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-rw-r--r--worldedit_gui/functionality.lua105
-rw-r--r--worldedit_gui/init.lua10
2 files changed, 68 insertions, 47 deletions
diff --git a/worldedit_gui/functionality.lua b/worldedit_gui/functionality.lua
index 5cbf8fa..17a8a79 100644
--- a/worldedit_gui/functionality.lua
+++ b/worldedit_gui/functionality.lua
@@ -46,7 +46,7 @@ local combine_privs = function(...)
for i, privs in ipairs({...}) do
for name, value in pairs(privs) do
if result[name] ~= nil and result[name] ~= value then --the priv must be both true and false, which can never happen
- return {__fake_priv_that_nobody_has__=true} --priviledge table that can never be satisfied
+ return {__fake_priv_that_nobody_has__=true} --privilege table that can never be satisfied
end
result[name] = value
end
@@ -60,22 +60,38 @@ local formspec_node = function(pos, nodename)
or string.format("image[%s;1,1;worldedit_gui_unknown.png]", pos)
end
+-- two further priv helpers
+local function we_privs(command)
+ return minetest.chatcommands["/" .. command].privs
+end
+
+local function combine_we_privs(list)
+ local args = {}
+ for _, t in ipairs(list) do
+ table.insert(args, we_privs(t))
+ end
+ return combine_privs(unpack(args))
+end
+
worldedit.register_gui_function("worldedit_gui_about", {
- name = "About", privs = minetest.chatcommands["/about"].privs,
+ name = "About",
+ privs = {interact=true},
on_select = function(name)
minetest.chatcommands["/about"].func(name, "")
end,
})
worldedit.register_gui_function("worldedit_gui_inspect", {
- name = "Toggle Inspect", privs = minetest.chatcommands["/inspect"].privs,
+ name = "Toggle Inspect",
+ privs = we_privs("inspect"),
on_select = function(name)
minetest.chatcommands["/inspect"].func(name, worldedit.inspect[name] and "disable" or "enable")
end,
})
worldedit.register_gui_function("worldedit_gui_region", {
- name = "Get/Set Region", privs = combine_privs(minetest.chatcommands["/p"].privs, minetest.chatcommands["/pos1"].privs, minetest.chatcommands["/pos2"].privs, minetest.chatcommands["/reset"].privs, minetest.chatcommands["/mark"].privs, minetest.chatcommands["/unmark"].privs, minetest.chatcommands["/volume"].privs, minetest.chatcommands["/fixedpos"].privs),
+ name = "Get/Set Region",
+ privs = combine_we_privs({"p", "pos1", "pos2", "reset", "mark", "unmark", "volume", "fixedpos"}),
get_formspec = function(name)
local pos1, pos2 = worldedit.pos1[name], worldedit.pos2[name]
return "size[9,7]" .. worldedit.get_formspec_header("worldedit_gui_region") ..
@@ -154,7 +170,8 @@ worldedit.register_gui_handler("worldedit_gui_region", function(name, fields)
end)
worldedit.register_gui_function("worldedit_gui_set", {
- name = "Set Nodes", privs = minetest.chatcommands["/set"].privs,
+ name = "Set Nodes",
+ privs = we_privs("set"),
get_formspec = function(name)
local node = gui_nodename1[name]
local nodename = worldedit.normalize_nodename(node)
@@ -182,7 +199,8 @@ worldedit.register_gui_handler("worldedit_gui_set", function(name, fields)
end)
worldedit.register_gui_function("worldedit_gui_replace", {
- name = "Replace Nodes", privs = combine_privs(minetest.chatcommands["/replace"].privs, minetest.chatcommands["/replaceinverse"].privs),
+ name = "Replace Nodes",
+ privs = combine_we_privs({"replace", "replaceinverse"}),
get_formspec = function(name)
local search, replace = gui_nodename1[name], gui_nodename2[name]
local search_nodename, replace_nodename = worldedit.normalize_nodename(search), worldedit.normalize_nodename(replace)
@@ -224,7 +242,8 @@ worldedit.register_gui_handler("worldedit_gui_replace", function(name, fields)
end)
worldedit.register_gui_function("worldedit_gui_sphere_dome", {
