab_cobble_road", "stairs:slab_cobble_road")
minetest.register_alias("gloopblocks:stair_cobble_road_mossy", "stairs:stair_cobble_road_mossy")
minetest.register_alias("gloopblocks:slab_cobble_road_mossy", "stairs:slab_cobble_road_mossy")
minetest.register_alias("gloopblocks:stair_stone_brick_mossy", "stairs:stair_stone_brick_mossy")
minetest.register_alias("gloopblocks:slab_stone_brick_mossy", "stairs:slab_stone_brick_mossy")
minetest.register_alias("gloopblocks:stair_stone_mossy", "stairs:stair_stone_mossy")
minetest.register_alias("gloopblocks:slab_stone_mossy", "stairs:slab_stone_mossy")
minetest.register_alias("gloopblocks:stair_cement", "stairs:stair_cement")
minetest.register_alias("gloopblocks:slab_cement", "stairs:slab_cement")
minetest.register_alias("gloopblocks:stair_pavement", "stairs:stair_pavement")
minetest.register_alias("gloopblocks:slab_pavement", "stairs:slab_pavement")
minetest.register_alias("gloopblocks:stair_pumice", "stairs:stair_pumice")
minetest.register_alias("gloopblocks:slab_pumice", "stairs:slab_pumice")
minetest.register_alias("gloopblocks:stair_basalt", "stairs:stair_basalt")
minetest.register_alias("gloopblocks:slab_basalt", "stairs:slab_basalt")
minetest.register_alias("gloopblocks:stair_rainbow_block", "stairs:stair_rainbow_block")
minetest.register_alias("gloopblocks:slab_rainbow_block", "stairs:slab_rainbow_block")
end
-- Tools
minetest.register_tool("gloopblocks:pick_cement", {
description = S("Cement Pickaxe"),
inventory_image = "gloopblocks_cement_pick.png",
tool_capabilities = {
full_punch_interval = 1.0,
max_drop_level=1,
groupcaps={
cracky={times={[1]=3.50, [2]=1.40, [3]=0.90}, uses=25, maxlevel=2}
},
damage_groups = {fleshy=4},
},
})
minetest.register_tool("gloopblocks:shovel_cement", {
description = S("Cement Shovel"),
inventory_image = "gloopblocks_cement_shovel.png",
tool_capabilities = {
full_punch_interval = 1.0,
max_drop_level=1,
groupcaps={
crumbly={times={[1]=1.50, [2]=0.60, [3]=0.45}, uses=25, maxlevel=2}
},
damage_groups = {fleshy=4},
},
})
minetest.register_tool("gloopblocks:axe_cement", {
description = S("Cement Axe"),
inventory_image = "gloopblocks_cement_axe.png",
tool_capabilities = {
full_punch_interval = 1.0,
max_drop_level=1,
groupcaps={
choppy={times={[1]=3.00, [2]=1.30, [3]=0.80}, uses=25, maxlevel=2},
fleshy={times={[2]=1.20, [3]=0.65}, uses=30, maxlevel=1}
},
damage_groups = {fleshy=4},
},
})
minetest.register_tool("gloopblocks:sword_cement", {
description = S("Cement Sword"),
inventory_image = "gloopblocks_cement_sword.png",
tool_capabilities = {
full_punch_interval = 1.0,
max_drop_level=1,
groupcaps={
fleshy={times={[1]=1.60, [2]=0.80, [3]=0.40}, uses=15, maxlevel=2},
snappy={times={[2]=0.75, [3]=0.35}, uses=30, maxlevel=1},
choppy={times={[3]=0.80}, uses=30, maxlevel=0}
},
damage_groups = {fleshy=6},
}
})
minetest.register_tool("gloopblocks:pick_evil", {
description = S("Evil Pickaxe"),
inventory_image = "gloopblocks_evil_pick.png",
tool_capabilities = {
full_punch_interval = 1.0,
max_drop_level=3,
groupcaps={
cracky={times={[1]=0.10, [2]=0.10, [3]=0.10}, uses=10, maxlevel=2}
},
damage_groups = {fleshy=6},
},
})
minetest.register_tool("gloopblocks:shovel_evil", {
description = S("Evil Shovel"),
inventory_image = "gloopblocks_evil_shovel.png",
tool_capabilities = {
full_punch_interval = 1.0,
max_drop_level=3,
groupcaps={
crumbly={times={[1]=0.05, [2]=0.05, [3]=0.05}, uses=10, maxlevel=2}
},
damage_groups = {fleshy=6},
},
})
minetest.register_tool("gloopblocks:axe_evil", {
description = S("Evil Axe"),
inventory_image = "gloopblocks_evil_axe.png",
tool_capabilities = {
full_punch_interval = 1.0,
max_drop_level=3,
groupcaps={
choppy={times={[1]=0.15, [2]=0.15, [3]=0.15}, uses=10, maxlevel=2},
fleshy={times={[1]=0.15, [2]=0.15, [3]=0.15}, uses=10, maxlevel=2}
},
damage_groups = {fleshy=6},
},
})
minetest.register_tool("gloopblocks:sword_evil", {
description = S("Evil Sword"),
