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* digidisplay by cheapie (re-implementation of "textline", displays text in
multiple sizes, not entirely unlike LCD's, but bigger text)
* simple_steetlights by me (makes building street lights nearly effortless)
* street_signs (common street name sign, i.e. the 2-up green ones on most street
corners, forked from signs_lib)
also updated mesecons and pipeworks
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biome_lib, boost cart, homedecor modpack, plantlife modpack, cottages,
currency, farming redo, gloopblocks, ilights, moreores, moretrees,
pipeworks, plasticbox, replacer, signs_lib, streets, travelnet, unified
dyes, and vines, and maybe one or two others that I didn't see in the
list. :-)
I fixed the misc_overrides component (it broke when I switched over to
farming redo a while back), and also I've added the classic peaceful_npc
mod back into the modpack, since it seems to work now.
Be sure when you run a world for the first time after this update, that
you "Configure" the world, *disable* all of Dreambuilder Modpack, then
re-enable the whole thing. If you don't, a few mods will fail to load
due to recent changes in their dependencies.
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