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-rw-r--r--technic/technic/machines/other/anchor.lua109
-rw-r--r--technic/technic/machines/other/coal_alloy_furnace.lua177
-rw-r--r--technic/technic/machines/other/coal_furnace.lua5
-rw-r--r--technic/technic/machines/other/constructor.lua189
-rw-r--r--technic/technic/machines/other/frames.lua928
-rw-r--r--technic/technic/machines/other/init.lua15
-rw-r--r--technic/technic/machines/other/injector.lua118
7 files changed, 1541 insertions, 0 deletions
diff --git a/technic/technic/machines/other/anchor.lua b/technic/technic/machines/other/anchor.lua
new file mode 100644
index 0000000..1c15bd2
--- /dev/null
+++ b/technic/technic/machines/other/anchor.lua
@@ -0,0 +1,109 @@
+local S = technic.getter
+
+local desc = S("Administrative World Anchor")
+
+local function compute_forceload_positions(pos, meta)
+ local radius = meta:get_int("radius")
+ local minpos = vector.subtract(pos, vector.new(radius, radius, radius))
+ local maxpos = vector.add(pos, vector.new(radius, radius, radius))
+ local minbpos = {}
+ local maxbpos = {}
+ for _, coord in ipairs({"x","y","z"}) do
+ minbpos[coord] = math.floor(minpos[coord] / 16) * 16
+ maxbpos[coord] = math.floor(maxpos[coord] / 16) * 16
+ end
+ local flposes = {}
+ for x = minbpos.x, maxbpos.x, 16 do
+ for y = minbpos.y, maxbpos.y, 16 do
+ for z = minbpos.z, maxbpos.z, 16 do
+ table.insert(flposes, vector.new(x, y, z))
+ end
+ end
+ end
+ return flposes
+end
+
+local function currently_forceloaded_positions(meta)
+ local ser = meta:get_string("forceloaded")
+ return ser == "" and {} or minetest.deserialize(ser)
+end
+
+local function forceload_off(meta)
+ local flposes = currently_forceloaded_positions(meta)
+ meta:set_string("forceloaded", "")
+ for _, p in ipairs(flposes) do
+ minetest.forceload_free_block(p)
+ end
+end
+
+local function forceload_on(pos, meta)
+ local want_flposes = compute_forceload_positions(pos, meta)
+ local have_flposes = {}
+ for _, p in ipairs(want_flposes) do
+ if minetest.forceload_block(p) then
+ table.insert(have_flposes, p)
+ end
+ end
+ meta:set_string("forceloaded", #have_flposes == 0 and "" or minetest.serialize(have_flposes))
+end
+
+local function set_display(pos, meta)
+ meta:set_string("infotext", S(meta:get_int("enabled") ~= 0 and "%s Enabled" or "%s Disabled"):format(desc))
+ meta:set_string("formspec",
+ "size[5,3.5]"..
+ "item_image[0,0;1,1;technic:admin_anchor]"..
+ "label[1,0;"..minetest.formspec_escape(desc).."]"..
+ "label[0,1;"..minetest.formspec_escape(S("Owner:").." "..meta:get_string("owner")).."]"..
+ (meta:get_int("locked") == 0 and
+ "button[3,1;2,1;lock;"..minetest.formspec_escape(S("Unlocked")).."]" or
+ "button[3,1;2,1;unlock;"..minetest.formspec_escape(S("Locked")).."]")..
+ "field[0.25,2.3;1,1;radius;"..minetest.formspec_escape(S("Radius:"))..";"..meta:get_int("radius").."]"..
+ (meta:get_int("enabled") == 0 and
+ "button[3,2;2,1;enable;"..minetest.formspec_escape(S("Disabled")).."]" or
+ "button[3,2;2,1;disable;"..minetest.formspec_escape(S("Enabled")).."]")..
+ "label[0,3;"..minetest.formspec_escape(S("Keeping %d/%d map blocks loaded"):format(#currently_forceloaded_positions(meta), #compute_forceload_positions(pos, meta))).."]")
+end
+
+minetest.register_node("technic:admin_anchor", {
+ description = desc,
+ drawtype = "normal",
+ tiles = {"technic_admin_anchor.png"},
+ is_ground_content = true,
+ groups = {cracky=3, not_in_creative_inventory=1},
+ sounds = default.node_sound_stone_defaults(),
+ after_place_node = function (pos, placer)
+ local meta = minetest.get_meta(pos)
+ if placer and placer:is_player() then
+ meta:set_string("owner", placer:get_player_name())
+ end
+ set_display(pos, meta)
+ end,
+ can_dig = function (pos, player)
+ local meta = minetest.get_meta(pos)
+ return meta:get_int("locked") == 0 or (player and player:is_player() and player:get_player_name() == meta:get_string("owner"))
+ end,
+ on_destruct = function (pos)
+ local meta = minetest.get_meta(pos)
+ forceload_off(meta)
+ end,
+ on_receive_fields = function (pos, formname, fields, sender)
+ local meta = minetest.get_meta(pos)
+ if (meta:get_int("locked") ~= 0 or fields.lock) and
+ not (sender and sender:is_player() and
+ sender:get_player_name() == meta:get_string("owner")) then
+ return
+ end
+ if fields.unlock then meta:set_int("locked", 0) end
+ if fields.lock then meta:set_int("locked", 1) end
+ if fields.disable or fields.enable or fields.radius then
+ forceload_off(meta)
+ if fields.disable then meta:set_int("enabled", 0) end
+ if fields.enable then meta:set_int("enabled", 1) end
+ if fields.radius and string.find(fields.radius, "^[0-9]+$") and tonumber(fields.radius) < 256 then meta:set_int("radius", fields.radius) end
+ if meta:get_int("enabled") ~= 0 then
+ forceload_on(pos, meta)
+ end
+ end
+ set_display(pos, meta)
+ end,
+})
diff --git a/technic/technic/machines/other/coal_alloy_furnace.lua b/technic/technic/machines/other/coal_alloy_furnace.lua
new file mode 100644
index 0000000..58af679
--- /dev/null
+++ b/technic/technic/machines/other/coal_alloy_furnace.lua
@@ -0,0 +1,177 @@
+
+-- Fuel driven alloy furnace. This uses no EUs:
+
+local S = technic.getter
+
+minetest.register_craft({
+ output = 'technic:coal_alloy_furnace',
+ recipe = {
+ {'default:brick', 'default:brick', 'default:brick'},
+ {'default:brick', '', 'default:brick'},
+ {'default:brick', 'default:brick', 'default:brick'},
+ }
+})
+
+local machine_name = S("Fuel-Fired Alloy Furnace")
+local formspec =
+ "size[8,9]"..
+ "label[0,0;"..machine_name.."]"..
+ "image[2,2;1,1;default_furnace_fire_bg.png]"..
+ "list[current_name;fuel;2,3;1,1;]"..
+ "list[current_name;src;2,1;2,1;]"..
+ "list[current_name;dst;5,1;2,2;]"..
+ "list[current_player;main;0,5;8,4;]"..
+ "listring[current_name;dst]"..
+ "listring[current_player;main]"..
+ "listring[current_name;src]"..
+ "listring[current_player;main]"..
+ "listring[current_name;fuel]"..
