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2018-09-21added some new mods:Vanessa Dannenberg
* digidisplay by cheapie (re-implementation of "textline", displays text in multiple sizes, not entirely unlike LCD's, but bigger text) * simple_steetlights by me (makes building street lights nearly effortless) * street_signs (common street name sign, i.e. the 2-up green ones on most street corners, forked from signs_lib) also updated mesecons and pipeworks
2017-08-12updated several modsVanessa Ezekowitz
biome_lib, boost cart, homedecor modpack, plantlife modpack, cottages, currency, farming redo, gloopblocks, ilights, moreores, moretrees, pipeworks, plasticbox, replacer, signs_lib, streets, travelnet, unified dyes, and vines, and maybe one or two others that I didn't see in the list. :-) I fixed the misc_overrides component (it broke when I switched over to farming redo a while back), and also I've added the classic peaceful_npc mod back into the modpack, since it seems to work now. Be sure when you run a world for the first time after this update, that you "Configure" the world, *disable* all of Dreambuilder Modpack, then re-enable the whole thing. If you don't, a few mods will fail to load due to recent changes in their dependencies.
2017-04-09update pipeworksVanessa Ezekowitz
2017-04-05update areasprotector mod, pipeworks, technicVanessa Ezekowitz
2016-04-01copy all standard Dreambuilder mods in from the old subgameVanessa Ezekowitz
(exactly as last supplied there, updates to these mods will follow later)