summaryrefslogtreecommitdiff
path: root/farming/cocoa.lua
blob: 3ee3532b8f7dec4a36a1b805ec2aaf3a41239bfb (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189

local S = farming.intllib

-- place cocoa
function place_cocoa(itemstack, placer, pointed_thing, plantname)

	local pt = pointed_thing

	-- check if pointing at a node
	if not pt or pt.type ~= "node" then
		return
	end

	local under = minetest.get_node(pt.under)

	-- return if any of the nodes are not registered
	if not minetest.registered_nodes[under.name] then
		return
	end

	-- am I right-clicking on something that has a custom on_place set?
	-- thanks to Krock for helping with this issue :)
	local def = minetest.registered_nodes[under.name]
	if def and def.on_rightclick then
		return def.on_rightclick(pt.under, under, placer, itemstack)
	end

	-- check if pointing at jungletree
	if under.name ~= "default:jungletree"
	or minetest.get_node(pt.above).name ~= "air" then
		return
	end

	-- add the node and remove 1 item from the itemstack
	minetest.set_node(pt.above, {name = plantname})

	minetest.sound_play("default_place_node", {pos = pt.above, gain = 1.0})

	if not farming.is_creative(placer:get_player_name()) then

		itemstack:take_item()

		-- check for refill
		if itemstack:get_count() == 0 then

			minetest.after(0.20,
				farming.refill_plant,
				placer,
				"farming:cocoa_beans",
				placer:get_wield_index()
			)
		end
	end

	return itemstack
end

-- cocoa beans
minetest.register_craftitem("farming:cocoa_beans", {
	description = S("Cocoa Beans"),
	inventory_image = "farming_cocoa_beans.png",
	on_place = function(itemstack, placer, pointed_thing)
		return place_cocoa(itemstack, placer, pointed_thing, "farming:cocoa_1")
	end,
})

minetest.register_craft( {
	output = "dye:brown 2",
	recipe = {
		{ "farming:cocoa_beans" },
	}
})

-- chocolate cookie
minetest.register_craftitem("farming:cookie", {
	description = S("Cookie"),
	inventory_image = "farming_cookie.png",
	on_use = minetest.item_eat(2),
})

minetest.register_craft( {
	output = "farming:cookie 8",
	recipe = {
		{ "farming:wheat", "farming:cocoa_beans", "farming:wheat" },
	}
})

-- bar of dark chocolate (thanks to Ice Pandora for her deviantart.com chocolate tutorial)
minetest.register_craftitem("farming:chocolate_dark", {
	description = S("Bar of Dark Chocolate"),
	inventory_image = "farming_chocolate_dark.png",
	on_use = minetest.item_eat(3),
})

minetest.register_craft( {
	output = "farming:chocolate_dark",
	recipe = {
		{ "farming:cocoa_beans", "farming:cocoa_beans", "farming:cocoa_beans" },
	}
})

-- cocoa definition
local crop_def = {
	drawtype = "plantlike",
	tiles = {"farming_cocoa_1.png"},
	paramtype = "light",
	walkable = true,
	drop = {
		items = {
			{items = {'farming:cocoa_beans 1'}, rarity = 2},
		}
	},
	selection_box = {
		type = "fixed",
		fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3}
	},
	groups = {
		snappy = 3, flammable = 2, plant = 1, growing = 1,
		not_in_creative_inventory=1, leafdecay = 1, leafdecay_drop = 1
	},
	sounds = default.node_sound_leaves_defaults()
}

-- stage 1
minetest.register_node("farming:cocoa_1", table.copy(crop_def))

-- stage2
crop_def.tiles = {"farming_cocoa_2.png"}
crop_def.drop = {
	items = {
		{items = {'farming:cocoa_beans 1'}, rarity = 1},
	}
}
minetest.register_node("farming:cocoa_2", table.copy(crop_def))

-- stage 3 (final)
crop_def.tiles = {"farming_cocoa_3.png"}
crop_def.groups.growing = 0
crop_def.drop = {
	items = {
		{items = {'farming:cocoa_beans 2'}, rarity = 1},
		{items = {'farming:cocoa_beans 1'}, rarity = 2},
	}
}
minetest.register_node("farming:cocoa_3", table.copy(crop_def))

-- add random cocoa pods to jungle tree's
minetest.register_on_generated(function(minp, maxp)

	if maxp.y < 0 then
		return
	end

	local pos, dir
	local cocoa = minetest.find_nodes_in_area(minp, maxp, "default:jungletree")

	for n = 1, #cocoa do

		pos = cocoa[n]

		if minetest.find_node_near(pos, 1,
			{"default:jungleleaves", "moretrees:jungletree_leaves_green"}) then

			dir = math.random(1, 80)

			if dir == 1 then
				pos.x = pos.x + 1
			elseif dir == 2 then
				pos.x = pos.x - 1
			elseif dir == 3 then
				pos.z = pos.z + 1
			elseif dir == 4 then
				pos.z = pos.z -1
			end

			if dir < 5
			and minetest.get_node(pos).name == "air"
			and minetest.get_node_light(pos) > 12 then

				--print ("Cocoa Pod added at " .. minetest.pos_to_string(pos))

				minetest.swap_node(pos, {
					name = "farming:cocoa_" .. tostring(math.random(1, 3))
				})
			end

		end
	end
end)