inventory_image = "gloopblocks_evil_sword.png",
tool_capabilities = {
full_punch_interval = 1.0,
max_drop_level=3,
groupcaps={
fleshy={times={[1]=0.20, [2]=0.20, [3]=0.20}, uses=10, maxlevel=2},
snappy={times={[1]=0.20, [2]=0.20, [3]=0.20}, uses=10, maxlevel=2},
choppy={times={[1]=0.20, [2]=0.20, [3]=0.20}, uses=10, maxlevel=2}
},
damage_groups = {fleshy=8},
}
})
-- Other items
minetest.register_craftitem("gloopblocks:wet_cement", {
description = S("Wet Cement"),
inventory_image = "gloopblocks_wet_cement.png",
})
minetest.register_craftitem("gloopblocks:evil_stick", {
description = S("Evil Stick"),
inventory_image = "gloopblocks_evil_stick.png",
})
-- define lava-cooling-based nodes and hook into the default lavacooling
-- functions to generate basalt, pumice, and obsidian
if minetest.setting_getbool("gloopblocks_lavacooling") ~= false then
minetest.register_node("gloopblocks:obsidian_cooled", {
description = S("Obsidian"),
tiles = {"default_obsidian.png"},
is_ground_content = true,
sounds = default.node_sound_stone_defaults(),
groups = {cracky=1, level=2, not_in_creative_inventory=1},
drop = "default:obsidian",
after_place_node = function(pos, placer, itemstack, pointed_thing)
minetest.add_node(pos, {name = "default:obsidian"})
end
})
minetest.register_node("gloopblocks:basalt_cooled", {
description = S("Basalt"),
tiles = {"gloopblocks_basalt.png"},
groups = {cracky=2, not_in_creative_inventory=1},
sounds = default.node_sound_stone_defaults(),
drop = "gloopblocks:basalt",
after_place_node = function(pos, placer, itemstack, pointed_thing)
minetest.add_node(pos, {name = "gloopblocks:basalt"})
end
})
minetest.register_node("gloopblocks:pumice_cooled", {
description = S("Pumice"),
tiles = {"gloopblocks_pumice.png"},
groups = {cracky=3, not_in_creative_inventory=1},
sounds = default.node_sound_stone_defaults(),
drop = "gloopblocks:pumice",
after_place_node = function(pos, placer, itemstack, pointed_thing)
minetest.add_node(pos, {name = "gloopblocks:pumice"})
end
})
local gloopblocks_search_nearby_nodes = function(pos, node)
if minetest.get_node({x=pos.x-1, y=pos.y, z=pos.z}).name == node then return true end
if minetest.get_node({x=pos.x+1, y=pos.y, z=pos.z}).name == node then return true end
if minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z}).name == node then return true end
if minetest.get_node({x=pos.x, y=pos.y+1, z=pos.z}).name == node then return true end
if minetest.get_node({x=pos.x, y=pos.y, z=pos.z-1}).name == node then return true end
if minetest.get_node({x=pos.x, y=pos.y, z=pos.z+1}).name == node then return true end
return false
end
default.cool_lava = function(pos, node)
if node.name == "default:lava_source" then
if gloopblocks_search_nearby_nodes(pos,"default:water_source")
or gloopblocks_search_nearby_nodes(pos,"default:water_flowing") then
minetest.set_node(pos, {name="gloopblocks:obsidian_cooled"})
end
else -- Lava flowing
if gloopblocks_search_nearby_nodes(pos,"default:water_source") then
minetest.set_node(pos, {name="gloopblocks:basalt_cooled"})
elseif gloopblocks_search_nearby_nodes(pos,"default:water_flowing") then
minetest.set_node(pos, {name="gloopblocks:pumice_cooled"})
end
end
end
end
local fence_texture =
"default_fence_overlay.png^default_steel_block.png^default_fence_overlay.png^[makealpha:255,126,126"
minetest.register_node("gloopblocks:fence_steel", {
description = "Steel Fence",
drawtype = "fencelike",
tiles = {"default_steel_block.png"},
inventory_image = fence_texture,
wield_image = fence_texture,
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
selection_box = {
type = "fixed",
fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
},
groups = {choppy = 2, oddly_breakable_by_hand = 2 },
sounds = default.node_sound_stone_defaults(),
})
dofile(minetest.get_modpath("gloopblocks").."/crafts.lua")
print(S("Gloopblocks Loaded!"))
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