Age | Commit message (Collapse) | Author |
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gloopblocks, hotbar, inspector, maptools, mesecons,
moreblocks, moreores, technic, teleport_request, and
worldedit
switched to caverealms_lite (with minor fixes by me)
switched to CWz's fork of player_textures
The homedecor update brings in the big split, and will
require you to re-enable all modpack components in
order to avoid loss of content.
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homedecor, led_marquee, locks, maptools, mesecons, plantlife, moreblocks,
nixie_tubes, replacer, travelnet, and unified inventory
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and travelnet
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farming redo, homedecor, maptools, mesecons, moreblocks, moreores,
pipeworks, quartz, travelnet, unified_inventory, unifieddyes, xban2
delete the playeranim mod, not 5.0.0 compatible.
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maptools, mesecons, pipeworks, technic, unified inventory,
unified dyes, and xban2
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Updated several mods: castles, homedecor, digilines, farming redo,
jumping, maptools, mesecons, moreblocks, moretrees, pipeworks,
signs_lib, technic, unified_dyes
Deleted the peaceful_npc mod, as it is broken and unmaintained.
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maptools, mesecons, moreblocks, moreores, pipeworks, quartz
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moreores, plantlife, and xban2, and switched to TenPlus1's
"farming redo" mod in lieu of Pilzadam's farming_plus since the
latter breaks default farming.
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biome_lib, boost_cart, building_blocks, castle, homedecor, glooptest,
currency, roads, invsaw, maptools, mesecons, moreblocks, nixie_tubes,
pipeworks, signs_lib, technic, unified_inventory, unifiedbricks, worldedit,
xban2
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(exactly as last supplied there, updates to these mods will follow later)
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