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-rw-r--r--vines/init.lua407
1 files changed, 398 insertions, 9 deletions
diff --git a/vines/init.lua b/vines/init.lua
index 2abbda0..cce7cca 100644
--- a/vines/init.lua
+++ b/vines/init.lua
@@ -1,17 +1,406 @@
vines = {
- name = 'vines',
- recipes = {}
+ name = 'vines',
+ recipes = {}
}
-- support for i18n
local S = plantlife_i18n.gettext
-dofile( minetest.get_modpath( vines.name ) .. "/functions.lua" )
-dofile( minetest.get_modpath( vines.name ) .. "/aliases.lua" )
-dofile( minetest.get_modpath( vines.name ) .. "/recipes.lua" )
-dofile( minetest.get_modpath( vines.name ) .. "/crafts.lua" )
-dofile( minetest.get_modpath( vines.name ) .. "/nodes.lua" )
-dofile( minetest.get_modpath( vines.name ) .. "/shear.lua" )
-dofile( minetest.get_modpath( vines.name ) .. "/vines.lua" )
+-- ITEMS
+
+minetest.register_craftitem("vines:vines", {
+ description = S("Vines"),
+ inventory_image = "vines_item.png",
+ group = {vines = 1, flammable = 2}
+})
+
+-- FUNCTIONS
+
+local function dig_down(pos, node, digger)
+
+ if digger == nil then return end
+
+ local np = {x = pos.x, y = pos.y - 1, z = pos.z}
+ local nn = minetest.get_node(np)
+
+ if minetest.get_item_group(nn.name, "vines") > 0 then
+ minetest.node_dig(np, nn, digger)
+ end
+end
+
+
+vines.register_vine = function( name, defs, biome )
+
+ local groups = {vines = 1, snappy = 3, flammable = 2, attached_node = 1}
+ local vine_name_end = 'vines:' .. name .. '_end'
+ local vine_name_middle = 'vines:' .. name .. '_middle'
+ local vine_image_end = "vines_" .. name .. "_end.png"
+ local vine_image_middle = "vines_" .. name .. "_middle.png"
+ local drop_node = vine_name_end
+
+ biome.spawn_plants = {vine_name_end}
+
+ local vine_group = 'group:' .. name .. '_vines'
+
+ biome.spawn_surfaces[#biome.spawn_surfaces + 1] = vine_group
+
+ local selection_box = {type = "wallmounted",}
+ local drawtype = 'signlike'
+
+ -- different properties for bottom and side vines.
+ if not biome.spawn_on_side then
+
+ selection_box = {
+ type = "fixed", fixed = { -0.4, -1/2, -0.4, 0.4, 1/2, 0.4 }
+ }
+
+ drawtype = 'plantlike'
+ end
+
+ minetest.register_node(vine_name_end, {
+ description = defs.description,
+ walkable = false,
+ climbable = true,
+ wield_image = vine_image_end,
+ drop = "vines:vines",
+ sunlight_propagates = true,
+ paramtype = "light",
+ paramtype2 = "wallmounted",
+ buildable_to = false,
+ tiles = {vine_image_end},
+ drawtype = drawtype,
+ inventory_image = vine_image_end,
+ groups = groups,
+ sounds = default.node_sound_leaves_defaults(),
+ selection_box = selection_box,
+
+ on_construct = function(pos)
+
+ local timer = minetest.get_node_timer(pos)
+
+ timer:start(math.random(5, 10))
+ end,
+
+ on_timer = function(pos)
+
+ local node = minetest.get_node(pos)
+ local bottom = {x = pos.x, y = pos.y - 1, z = pos.z}
+ local bottom_node = minetest.get_node( bottom )
+
+ if bottom_node.name == "air" then
+
+ if not math.random(defs.average_length) == 1 then
+
+ minetest.set_node(pos, {
+ name = vine_name_middle, param2 = node.param2})
+
+ minetest.set_node(bottom, {
+ name = node.name, param2 = node.param2})
+
+ local timer = minetest.get_node_timer(bottom_node)
+
+ timer:start(math.random(5, 10))
+ end
+ end
+ end,
+
+ after_dig_node = function(pos, node, metadata, digger)
+ dig_down(pos, node, digger)
+ end,
+ })
+
+ minetest.register_node( vine_name_middle, {
+ description = S("Matured") .. " " .. defs.description,
+ walkable = false,
+ climbable = true,
+ drop = "vines:vines",
+ sunlight_propagates = true,
+ paramtype = "light",
+ paramtype2 = "wallmounted",
+ buildable_to = false,
+ tiles = {vine_image_middle},
+ wield_image = vine_image_middle,
+ drawtype = drawtype,
+ inventory_image = vine_image_middle,
+ groups = groups,
+ sounds = default.node_sound_leaves_defaults(),
+ selection_box = selection_box,
+
+ after_dig_node = function(pos, node, metadata, digger)
+ dig_down(pos, node, digger)
+ end,
+ })
+
+ biome_lib:spawn_on_surfaces(biome)
+end
+
+-- ALIASES
+
+-- used to remove the old vine nodes and give room for the new.
