1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
|
local creative_mode = minetest.setting_getbool("creative_mode")
local function cyan(str)
return minetest.colorize("#00FFFF",str)
end
local function red(str)
return minetest.colorize("#FF5555",str)
end
local radius = minetest.setting_get("areasprotector_radius") or 8
local function remove_display(pos)
local objs = minetest.get_objects_inside_radius(pos, 0.5)
for _,o in pairs(objs) do
o:remove()
end
end
minetest.register_node("areasprotector:protector",{
description = "Protector Block",
groups = {cracky=1},
tiles = {
"default_steel_block.png",
"default_steel_block.png",
"default_steel_block.png^basic_materials_padlock.png"
},
paramtype = "light",
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = { -0.5, -0.5, -0.5, 0.5, 0.5, 0.5 },
},
on_place = function(itemstack,player,pointed)
local pos = pointed.above
local pos1 = vector.add(pos,vector.new(radius,radius,radius))
local pos2 = vector.add(pos,vector.new(-1*radius,-1*radius,-1*radius))
local name = player:get_player_name()
local perm,err = areas:canPlayerAddArea(pos1,pos2,name)
if not perm then
minetest.chat_send_player(name,red("You are not allowed to protect that area: ")..err)
return itemstack
end
local id = areas:add(name,"Protected by Protector Block",pos1,pos2)
areas:save()
local msg = string.format("The area from %s to %s has been protected as #%s",cyan(minetest.pos_to_string(pos1)),cyan(minetest.pos_to_string(pos2)),cyan(id))
minetest.chat_send_player(name,msg)
minetest.set_node(pos,{name="areasprotector:protector"})
local meta = minetest.get_meta(pos)
local infotext = string.format("Protecting area %d owned by %s",id,name)
meta:set_string("infotext",infotext)
meta:set_int("area_id",id)
meta:set_string("owner",name)
if not minetest.setting_getbool("creative_mode") then
itemstack:take_item()
end
return itemstack
end,
after_dig_node = function(pos, oldnode, oldmetadata, digger)
if oldmetadata and oldmetadata.fields then
local owner = oldmetadata.fields.owner
local id = tonumber(oldmetadata.fields.area_id)
local playername = digger:get_player_name()
if areas.areas[id] and areas:isAreaOwner(id,owner) then
if digger:get_player_control().sneak then
local inv = digger:get_inventory()
if not creative_mode then
if inv:room_for_item("main", "default:steel_ingot 6") then
inv:remove_item("main", "areasprotector:protector 1")
inv:add_item("main", "default:steel_ingot 6")
else
minetest.chat_send_player(playername, "No room for the replacement ingots, just digging the protector and deleting the area normally.")
areas:remove(id)
areas:save()
end
else
inv:remove_item("main", "areasprotector:protector 1")
end
else
areas:remove(id)
areas:save()
end
end
end
end,
on_punch = function(pos, node, puncher)
local objs = minetest.get_objects_inside_radius(pos,.5) -- a radius of .5 since the entity serialization seems to be not that precise
local removed = false
for _, o in pairs(objs) do
if (not o:is_player()) and o:get_luaentity().name == "areasprotector:display" then
o:remove()
removed = true
end
end
if not removed then -- nothing was removed: there wasn't the entity
minetest.add_entity(pos, "areasprotector:display")
minetest.after(4, remove_display, pos)
end
end
})
-- entities code below (and above) mostly copied-pasted from Zeg9's protector mod
minetest.register_entity("areasprotector:display", {
physical = false,
collisionbox = {0,0,0,0,0,0},
visual = "wielditem",
visual_size = {x=1.0/1.5,y=1.0/1.5}, -- wielditem seems to be scaled to 1.5 times original node size
textures = {"areasprotector:display_node"},
on_step = function(self, dtime)
if minetest.get_node(self.object:getpos()).name ~= "areasprotector:protector" then
self.object:remove()
return
end
end,
})
local nb_radius = radius + 0.55
minetest.register_node("areasprotector:display_node", {
tiles = {"areasprotector_display.png"},
walkable = false,
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {
-- sides
{ -nb_radius, -nb_radius, -nb_radius, -nb_radius, nb_radius, nb_radius },
{ -nb_radius, -nb_radius, nb_radius, nb_radius, nb_radius, nb_radius },
{ nb_radius, -nb_radius, -nb_radius, nb_radius, nb_radius, nb_radius },
{ -nb_radius, -nb_radius, -nb_radius, nb_radius, nb_radius, -nb_radius },
-- top
{ -nb_radius, nb_radius, -nb_radius, nb_radius, nb_radius, nb_radius },
-- bottom
{ -nb_radius, -nb_radius, -nb_radius, nb_radius, -nb_radius, nb_radius },
-- middle (surround protector)
{-.55,-.55,-.55, .55,.55,.55},
},
},
selection_box = {
type = "regular",
},
paramtype = "light",
groups = {dig_immediate=3,not_in_creative_inventory=1},
drop = "",
})
minetest.register_craft({
output = "areasprotector:protector",
type = "shapeless",
recipe = {"default:steelblock","basic_materials:padlock"},
})
|