+ "listring[current_player;main]"
+
+minetest.register_node("technic:coal_alloy_furnace", {
+ description = machine_name,
+ tiles = {"technic_coal_alloy_furnace_top.png", "technic_coal_alloy_furnace_bottom.png",
+ "technic_coal_alloy_furnace_side.png", "technic_coal_alloy_furnace_side.png",
+ "technic_coal_alloy_furnace_side.png", "technic_coal_alloy_furnace_front.png"},
+ paramtype2 = "facedir",
+ groups = {cracky=2},
+ legacy_facedir_simple = true,
+ sounds = default.node_sound_stone_defaults(),
+ on_construct = function(pos)
+ local meta = minetest.get_meta(pos)
+ meta:set_string("formspec", formspec)
+ meta:set_string("infotext", machine_name)
+ local inv = meta:get_inventory()
+ inv:set_size("fuel", 1)
+ inv:set_size("src", 2)
+ inv:set_size("dst", 4)
+ end,
+ can_dig = technic.machine_can_dig,
+ allow_metadata_inventory_put = technic.machine_inventory_put,
+ allow_metadata_inventory_take = technic.machine_inventory_take,
+ allow_metadata_inventory_move = technic.machine_inventory_move,
+})
+
+minetest.register_node("technic:coal_alloy_furnace_active", {
+ description = machine_name,
+ tiles = {"technic_coal_alloy_furnace_top.png", "technic_coal_alloy_furnace_bottom.png",
+ "technic_coal_alloy_furnace_side.png", "technic_coal_alloy_furnace_side.png",
+ "technic_coal_alloy_furnace_side.png", "technic_coal_alloy_furnace_front_active.png"},
+ paramtype2 = "facedir",
+ light_source = 8,
+ drop = "technic:coal_alloy_furnace",
+ groups = {cracky=2, not_in_creative_inventory=1},
+ legacy_facedir_simple = true,
+ sounds = default.node_sound_stone_defaults(),
+ can_dig = technic.machine_can_dig,
+ allow_metadata_inventory_put = technic.machine_inventory_put,
+ allow_metadata_inventory_take = technic.machine_inventory_take,
+ allow_metadata_inventory_move = technic.machine_inventory_move,
+})
+
+minetest.register_abm({
+ nodenames = {"technic:coal_alloy_furnace", "technic:coal_alloy_furnace_active"},
+ interval = 1,
+ chance = 1,
+ action = function(pos, node, active_object_count, active_object_count_wider)
+ local meta = minetest.get_meta(pos)
+ local inv = meta:get_inventory()
+
+ if inv:get_size("src") == 1 then -- Old furnace -> convert it
+ inv:set_size("src", 2)
+ inv:set_stack("src", 2, inv:get_stack("src2", 1))
+ inv:set_size("src2", 0)
+ end
+
+ local recipe = nil
+
+ for i, name in pairs({
+ "fuel_totaltime",
+ "fuel_time",
+ "src_totaltime",
+ "src_time"}) do
+ if not meta:get_float(name) then
+ meta:set_float(name, 0.0)
+ end
+ end
+
+ -- Get what to cook if anything
+ local result = technic.get_recipe("alloy", inv:get_list("src"))
+
+ local was_active = false
+
+ if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
+ was_active = true
+ meta:set_int("fuel_time", meta:get_int("fuel_time") + 1)
+ if result then
+ meta:set_int("src_time", meta:get_int("src_time") + 1)
+ if meta:get_int("src_time") >= result.time then
+ meta:set_int("src_time", 0)
+ local result_stack = ItemStack(result.output)
+ if inv:room_for_item("dst", result_stack) then
+ inv:set_list("src", result.new_input)
+ inv:add_item("dst", result_stack)
+ end
+ end
+ else
+ meta:set_int("src_time", 0)
+ end
+ end
+
+ if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
+ local percent = math.floor(meta:get_float("fuel_time") /
+ meta:get_float("fuel_totaltime") * 100)
+ meta:set_string("infotext", S("%s Active"):format(machine_name).." ("..percent.."%)")
+ technic.swap_node(pos, "technic:coal_alloy_furnace_active")
+ meta:set_string("formspec",
+ "size[8,9]"..
+ "label[0,0;"..machine_name.."]"..
+ "image[2,2;1,1;default_furnace_fire_bg.png^[lowpart:"..
+ (100 - percent)..":default_furnace_fire_fg.png]"..
+ "list[current_name;fuel;2,3;1,1;]"..
+ "list[current_name;src;2,1;2,1;]"..
+ "list[current_name;dst;5,1;2,2;]"..
+ "list[current_player;main;0,5;8,4;]"..
+ "listring[current_name;dst]"..
+ "listring[current_player;main]"..
+ "listring[current_name;src]"..
+ "listring[current_player;main]"..
+ "listring[current_name;fuel]"..
+ "listring[current_player;main]")
+ return
+ end
+
+ local recipe = technic.get_recipe("alloy", inv:get_list("src"))
+
+ if not recipe then
+ if was_active then
+ meta:set_string("infotext", S("%s is empty"):format(machine_name))
+ technic.swap_node(pos, "technic:coal_alloy_furnace")
+ meta:set_string("formspec", formspec)
+ end
+ return
+ end
+
+ -- Next take a hard look at the fuel situation
+ local fuel = nil
+ local afterfuel
+ local fuellist = inv:get_list("fuel")
+
+ if fuellist then
+ fuel, afterfuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist})
+ end
+
+ if fuel.time <= 0 then
+ meta:set_string("infotext", S("%s Out Of Fuel"):format(machine_name))
+ technic.swap_node(pos, "technic:coal_alloy_furnace")
+ meta:set_string("formspec", formspec)
+ return
+ end
+
+ meta:set_string("fuel_totaltime", fuel.time)
+ meta:set_string("fuel_time", 0)
+
+ inv:set_stack("fuel", 1, afterfuel.items[1])
+ end,
+})
+
diff --git a/technic/technic/machines/other/coal_furnace.lua b/technic/technic/machines/other/coal_furnace.lua
new file mode 100644
index 0000000..53a0f8b
--- /dev/null
+++ b/technic/technic/machines/other/coal_furnace.lua
@@ -0,0 +1,5 @@
+local S = technic.getter
+
+if minetest.registered_nodes["default:furnace"].description == "Furnace" then
+ minetest.override_item("default:furnace", { description = S("Fuel-Fired Furnace") })
+end
diff --git a/technic/technic/machines/other/constructor.lua b/technic/technic/machines/other/constructor.lua
new file mode 100644
index 0000000..3396ac7
--- /dev/null
+++ b/technic/technic/machines/other/constructor.lua
@@ -0,0 +1,189 @@
+
+local S = technic.getter
+
+local function deploy_node(inv, slot_name, pos, node, machine_node)
+ if node.name ~= "air" then
+ if node.name == "ignore" or
+ node.name == "default:lava_source" or
+ node.name == "default:lava_flowing" or
+ node.name == "default:water_source" or
+ node.name == "default:water_flowing" then
+ return
+ end
+ local drops = minetest.get_node_drops(node.name, "")
+ local remove_to = false
+ for i, item in ipairs(drops) do
+ if not inv:room_for_item(slot_name, item) then
+ remove_to = i - 1
+ break
+ end
+ inv:add_item(slot_name, item)
+ end
+ if remove_to then
+ for i = 1, remove_to do
+ inv:remove_item(drops[i])
+ end
+ else
+ minetest.remove_node(pos)
+ end
+ return
+ end
+ if not inv:is_empty(slot_name) then
+ local stack = inv:get_list(slot_name)[1]
+ local def = stack:get_definition()
+ if def.type == "node" then
+ minetest.set_node(pos, {
+ name = stack:get_name(),
+ param2 = machine_node.param2
+ })
+ stack:take_item()
+ inv:set_stack(slot_name, 1, stack)
+ elseif def.type == "craft" then
+ if def.on_place then
+ -- Use pcall to avoid nil placer errors.
+ -- TODO: Do without pcall.