+minetest.register_alias( 'vines:root', 'air' )
+minetest.register_alias( 'vines:root_rotten', 'air' )
+minetest.register_alias( 'vines:vine', 'air' )
+minetest.register_alias( 'vines:vine_rotten', 'air' )
+minetest.register_alias( 'vines:side', 'air' )
+minetest.register_alias( 'vines:side_rotten', 'air' )
+minetest.register_alias( 'vines:jungle', 'air' )
+minetest.register_alias( 'vines:jungle_rotten', 'air' )
+minetest.register_alias( 'vines:willow', 'air' )
+minetest.register_alias( 'vines:willow_rotten', 'air' )
+
+-- CRAFTS
+
+minetest.register_craft({
+ output = 'vines:rope_block',
+ recipe = {
+ {'group:vines', 'group:vines', 'group:vines'},
+ {'group:vines', 'group:wood', 'group:vines'},
+ {'group:vines', 'group:vines', 'group:vines'},
+ }
+})
+
+if minetest.get_modpath("moreblocks") then
+
+ minetest.register_craft({
+ output = 'vines:rope_block',
+ recipe = {
+ {'moreblocks:rope', 'moreblocks:rope', 'moreblocks:rope'},
+ {'moreblocks:rope', 'group:wood', 'moreblocks:rope'},
+ {'moreblocks:rope', 'moreblocks:rope', 'moreblocks:rope'},
+ }
+ })
+end
+
+minetest.register_craft({
+ output = 'vines:shears',
+ recipe = {
+ {'', 'default:steel_ingot', ''},
+ {'group:stick', 'group:wood', 'default:steel_ingot'},
+ {'', '', 'group:stick'}
+ }
+})
+
+-- NODES
+
+minetest.register_node("vines:rope_block", {
+ description = S("Rope"),
+ sunlight_propagates = true,
+ paramtype = "light",
+ tiles = {
+ "default_wood.png^vines_rope.png",
+ "default_wood.png^vines_rope.png",
+ "default_wood.png",
+ "default_wood.png",
+ "default_wood.png^vines_rope.png",
+ "default_wood.png^vines_rope.png",
+ },
+ groups = {flammable = 2, choppy = 2, oddly_breakable_by_hand = 1},
+
+ after_place_node = function(pos)
+
+ local p = {x = pos.x, y = pos.y - 1, z = pos.z}
+ local n = minetest.get_node(p)
+
+ if n.name == "air" then
+ minetest.add_node(p, {name = "vines:rope_end"})
+ end
+ end,
+
+ after_dig_node = function(pos, node, digger)
+
+ local p = {x = pos.x, y = pos.y - 1, z = pos.z}
+ local n = minetest.get_node(p)
+
+ while n.name == 'vines:rope' or n.name == 'vines:rope_end' do
+
+ minetest.remove_node(p)
+
+ p = {x = p.x, y = p.y - 1, z = p.z}
+ n = minetest.get_node(p)
+ end
+ end
+})
+
+minetest.register_node("vines:rope", {
+ description = S("Rope"),
+ walkable = false,
+ climbable = true,
+ sunlight_propagates = true,
+ paramtype = "light",
+ drop = {},
+ tiles = {"vines_rope.png"},
+ drawtype = "plantlike",
+ groups = {flammable = 2, not_in_creative_inventory = 1},
+ sounds = default.node_sound_leaves_defaults(),
+ selection_box = {
+ type = "fixed",
+ fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
+ },
+})
+
+minetest.register_node("vines:rope_end", {
+ description = S("Rope"),
+ walkable = false,
+ climbable = true,
+ sunlight_propagates = true,
+ paramtype = "light",
+ drop = {},
+ tiles = {"vines_rope_end.png"},
+ drawtype = "plantlike",
+ groups = {flammable = 2, not_in_creative_inventory = 1},
+ sounds = default.node_sound_leaves_defaults(),
+
+ after_place_node = function(pos)
+
+ local yesh = {x = pos.x, y = pos.y - 1, z = pos.z}
+
+ minetest.add_node(yesh, {name = "vines:rope"})
+ end,
+
+ selection_box = {
+ type = "fixed",
+ fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
