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minetest.register_node(":streets:constructionfence_bottom",{
description = streets.S("Construction fence"),
tiles = {"streets_fence_fromtop.png","streets_fence_fromtop.png","streets_fence_fromtop.png","streets_fence_fromtop.png","streets_fence_bottom.png","streets_fence_bottom.png"},
groups = {cracky = 2, disable_jump = 1},
paramtype = "light",
inventory_image = "streets_fence_inv.png",
wield_image = "streets_fence_inv.png",
paramtype2 = "facedir",
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {
{-0.5,-0.5,-0.1,0.5,0.0,0.1}, -- lower part
{-0.2,-0.0,-0.1,0.2,0.5,0.1} -- thing in the middle
}
},
selection_box = {
type = "fixed",
fixed = {
{-0.5,-0.5,-0.1,0.5,1.0,0.1}
}
},
after_dig_node = function(pos,node,digger)
pos.y = pos.y + 1
minetest.remove_node(pos)
end,
after_place_node = function(pos,placer,itemstack)
pos.y = pos.y + 1
if minetest.get_node(pos).name == "air" then
minetest.add_node(pos,{name = "streets:constructionfence_top", param2 = minetest.dir_to_facedir(placer:get_look_dir())})
else
minetest.chat_send_player(placer:get_player_name(),"Not enough free space! A construction fence has a height of 2 blocks!")
end
end
})
minetest.register_node(":streets:constructionfence_top",{
description = streets.S("Construction fence"),
tiles = {"streets_fence_fromtop.png","streets_fence_fromtop.png","streets_fence_fromtop.png","streets_fence_fromtop.png","streets_fence_top.png","streets_fence_top.png"},
groups = {cracky = 2, not_in_creative_inventory = 1, disable_jump = 1},
paramtype = "light",
paramtype2 = "facedir",
drawtype = "nodebox",
drop = "streets:constructionfence_bottom",
node_box = {
type = "fixed",
fixed = {
{-0.5,-0.5,-0.1,0.5,0.0,0.1} -- upper part
}
},
selection_box = {
type = "fixed",
fixed = {
{-0.5,-1.5,-0.1,0.5,0.0,0.1}
}
},
after_dig_node = function(pos,node,digger)
pos.y = pos.y - 1
minetest.remove_node(pos)
end
})
minetest.register_craft({
output = "streets:constructionfence_bottom 8",
recipe = {
{"","",""},
{"","streets:sign_construction",""},
{"wool:red","wool:white","wool:red"}
}
})
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