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-rw-r--r--street_signs/api.lua20
1 files changed, 14 insertions, 6 deletions
diff --git a/street_signs/api.lua b/street_signs/api.lua
index 3887572..1a1d51e 100644
--- a/street_signs/api.lua
+++ b/street_signs/api.lua
@@ -27,6 +27,9 @@ local wall_dir_change = {
3,
}
+-- