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path: root/ropes/init.lua
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2019-04-28update basic_materials, farmind-redo, ropesVanessa Dannenberg
2018-12-17update biome_lib, digilines, hotbar, mesecons, pipeworks,Vanessa Dannenberg
ropes, technic, unified inventory, unified dyes, vines, and worldedit
2018-09-08updated castles, coloredwood, digistuff, locks, mesecons,Vanessa Dannenberg
pipeworks, steel, unified dyes, unified mesecons, and worldedit
2018-08-22update castles modpack, blox, bobblocks, coloredwood, technic,Vanessa Dannenberg
gloopblocks, homedecor, ilights, led marquee, plasticbox, solidcolor, stained_glass, unified bricks, and unified dyes In most of these, the update is to shift over to the new "old" coloring paradigm in Unified Dyes. See its forum thread for details.
2017-08-12updated several modsVanessa Ezekowitz
biome_lib, boost cart, homedecor modpack, plantlife modpack, cottages, currency, farming redo, gloopblocks, ilights, moreores, moretrees, pipeworks, plasticbox, replacer, signs_lib, streets, travelnet, unified dyes, and vines, and maybe one or two others that I didn't see in the list. :-) I fixed the misc_overrides component (it broke when I switched over to farming redo a while back), and also I've added the classic peaceful_npc mod back into the modpack, since it seems to work now. Be sure when you run a world for the first time after this update, that you "Configure" the world, *disable* all of Dreambuilder Modpack, then re-enable the whole thing. If you don't, a few mods will fail to load due to recent changes in their dependencies.
2017-03-17update digilines, technic, unified inventory,Vanessa Ezekowitz
and switched castles to the new modpack form