summaryrefslogtreecommitdiff
path: root/bees/init.lua
blob: 2c22f19283c7f322509d2303cbc6cc584d8676eb (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
--Bees
------
--Author	Bas080
--Version	2.2
--License	WTFPL

--VARIABLES
  local bees = {}
  local formspecs = {}

--FUNCTIONS
  function formspecs.hive_wild(pos, grafting)
    local spos = pos.x .. ',' .. pos.y .. ',' ..pos.z
    local formspec =
      'size[8,9]'..
      'list[nodemeta:'.. spos .. ';combs;1.5,3;5,1;]'..
      'list[current_player;main;0,5;8,4;]'
    if grafting then
      formspec = formspec..'list[nodemeta:'.. spos .. ';queen;3.5,1;1,1;]'
    end
    return formspec
  end

  function formspecs.hive_artificial(pos)
    local spos = pos.x..','..pos.y..','..pos.z
    local formspec =
      'size[8,9]'..
      'list[nodemeta:'..spos..';queen;3.5,1;1,1;]'..
      'list[nodemeta:'..spos..';frames;0,3;8,1;]'..
      'list[current_player;main;0,5;8,4;]'
    return formspec
  end

  function bees.polinate_flower(pos, flower)
    local spawn_pos = { x=pos.x+math.random(-3,3) , y=pos.y+math.random(-3,3) , z=pos.z+math.random(-3,3) }
    local floor_pos = { x=spawn_pos.x , y=spawn_pos.y-1 , z=spawn_pos.z }
    local spawn = minetest.get_node(spawn_pos).name
    local floor = minetest.get_node(floor_pos).name
    if floor == 'default:dirt_with_grass' and spawn == 'air' then
      minetest.set_node(spawn_pos, {name=flower})
    end
  end

--NODES
  minetest.register_node('bees:extractor', {
    description = 'honey extractor',
    tiles = {"bees_extractor.png", "bees_extractor.png", "bees_extractor.png", "bees_extractor.png", "bees_extractor.png", "bees_extractor_front.png"},
    paramtype2 = "facedir",
    groups = {choppy=2,oddly_breakable_by_hand=2,tubedevice=1,tubedevice_receiver=1},
    on_construct = function(pos, node)
      local meta = minetest.get_meta(pos)
      local inv  = meta:get_inventory()
      local pos = pos.x..','..pos.y..','..pos.z
      inv:set_size('frames_filled'  ,1)
      inv:set_size('frames_emptied' ,1)
      inv:set_size('bottles_empty'  ,1)
      inv:set_size('bottles_full' ,1)
      inv:set_size('wax',1)
      meta:set_string('formspec',
        'size[8,9]'..
        --input
        'list[nodemeta:'..pos..';frames_filled;2,1;1,1;]'..
        'list[nodemeta:'..pos..';bottles_empty;2,3;1,1;]'..
        --output
        'list[nodemeta:'..pos..';frames_emptied;5,0.5;1,1;]'..
        'list[nodemeta:'..pos..';wax;5,2;1,1;]'..
        'list[nodemeta:'..pos..';bottles_full;5,3.5;1,1;]'..
        --player inventory
        'list[current_player;main;0,5;8,4;]'
      )
    end,
    on_timer = function(pos, node)
      local meta = minetest.get_meta(pos)
      local inv  = meta:get_inventory()
      if not inv:contains_item('frames_filled','bees:frame_full') or not inv:contains_item('bottles_empty','vessels:glass_bottle') then
        return
      end
      if inv:room_for_item('frames_emptied', 'bees:frame_empty') 
      and inv:room_for_item('wax','bees:wax') 
      and inv:room_for_item('bottles_full', 'bees:bottle_honey') then
