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-- BobBlocks mod by RabbiBob
-- State Changes
bobblocks = {}
bobblocks.old_static_nodes = {}
bobblocks.colorlist = {
"red",
"orange",
"yellow",
"green",
"blue",
"indigo",
"violet",
"white",
"grey"
}
bobblocks.update_bobblock = function (pos, node)
local newnode = node
if string.find(newnode.name, "_off") then
newnode.name = string.sub(newnode.name, 1, -5)
else
newnode.name = newnode.name.."_off"
end
minetest.swap_node(pos, newnode)
minetest.sound_play("bobblocks_glassblock",
{pos = pos, gain = 1.0, max_hear_distance = 32,})
end
-- Nodes
minetest.register_node("bobblocks:block", {
description = "Bobblocks Plain Block",
drawtype = "glasslike",
tiles = {"bobblocks_block.png"},
paramtype = "light",
paramtype2 = "color",
palette = "unifieddyes_palette.png",
sunlight_propagates = true,
is_ground_content = true,
sounds = default.node_sound_glass_defaults(),
light_source = LIGHT_MAX-0,
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3, ud_param2_colorable = 1},
foo = {conductor={
state = mesecon.state.on,
offstate = "bobblocks:block_off"
}
},
on_punch = bobblocks.update_bobblock,
after_dig_node = unifieddyes.after_dig_node
})
minetest.register_node("bobblocks:block_off", {
description = "Bobblocks Plain Block (off)",
tiles = {"bobblocks_block.png"},
paramtype2 = "color",
palette = "unifieddyes_palette.png",
is_ground_content = true,
alpha = WATER_ALPHA,
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,not_in_creative_inventory=1, ud_param2_colorable = 1},
drop = 'bobblocks:redblock',
foo = {conductor={
state = mesecon.state.off,
onstate = "bobblocks:block"
}
},
on_rightclick = bobblocks.update_bobblock,
after_dig_node = unifieddyes.after_dig_node
})
-- Block Poles
minetest.register_node("bobblocks:pole", {
description = "Bobblocks Pole",
drawtype = "fencelike",
tiles = {"bobblocks_block.png"},
inventory_image = ("bobblocks_pole_inv.png"),
paramtype = "light",
paramtype2 = "color",
palette = "unifieddyes_palette.png",
sunlight_propagates = true,
is_ground_content = true,
sounds = default.node_sound_glass_defaults(),
light_source = LIGHT_MAX-0,
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3, ud_param2_colorable = 1},
foo = {conductor={
state = mesecon.state.on,
offstate = "bobblocks:pole_off"
}
},
on_rightclick = bobblocks.update_bobblock,
after_dig_node = unifieddyes.after_dig_node
})
minetest.register_node("bobblocks:pole_off", {
description = "Bobblocks Pole (off)",
drawtype = "fencelike",
tiles = {"bobblocks_block.png"},
paramtype = "light",
paramtype2 = "color",
palette = "unifieddyes_palette.png",
sunlight_propagates = true,
is_ground_content = true,
sounds = default.node_sound_glass_defaults(),
light_source = LIGHT_MAX-10,
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,not_in_creative_inventory=1, ud_param2_colorable = 1},
drop = 'bobblocks:redpole',
foo = {conductor={
state = mesecon.state.off,
onstate = "bobblocks:pole"
}
},
on_rightclick = bobblocks.update_bobblock,
after_dig_node = unifieddyes.after_dig_node
})
-- old static nodes grandfathered-in because they have a different texture or usage than the colored ones.
minetest.register_node("bobblocks:btm", {
description = "Bobs TransMorgifier v5",
tiles = {"bobblocks_btm_sides.png", "bobblocks_btm_sides.png", "bobblocks_btm_sides.png",
"bobblocks_btm_sides.png", "bobblocks_btm_sides.png", "bobblocks_btm.png"},
inventory_image = "bobblocks_btm.png",
paramtype2 = "facedir",
material = minetest.digprop_dirtlike(1.0),
legacy_facedir_simple = true,
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,not_in_creative_inventory=1},
})
minetest.register_node("bobblocks:wavyblock", {
description = "Bobblocks Wavy-textured Block",
drawtype = "glasslike",
tiles = {"bobblocks_wavyblock.png"},
paramtype = "light",
paramtype2 = "color",
palette = "unifieddyes_palette.png",
sunlight_propagates = true,
is_ground_content = true,
sounds = default.node_sound_glass_defaults(),
light_source = LIGHT_MAX-0,
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3, ud_param2_colorable = 1},
foo = {conductor=
{
state = mesecon.state.on,
offstate = "bobblocks:wavyblock_off"
}
},
after_dig_node = unifieddyes.after_dig_node
})
minetest.register_node("bobblocks:wavyblock_off", {
description = "Bobblocks Wavy-textured Block (off)",
tiles = {"bobblocks_wavyblock.png"},
paramtype2 = "color",
palette = "unifieddyes_palette.png",
is_ground_content = true,
alpha = WATER_ALPHA,
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,not_in_creative_inventory=1, ud_param2_colorable = 1},
drop = 'bobblocks:wavyblock',
foo = {conductor=
{
state = mesecon.state.off,
onstate = "bobblocks:wavyblock"
}
},
after_dig_node = unifieddyes.after_dig_node
})
minetest.register_node("bobblocks:wavypole", {
description = "Wavy-textured Pole",
drawtype = "fencelike",
tiles = {"bobblocks_wavyblock.png"},
inventory_image = ("bobblocks_wavypole_inv.png"),
paramtype = "light",
paramtype2 = "color",
palette = "unifieddyes_palette.png",
sunlight_propagates = true,
is_ground_content = true,
sounds = default.node_sound_glass_defaults(),
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3, ud_param2_colorable = 1},
after_dig_node = unifieddyes.after_dig_node,
--light_source = LIGHT_MAX-0,
})
-- Crafts
minetest.register_craft({
output = "bobblocks:btm",
type = "shapeless",
recipe = {
"default:glass",
"default:torch",
"group:leaves",
"default:mese_crystal",
"default:diamond"
},
})
minetest.register_craft({
output = "bobblocks:block 2",
recipe = {
{ "default:glass", "default:torch", "default:cobble" },
},
})
minetest.register_craft({
output = "bobblocks:pole",
recipe = {
{ "bobblocks:block", "group:stick" },
}
})
minetest.register_craft({
output = "bobblocks:wavyblock 2",
type = "shapeless",
recipe = {
"bobblocks:block",
"bobblocks:block"
},
})
minetest.register_craft({
output = "bobblocks:wavypole",
recipe = {
{ "bobblocks:wavyblock", "group:stick" },
}
})
-- Convert old static nodes to the param2 scheme
for _, i in ipairs(bobblocks.colorlist) do
table.insert(bobblocks.old_static_nodes, "bobblocks:"..i.."block")
table.insert(bobblocks.old_static_nodes, "bobblocks:"..i.."block_off")
table.insert(bobblocks.old_static_nodes, "bobblocks:"..i.."pole")
table.insert(bobblocks.old_static_nodes, "bobblocks:"..i.."pole_off")
end
minetest.register_lbm({
name = "bobblocks:convert",
label = "Convert bobblocks nodes to use param2 color",
run_at_every_load = true,
nodenames = bobblocks.old_static_nodes,
action = function(pos, node)
local basename = node.name
local color = string.sub(node.name, 11) -- delete the mod name
if string.find(color, "_off") then -- delete "_off" if it exists
color = string.sub(color, 1, -5)
end
if string.find(color, "pole") then
color = string.sub(color, 1, -5) -- delete "pole"...
else
color = string.sub(color, 1, -6) -- or delete "block"
end
local newcolor = "medium_"..color -- the result of the above should be just the hue
-- custom re-mappings to use unified dyes' colors that are most similar to the originals
if color == "blue" then
newcolor = "medium_skyblue"
end
if color == "indigo" then
newcolor = "light_violet"
end
if color == "violet" then
newcolor = "violet_s50"
end
if color == "white" then
newcolor = "light_grey"
end
local paletteidx, _ = unifieddyes.getpaletteidx("unifieddyes:"..newcolor, false)
local newnode = "bobblocks:block"
if string.find(basename, "grey") then
paletteidx, _ = unifieddyes.getpaletteidx("unifieddyes:grey", false)
if string.find(basename, "pole") then
newnode = "bobblocks:wavypole"
else
newnode = "bobblocks:wavyblock"
end
else
if string.find(basename, "pole") then
newnode = "bobblocks:pole"
end
end
local meta = minetest.get_meta(pos)
minetest.set_node(pos, { name = newnode, param2 = paletteidx })
meta:set_string("dye", "unifieddyes:"..newcolor)
end
})
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