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-- main `S` code in init.lua
local S
S = farming.S
minetest.register_node("farming_plus:cocoa_sapling", {
description = S("Cocoa Tree Sapling"),
drawtype = "plantlike",
tiles = {"farming_cocoa_sapling.png"},
inventory_image = "farming_cocoa_sapling.png",
wield_image = "farming_cocoa_sapling.png",
paramtype = "light",
walkable = false,
selection_box = {
type = "fixed",
fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
},
groups = {dig_immediate=3,flammable=2},
sounds = default.node_sound_defaults(),
})
minetest.register_node("farming_plus:cocoa_leaves", {
drawtype = "allfaces_optional",
tiles = {"farming_banana_leaves.png"},
paramtype = "light",
groups = {snappy=3, leafdecay=3, flammable=2, not_in_creative_inventory=1},
drop = {
max_items = 1,
items = {
{
items = {'farming_plus:cocoa_sapling'},
rarity = 20,
},
}
},
sounds = default.node_sound_leaves_defaults(),
})
minetest.register_abm({
nodenames = {"farming_plus:cocoa_sapling"},
interval = 60,
chance = 20,
action = function(pos, node)
farming.generate_tree(pos, "default:tree", "farming_plus:cocoa_leaves", {"default:sand", "default:desert_sand"}, {["farming_plus:cocoa"]=20})
end
})
minetest.register_on_generated(function(minp, maxp, blockseed)
if math.random(1, 100) > 5 then
return
end
local tmp = {x=(maxp.x-minp.x)/2+minp.x, y=(maxp.y-minp.y)/2+minp.y, z=(maxp.z-minp.z)/2+minp.z}
local pos = minetest.find_node_near(tmp, maxp.x-minp.x, {"default:desert_sand"})
if pos ~= nil then
farming.generate_tree({x=pos.x, y=pos.y+1, z=pos.z}, "default:tree", "farming_plus:cocoa_leaves", {"default:sand", "default:desert_sand"}, {["farming_plus:cocoa"]=20})
end
end)
minetest.register_node("farming_plus:cocoa", {
description = S("Cocoa"),
tiles = {"farming_cocoa.png"},
visual_scale = 0.5,
inventory_image = "farming_cocoa.png",
wield_image = "farming_cocoa.png",
drawtype = "torchlike",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
groups = {fleshy=3,dig_immediate=3,flammable=2,leafdecay=3,leafdecay_drop=1},
sounds = default.node_sound_defaults(),
})
minetest.register_craftitem("farming_plus:cocoa_bean", {
description = "Cocoa Bean",
inventory_image = "farming_cocoa_bean.png",
})
minetest.register_craft({
output = "farming_plus:cocoa_bean 10",
type = "shapeless",
recipe = {"farming_plus:cocoa"},
})
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