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-- Sticks portion of Colored Wood mod by Vanessa Ezekowitz ~~ 2012-07-17
-- based on my unified dyes modding template.
--
-- License: WTFPL
local colored_block_modname = "coloredwood"
local colored_block_description = "Stick"
for shade = 1, 3 do
local shadename = coloredwood.shades[shade]
local shadename2 = coloredwood.shades2[shade]
for hue = 1, 12 do
local huename = coloredwood.hues[hue]
local huename2 = coloredwood.hues2[hue]
local colorname = colored_block_modname..":stick_"..shadename..huename
local pngname = colored_block_modname.."_stick_"..shadename..huename..".png"
local itemdesc = shadename2..huename2..colored_block_description
local woodname = colored_block_modname..":wood_"..shadename..huename
local s50colorname = colored_block_modname..":stick_"..shadename..huename.."_s50"
local s50pngname = colored_block_modname.."_stick_"..shadename..huename.."_s50.png"
local s50itemdesc = shadename2..huename2..colored_block_description.." (50% Saturation)"
local s50woodname = colored_block_modname..":wood_"..shadename..huename.."_s50"
minetest.register_craft({
type = "fuel",
recipe = colorname,
burntime = 7,
})
minetest.register_craft({
type = "fuel",
recipe = s50colorname,
burntime = 7,
})
minetest.register_craftitem(colorname, {
description = itemdesc,
inventory_image = pngname,
groups = { coloredsticks=1, not_in_creative_inventory=1, stick=1 }
})
minetest.register_craftitem(s50colorname, {
description = s50itemdesc,
inventory_image = s50pngname,
groups = { coloredsticks=1, not_in_creative_inventory=1, stick=1 }
})
minetest.register_craft( {
type = "shapeless",
output = colorname.." 4",
recipe = {
woodname
}
})
minetest.register_craft( {
type = "shapeless",
output = s50colorname.." 4",
recipe = {
s50woodname
}
})
end
end
-- Generate the "light" shades separately, since they don"t have a low-sat version.
for hue = 1, 12 do
local huename = coloredwood.hues[hue]
local huename2 = coloredwood.hues2[hue]
local colorname = colored_block_modname..":stick_light_"..huename
local pngname = colored_block_modname.."_stick_light_"..huename..".png"
local itemdesc = "Light "..huename2..colored_block_description
local woodname = colored_block_modname..":wood_light_"..huename
minetest.register_craftitem(colorname, {
description = itemdesc,
inventory_image = pngname,
groups = { coloredsticks=1, not_in_creative_inventory=1, stick=1 }
})
minetest.register_craft({
type = "fuel",
recipe = colorname,
burntime = 7,
})
minetest.register_craft( {
type = "shapeless",
output = colorname.." 4",
recipe = {
woodname
}
})
end
-- ============================================================
-- The 5 levels of greyscale.
--
-- Oficially these are 0, 25, 50, 75, and 100% relative to white,
-- but in practice, they"re actually 7.5%, 25%, 50%, 75%, and 95%.
-- (otherwise black and white would wash out).
for grey = 1,5 do
local greyname = coloredwood.greys[grey]
local greyname2 = coloredwood.greys2[grey]
local greyshadename = colored_block_modname..":stick_"..greyname
local pngname = colored_block_modname.."_stick_"..greyname..".png"
local itemdesc = greyname2..colored_block_description
local greywoodname = colored_block_modname..":wood_"..greyname
minetest.register_craftitem(greyshadename, {
description = itemdesc,
inventory_image = pngname,
groups = { coloredsticks=1, not_in_creative_inventory=1, stick=1 }
})
minetest.register_craft({
type = "fuel",
recipe = greyshadename,
burntime = 7,
})
minetest.register_craft( {
type = "shapeless",
output = greyshadename.." 4",
recipe = {
greywoodname
}
})
end
-- ====================================================================
-- This recipe causes all colored sticks to be usable to craft ladders.
minetest.register_craft({
output = "default:ladder 2" ,
recipe = {
{"group:coloredsticks", "" , "group:coloredsticks" },
{"group:coloredsticks", "group:coloredsticks", "group:coloredsticks" },
{"group:coloredsticks", "" , "group:coloredsticks" }
}
})
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