        --add to output
        inv:add_item('frames_emptied', 'bees:frame_empty')
        inv:add_item('wax', 'bees:wax')
        inv:add_item('bottles_full', 'bees:bottle_honey')
        --remove from input
        inv:remove_item('bottles_empty','vessels:glass_bottle')
        inv:remove_item('frames_filled','bees:frame_full')
        local p = {x=pos.x+math.random()-0.5, y=pos.y+math.random()-0.5, z=pos.z+math.random()-0.5}
        --wax flying all over the place
        minetest.add_particle({
          pos = {x=pos.x, y=pos.y, z=pos.z},
          vel = {x=math.random(-4,4),y=math.random(8),z=math.random(-4,4)},
          acc = {x=0,y=-6,z=0},
          expirationtime = 2,
          size = math.random(1,3),
          collisiondetection = false,
          texture = 'bees_wax_particle.png',
        })
        local timer = minetest.get_node_timer(pos)
        timer:start(5)
      else
        local timer = minetest.get_node_timer(pos)
        timer:start(1) -- Try again in 1 second
      end
    end,
    tube = {
      insert_object = function(pos, node, stack, direction)
        local meta = minetest.get_meta(pos)
        local inv = meta:get_inventory()
        local timer = minetest.get_node_timer(pos)
        if stack:get_name() == "bees:frame_full" then
          if inv:is_empty("frames_filled") then
            timer:start(5)
          end
          return inv:add_item("frames_filled",stack)
        elseif stack:get_name() == "vessels:glass_bottle" then
          if inv:is_empty("bottles_empty") then
            timer:start(5)
          end
          return inv:add_item("bottles_empty",stack)
        end
        return stack
      end,
      can_insert = function(pos,node,stack,direction)
        local meta = minetest.get_meta(pos)
        local inv = meta:get_inventory()
        if stack:get_name() == "bees:frame_full" then
          return inv:room_for_item("frames_filled",stack)
        elseif stack:get_name() == "vessels:glass_bottle" then
          return inv:room_for_item("bottles_empty",stack)
        end
        return false
      end,
      input_inventory = {"frames_emptied", "bottles_full", "wax"},
      connect_sides = {left=1, right=1, back=1, front=1, bottom=1, top=1}
    },
    on_metadata_inventory_put = function(pos, listname, index, stack, player)
      local timer = minetest.get_node_timer(pos)
      local meta = minetest.get_meta(pos)
      local inv = meta:get_inventory()
      if inv:get_stack(listname, 1):get_count() == stack:get_count() then -- inv was empty -> start the timer
          timer:start(5) --create a honey bottle and empty frame and wax every 5 seconds
      end
    end,
    allow_metadata_inventory_put = function(pos, listname, index, stack, player)
      if (listname == 'bottles_empty' and stack:get_name() == 'vessels:glass_bottle') or (listname == 'frames_filled' and stack:get_name() == 'bees:frame_full') then
        return stack:get_count()
      else
        return 0
      end  
    end,
    allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
      return 0
    end,
  })