+ },
+
+ on_construct = function(pos)
+
+ local timer = minetest.get_node_timer(pos)
+
+ timer:start(1)
+ end,
+
+ on_timer = function( pos, elapsed )
+
+ local p = {x = pos.x, y = pos.y - 1, z = pos.z}
+ local n = minetest.get_node(p)
+
+ if n.name == "air" then
+
+ minetest.set_node(pos, {name = "vines:rope"})
+ minetest.add_node(p, {name = "vines:rope_end"})
+ else
+
+ local timer = minetest.get_node_timer(pos)
+
+ timer:start(1)
+ end
+ end
+})
+
+-- SHEARS
+
+minetest.register_tool("vines:shears", {
+ description = S("Shears"),
+ inventory_image = "vines_shears.png",
+ wield_image = "vines_shears.png",
+ stack_max = 1,
+ max_drop_level = 3,
+ tool_capabilities = {
+ full_punch_interval = 1.0,
+ max_drop_level = 1,
+ groupcaps = {
+ snappy = {times = {[3] = 0.2}, uses = 60, maxlevel = 3},
+ }
+ },
+})
+
+-- VINES
+
+vines.register_vine('root',
+ {description = S("Roots"), average_length = 9}, {
+ choose_random_wall = true,
+ avoid_nodes = {"vines:root_middle"},
+ avoid_radius = 5,
+ spawn_delay = 500,
+ spawn_chance = 10,
+ spawn_surfaces = {
+ "default:dirt_with_grass",
+ "default:dirt"
+ },
+ spawn_on_bottom = true,
+ plantlife_limit = -0.6,
+ humidity_min = 0.4,
+})
+
+vines.register_vine('vine',
+ {description = S("Vines"), average_length = 5}, {
+ choose_random_wall = true,
+ avoid_nodes = {"group:vines"},
+ avoid_radius = 5,
+ spawn_delay = 500,
+ spawn_chance = 100,
+ spawn_surfaces = {
+-- "default:leaves",
+ "default:jungleleaves",
+ "moretrees:jungletree_leaves_red",
+ "moretrees:jungletree_leaves_yellow",
+ "moretrees:jungletree_leaves_green"
+ },
+ spawn_on_bottom = true,
+ plantlife_limit = -0.9,
+ humidity_min = 0.7,
+})
+
+vines.register_vine('side',
+ {description = S("Vines"), average_length = 6}, {
+ choose_random_wall = true,
+ avoid_nodes = {"group:vines", "default:apple"},
+ avoid_radius = 3,
+ spawn_delay = 500,
+ spawn_chance = 100,
+ spawn_surfaces = {
+-- "default:leaves",
+ "default:jungleleaves",
+ "moretrees:jungletree_leaves_red",
+ "moretrees:jungletree_leaves_yellow",
+ "moretrees:jungletree_leaves_green"
+ },
+ spawn_on_side = true,
+ plantlife_limit = -0.9,
+ humidity_min = 0.4,
+})
+
+vines.register_vine("jungle",
+ {description = S("Jungle Vines"), average_length = 7}, {
+ choose_random_wall = true,
+ neighbors = {
+ "default:jungleleaves",
+ "moretrees:jungletree_leaves_red",
+ "moretrees:jungletree_leaves_yellow",
+ "moretrees:jungletree_leaves_green"
+ },
+ avoid_nodes = {
+ "vines:jungle_middle",
+ "vines:jungle_end",
+ },
+ avoid_radius = 5,
+ spawn_delay = 500,
+ spawn_chance = 100,
+ spawn_surfaces = {
+ "default:jungletree",
+ "moretrees:jungletree_trunk"
+ },
+ spawn_on_side = true,
+ plantlife_limit = -0.9,
+ humidity_min = 0.2,
+})
+
+vines.register_vine( 'willow',
+ {description = S("Willow Vines"), average_length = 9}, {
+ choose_random_wall = true,
+ avoid_nodes = {"vines:willow_middle"},
+ avoid_radius = 5,
+ near_nodes = {'default:water_source'},
+ near_nodes_size = 1,
+ near_nodes_count = 1,
+ near_nodes_vertical = 7,
+ plantlife_limit = -0.8,
+ spawn_chance = 10,
+ spawn_delay = 500,
+ spawn_on_side = true,
+ spawn_surfaces = {"moretrees:willow_leaves"},
+ humidity_min = 0.5
+})
+
print(S("[Vines] Loaded!"))