+ local ok, stk = pcall(def.on_place, stack, nil, {
+ -- Fake pointed_thing
+ type = "node",
+ above = pos,
+ under = {x=pos.x, y=pos.y-1, z=pos.z},
+ })
+ if ok then
+ inv:set_stack(slot_name, 1, stk or stack)
+ return
+ end
+ end
+ minetest.item_place_object(stack, nil, {
+ -- Fake pointed_thing
+ type = "node",
+ above = pos,
+ under = pos,
+ })
+ inv:set_stack(slot_name, 1, nil)
+ end
+ end
+end
+
+minetest.register_craft({
+ type = "shapeless",
+ output = 'technic:constructor_mk1_off 1',
+ recipe = {'technic:nodebreaker_off', 'technic:deployer_off'},
+
+})
+minetest.register_craft({
+ type = "shapeless",
+ output = 'technic:constructor_mk2_off 1',
+ recipe = {'technic:constructor_mk1_off', 'technic:constructor_mk1_off'},
+
+})
+
+minetest.register_craft({
+ type = "shapeless",
+ output = 'technic:constructor_mk3_off 1',
+ recipe = {'technic:constructor_mk2_off', 'technic:constructor_mk2_off'},
+
+})
+
+local function make_on(mark, length)
+ return function(pos, node)
+ local meta = minetest.get_meta(pos)
+ local inv = meta:get_inventory()
+ local dir = vector.new()
+ if node.param2 == 3 then dir.x = 1 end
+ if node.param2 == 2 then dir.z = 1 end
+ if node.param2 == 1 then dir.x = -1 end
+ if node.param2 == 0 then dir.z = -1 end
+
+ local place_pos = vector.new(pos)
+
+ if node.name == "technic:constructor_mk"..mark.."_off" then
+ technic.swap_node(pos, "technic:constructor_mk"..mark.."_on")
+ nodeupdate(pos)
+ for i = 1, length do
+ place_pos = vector.add(place_pos, dir)
+ local place_node = minetest.get_node(place_pos)
+ deploy_node(inv, "slot"..i, place_pos, place_node, node)
+ end
+ end
+ end
+end
+
+local function make_off(mark)
+ return function(pos, node)
+ if node.name == "technic:constructor_mk"..mark.."_on" then
+ technic.swap_node(pos,"technic:constructor_mk"..mark.."_off")
+ nodeupdate(pos)
+ end
+ end
+end
+
+
+local function make_constructor(mark, length)
+ minetest.register_node("technic:constructor_mk"..mark.."_off", {
+ description = S("Constructor Mk%d"):format(mark),
+ tiles = {"technic_constructor_mk"..mark.."_top_off.png",
+ "technic_constructor_mk"..mark.."_bottom_off.png",
+ "technic_constructor_mk"..mark.."_side2_off.png",
+ "technic_constructor_mk"..mark.."_side1_off.png",
+ "technic_constructor_back.png",
+ "technic_constructor_front_off.png"},
+ paramtype2 = "facedir",
+ groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2, mesecon = 2},
+ mesecons = {effector = {action_on = make_on(mark, length)}},
+ sounds = default.node_sound_stone_defaults(),
+ on_construct = function(pos)
+ local meta = minetest.get_meta(pos)
+ local formspec = "size[8,9;]"..
+ "label[0,0;"..S("Constructor Mk%d"):format(mark).."]"..
+ "list[current_player;main;0,5;8,4;]"
+ for i = 1, length do
+ formspec = formspec
+ .."label[5,"..(i - 1)..";"..S("Slot %d"):format(i).."]"
+ .."list[current_name;slot"..i
+ ..";6,"..(i - 1)..";1,1;]"
+ end
+ meta:set_string("formspec", formspec)
+ meta:set_string("infotext", S("Constructor Mk%d"):format(mark))
+ local inv = meta:get_inventory()
+ for i = 1, length do
+ inv:set_size("slot"..i, 1)
+ end
+ end,
+ can_dig = function(pos, player)
+ local meta = minetest.get_meta(pos)
+ local inv = meta:get_inventory()
+ for i = 1, length do
+ if not inv:is_empty("slot"..i) then
+ return false
+ end
+ end
+ return true
+ end,
+ allow_metadata_inventory_put = technic.machine_inventory_put,
+ allow_metadata_inventory_take = technic.machine_inventory_take,
+ allow_metadata_inventory_move = technic.machine_inventory_move,
+ })
+
+ minetest.register_node("technic:constructor_mk"..mark.."_on", {
+ tiles = {"technic_constructor_mk"..mark.."_top_on.png",
+ "technic_constructor_mk"..mark.."_bottom_on.png",
+ "technic_constructor_mk"..mark.."_side2_on.png",
+ "technic_constructor_mk"..mark.."_side1_on.png",
+ "technic_constructor_back.png",
+ "technic_constructor_front_on.png"},
+ paramtype2 = "facedir",
+ drop = "technic:constructor_mk"..mark.."_off",
+ groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2,
+ mesecon=2, not_in_creative_inventory=1},
+ mesecons= {effector = {action_off = make_off(mark)}},
+ sounds = default.node_sound_stone_defaults(),
+ allow_metadata_inventory_put = technic.machine_inventory_put,
+ allow_metadata_inventory_take = technic.machine_inventory_take,
+ allow_metadata_inventory_move = technic.machine_inventory_move,
+ })
+end
+
+make_constructor(1, 1)
+make_constructor(2, 2)
+make_constructor(3, 4)
+
diff --git a/technic/technic/machines/other/frames.lua b/technic/technic/machines/other/frames.lua
new file mode 100644
index 0000000..b3f39b9
--- /dev/null
+++ b/technic/technic/machines/other/frames.lua
@@ -0,0 +1,928 @@
+
+local S = technic.getter
+
+frames = {}
+
+local infinite_stacks = minetest.setting_getbool("creative_mode") and minetest.get_modpath("unified_inventory") == nil
+
+local frames_pos = {}
+
+-- Helpers
+
+local function get_face(pos,ppos,pvect)
+ -- Raytracer to get which face has been clicked
+ ppos={x=ppos.x-pos.x,y=ppos.y-pos.y+1.5,z=ppos.z-pos.z}
+ if pvect.x>0 then
+ local t=(-0.5-ppos.x)/pvect.x
+ local y_int=ppos.y+t*pvect.y
+ local z_int=ppos.z+t*pvect.z
+ if y_int>-0.45 and y_int<0.45 and z_int>-0.45 and z_int<0.45 then return 1 end
+ elseif pvect.x<0 then
+ local t=(0.5-ppos.x)/pvect.x
+ local y_int=ppos.y+t*pvect.y
+ local z_int=ppos.z+t*pvect.z
+ if y_int>-0.45 and y_int<0.45 and z_int>-0.45 and z_int<0.45 then return 2 end
+ end
+ if pvect.y>0 then
+ local t=(-0.5-ppos.y)/pvect.y
+ local x_int=ppos.x+t*pvect.x
+ local z_int=ppos.z+t*pvect.z
+ if x_int>-0.45 and x_int<0.45 and z_int>-0.45 and z_int<0.45 then return 3 end
+ elseif pvect.y<0 then
+ local t=(0.5-ppos.y)/pvect.y
+ local x_int=ppos.x+t*pvect.x
+ local z_int=ppos.z+t*pvect.z
+ if x_int>-0.45 and x_int<0.45 and z_int>-0.45 and z_int<0.45 then return 4 end
+ end
+ if pvect.z>0 then
+ local t=(-0.5-ppos.z)/pvect.z
+ local x_int=ppos.x+t*pvect.x
+ local y_int=ppos.y+t*pvect.y
+ if x_int>-0.45 and x_int<0.45 and y_int>-0.45 and y_int<0.45 then return 5 end
+ elseif pvect.z<0 then
+ local t=(0.5-ppos.z)/pvect.z
+ local x_int=ppos.x+t*pvect.x
+ local y_int=ppos.y+t*pvect.y
+ if x_int>-0.45 and x_int<0.45 and y_int>-0.45 and y_int<0.45 then return 6 end