  minetest.register_node('bees:bees', {
    description = 'flying bees',
    drawtype = 'plantlike',
    paramtype = 'light',
    groups = { not_in_creative_inventory=1 },
    tiles = {
      {
        name='bees_strip.png', 
        animation={type='vertical_frames', aspect_w=16,aspect_h=16, length=2.0}
      }
    },
    damage_per_second = 1,
    walkable = false,
    buildable_to = true,
    pointable = false,
    on_punch = function(pos, node, puncher)
      local health = puncher:get_hp()
      puncher:set_hp(health-2)
    end,
  })

  minetest.register_node('bees:hive_wild', {
    description = 'wild bee hive',
    tiles = {'bees_hive_wild.png','bees_hive_wild.png','bees_hive_wild.png', 'bees_hive_wild.png', 'bees_hive_wild_bottom.png'}, --Neuromancer's base texture
    drawtype = 'nodebox',
    paramtype = 'light',
    paramtype2 = 'wallmounted',
    drop = {
      max_items = 6,
      items = {
        { items = {'bees:honey_comb'}, rarity = 5}
      }
    },
    groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,attached_node=1},
    node_box = { --VanessaE's wild hive nodebox contribution
      type = 'fixed',
      fixed = {
        {-0.250000,-0.500000,-0.250000,0.250000,0.375000,0.250000}, --NodeBox 2
        {-0.312500,-0.375000,-0.312500,0.312500,0.250000,0.312500}, --NodeBox 4
        {-0.375000,-0.250000,-0.375000,0.375000,0.125000,0.375000}, --NodeBox 5
        {-0.062500,-0.500000,-0.062500,0.062500,0.500000,0.062500}, --NodeBox 6
      }
    },
    on_timer = function(pos)
      local meta = minetest.get_meta(pos)
      local inv  = meta:get_inventory()
      local timer= minetest.get_node_timer(pos)
      local rad  = 10
      local minp = {x=pos.x-rad, y=pos.y-rad, z=pos.z-rad}
      local maxp = {x=pos.x+rad, y=pos.y+rad, z=pos.z+rad}
      local flowers = minetest.find_nodes_in_area(minp, maxp, 'group:flower')
      if #flowers == 0 then 
        inv:set_stack('queen', 1, '')
        meta:set_string('infotext', 'this colony died, not enough flowers in area')
        return 
      end --not any flowers nearby The queen dies!
      if #flowers < 3 then return end --requires 2 or more flowers before can make honey
      local flower = flowers[math.random(#flowers)] 
      bees.polinate_flower(flower, minetest.get_node(flower).name)
      local stacks = inv:get_list('combs')
      for k, v in pairs(stacks) do
        if inv:get_stack('combs', k):is_empty() then --then replace that with a full one and reset pro..
          inv:set_stack('combs',k,'bees:honey_comb')
          timer:start(1000/#flowers)
          return
        end
      end
      --what to do if all combs are filled
    end,
    on_construct = function(pos)
      minetest.get_node(pos).param2 = 0
      local meta = minetest.get_meta(pos)
      local inv  = meta:get_inventory()
      local timer = minetest.get_node_timer(pos)
      meta:set_int('agressive', 1)
      timer:start(100+math.random(100))
      inv:set_size('queen', 1)
      inv:set_size('combs', 5)
      inv:set_stack('queen', 1, 'bees:queen')
      for i=1,math.random(3) do
        inv:set_stack('combs', i, 'bees:honey_comb')
      end
    end,
    on_punch = function(pos, node, puncher)
      local meta = minetest.get_meta(pos)
      local inv = meta:get_inventory()
      if inv:contains_item('queen','bees:queen') then
        local health = puncher:get_hp()
        puncher:set_hp(health-4)
      end
    end,
    on_metadata_inventory_take = function(pos, listname, index, stack, taker)
      local meta = minetest.get_meta(pos)
      local inv  = meta:get_inventory()
      local timer= minetest.get_node_timer(pos)
      if listname == 'combs' and inv:contains_item('queen', 'bees:queen') then
        local health = taker:get_hp()
        timer:start(10)
        taker:set_hp(health-2)
      end
    end,
    on_metadata_inventory_put = function(pos, listname, index, stack, taker) --restart the colony by adding a queen
      local timer = minetest.get_node_timer(pos)
      if not timer:is_started() then
        timer:start(10)
      end
    end,
    allow_metadata_inventory_put = function(pos, listname, index, stack, player)
      if listname == 'queen' and stack:get_name() == 'bees:queen' then
        return 1
      else
        return 0
      end
    end,
    on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
      minetest.show_formspec(
        clicker:get_player_name(),
        'bees:hive_artificial',
        formspecs.hive_wild(pos, (itemstack:get_name() == 'bees:grafting_tool'))
      )
      local meta = minetest.get_meta(pos)
      local inv  = meta:get_inventory()
      if meta:get_int('agressive') == 1 and inv:contains_item('queen', 'bees:queen') then
        local health = clicker:get_hp()
        clicker:set_hp(health-4)
      else
        meta:set_int('agressive', 1)
      end
    end,
    can_dig = function(pos,player)
      local meta = minetest.get_meta(pos)
      local inv  = meta:get_inventory()
      if inv:is_empty('queen') and inv:is_empty('combs') then
        return true
      else
        return false
      end
    end,
    after_dig_node = function(pos, oldnode, oldmetadata, user)
      local wielded if user:get_wielded_item() ~= nil then wielded = user:get_wielded_item() else return end
      if 'bees:grafting_tool' == wielded:get_name() then 
        local inv = user:get_inventory()
        if inv then
          inv:add_item('main', ItemStack('bees:queen'))
        end
      end
    end
  })

