summaryrefslogtreecommitdiff
path: root/streets/infrastructure/settings.lua
diff options
context:
space:
mode:
Diffstat (limited to 'streets/infrastructure/settings.lua')
-rw-r--r--streets/infrastructure/settings.lua49
1 files changed, 0 insertions, 49 deletions
diff --git a/streets/infrastructure/settings.lua b/streets/infrastructure/settings.lua
deleted file mode 100644
index 1433e22..0000000
--- a/streets/infrastructure/settings.lua
+++ /dev/null
@@ -1,49 +0,0 @@
--- This file stores all settings for the "Infrastructure mod"
-
--- Stairs, slabs, panels and microblocks
- NOT_IN_CREATIVE_INVENTORY = 1 -- an integer 0 or 1 -> default = 1 | Do you want it to be hide in your creative inventory?
-
--- Raised pavement marker
- MARKER_LIGHT_RANGE = 4 -- an integer -> default = 4 | How much light do you want it to give?
-
--- Retroreflective delineator
- DELINEATOR_LIGHT_RANGE = 8 -- an integer -> default = 8 | How much light do you want it to give?
-
--- Energy absorbing terminal
- ENERGY_ABSORBING_TERMINAL_LIGHT_RANGE = 8 -- an integer -> default = 8 | How much light do you want it to give?
-
--- Emergency phone
- ENABLE_EMERGENCY_PHONE = true -- true or false -> default = true | Do you want it to be enabled in your game?
- HEALTH_TO_TRIGGER = 5 -- an integer -> default = 5 | When will the player be healed? How low must his health be?
- HEALTH_TO_RESTORING = 10 -- an integer -> default = 10 | To what will the health be set?
- EMERGENCY_PHONE_LIGHT_RANGE = 12 -- an integer -> default = 12 | How much light do you want it to give?
- EMERGENCY_PHONE_VOLUME = 0.1 -- a float -> default = 0.1 | How noisy should be the dialing sound?
-
--- Traffic lights
- TRAFFIC_LIGHTS_LIGHT_RANGE = 12 -- an integer -> default = 12 | How much light do you want it to give?
- TRAFFIC_LIGHTS_VOLUME = 0 -- a float -> default = 0.1 | How noisy should be the beep sound?
-
--- Automatic warning device
- AUTOMATIC_WARNING_DEVICE_LIGHT_RANGE = 12 -- an integer -> default = 12 | How much light do you want it to give?
- AUTOMATIC_WARNING_DEVICE_VOLUME = 0.5 -- a float -> default = 0.5 | How noisy should be the bell sound?
-
--- Boom barrier
- BOOM_BARRIER_LIGHT_RANGE = 6 -- an integer -> default = 6 | How much light do you want it to give?
- BOOM_BARRIER_VOLUME = 0.4 -- a float -> default = 0.1 | How noisy should be the mechanism sound?
-
--- Curve chevron
- CURVE_CHEVRON_LIGHT_RANGE = 12 -- an integer -> default = 12 | How much light do you want it to give?
-
--- Crosswalk lighting
- CROSSWALK_LIGHTING_LIGHT_RANGE = 15 -- an integer -> default = 15 | How much light do you want it to give?
-
--- Crosswalk safety sign
- CROSSWALK_SAFETY_SIGN_LIGHT_RANGE = 8 -- an integer -> default = 8 | How much light do you want it to give?
-
--- Crosswalk safety sign
- RETROREFLECTIVE_SURFACE_LIGHT_RANGE = 8 -- an integer -> default = 8 | How much light do you want it to give?
-
--- Aircraft warning light
- AIRCRAFT_WARNING_LIGHT_LIGHT_RANGE = 15 -- an integer -> default = 15 | How much light do you want it to give?
--- Warning light
- WARNING_LIGHT_LIGHT_RANGE = 15 -- an integer -> default = 15 | How much light do you want it to give?