- name = "Sphere/Dome", privs = combine_privs(minetest.chatcommands["/hollowsphere"].privs, minetest.chatcommands["/sphere"].privs, minetest.chatcommands["/hollowdome"].privs, minetest.chatcommands["/dome"].privs),
+ name = "Sphere/Dome",
+ privs = combine_we_privs({"hollowsphere", "sphere", "hollowdome", "dome"}),
get_formspec = function(name)
local node, radius = gui_nodename1[name], gui_distance2[name]
local nodename = worldedit.normalize_nodename(node)
@@ -270,7 +289,8 @@ worldedit.register_gui_handler("worldedit_gui_sphere_dome", function(name, field
end)
worldedit.register_gui_function("worldedit_gui_cylinder", {
- name = "Cylinder", privs = combine_privs(minetest.chatcommands["/hollowcylinder"].privs, minetest.chatcommands["/cylinder"].privs),
+ name = "Cylinder",
+ privs = combine_we_privs({"hollowcylinder", "cylinder"}),
get_formspec = function(name)
local node, axis, length, radius = gui_nodename1[name], gui_axis1[name], gui_distance1[name], gui_distance2[name]
local nodename = worldedit.normalize_nodename(node)
@@ -318,7 +338,8 @@ worldedit.register_gui_handler("worldedit_gui_cylinder", function(name, fields)
end)
worldedit.register_gui_function("worldedit_gui_pyramid", {
- name = "Pyramid", privs = minetest.chatcommands["/pyramid"].privs,
+ name = "Pyramid",
+ privs = we_privs("pyramid"),
get_formspec = function(name)
local node, axis, length = gui_nodename1[name], gui_axis1[name], gui_distance1[name]
local nodename = worldedit.normalize_nodename(node)
@@ -363,7 +384,8 @@ worldedit.register_gui_handler("worldedit_gui_pyramid", function(name, fields)
end)
worldedit.register_gui_function("worldedit_gui_spiral", {
- name = "Spiral", privs = minetest.chatcommands["/spiral"].privs,
+ name = "Spiral",
+ privs = we_privs("spiral"),
get_formspec = function(name)
local node, length, height, space = gui_nodename1[name], gui_distance1[name], gui_distance2[name], gui_distance3[name]
local nodename = worldedit.normalize_nodename(node)
@@ -397,7 +419,8 @@ worldedit.register_gui_handler("worldedit_gui_spiral", function(name, fields)
end)
worldedit.register_gui_function("worldedit_gui_copy_move", {
- name = "Copy/Move", privs = combine_privs(minetest.chatcommands["/copy"].privs, minetest.chatcommands["/move"].privs),
+ name = "Copy/Move",
+ privs = combine_we_privs({"copy", "move"}),
get_formspec = function(name)
local axis = gui_axis1[name] or 4
local amount = gui_distance1[name] or "10"
@@ -430,7 +453,8 @@ worldedit.register_gui_handler("worldedit_gui_copy_move", function(name, fields)
end)
worldedit.register_gui_function("worldedit_gui_stack", {
- name = "Stack", privs = minetest.chatcommands["/stack"].privs,
+ name = "Stack",
+ privs = we_privs("stack"),
get_formspec = function(name)
local axis, count = gui_axis1[name], gui_count1[name]
return "size[6.5,3]" .. worldedit.get_formspec_header("worldedit_gui_stack") ..
@@ -457,7 +481,8 @@ worldedit.register_gui_handler("worldedit_gui_stack", function(name, fields)
end)
worldedit.register_gui_function("worldedit_gui_stretch", {
- name = "Stretch", privs = minetest.chatcommands["/stretch"].privs,
+ name = "Stretch",
+ privs = we_privs("stretch"),
get_formspec = function(name)
local stretchx, stretchy, stretchz = gui_count1[name], gui_count2[name], gui_count3[name]
return "size[5,5]" .. worldedit.get_formspec_header("worldedit_gui_stretch") ..
@@ -481,7 +506,8 @@ worldedit.register_gui_handler("worldedit_gui_stretch", function(name, fields)
end)
worldedit.register_gui_function("worldedit_gui_transpose", {
- name = "Transpose", privs = minetest.chatcommands["/transpose"].privs,
+ name = "Transpose",
+ privs = we_privs("transpose"),
get_formspec = function(name)
local axis1, axis2 = gui_axis1[name], gui_axis2[name]
return "size[5.5,3]" .. worldedit.get_formspec_header("worldedit_gui_transpose") ..
@@ -512,7 +538,8 @@ worldedit.register_gui_handler("worldedit_gui_transpose", function(name, fields)
end)
worldedit.register_gui_function("worldedit_gui_flip", {
- name = "Flip", privs = minetest.chatcommands["/flip"].privs,
+ name = "Flip",
+ privs = we_privs("flip"),
get_formspec = function(name)
local axis = gui_axis1[name]
return "size[5,3]" .. worldedit.get_formspec_header("worldedit_gui_flip") ..
@@ -537,7 +564,8 @@ worldedit.register_gui_handler("worldedit_gui_flip", function(name, fields)
end)
worldedit.register_gui_function("worldedit_gui_rotate", {
- name = "Rotate", privs = minetest.chatcommands["/rotate"].privs,
+ name = "Rotate",
+ privs = we_privs("rotate"),
get_formspec = function(name)
local axis, angle = gui_axis1[name], gui_angle[name]
return "size[5.5,3]" .. worldedit.get_formspec_header("worldedit_gui_rotate") ..
@@ -569,7 +597,8 @@ worldedit.register_gui_handler("worldedit_gui_rotate", function(name, fields)
end)
worldedit.register_gui_function("worldedit_gui_orient", {
- name = "Orient", privs = minetest.chatcommands["/orient"].privs,
+ name = "Orient",
+ privs = we_privs("orient"),
get_formspec = function(name)
local angle = gui_angle[name]
return "size[5,3]" .. worldedit.get_formspec_header("worldedit_gui_orient") ..
@@ -594,21 +623,24 @@ worldedit.register_gui_handler("worldedit_gui_orient", function(name, fields)
end)
worldedit.register_gui_function("worldedit_gui_fixlight", {
- name = "Fix Lighting", privs = minetest.chatcommands["/fixlight"].privs,
+ name = "Fix Lighting",
+ privs = we_privs("fixlight"),
on_select = function(name)
minetest.chatcommands["/fixlight"].func(name, "")
end,
})
worldedit.register_gui_function("worldedit_gui_hide", {
- name = "Hide Region", privs = minetest.chatcommands["/hide"].privs,
+ name = "Hide Region",
+ privs = we_privs("hide"),
on_select = function(name)
minetest.chatcommands["/hide"].func(name, "")
end,
})
worldedit.register_gui_function("worldedit_gui_suppress", {
- name = "Suppress Nodes", privs = minetest.chatcommands["/suppress"].privs,
+ name = "Suppress Nodes",
+ privs = we_privs("suppress"),
get_formspec = function(name)
local node = gui_nodename1[name]
local nodename = worldedit.normalize_nodename(node)
@@ -636,7 +668,8 @@ worldedit.register_gui_handler("worldedit_gui_suppress", function(name, fields)
end)
worldedit.register_gui_function("worldedit_gui_highlight", {
- name = "Highlight Nodes", privs = minetest.chatcommands["/highlight"].privs,
+ name = "Highlight Nodes",
+ privs = we_privs("highlight"),
get_formspec = function(name)
local node = gui_nodename1[name]
local nodename = worldedit.normalize_nodename(node)
@@ -664,14 +697,16 @@ worldedit.register_gui_handler("worldedit_gui_highlight", function(name, fields)
end)
worldedit.register_gui_function("worldedit_gui_restore", {
- name = "Restore Region", privs = minetest.chatcommands["/restore"].privs,
+ name = "Restore Region",
+ privs = we_privs("restore"),
on_select = function(name)
minetest.chatcommands["/restore"].func(name, "")
end,
})
worldedit.register_gui_function("worldedit_gui_save_load", {
- name = "Save/Load", privs = combine_privs(minetest.chatcommands["/save"].privs, minetest.chatcommands["/allocate"].privs, minetest.chatcommands["/load"].privs),
+ name = "Save/Load",
+ privs = combine_we_privs({"save", "allocate", "load"}),
get_formspec = function(name)
local filename = gui_filename[name]
return "size[6,4]" .. worldedit.get_formspec_header("worldedit_gui_save_load") ..
@@ -700,6 +735,7 @@ end)
worldedit.register_gui_function("worldedit_gui_lua", {
name = "Run Lua",
+ privs = we_privs("lua"),
get_formspec = function(name)
local code = gui_code[name]
return "size[8,6.5]" .. worldedit.get_formspec_header("worldedit_gui_lua") ..
@@ -724,28 +760,9 @@ worldedit.register_gui_handler("worldedit_gui_lua", function(name, fields)
end)
worldedit.register_gui_function("worldedit_gui_clearobjects", {
- name = "Clear Objects", privs = minetest.chatcommands["/clearobjects"].privs,
+ name = "Clear Objects",
+ privs = we_privs("clearobjects"),
on_select = function(name)
minetest.chatcommands["/clearobjects"].func(name, "")
end,
})
-
-worldedit.register_gui_function("worldedit_gui_formspec_tester", {
- name = "Formspec Tester",
- get_formspec = function(name)
- local value = gui_formspec[name]
- return "size[8,6.5]" .. worldedit.get_formspec_header("worldedit_gui_formspec_tester") ..
- string.format("textarea[0.5,1;7.5,5.5;worldedit_gui_formspec_tester_value;Formspec Code;%s]", minetest.formspec_escape(value)) ..
- "button_exit[0,6;3,0.8;worldedit_gui_formspec_tester_show;Show Formspec]"
- end,
-})
-
-worldedit.register_gui_handler("worldedit_gui_formspec_tester", function(name, fields)
- if fields.worldedit_gui_formspec_tester_show then
- gui_formspec[name] = fields.worldedit_gui_formspec_tester_value or ""
- worldedit.show_page(name, "worldedit_gui_formspec_tester")
- minetest.show_formspec(name, "worldedit:formspec_tester", gui_formspec[name])
- return true
- end
- return false
-end)
diff --git a/worldedit_gui/init.lua b/worldedit_gui/init.lua
index 0a770c6..dafd7c2 100644
--- a/worldedit_gui/init.lua
+++ b/worldedit_gui/init.lua
@@ -14,7 +14,7 @@ Use `nil` for the `options` parameter to unregister the function associated with
Use `nil` for the `get_formspec` field to denote that the function does not have its own screen.
-Use `nil` for the `privs` field to denote that no special privileges are required to use the function.
+The `privs` field may not be `nil`.
If the identifier is already registered to another function, it will be replaced by the new one.
@@ -24,6 +24,9 @@ The `on_select` function must not call `worldedit.show_page`
worldedit.pages = {} --mapping of identifiers to options
local identifiers = {} --ordered list of identifiers
worldedit.register_gui_function = function(identifier, options)
+ if options.privs == nil or next(options.privs) == nil then
+ error("privs unset")
+ end
worldedit.pages[identifier] = options
table.insert(identifiers, identifier)
end
@@ -46,7 +49,7 @@ worldedit.register_gui_handler = function(identifier, handler)
--ensure the player has permission to perform the action
local entry = worldedit.pages[identifier]
- if entry and minetest.check_player_privs(name, entry.privs or {}) then
+ if entry and minetest.check_player_privs(name, entry.privs) then
return handler(name, fields)
end
return false
@@ -240,6 +243,7 @@ end
worldedit.register_gui_function("worldedit_gui", {
name = "WorldEdit GUI",
+ privs = {interact=true},
get_formspec = function(name)
--create a form with all the buttons arranged in a grid
local buttons, x, y, index = {}, 0, 1, 0
@@ -272,7 +276,7 @@ worldedit.register_gui_handler("worldedit_gui", function(name, fields)
for identifier, entry in pairs(worldedit.pages) do --check for WorldEdit GUI main formspec button selection
if fields[identifier] and identifier ~= "worldedit_gui" then
--ensure player has permission to perform action
- local has_privs, missing_privs = minetest.check_player_privs(name, entry.privs or {})
+ local has_privs, missing_privs = minetest.check_player_privs(name, entry.privs)
if not has_privs then
worldedit.player_notify(name, "you are not allowed to use this function (missing privileges: " .. table.concat(missing_privs, ", ") .. ")")
return false