  minetest.register_node('bees:hive_artificial', {
    description = 'bee hive',
    tiles = {'default_wood.png','default_wood.png','default_wood.png', 'default_wood.png','default_wood.png','bees_hive_artificial.png'},
    drawtype = 'nodebox',
    paramtype = 'light',
    paramtype2 = 'facedir',
    groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1},
    sounds = default.node_sound_wood_defaults(),
    node_box = {
      type = 'fixed',
      fixed = {
        {-4/8, 2/8, -4/8, 4/8, 3/8, 4/8},
        {-3/8, -4/8, -2/8, 3/8, 2/8, 3/8},
        {-3/8, 0/8, -3/8, 3/8, 2/8, -2/8},
        {-3/8, -4/8, -3/8, 3/8, -1/8, -2/8},
        {-3/8, -1/8, -3/8, -1/8, 0/8, -2/8},
        {1/8, -1/8, -3/8, 3/8, 0/8, -2/8},
      }
    },
    on_construct = function(pos)
      local timer = minetest.get_node_timer(pos)
      local meta = minetest.get_meta(pos)
      local inv = meta:get_inventory()
      meta:set_int('agressive', 1)
      inv:set_size('queen', 1)
      inv:set_size('frames', 8)
      meta:set_string('infotext','requires queen bee to function')
    end,
    on_rightclick = function(pos, node, clicker, itemstack)
      minetest.show_formspec(
        clicker:get_player_name(),
        'bees:hive_artificial',
        formspecs.hive_artificial(pos)
      )
      local meta = minetest.get_meta(pos)
      local inv  = meta:get_inventory()
      if meta:get_int('agressive') == 1 and inv:contains_item('queen', 'bees:queen') then
        local health = clicker:get_hp()
        clicker:set_hp(health-4)
      else
        meta:set_int('agressive', 1)
      end
    end,
    on_timer = function(pos,elapsed)
      local meta = minetest.get_meta(pos)
      local inv = meta:get_inventory()
      local timer = minetest.get_node_timer(pos)
      if inv:contains_item('queen', 'bees:queen') then
        if inv:contains_item('frames', 'bees:frame_empty') then
          timer:start(30)
          local rad  = 10
          local minp = {x=pos.x-rad, y=pos.y-rad, z=pos.z-rad}
          local maxp = {x=pos.x+rad, y=pos.y+rad, z=pos.z+rad}
          local flowers = minetest.find_nodes_in_area(minp, maxp, 'group:flower')
          local progress = meta:get_int('progress')
          progress = progress + #flowers
          meta:set_int('progress', progress)
          if progress > 1000 then
            local flower = flowers[math.random(#flowers)] 
            bees.polinate_flower(flower, minetest.get_node(flower).name)
            local stacks = inv:get_list('frames')
            for k, v in pairs(stacks) do
              if inv:get_stack('frames', k):get_name() == 'bees:frame_empty' then
                meta:set_int('progress', 0)
                inv:set_stack('frames',k,'bees:frame_full')
                return
              end
            end
          else
            meta:set_string('infotext', 'progress: '..progress..'+'..#flowers..'/1000')
          end
        else
          meta:set_string('infotext', 'does not have empty frame(s)')
          timer:stop()
        end
      end
    end,
    on_metadata_inventory_take = function(pos, listname, index, stack, player)
      if listname == 'queen' then
        local timer = minetest.get_node_timer(pos)
        local meta = minetest.get_meta(pos)
        meta:set_string('infotext','requires queen bee to function')
        timer:stop()
      end
    end,
    allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
      local inv = minetest.get_meta(pos):get_inventory()
      if from_list == to_list then 
        if inv:get_stack(to_list, to_index):is_empty() then
          return 1
        else
          return 0
        end
      else
        return 0
      end
    end,
    on_metadata_inventory_put = function(pos, listname, index, stack, player)
      local meta = minetest.get_meta(pos)
      local inv = meta:get_inventory()
      local timer = minetest.get_node_timer(pos)
      if listname == 'queen' or listname == 'frames' then
        meta:set_string('queen', stack:get_name())
        meta:set_string('infotext','queen is inserted, now for the empty frames');
        if inv:contains_item('frames', 'bees:frame_empty') then
          timer:start(30)
          meta:set_string('infotext','bees are aclimating');
        end
      end
    end,
    allow_metadata_inventory_put = function(pos, listname, index, stack, player)
      if not minetest.get_meta(pos):get_inventory():get_stack(listname, index):is_empty() then return 0 end
      if listname == 'queen' then
        if stack:get_name():match('bees:queen*') then
          return 1
        end
      elseif listname == 'frames' then
        if stack:get_name() == ('bees:frame_empty') then
          return 1
        end
      end
      return 0
    end,
  })

--ABMS
  minetest.register_abm({ --particles
    nodenames = {'bees:hive_artificial', 'bees:hive_wild', 'bees:hive_industrial'},
    interval  = 10,
    chance    = 4,
    action = function(pos)
      minetest.add_particle({
        pos = {x=pos.x, y=pos.y, z=pos.z},
        vel = {x=(math.random()-0.5)*5,y=(math.random()-0.5)*5,z=(math.random()-0.5)*5},
        acc = {x=math.random()-0.5,y=math.random()-0.5,z=math.random()-0.5},
        expirationtime = math.random(2.5),
        size = math.random(3),
        collisiondetection = true,
        texture = 'bees_particle_bee.png',
      })
    end,
  })

  minetest.register_abm({ --spawn abm. This should be changed to a more realistic type of spawning
    nodenames = {'group:leaves'},
    neighbors = {''},
    interval = 1600,
    chance = 20,
    action = function(pos, node, _, _)
      local p = {x=pos.x, y=pos.y-1, z=pos.z}
      if minetest.get_node(p).walkable == false then return end
      if (minetest.find_node_near(p, 5, 'group:flora') ~= nil and minetest.find_node_near(p, 40, 'bees:hive_wild') == nil) then
        minetest.add_node(p, {name='bees:hive_wild'})
      end
    end,
  })

  minetest.register_abm({ --spawning bees around bee hive
    nodenames = {'bees:hive_wild', 'bees:hive_artificial', 'bees:hive_industrial'},
    neighbors = {'group:flowers', 'group:leaves'},
    interval = 30,
    chance = 4,
    action = function(pos, node, _, _)
      local p = {x=pos.x+math.random(-5,5), y=pos.y-math.random(0,3), z=pos.z+math.random(-5,5)}
      if minetest.get_node(p).name == 'air' then
        minetest.add_node(p, {name='bees:bees'})
      end
    end,
  })

  minetest.register_abm({ --remove bees
    nodenames = {'bees:bees'},
    interval = 30,
    chance = 5,
    action = function(pos, node, _, _)
      minetest.remove_node(pos)
    end,
  })

--ITEMS
  minetest.register_craftitem('bees:frame_empty', {
    description = 'empty hive frame',
    inventory_image = 'bees_frame_empty.png',
    stack_max = 24,
  })

  minetest.register_craftitem('bees:frame_full', {
    description = 'filled hive frame',
    inventory_image = 'bees_frame_full.png',
    stack_max = 12,
  })

  minetest.register_craftitem('bees:bottle_honey', {
    description = 'honey bottle',
    inventory_image = 'bees_bottle_honey.png',
    stack_max = 12,
    on_use = minetest.item_eat(3, "vessels:glass_bottle"),
  })
  
  minetest.register_craftitem('bees:wax', {
    description = 'bees wax',
    inventory_image = 'bees_wax.png',
    stack_max = 48,
  })

  minetest.register_craftitem('bees:honey_comb', {
    description = 'honey comb',
    inventory_image = 'bees_comb.png',
    on_use = minetest.item_eat(2),
    stack_max = 8,
  })

  minetest.register_craftitem('bees:queen', {
    description = 'Queen Bee',
    inventory_image = 'bees_particle_bee.png',
    stack_max = 1,
  })

--CRAFTS
  minetest.register_craft({
    output = 'bees:extractor',
    recipe = {
      {'','default:steel_ingot',''},
      {'default:steel_ingot','default:stick','default:steel_ingot'},
      {'default:mese_crystal','default:steel_ingot','default:mese_crystal'},
    }
  })

  minetest.register_craft({
    output = 'bees:smoker',
    recipe = {
      {'default:steel_ingot', 'wool:red', ''},
      {'', 'default:torch', ''},
      {'', 'default:steel_ingot',''},
    }
  })

  minetest.register_craft({
    output = 'bees:hive_artificial',
    recipe = {
      {'group:wood','group:wood','group:wood'},
      {'group:wood','default:stick','group:wood'},
      {'group:wood','default:stick','group:wood'},
    }
  })

  minetest.register_craft({
    output = 'bees:grafting_tool',
    recipe = {
      {'', '', 'default:steel_ingot'},
      {'', 'default:stick', ''},
      {'', '', ''},
    }
  })
  
  minetest.register_craft({
    output = 'bees:frame_empty',
    recipe = {
      {'group:wood',  'group:wood',  'group:wood'},
      {'default:stick', 'default:stick', 'default:stick'},
      {'default:stick', 'default:stick', 'default:stick'},
    }
  })

