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path: root/ferns/settings.lua
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-- In case you don't wanna have errors:

-- Only change what's behind a "=" (or "--"). 
-- Don't use caps (behind a "=").

-- If there's a "false" (behind a "=") you can change it to "true" (and the other way around).
-- Spelling is important.
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abstract_ferns.config = {}

-- Which plants should generate/spawn?
abstract_ferns.config.enable_lady_fern			= true
abstract_ferns.config.enable_horsetails			= true
abstract_ferns.config.enable_treefern			= true
abstract_ferns.config.enable_giant_treefern		= true

-- Where should they generate/spawn? (if they generate/spawn)
--
--  Lady-Fern
abstract_ferns.config.lady_ferns_near_tree = true
abstract_ferns.config.lady_ferns_near_rock = true
abstract_ferns.config.lady_ferns_near_ores = true				-- if there's a bunch of ferns there's ores nearby, this one causes a huge fps drop
abstract_ferns.config.lady_ferns_in_groups = false				-- this one is meant as a replacement of Ferns_near_Ores: ferns tend to generate in groups, less fps drop, no hint for nearby ores
--
--	Horsetails
abstract_ferns.config.enable_horsetails_spawning	= false		-- horsetails will grow in already explored areas, over time, near water or gravel
abstract_ferns.config.enable_horsetails_on_grass 	= true		-- on dirt with grass and swamp (sumpf mod)
abstract_ferns.config.enable_horsetails_on_stones 	= true		-- on gravel, mossy cobble and silex (stoneage mod)
--
-- Tree_Fern
abstract_ferns.config.enable_treeferns_in_jungle	= true
abstract_ferns.config.enable_treeferns_in_oases 	= true		-- for oases and tropical beaches
--
-- Giant_Tree_Fern
abstract_ferns.config.enable_giant_treeferns_in_jungle	= true
abstract_ferns.config.enable_giant_treeferns_in_oases	= true	-- for oases and tropical beaches