+ end
+end
+
+local function lines(str)
+ local t = {}
+ local function helper(line) table.insert(t, line) return "" end
+ helper((str:gsub("(.-)\r?\n", helper)))
+ return t
+end
+
+local function pos_to_string(pos)
+ if pos.x == 0 then pos.x = 0 end -- Fix for signed 0
+ if pos.y == 0 then pos.y = 0 end -- Fix for signed 0
+ if pos.z == 0 then pos.z = 0 end -- Fix for signed 0
+ return tostring(pos.x).."\n"..tostring(pos.y).."\n"..tostring(pos.z)
+end
+
+local function pos_from_string(str)
+ local l = lines(str)
+ return {x = tonumber(l[1]), y = tonumber(l[2]), z = tonumber(l[3])}
+end
+
+local function pos_in_list(l,pos)
+ for _,p in ipairs(l) do
+ if p.x==pos.x and p.y==pos.y and p.z==pos.z then return true end
+ end
+ return false
+end
+
+local function table_empty(table)
+ for _, __ in pairs(table) do
+ return false
+ end
+ return true
+end
+
+local function add_table(table,toadd)
+ local i = 1
+ while true do
+ o = table[i]
+ if o == toadd then return end
+ if o == nil then break end
+ i = i+1
+ end
+ table[i] = toadd
+end
+
+local function move_nodes_vect(poslist,vect,must_not_move,owner)
+ if minetest.is_protected then
+ for _,pos in ipairs(poslist) do
+ local npos=vector.add(pos,vect)
+ if minetest.is_protected(pos, owner) or minetest.is_protected(npos, owner) then
+ return
+ end
+ end
+ end
+ for _,pos in ipairs(poslist) do
+ local npos=vector.add(pos,vect)
+ local name = minetest.get_node(npos).name
+ if ((name~="air" and minetest.registered_nodes[name].liquidtype=="none") or frames_pos[pos_to_string(npos)]) and not(pos_in_list(poslist,npos)) then
+ return
+ end
+ --[[if pos.x==must_not_move.x and pos.y==must_not_move.y and pos.z==must_not_move.z then
+ return
+ end]]
+ end
+ local nodelist = {}
+ for _, pos in ipairs(poslist) do
+ local node = minetest.get_node(pos)
+ local meta = minetest.get_meta(pos):to_table()
+ nodelist[#(nodelist)+1] = {oldpos = pos, pos = vector.add(pos, vect), node = node, meta = meta}
+ end
+ local objects = {}
+ for _, pos in ipairs(poslist) do
+ for _,object in ipairs(minetest.get_objects_inside_radius(pos, 1)) do
+ local entity = object:get_luaentity()
+ if not entity or not mesecon.is_mvps_unmov(entity.name) then
+ add_table(objects, object)
+ end
+ end
+ end
+ for _, obj in ipairs(objects) do
+ obj:setpos(vector.add(obj:getpos(), vect))
+ end
+ for _,n in ipairs(nodelist) do
+ local npos = n.pos
+ minetest.set_node(npos, n.node)
+ local meta = minetest.get_meta(npos)
+ meta:from_table(n.meta)
+ for __,pos in ipairs(poslist) do
+ if npos.x == pos.x and npos.y == pos.y and npos.z == pos.z then
+ table.remove(poslist, __)
+ break
+ end
+ end
+ end
+ for __, pos in ipairs(poslist) do
+ minetest.remove_node(pos)
+ end
+ for _, callback in ipairs(mesecon.on_mvps_move) do
+ callback(nodelist)
+ end
+end
+
+local function is_supported_node(name)
+ return ((string.find(name, "tube") ~= nil) and (string.find(name, "pipeworks") ~= nil))
+end
+
+
+-- Frames
+for xm=0,1 do
+for xp=0,1 do
+for ym=0,1 do
+for yp=0,1 do
+for zm=0,1 do
+for zp=0,1 do
+
+local a=8/16
+local b=7/16
+local nodeboxes= {
+ { -a, -a, -a, -b, a, -b },
+ { -a, -a, b, -b, a, a },
+ { b, -a, b, a, a, a },
+ { b, -a, -a, a, a, -b },
+
+ { -b, b, -a, b, a, -b },
+ { -b, -a, -a, b, -b, -b },
+
+ { -b, b, b, b, a, a },
+ { -b, -a, b, b, -b, a },
+
+ { b, b, -b, a, a, b },
+ { b, -a, -b, a, -b, b },
+
+ { -a, b, -b, -b, a, b },
+ { -a, -a, -b, -b, -b, b },
+ }
+
+ if yp==0 then
+ table.insert(nodeboxes, {-b,b,-b, b,a,b})
+ end
+ if ym==0 then
+ table.insert(nodeboxes, {-b,-a,-b, b,-b,b})
+ end
+ if xp==0 then
+ table.insert(nodeboxes, {b,b,b,a,-b,-b})
+ end
+ if xm==0 then
+ table.insert(nodeboxes, {-a,-b,-b,-b,b,b})
+ end
+ if zp==0 then
+ table.insert(nodeboxes, {-b,-b,b, b,b,a})
+ end
+ if zm==0 then
+ table.insert(nodeboxes, {-b,-b,-a, b,b,-b})
+ end
+
+ local nameext=tostring(xm)..tostring(xp)..tostring(ym)..tostring(yp)..tostring(zm)..tostring(zp)
+ local groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2}
+ if nameext~="111111" then groups.not_in_creative_inventory=1 end
+
+
+ minetest.register_node("technic:frame_"..nameext,{
+ description = S("Frame"),
+ tiles = {"technic_frame.png"},
+ groups=groups,
+ drawtype = "nodebox",
+ node_box = {
+ type = "fixed",
+ fixed=nodeboxes,
+ },
+ selection_box = {
+ type="fixed",
+ fixed={-0.5,-0.5,-0.5,0.5,0.5,0.5}
+ },
+ paramtype = "light",
+ frame=1,
+ drop="technic:frame_111111",
+ sunlight_propagates = true,
+ frame_connect_all=function(nodename)
+ l2={}
+ l1={{x=-1,y=0,z=0},{x=1,y=0,z=0},{x=0,y=-1,z=0},{x=0,y=1,z=0},{x=0,y=0,z=-1},{x=0,y=0,z=1}}
+ for i,dir in ipairs(l1) do
+ if string.sub(nodename,-7+i,-7+i)=="1" then
+ l2[#(l2)+1]=dir
+ end
+ end
+ return l2
+ end,
+ on_punch=function(pos,node,puncher)
+ local ppos=puncher:getpos()
+ local pvect=puncher:get_look_dir()
+ local pface=get_face(pos,ppos,pvect)
+ if pface==nil then return end
+ local nodename=node.name
+ local newstate=tostring(1-tonumber(string.sub(nodename,-7+pface,-7+pface)))
+ if pface<=5 then
+ nodename=string.sub(nodename,1,-7+pface-1)..newstate..string.sub(nodename,-7+pface+1)
+ else
+ nodename=string.sub(nodename,1,-2)..newstate
+ end
+ node.name=nodename
+ minetest.set_node(pos,node)
+ end,
+ on_place = function(itemstack, placer, pointed_thing)
+ local pos = pointed_thing.above
+ if minetest.is_protected(pos, placer:get_player_name()) then
+ minetest.log("action", placer:get_player_name()
+ .. " tried to place " .. itemstack:get_name()
+ .. " at protected position "
+ .. minetest.pos_to_string(pos))
+ minetest.record_protection_violation(pos, placer:get_player_name())
+ return itemstack
+ end
+ if pos == nil then return end
+ local node = minetest.get_node(pos)
+ if node.name ~= "air" then
+ if is_supported_node(node.name) then
+ obj = minetest.add_entity(pos, "technic:frame_entity")
+ obj:get_luaentity():set_node({name=itemstack:get_name()})
+ end
+ else
+ minetest.set_node(pos, {name = itemstack:get_name()})
+ end
+ if not infinite_stacks then
+ itemstack:take_item()
+ end
+ return itemstack
+ end,
+ on_rightclick = function(pos, node, placer, itemstack, pointed_thing)
+ if is_supported_node(itemstack:get_name()) then