--TOOLS
  minetest.register_tool('bees:smoker', {
    description = 'smoker',
    inventory_image = 'bees_smoker.png',
    tool_capabilities = {
      full_punch_interval = 3.0,
      max_drop_level=0,
      damage_groups = {fleshy=2},
    },
    on_use = function(tool, user, node)
      if node then
        local pos = node.under
        if pos then
          for i=1,6 do
            minetest.add_particle({
              pos = {x=pos.x+math.random()-0.5, y=pos.y, z=pos.z+math.random()-0.5},
              vel = {x=0,y=0.5+math.random(),z=0},
              acc = {x=0,y=0,z=0},
              expirationtime = 2+math.random(2.5),
              size = math.random(3),
              collisiondetection = false,
              texture = 'bees_smoke_particle.png',
            })
          end
          --tool:add_wear(2)
          local meta = minetest.get_meta(pos)
          meta:set_int('agressive', 0)
          return nil
        end
      end
    end,
  })

  minetest.register_tool('bees:grafting_tool', {
    description = 'grafting tool',
    inventory_image = 'bees_grafting_tool.png',
    tool_capabilities = {
      full_punch_interval = 3.0,
      max_drop_level=0,
      damage_groups = {fleshy=2},
    },
  })

--COMPATIBILTY --remove after all has been updated
  --ALIASES
    minetest.register_alias('bees:honey_extractor', 'bees:extractor')
  --BACKWARDS COMPATIBILITY WITH OLDER VERSION  
    minetest.register_alias('bees:honey_bottle', 'bees:bottle_honey')
    minetest.register_abm({
      nodenames = {'bees:hive', 'bees:hive_artificial_inhabited'},
      interval = 0,
      chance = 1,
      action = function(pos, node)
        if node.name == 'bees:hive' then
          minetest.set_node(pos, { name = 'bees:hive_wild' })
          local meta = minetest.get_meta(pos)
          local inv  = meta:get_inventory()
          inv:set_stack('queen', 1, 'bees:queen')
        end
        if node.name == 'bees:hive_artificial_inhabited' then
          minetest.set_node(pos, { name = 'bees:hive_artificial' })
          local meta = minetest.get_meta(pos)
          local inv  = meta:get_inventory()
          inv:set_stack('queen', 1, 'bees:queen')
          local timer = minetest.get_node_timer(pos)
          timer:start(60)
        end
      end,
    })

