Age | Commit message (Collapse) | Author |
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moreblocks, moretrees, plantlife, and ropes
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ropes, technic, unified inventory, unified dyes, vines, and worldedit
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to Tenplus1's vines fork), and moretrees
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...and some change to plantlife that I can't remember what for ;)
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biome_lib, boost cart, homedecor modpack, plantlife modpack, cottages,
currency, farming redo, gloopblocks, ilights, moreores, moretrees,
pipeworks, plasticbox, replacer, signs_lib, streets, travelnet, unified
dyes, and vines, and maybe one or two others that I didn't see in the
list. :-)
I fixed the misc_overrides component (it broke when I switched over to
farming redo a while back), and also I've added the classic peaceful_npc
mod back into the modpack, since it seems to work now.
Be sure when you run a world for the first time after this update, that
you "Configure" the world, *disable* all of Dreambuilder Modpack, then
re-enable the whole thing. If you don't, a few mods will fail to load
due to recent changes in their dependencies.
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moreores, plantlife, and xban2, and switched to TenPlus1's
"farming redo" mod in lieu of Pilzadam's farming_plus since the
latter breaks default farming.
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areas, biome_lib, blox, bobblocks, boost_cart, homedecor, mobs,
coloredwood, ilights, inbox, item_tweaks, moreblocks, moreores,
pipeworks, plasticbox, signs_lib, stainedglass, roads, unifieddyes,
vines, worldedit, xban2, maybe some others I didn't think about ;-)
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(you can't have a modpack buried inside a modpack)
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