1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
|
--thin ice to water
minetest.register_craft({
output = "default:water_source",
type = "shapeless",
recipe = {"caverealms:thin_ice"}
})
--use for coal dust
minetest.register_craft({
output = "default:coalblock",
recipe = {
{"caverealms:coal_dust","caverealms:coal_dust","caverealms:coal_dust"},
{"caverealms:coal_dust","caverealms:coal_dust","caverealms:coal_dust"},
{"caverealms:coal_dust","caverealms:coal_dust","caverealms:coal_dust"}
}
})
-- DM statue
minetest.register_craft({
output = "caverealms:dm_statue",
recipe = {
{"caverealms:glow_ore","caverealms:hot_cobble","caverealms:glow_ore"},
{"caverealms:hot_cobble","caverealms:hot_cobble","caverealms:hot_cobble"},
{"caverealms:hot_cobble","caverealms:hot_cobble","caverealms:hot_cobble"}
}
})
-- Glow obsidian brick
minetest.register_craft({
output = "caverealms:glow_obsidian_brick 4",
recipe = {
{"caverealms:glow_obsidian", "caverealms:glow_obsidian"},
{"caverealms:glow_obsidian", "caverealms:glow_obsidian"}
}
})
minetest.register_craft({
output = "caverealms:glow_obsidian_brick_2 4",
recipe = {
{"caverealms:glow_obsidian_2", "caverealms:glow_obsidian_2"},
{"caverealms:glow_obsidian_2", "caverealms:glow_obsidian_2"}
}
})
-- Glow obsidian glass
minetest.register_craft({
output = "caverealms:glow_obsidian_glass 5",
recipe = {
{"default:glass", "default:glass", "default:glass"},
{"default:glass", "default:glass", "caverealms:glow_obsidian"}
}
})
minetest.register_craft({
output = "caverealms:glow_obsidian_glass 5",
recipe = {
{"default:glass", "default:glass", "default:glass"},
{"default:glass", "default:glass", "caverealms:glow_obsidian_2"}
}
})
-- Requires ethereal:fish_raw
if minetest.get_modpath("ethereal") then
-- Professional Fishing Rod
minetest.register_craftitem("caverealms:angler_rod", {
description = "Pro Fishing Rod",
inventory_image = "caverealms_angler_rod.png",
wield_image = "caverealms_angler_rod.png"
})
minetest.register_craft({
output = "caverealms:angler_rod",
recipe = {
{"","","default:steel_ingot"},
{"", "default:steel_ingot", "caverealms:mushroom_gills"},
{"default:steel_ingot", "", "caverealms:mushroom_gills"},
}
})
-- Glow Bait
minetest.register_craftitem("caverealms:glow_bait", {
description = "Glow Bait",
inventory_image = "caverealms_glow_bait.png",
wield_image = "caverealms_glow_bait.png",
})
minetest.register_craft({
output = "caverealms:glow_bait 9",
recipe = {
{"caverealms:glow_worm_green"},
}
})
-- default ethereal fish
local fish = {
{"ethereal:fish_raw"},
}
-- Pro Fishing Rod (Baited)
minetest.register_craftitem("caverealms:angler_rod_baited", {
description = "Baited Pro Fishing Rod",
inventory_image = "caverealms_angler_rod_baited.png",
wield_image = "caverealms_angler_rod_weild.png",
stack_max = 1,
liquids_pointable = true,
on_use = function (itemstack, user, pointed_thing)
if pointed_thing.type ~= "node" then
return
end
local node = minetest.get_node(pointed_thing.under).name
if (node == "default:water_source"
or node == "default:river_water_source")
and math.random(1, 100) < 35 then
local type = fish[math.random(1, #fish)][1]
local inv = user:get_inventory()
if inv:room_for_item("main", {name = type}) then
inv:add_item("main", {name = type})
if (math.random() < 0.6) then
return ItemStack("caverealms:angler_rod_baited")
else
return ItemStack("caverealms:angler_rod")
end
else
minetest.chat_send_player(user:get_player_name(),
"Inventory full, Fish Got Away!")
end
end
end,
})
minetest.register_craft({
type = "shapeless",
output = "caverealms:angler_rod_baited",
recipe = {"caverealms:angler_rod", "caverealms:glow_bait"},
})
end
|