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2019-04-24update castles, areas, homedecor, plantlife,Vanessa Dannenberg
gloopblocks, hotbar, inspector, maptools, mesecons, moreblocks, moreores, technic, teleport_request, and worldedit switched to caverealms_lite (with minor fixes by me) switched to CWz's fork of player_textures The homedecor update brings in the big split, and will require you to re-enable all modpack components in order to avoid loss of content.
2019-03-10update cottages, digilines, locks, maptools, moreblocks, technic,Vanessa Dannenberg
and travelnet
2019-03-06updated cottages, areasprotector, bees, biome_lib, technic, facade,Vanessa Dannenberg
farming redo, homedecor, maptools, mesecons, moreblocks, moreores, pipeworks, quartz, travelnet, unified_inventory, unifieddyes, xban2 delete the playeranim mod, not 5.0.0 compatible.
2018-12-01update basic_materials, biome_lib, technic, digilines, digistuff,Vanessa Dannenberg
gloopblocks, homedecor, moreblocks, pipeworks, prefab_redo
2017-09-26update castles modpack, boost_cart, homedecor, currency, farming redo,Vanessa Ezekowitz
framed glass, gloopblocks, mesecons, moreblocks, pipeworks, signs_lib, technic, unified mesecons, and worldedit created a new tag for this release (this will be standard procedure from now on)
2017-02-19updated bobblocks, gloopblocks, maptools, mesecons, moreblocks,Vanessa Ezekowitz
moreores, plantlife, and xban2, and switched to TenPlus1's "farming redo" mod in lieu of Pilzadam's farming_plus since the latter breaks default farming.
2016-04-01copy all standard Dreambuilder mods in from the old subgameVanessa Ezekowitz
(exactly as last supplied there, updates to these mods will follow later)