diff options
Diffstat (limited to 'technic/technic/tools/flashlight.lua')
-rw-r--r-- | technic/technic/tools/flashlight.lua | 123 |
1 files changed, 0 insertions, 123 deletions
diff --git a/technic/technic/tools/flashlight.lua b/technic/technic/tools/flashlight.lua deleted file mode 100644 index 252dc8c..0000000 --- a/technic/technic/tools/flashlight.lua +++ /dev/null @@ -1,123 +0,0 @@ --- Original code comes from walkin_light mod by Echo --- http://minetest.net/forum/viewtopic.php?id=2621 - -local flashlight_max_charge = 30000 - -local S = technic.getter - -technic.register_power_tool("technic:flashlight", flashlight_max_charge) - -minetest.register_alias("technic:light_off", "air") - -minetest.register_tool("technic:flashlight", { - description = S("Flashlight"), - inventory_image = "technic_flashlight.png", - stack_max = 1, - wear_represents = "technic_RE_charge", - on_refill = technic.refill_RE_charge, -}) - -minetest.register_craft({ - output = "technic:flashlight", - recipe = { - {"technic:rubber", "default:glass", "technic:rubber"}, - {"technic:stainless_steel_ingot", "technic:battery", "technic:stainless_steel_ingot"}, - {"", "technic:battery", ""} - } -}) - - -local player_positions = {} -local was_wielding = {} - -local function check_for_flashlight(player) - if player == nil then - return false - end - local inv = player:get_inventory() - local hotbar = inv:get_list("main") - for i = 1, 8 do - if hotbar[i]:get_name() == "technic:flashlight" then - local meta = minetest.deserialize(hotbar[i]:get_metadata()) - if meta and meta.charge and meta.charge >= 2 then - if not technic.creative_mode then - meta.charge = meta.charge - 2; - technic.set_RE_wear(hotbar[i], meta.charge, flashlight_max_charge) - hotbar[i]:set_metadata(minetest.serialize(meta)) - inv:set_stack("main", i, hotbar[i]) - end - return true - end - end - end - return false -end - -minetest.register_on_joinplayer(function(player) - local player_name = player:get_player_name() - local pos = player:getpos() - local rounded_pos = vector.round(pos) - rounded_pos.y = rounded_pos.y + 1 - player_positions[player_name] = rounded_pos - was_wielding[player_name] = true -end) - - -minetest.register_on_leaveplayer(function(player) - local player_name = player:get_player_name() - local pos = player_positions[player_name] - local nodename = minetest.get_node(pos).name - if nodename == "technic:light" then - minetest.remove_node(pos) - end - player_positions[player_name] = nil -end) - -minetest.register_globalstep(function(dtime) - for i, player in pairs(minetest.get_connected_players()) do - local player_name = player:get_player_name() - local flashlight_weared = check_for_flashlight(player) - local pos = player:getpos() - local rounded_pos = vector.round(pos) - rounded_pos.y = rounded_pos.y + 1 - local old_pos = player_positions[player_name] - local player_moved = old_pos and not vector.equals(old_pos, rounded_pos) - if not old_pos then - old_pos = rounded_pos - player_moved = true - end - - -- Remove light, flashlight weared out or was removed from hotbar - if was_wielding[player_name] and not flashlight_weared then - was_wielding[player_name] = false - local node = minetest.get_node_or_nil(old_pos) - if node and node.name == "technic:light" then - minetest.remove_node(old_pos) - end - elseif (player_moved or not was_wielding[player_name]) and flashlight_weared then - local node = minetest.get_node_or_nil(rounded_pos) - if node and node.name == "air" then - minetest.set_node(rounded_pos, {name="technic:light"}) - end - local node = minetest.get_node_or_nil(old_pos) - if node and node.name == "technic:light" then - minetest.remove_node(old_pos) - end - player_positions[player_name] = rounded_pos - was_wielding[player_name] = true - end - end -end) - -minetest.register_node("technic:light", { - drawtype = "glasslike", - tiles = {"technic_light.png"}, - paramtype = "light", - groups = {not_in_creative_inventory=1}, - drop = "", - walkable = false, - buildable_to = true, - sunlight_propagates = true, - light_source = LIGHT_MAX, - pointable = false, -}) |