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-rw-r--r--technic/technic/tools/flashlight.lua123
1 files changed, 0 insertions, 123 deletions
diff --git a/technic/technic/tools/flashlight.lua b/technic/technic/tools/flashlight.lua
deleted file mode 100644
index 252dc8c..0000000
--- a/technic/technic/tools/flashlight.lua
+++ /dev/null
@@ -1,123 +0,0 @@
--- Original code comes from walkin_light mod by Echo
--- http://minetest.net/forum/viewtopic.php?id=2621
-
-local flashlight_max_charge = 30000
-
-local S = technic.getter
-
-technic.register_power_tool("technic:flashlight", flashlight_max_charge)
-
-minetest.register_alias("technic:light_off", "air")
-
-minetest.register_tool("technic:flashlight", {
- description = S("Flashlight"),
- inventory_image = "technic_flashlight.png",
- stack_max = 1,
- wear_represents = "technic_RE_charge",
- on_refill = technic.refill_RE_charge,
-})
-
-minetest.register_craft({
- output = "technic:flashlight",
- recipe = {
- {"technic:rubber", "default:glass", "technic:rubber"},
- {"technic:stainless_steel_ingot", "technic:battery", "technic:stainless_steel_ingot"},
- {"", "technic:battery", ""}
- }
-})
-
-
-local player_positions = {}
-local was_wielding = {}
-
-local function check_for_flashlight(player)
- if player == nil then
- return false
- end
- local inv = player:get_inventory()
- local hotbar = inv:get_list("main")
- for i = 1, 8 do
- if hotbar[i]:get_name() == "technic:flashlight" then
- local meta = minetest.deserialize(hotbar[i]:get_metadata())
- if meta and meta.charge and meta.charge >= 2 then
- if not technic.creative_mode then
- meta.charge = meta.charge - 2;
- technic.set_RE_wear(hotbar[i], meta.charge, flashlight_max_charge)
- hotbar[i]:set_metadata(minetest.serialize(meta))
- inv:set_stack("main", i, hotbar[i])
- end
- return true
- end
- end
- end
- return false
-end
-
-minetest.register_on_joinplayer(function(player)
- local player_name = player:get_player_name()
- local pos = player:getpos()
- local rounded_pos = vector.round(pos)
- rounded_pos.y = rounded_pos.y + 1
- player_positions[player_name] = rounded_pos
- was_wielding[player_name] = true
-end)
-
-
-minetest.register_on_leaveplayer(function(player)
- local player_name = player:get_player_name()
- local pos = player_positions[player_name]
- local nodename = minetest.get_node(pos).name
- if nodename == "technic:light" then
- minetest.remove_node(pos)
- end
- player_positions[player_name] = nil
-end)
-
-minetest.register_globalstep(function(dtime)
- for i, player in pairs(minetest.get_connected_players()) do
- local player_name = player:get_player_name()
- local flashlight_weared = check_for_flashlight(player)
- local pos = player:getpos()
- local rounded_pos = vector.round(pos)
- rounded_pos.y = rounded_pos.y + 1
- local old_pos = player_positions[player_name]
- local player_moved = old_pos and not vector.equals(old_pos, rounded_pos)
- if not old_pos then
- old_pos = rounded_pos
- player_moved = true
- end
-
- -- Remove light, flashlight weared out or was removed from hotbar
- if was_wielding[player_name] and not flashlight_weared then
- was_wielding[player_name] = false
- local node = minetest.get_node_or_nil(old_pos)
- if node and node.name == "technic:light" then
- minetest.remove_node(old_pos)
- end
- elseif (player_moved or not was_wielding[player_name]) and flashlight_weared then
- local node = minetest.get_node_or_nil(rounded_pos)
- if node and node.name == "air" then
- minetest.set_node(rounded_pos, {name="technic:light"})
- end
- local node = minetest.get_node_or_nil(old_pos)
- if node and node.name == "technic:light" then
- minetest.remove_node(old_pos)
- end
- player_positions[player_name] = rounded_pos
- was_wielding[player_name] = true
- end
- end
-end)
-
-minetest.register_node("technic:light", {
- drawtype = "glasslike",
- tiles = {"technic_light.png"},
- paramtype = "light",
- groups = {not_in_creative_inventory=1},
- drop = "",
- walkable = false,
- buildable_to = true,
- sunlight_propagates = true,
- light_source = LIGHT_MAX,
- pointable = false,
-})