+ if minetest.is_protected(pos, placer:get_player_name()) then
+ minetest.log("action", placer:get_player_name()
+ .. " tried to place " .. itemstack:get_name()
+ .. " at protected position "
+ .. minetest.pos_to_string(pos))
+ minetest.record_protection_violation(pos, placer:get_player_name())
+ return itemstack
+ end
+
+ minetest.set_node(pos, {name = itemstack:get_name()})
+
+ local take_item = true
+ local def = minetest.registered_items[itemstack:get_name()]
+ -- Run callback
+ if def.after_place_node then
+ -- Copy place_to because callback can modify it
+ local pos_copy = {x=pos.x, y=pos.y, z=pos.z}
+ if def.after_place_node(pos_copy, placer, itemstack) then
+ take_item = false
+ end
+ end
+
+ -- Run script hook
+ local _, callback
+ for _, callback in ipairs(minetest.registered_on_placenodes) do
+ -- Copy pos and node because callback can modify them
+ local pos_copy = {x=pos.x, y=pos.y, z=pos.z}
+ local newnode_copy = {name=def.name, param1=0, param2=0}
+ local oldnode_copy = {name="air", param1=0, param2=0}
+ if callback(pos_copy, newnode_copy, placer, oldnode_copy, itemstack) then
+ take_item = false
+ end
+ end
+
+ if take_item then
+ itemstack:take_item()
+ end
+
+ obj = minetest.add_entity(pos, "technic:frame_entity")
+ obj:get_luaentity():set_node({name=node.name})
+
+ return itemstack
+ else
+ --local pointed_thing = {type = "node", under = pos}
+ if pointed_thing then
+ minetest.item_place_node(itemstack, placer, pointed_thing)
+ end
+ end
+ end,
+ })
+
+end
+end
+end
+end
+end
+end
+
+minetest.register_entity("technic:frame_entity", {
+ initial_properties = {
+ physical = true,
+ collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
+ visual = "wielditem",
+ textures = {},
+ visual_size = {x=0.667, y=0.667},
+ },
+
+ node = {},
+
+ set_node = function(self, node)
+ self.node = node
+ local pos = self.object:getpos()
+ pos = {x = math.floor(pos.x+0.5), y = math.floor(pos.y+0.5), z = math.floor(pos.z+0.5)}
+ frames_pos[pos_to_string(pos)] = node.name
+ local stack = ItemStack(node.name)
+ local itemtable = stack:to_table()
+ local itemname = nil
+ if itemtable then
+ itemname = stack:to_table().name
+ end
+ local item_texture = nil
+ local item_type = ""
+ if minetest.registered_items[itemname] then
+ item_texture = minetest.registered_items[itemname].inventory_image
+ item_type = minetest.registered_items[itemname].type
+ end
+ prop = {
+ is_visible = true,
+ textures = {node.name},
+ }
+ self.object:set_properties(prop)
+ end,
+
+ get_staticdata = function(self)
+ return self.node.name
+ end,
+
+ on_activate = function(self, staticdata)
+ self.object:set_armor_groups({immortal=1})
+ self:set_node({name=staticdata})
+ end,
+
+ dig = function(self)
+ minetest.handle_node_drops(self.object:getpos(), {ItemStack("technic:frame_111111")}, self.last_puncher)
+ local pos = self.object:getpos()
+ pos = {x = math.floor(pos.x+0.5), y = math.floor(pos.y+0.5), z = math.floor(pos.z+0.5)}
+ frames_pos[pos_to_string(pos)] = nil
+ self.object:remove()
+ end,
+
+ on_punch = function(self, puncher, time_from_last_punch, tool_capabilities, dir)
+ local pos = self.object:getpos()
+ if self.damage_object == nil then
+ self.damage_object = minetest.add_entity(pos, "technic:damage_entity")
+ self.damage_object:get_luaentity().remaining_time = 0.25
+ self.damage_object:get_luaentity().frame_object = self
+ self.damage_object:get_luaentity().texture_index = 0
+ self.damage_object:get_luaentity().texture_change_time = 0.15
+ else
+ self.damage_object:get_luaentity().remaining_time = 0.25
+ end
+ self.last_puncher = puncher
+ local ppos = puncher:getpos()
+ local pvect = puncher:get_look_dir()
+ local pface = get_face(pos,ppos,pvect)
+ if pface == nil then return end
+ local nodename = self.node.name
+ local newstate = tostring(1-tonumber(string.sub(nodename, -7+pface, -7+pface)))
+ if pface <= 5 then
+ nodename = string.sub(nodename, 1, -7+pface-1)..newstate..string.sub(nodename, -7+pface+1)
+ else
+ nodename = string.sub(nodename, 1, -2)..newstate
+ end
+ self.node.name = nodename
+ self:set_node(self.node)
+ end,
+
+ on_rightclick = function(self, clicker)
+ local pos = self.object:getpos()
+ local ppos = clicker:getpos()
+ local pvect = clicker:get_look_dir()
+ local pface = get_face(pos, ppos, pvect)
+ if pface == nil then return end
+ local pos_under = {x = math.floor(pos.x+0.5), y = math.floor(pos.y+0.5), z = math.floor(pos.z+0.5)}
+ local pos_above = {x = pos_under.x, y = pos_under.y, z = pos_under.z}
+ local index = ({"x", "y", "z"})[math.floor((pface+1)/2)]
+ pos_above[index] = pos_above[index] + 2*((pface+1)%2) - 1
+ local pointed_thing = {type = "node", under = pos_under, above = pos_above}
+ local itemstack = clicker:get_wielded_item()
+ local itemdef = minetest.registered_items[itemstack:get_name()]
+ if itemdef ~= nil then
+ itemdef.on_place(itemstack, clicker, pointed_thing)
+ end
+ end,
+})
+
+local crack = "crack_anylength.png^[verticalframe:5:0"
+minetest.register_entity("technic:damage_entity", {
+ initial_properties = {
+ visual = "cube",
+ visual_size = {x=1.01, y=1.01},
+ textures = {crack, crack, crack, crack, crack, crack},
+ collisionbox = {0, 0, 0, 0, 0, 0},
+ physical = false,
+ },
+ on_step = function(self, dtime)
+ if self.remaining_time == nil then
+ self.object:remove()
+ self.frame_object.damage_object = nil
+ end
+ self.remaining_time = self.remaining_time - dtime
+ if self.remaining_time < 0 then
+ self.object:remove()
+ self.frame_object.damage_object = nil
+ end
+ self.texture_change_time = self.texture_change_time - dtime
+ if self.texture_change_time < 0 then
+ self.texture_change_time = self.texture_change_time + 0.15
+ self.texture_index = self.texture_index + 1
+ if self.texture_index == 5 then
+ self.object:remove()
+ self.frame_object.damage_object = nil
+ self.frame_object:dig()
+ end
+ local ct = "crack_anylength.png^[verticalframe:5:"..self.texture_index
+ self.object:set_properties({textures = {ct, ct, ct, ct, ct, ct}})
+ end
+ end,
+})
+
+mesecon.register_mvps_unmov("technic:frame_entity")
+mesecon.register_mvps_unmov("technic:damage_entity")
+mesecon.register_on_mvps_move(function(moved_nodes)
+ local to_move = {}
+ for _, n in ipairs(moved_nodes) do
+ if frames_pos[pos_to_string(n.oldpos)] ~= nil then
+ to_move[#to_move+1] = {pos = n.pos, oldpos = n.oldpos, name = frames_pos[pos_to_string(n.oldpos)]}
+ frames_pos[pos_to_string(n.oldpos)] = nil
+ end
+ end
+ if #to_move > 0 then
+ for _, t in ipairs(to_move) do
+ frames_pos[pos_to_string(t.pos)] = t.name
+ local objects = minetest.get_objects_inside_radius(t.oldpos, 0.1)
+ for _, obj in ipairs(objects) do
+ local entity = obj:get_luaentity()
+ if entity and (entity.name == "technic:frame_entity" or entity.name == "technic:damage_entity") then
+ obj:setpos(t.pos)
+ end
+ end
+ end
+ end
+end)
+
+minetest.register_on_dignode(function(pos, node)
+ if frames_pos[pos_to_string(pos)] ~= nil then
+ minetest.set_node(pos, {name = frames_pos[pos_to_string(pos)]})
+ frames_pos[pos_to_string(pos)] = nil
+ local objects = minetest.get_objects_inside_radius(pos, 0.1)
+ for _, obj in ipairs(objects) do
+ local entity = obj:get_luaentity()
+ if entity and (entity.name == "technic:frame_entity" or entity.name == "technic:damage_entity") then
+ obj:remove()
+ end
+ end
+ end
+end)
+
+-- Frame motor
+local function connected(pos,c,adj)
+ for _,vect in ipairs(adj) do
+ local pos1=vector.add(pos,vect)
+ local nodename=minetest.get_node(pos1).name
+ if frames_pos[pos_to_string(pos1)] then
+ nodename = frames_pos[pos_to_string(pos1)]
+ end
+ if not(pos_in_list(c,pos1)) and nodename~="air" and
+ (minetest.registered_nodes[nodename].frames_can_connect==nil or
+ minetest.registered_nodes[nodename].frames_can_connect(pos1,vect)) then
+ c[#(c)+1]=pos1
+ if minetest.registered_nodes[nodename].frame==1 then
+ local adj=minetest.registered_nodes[nodename].frame_connect_all(nodename)
+ connected(pos1,c,adj)
+ end
+ end
+ end
+end
+
+local function get_connected_nodes(pos)
+ c={pos}
+ local nodename=minetest.get_node(pos).name
+ if frames_pos[pos_to_string(pos)] then
+ nodename = frames_pos[pos_to_string(pos)]
+ end
+ connected(pos,c,minetest.registered_nodes[nodename].frame_connect_all(nodename))
+ return c
+end
+
+local function frame_motor_on(pos, node)
+ local dirs = {{x=0,y=1,z=0},{x=0,y=0,z=1},{x=0,y=0,z=-1},{x=1,y=0,z=0},{x=-1,y=0,z=0},{x=0,y=-1,z=0}}
+ local nnodepos = vector.add(pos, dirs[math.floor(node.param2/4)+1])
+ local dir = minetest.facedir_to_dir(node.param2)
+ local nnode=minetest.get_node(nnodepos)
+ if frames_pos[pos_to_string(nnodepos)] then
+ nnode.name = frames_pos[pos_to_string(nnodepos)]
+ end
+ local meta = minetest.get_meta(pos)
+ if meta:get_int("last_moved") == minetest.get_gametime() then
+ return
+ end
+ local owner = meta:get_string("owner")
+ if minetest.registered_nodes[nnode.name].frame==1 then
+ local connected_nodes=get_connected_nodes(nnodepos)
+ move_nodes_vect(connected_nodes,dir,pos,owner)
+ end
+ minetest.get_meta(vector.add(pos, dir)):set_int("last_moved", minetest.get_gametime())
+end
+
+minetest.register_node("technic:frame_motor",{
+ description = S("Frame Motor"),
+ tiles = {"pipeworks_filter_top.png^[transformR90", "technic_lv_cable.png", "technic_lv_cable.png",
+ "technic_lv_cable.png", "technic_lv_cable.png", "technic_lv_cable.png"},
+ groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,mesecon=2},
+ paramtype2 = "facedir",
+ mesecons={effector={action_on=frame_motor_on}},
+ after_place_node = function(pos, placer, itemstack)
+ local meta = minetest.get_meta(pos)
+ meta:set_string("owner", placer:get_player_name())
+ end,
+ frames_can_connect=function(pos,dir)
+ local node = minetest.get_node(pos)
+ local dir2 = ({{x=0,y=1,z=0},{x=0,y=0,z=1},{x=0,y=0,z=-1},{x=1,y=0,z=0},{x=-1,y=0,z=0},{x=0,y=-1,z=0}})[math.floor(node.param2/4)+1]
+ return dir2.x~=-dir.x or dir2.y~=-dir.y or dir2.z~=-dir.z
+ end
+})
+
+
+
+-- Templates
+local function template_connected(pos,c,connectors)
+ for _,vect in ipairs({{x=0,y=1,z=0},{x=0,y=0,z=1},{x=0,y=0,z=-1},{x=1,y=0,z=0},{x=-1,y=0,z=0},{x=0,y=-1,z=0}}) do
+ local pos1=vector.add(pos,vect)
+ local nodename=minetest.get_node(pos1).name
+ if not(pos_in_list(c,pos1)) and (nodename=="technic:template" or nodename == "technic:template_connector")then
+ local meta = minetest.get_meta(pos1)
+ if meta:get_string("connected") == "" then
+ c[#(c)+1]=pos1
+ template_connected(pos1,c,connectors)
+ if nodename == "technic:template_connector" then
+ connectors[#connectors+1] = pos1
+ end
+ end
+ end
+ end
+end
+
+local function get_templates(pos)
+ local c = {pos}
+ local connectors
+ if minetest.get_node(pos).name == "technic:template_connector" then
+ connectors = {pos}
+ else
+ connectors = {}
+ end
+ template_connected(pos,c,connectors)
+ return c, connectors
+end
+
+local function swap_template(pos, new)
+ local meta = minetest.get_meta(pos)
+ local saved_node = meta:get_string("saved_node")
+ meta:set_string("saved_node", "")
+ technic.swap_node(pos, new)
+ local meta = minetest.get_meta(pos)
+ meta:set_string("saved_node", saved_node)
+end
+
+local function save_node(pos)
+ local node = minetest.get_node(pos)
+ if node.name == "air" then
+ minetest.set_node(pos, {name="technic:template"})
+ return
+ end
+ if node.name == "technic:template" then
+ swap_template(pos, "technic:template_connector")
+ local meta = minetest.get_meta(pos)
+ meta:set_string("connected", "")
+ return
+ end
+ local meta = minetest.get_meta(pos)
+ local meta0 = meta:to_table()
+ for _, list in pairs(meta0.inventory) do
+ for key, stack in pairs(list) do
+ list[key] = stack:to_string()
+ end
+ end
+ node.meta = meta0
+ minetest.set_node(pos, {name="technic:template"})
+ return node
+end
+
+local function restore_node(pos, node)
+ minetest.set_node(pos, node)
+ local meta = minetest.get_meta(pos)
+ for _, list in pairs(node.meta.inventory) do
+ for key, stack in pairs(list) do
+ list[key] = ItemStack(stack)
+ end
+ end
+ meta:from_table(node.meta)
+end
+
+local function expand_template(pos)
+ local meta = minetest.get_meta(pos)
+ local c = meta:get_string("connected")
+ if c == "" then return end
+ c = minetest.deserialize(c)
+ for _, vect in ipairs(c) do
+ local pos1 = vector.add(pos, vect)
+ local saved_node = save_node(pos1)
+ local meta1 = minetest.get_meta(pos1)
+ if saved_node ~= nil then
+ meta1:set_string("saved_node", minetest.serialize(saved_node))
+ else
+ --meta1:set_string("saved_node", "")
+ end
+ end
+end
+
+local function compress_templates(pos)
+ local templates, connectors = get_templates(pos)
+ if #connectors == 0 then
+ connectors = {pos}
+ end
+ for _, cn in ipairs(connectors) do
+ local meta = minetest.get_meta(cn)
+ local c = {}
+ for _,p in ipairs(templates) do
+ local np = vector.subtract(p, cn)
+ if not pos_in_list(c,np) then
+ c[#c+1] = np
+ end
+ end
+ local cc = {}
+ for _,p in ipairs(connectors) do
+ local np = vector.subtract(p, cn)
+ if (np.x ~= 0 or np.y ~= 0 or np.z ~= 0) then
+ cc[pos_to_string(np)] = true
+ end
+ end
+ swap_template(cn, "technic:template")
+ meta:set_string("connected", minetest.serialize(c))
+ meta:set_string("connectors_connected", minetest.serialize(cc))
+ end
+
+ for _,p in ipairs(templates) do
+ if not pos_in_list(connectors, p) then
+ minetest.set_node(p, {name = "air"})
+ end
+ end
+end
+
+local function template_drops(pos, node, oldmeta, digger)
+ local c = oldmeta.fields.connected
+ local cc = oldmeta.fields.connectors_connected
+ local drops
+ if c == "" or c == nil then
+ drops = {"technic:template 1"}
+ else
+ if cc == "" or cc == nil then
+ drops = {"technic:template 1"}
+ else
+ local dcc = minetest.deserialize(cc)
+ if not table_empty(dcc) then
+ drops = {}
+ for sp, _ in pairs(dcc) do
+ local ssp = pos_from_string(sp)
+ local p = vector.add(ssp, pos)
+ local meta = minetest.get_meta(p)
+ local d = minetest.deserialize(meta:get_string("connectors_connected"))
+ if d ~= nil then
+ d[pos_to_string({x=-ssp.x, y=-ssp.y, z=-ssp.z})] = nil
+ meta:set_string("connectors_connected", minetest.serialize(d))
+ end
+ end
+ else
+ local stack_max = 99
+ local num = #(minetest.deserialize(c))
+ drops = {}
+ while num > stack_max do
+ drops[#drops+1] = "technic:template "..stack_max
+ num = num - stack_max
+ end
+ drops[#drops+1] = "technic:template "..num
+ end
+ end
+ end
+ minetest.handle_node_drops(pos, drops, digger)
+end
+
+local function template_on_destruct(pos, node)
+ local meta = minetest.get_meta(pos)
+ local saved_node = meta:get_string("saved_node")
+ if saved_node ~= "" then
+ local nnode = minetest.deserialize(saved_node)
+ minetest.after(0, restore_node, pos, nnode)
+ end
+end
+
+minetest.register_node("technic:template",{
+ description = S("Template"),
+ tiles = {"technic_mv_cable.png"},
+ drop = "",
+ groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
+ on_destruct = template_on_destruct,
+ after_dig_node = template_drops,
+ on_punch = function(pos,node,puncher)
+ swap_template(pos, "technic:template_disabled")
+ end
+})
+
+minetest.register_node("technic:template_disabled",{
+ description = S("Template"),
+ tiles = {"technic_hv_cable.png"},
+ drop = "",
+ groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,not_in_creative_inventory=1},
+ on_destruct = template_on_destruct,
+ after_dig_node = template_drops,
+ on_punch = function(pos,node,puncher)
+ local meta = minetest.get_meta(pos)
+ swap_template(pos, "technic:template_connector")
+ end
+})
+
+minetest.register_node("technic:template_connector",{
+ description = S("Template"),
+ tiles = {"technic_lv_cable.png"},
+ drop = "",
+ groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,not_in_creative_inventory=1},
+ on_destruct = template_on_destruct,
+ after_dig_node = template_drops,
+ on_punch = function(pos,node,puncher)
+ swap_template(pos, "technic:template")
+ end
+})
+
+minetest.register_craftitem("technic:template_replacer",{
+ description = S("Template (replacing)"),
+ inventory_image = "technic_template_replacer.png",
+ on_place = function(itemstack, placer, pointed_thing)
+ local p = pointed_thing.under
+ if minetest.is_protected and minetest.is_protected(p, placer:get_player_name()) then
+ return nil
+ end
+ local node = minetest.get_node(p)
+ if node.name == "technic:template" then return end
+ local saved_node = save_node(p)
+ itemstack:take_item()
+ if saved_node ~= nil then
+ local meta = minetest.get_meta(p)
+ meta:set_string("saved_node", minetest.serialize(saved_node))
+ end
+ return itemstack
+ end
+})
+
+minetest.register_tool("technic:template_tool",{
+ description = S("Template Tool"),
+ inventory_image = "technic_template_tool.png",
+ on_use = function(itemstack, puncher, pointed_thing)
+ local pos = pointed_thing.under
+ if pos == nil or (minetest.is_protected and minetest.is_protected(pos, puncher:get_player_name())) then
+ return nil
+ end
+ local node = minetest.get_node(pos)
+ if node.name ~= "technic:template" and node.name ~= "technic:template_connector" then return end
+ local meta = minetest.get_meta(pos)
+ local c2 = meta:get_string("connected")
+ if c2 ~= "" then
+ expand_template(pos)
+ else
+ compress_templates(pos)
+ end
+
+ end
+})
+
+
+
+-- Template motor
+local function get_template_nodes(pos)
+ local meta = minetest.get_meta(pos)
+ local connected = meta:get_string("connected")
+ if connected == "" then return {} end
+ local adj = minetest.deserialize(connected)
+ local c = {}
+ for _,vect in ipairs(adj) do
+ local pos1=vector.add(pos,vect)
+ local nodename=minetest.get_node(pos1).name
+ if not(pos_in_list(c,pos1)) and nodename~="air" then
+ c[#(c)+1]=pos1
+ end
+ end
+ return c
+end
+
+local function template_motor_on(pos, node)
+ local dirs = {{x=0,y=1,z=0},{x=0,y=0,z=1},{x=0,y=0,z=-1},{x=1,y=0,z=0},{x=-1,y=0,z=0},{x=0,y=-1,z=0}}
+ local nnodepos = vector.add(pos, dirs[math.floor(node.param2/4)+1])
+ local dir = minetest.facedir_to_dir(node.param2)
+ local nnode=minetest.get_node(nnodepos)
+ local meta = minetest.get_meta(pos)
+ if meta:get_int("last_moved") == minetest.get_gametime() then
+ return
+ end
+ local owner = meta:get_string("owner")
+ if nnode.name == "technic:template" then
+ local connected_nodes=get_template_nodes(nnodepos)
+ move_nodes_vect(connected_nodes,dir,pos,owner)
+ end
+ minetest.get_meta(vector.add(pos, dir)):set_int("last_moved", minetest.get_gametime())
+end
+
+minetest.register_node("technic:template_motor",{
+ description = S("Template Motor"),
+ tiles = {"pipeworks_filter_top.png^[transformR90", "technic_lv_cable.png", "technic_lv_cable.png",
+ "technic_lv_cable.png", "technic_lv_cable.png", "technic_lv_cable.png"},
+ groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,mesecon=2},
+ paramtype2 = "facedir",
+ mesecons={effector={action_on=template_motor_on}},
+ after_place_node = function(pos, placer, itemstack)
+ local meta = minetest.get_meta(pos)
+ meta:set_string("owner", placer:get_player_name())
+ end,
+})
+
+-- Crafts
+minetest.register_craft({
+ output = 'technic:frame_111111',
+ recipe = {
+ {'', 'default:stick', ''},
+ {'default:stick', 'technic:brass_ingot', 'default:stick'},
+ {'', 'default:stick', ''},
+ }
+})
+
+minetest.register_craft({
+ output = 'technic:frame_motor',
+ recipe = {
+ {'', 'technic:frame_111111', ''},
+ {'group:mesecon_conductor_craftable', 'technic:motor', 'group:mesecon_conductor_craftable'},
+ {'', 'technic:frame_111111', ''},
+ }
+})
+
+minetest.register_craft({
+ output = 'technic:template 10',
+ recipe = {
+ {'', 'technic:brass_ingot', ''},
+ {'technic:brass_ingot', 'default:mese_crystal', 'technic:brass_ingot'},
+ {'', 'technic:brass_ingot', ''},
+ }
+})
+
+minetest.register_craft({
+ output = 'technic:template_replacer',
+ recipe = {{'technic:template'}}
+})
+
+minetest.register_craft({
+ output = 'technic:template',
+ recipe = {{'technic:template_replacer'}}
+})
+
+minetest.register_craft({
+ output = 'technic:template_motor',
+ recipe = {
+ {'', 'technic:template', ''},
+ {'group:mesecon_conductor_craftable', 'technic:motor', 'group:mesecon_conductor_craftable'},
+ {'', 'technic:template', ''},
+ }
+})
+
+minetest.register_craft({
+ output = 'technic:template_tool',
+ recipe = {
+ {'', 'technic:template', ''},
+ {'default:mese_crystal', 'default:stick', 'default:mese_crystal'},
+ {'', 'default:stick', ''},
+ }
+})
diff --git a/technic/technic/machines/other/init.lua b/technic/technic/machines/other/init.lua
new file mode 100644
index 0000000..f4a82f0
--- /dev/null
+++ b/technic/technic/machines/other/init.lua
@@ -0,0 +1,15 @@
+local path = technic.modpath.."/machines/other"
+
+-- mesecons and tubes related
+dofile(path.."/injector.lua")
+dofile(path.."/constructor.lua")
+
+if technic.config:get_bool("enable_frames") and minetest.get_modpath("mesecons_mvps") ~= nil then
+ dofile(path.."/frames.lua")
+end
+
+-- Coal-powered machines
+dofile(path.."/coal_alloy_furnace.lua")
+dofile(path.."/coal_furnace.lua")
+
+dofile(path.."/anchor.lua")
diff --git a/technic/technic/machines/other/injector.lua b/technic/technic/machines/other/injector.lua
new file mode 100644
index 0000000..ec8966c
--- /dev/null
+++ b/technic/technic/machines/other/injector.lua
@@ -0,0 +1,118 @@
+
+local S = technic.getter
+
+local function inject_items (pos)
+ local meta=minetest.get_meta(pos)
+ local inv = meta:get_inventory()
+ local mode=meta:get_string("mode")
+ if mode=="single items" then
+ local i=0
+ for _,stack in ipairs(inv:get_list("main")) do
+ i=i+1
+ if stack then
+ local item0=stack:to_table()
+ if item0 then
+ item0["count"] = "1"
+ technic.tube_inject_item(pos, pos, vector.new(0, -1, 0), item0)
+ stack:take_item(1)
+ inv:set_stack("main", i, stack)
+ return
+ end
+ end
+ end
+ end
+ if mode=="whole stacks" then
+ local i=0
+ for _,stack in ipairs(inv:get_list("main")) do
+ i=i+1
+ if stack then
+ local item0=stack:to_table()
+ if item0 then
+ technic.tube_inject_item(pos, pos, vector.new(0, -1, 0), item0)
+ stack:clear()
+ inv:set_stack("main", i, stack)
+ return
+ end
+ end
+ end
+ end
+
+end
+
+minetest.register_craft({
+ output = 'technic:injector 1',
+ recipe = {
+ {'', 'technic:control_logic_unit',''},
+ {'', 'default:chest',''},
+ {'', 'pipeworks:tube_1',''},
+ }
+})
+
+local function set_injector_formspec(meta)
+ local is_stack = meta:get_string("mode") == "whole stacks"
+ meta:set_string("formspec",
+ "invsize[8,9;]"..
+ "item_image[0,0;1,1;technic:injector]"..
+ "label[1,0;"..S("Self-Contained Injector").."]"..
+ (is_stack and
+ "button[0,1;2,1;mode_item;"..S("Stackwise").."]" or
+ "button[0,1;2,1;mode_stack;"..S("Itemwise").."]")..
+ "list[current_name;main;0,2;8,2;]"..
+ "list[current_player;main;0,5;8,4;]"..
+ "listring[]")
+end
+
+minetest.register_node("technic:injector", {
+ description = S("Self-Contained Injector"),
+ tiles = {"technic_injector_top.png", "technic_injector_bottom.png", "technic_injector_side.png",
+ "technic_injector_side.png", "technic_injector_side.png", "technic_injector_side.png"},
+ groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2, tubedevice=1, tubedevice_receiver=1},
+ tube = {
+ can_insert = function(pos, node, stack, direction)
+ return minetest.get_meta(pos):get_inventory():room_for_item("main",stack)
+ end,
+ insert_object = function(pos, node, stack, direction)
+ return minetest.get_meta(pos):get_inventory():add_item("main",stack)
+ end,
+ connect_sides = {left=1, right=1, front=1, back=1, top=1, bottom=1},
+ },
+ sounds = default.node_sound_wood_defaults(),
+ on_construct = function(pos)
+ local meta = minetest.get_meta(pos)
+ meta:set_string("infotext", S("Self-Contained Injector"))
+ local inv = meta:get_inventory()
+ inv:set_size("main", 8*4)
+ meta:set_string("mode","single items")
+ set_injector_formspec(meta)
+ end,
+ can_dig = function(pos,player)
+ local meta = minetest.get_meta(pos);
+ local inv = meta:get_inventory()
+ return inv:is_empty("main")
+ end,
+ on_receive_fields = function(pos, formanme, fields, sender)
+ local meta = minetest.get_meta(pos)
+ if fields.mode_item then meta:set_string("mode", "single items") end
+ if fields.mode_stack then meta:set_string("mode", "whole stacks") end
+ set_injector_formspec(meta)
+ end,
+ allow_metadata_inventory_put = technic.machine_inventory_put,
+ allow_metadata_inventory_take = technic.machine_inventory_take,
+ allow_metadata_inventory_move = technic.machine_inventory_move,
+ after_place_node = pipeworks.after_place,
+ after_dig_node = pipeworks.after_dig
+})
+
+minetest.register_abm({
+ nodenames = {"technic:injector"},
+ interval = 1,
+ chance = 1,
+ action = function(pos, node, active_object_count, active_object_count_wider)
+ local pos1 = vector.add(pos, vector.new(0, -1, 0))
+ local node1 = minetest.get_node(pos1)
+ if minetest.get_item_group(node1.name, "tubedevice") > 0 then
+ inject_items(pos)
+ end
+ end,
+})
+