  --PIPEWORKS
    if minetest.get_modpath("pipeworks") then
      minetest.register_node('bees:hive_industrial', {
        description = 'industrial bee hive',
        tiles = { 'bees_hive_industrial.png'},
        paramtype2 = 'facedir',
        groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,tubedevice=1,tubedevice_receiver=1},
        sounds = default.node_sound_wood_defaults(),
        tube = {
          insert_object = function(pos, node, stack, direction)
            local meta = minetest.get_meta(pos)
            local inv = meta:get_inventory()
            if stack:get_name() ~= "bees:frame_empty" or stack:get_count() > 1 then
              return stack
            end
            for i = 1, 8 do
              if inv:get_stack("frames", i):is_empty() then
                inv:set_stack("frames", i, stack)
                local timer = minetest.get_node_timer(pos)
                timer:start(30)
                meta:set_string('infotext','bees are aclimating')
                return ItemStack("")
              end
            end
            return stack
          end,
          can_insert = function(pos,node,stack,direction)
            local meta = minetest.get_meta(pos)
            local inv = meta:get_inventory()
            if stack:get_name() ~= "bees:frame_empty" or stack:get_count() > 1 then
              return false
            end
            for i = 1, 8 do
              if inv:get_stack("frames", i):is_empty() then
                return true
              end
            end
            return false
          end,
          can_remove = function(pos,node,stack,direction)
            if stack:get_name() == "bees:frame_full" then
              return 1
            else
              return 0
            end
          end,
          input_inventory = "frames",
          connect_sides = {left=1, right=1, back=1, front=1, bottom=1, top=1}
        },
        on_construct = function(pos)
          local timer = minetest.get_node_timer(pos)
          local meta = minetest.get_meta(pos)
          local inv = meta:get_inventory()
          meta:set_int('agressive', 1)
          inv:set_size('queen', 1)
          inv:set_size('frames', 8)
          meta:set_string('infotext','requires queen bee to function')
        end,
        on_rightclick = function(pos, node, clicker, itemstack)
          minetest.show_formspec(
            clicker:get_player_name(),
            'bees:hive_artificial',
            formspecs.hive_artificial(pos)
          )
          local meta = minetest.get_meta(pos)
          local inv  = meta:get_inventory()
          if meta:get_int('agressive') == 1 and inv:contains_item('queen', 'bees:queen') then
            local health = clicker:get_hp()
            clicker:set_hp(health-4)
          else
            meta:set_int('agressive', 1)
          end
        end,
        on_timer = function(pos,elapsed)
          local meta = minetest.get_meta(pos)
          local inv = meta:get_inventory()
          local timer = minetest.get_node_timer(pos)
          if inv:contains_item('queen', 'bees:queen') then
            if inv:contains_item('frames', 'bees:frame_empty') then
              timer:start(30)
              local rad  = 10
              local minp = {x=pos.x-rad, y=pos.y-rad, z=pos.z-rad}
              local maxp = {x=pos.x+rad, y=pos.y+rad, z=pos.z+rad}
              local flowers = minetest.find_nodes_in_area(minp, maxp, 'group:flower')
              local progress = meta:get_int('progress')
              progress = progress + #flowers
              meta:set_int('progress', progress)
              if progress > 1000 then
                local flower = flowers[math.random(#flowers)] 
                bees.polinate_flower(flower, minetest.get_node(flower).name)
                local stacks = inv:get_list('frames')
                for k, v in pairs(stacks) do
                  if inv:get_stack('frames', k):get_name() == 'bees:frame_empty' then
                    meta:set_int('progress', 0)
                    inv:set_stack('frames',k,'bees:frame_full')
                    return
                  end
                end
              else
                meta:set_string('infotext', 'progress: '..progress..'+'..#flowers..'/1000')
              end
            else
              meta:set_string('infotext', 'does not have empty frame(s)')
              timer:stop()
            end
          end
        end,
        on_metadata_inventory_take = function(pos, listname, index, stack, player)
          if listname == 'queen' then
            local timer = minetest.get_node_timer(pos)
            local meta = minetest.get_meta(pos)
            meta:set_string('infotext','requires queen bee to function')
            timer:stop()
          end
        end,
        allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
          local inv = minetest.get_meta(pos):get_inventory()
          if from_list == to_list then 
            if inv:get_stack(to_list, to_index):is_empty() then
              return 1
            else
              return 0
            end
          else
            return 0
          end
        end,
        on_metadata_inventory_put = function(pos, listname, index, stack, player)
          local meta = minetest.get_meta(pos)
          local inv = meta:get_inventory()
          local timer = minetest.get_node_timer(pos)
          if listname == 'queen' or listname == 'frames' then
            meta:set_string('queen', stack:get_name())
            meta:set_string('infotext','queen is inserted, now for the empty frames');
            if inv:contains_item('frames', 'bees:frame_empty') then
              timer:start(30)
              meta:set_string('infotext','bees are aclimating');
            end
          end
        end,
        allow_metadata_inventory_put = function(pos, listname, index, stack, player)
          if not minetest.get_meta(pos):get_inventory():get_stack(listname, index):is_empty() then return 0 end
          if listname == 'queen' then
            if stack:get_name():match('bees:queen*') then
              return 1
            end
          elseif listname == 'frames' then
            if stack:get_name() == ('bees:frame_empty') then
              return 1
            end
          end
          return 0
        end,
      })
      minetest.register_craft({
        output = 'bees:hive_industrial',
        recipe = {
          {'default:steel_ingot','homedecor:plastic_sheeting','default:steel_ingot'},
          {'pipeworks:tube_1','bees:hive_artificial','pipeworks:tube_1'},
          {'default:steel_ingot','homedecor:plastic_sheeting','default:steel_ingot'},
        }
      })
    end

print('[Mod]Bees Loaded!')