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-rw-r--r--technic/machines/HV/forcefield.lua11
1 files changed, 2 insertions, 9 deletions
diff --git a/technic/machines/HV/forcefield.lua b/technic/machines/HV/forcefield.lua
index 230c8b0..7395284 100644
--- a/technic/machines/HV/forcefield.lua
+++ b/technic/machines/HV/forcefield.lua
@@ -42,7 +42,7 @@ end)
-- | |
-- \___/\___/
-local function update_forcefield(pos, meta, active, first)
+local function update_forcefield(pos, meta, active)
local shape = meta:get_int("shape")
local range = meta:get_int("range")
local vm = VoxelManip()
@@ -86,11 +86,6 @@ local function update_forcefield(pos, meta, active, first)
vm:set_data(data)
vm:update_liquids()
vm:write_to_map()
- -- update_map is very slow, but if we don't call it we'll
- -- get phantom blocks on the client.
- if not active or first then
- vm:update_map()
- end
end
local function set_forcefield_formspec(meta)
@@ -273,13 +268,11 @@ local function run(pos, node)
technic.swap_node(pos, "technic:forcefield_emitter_off")
end
elseif eu_input >= power_requirement then
- local first = false
if node.name == "technic:forcefield_emitter_off" then
- first = true
technic.swap_node(pos, "technic:forcefield_emitter_on")
meta:set_string("infotext", S("%s Active"):format(machine_name))
end
- update_forcefield(pos, meta, true, first)
+ update_forcefield(pos, meta, true)
end
end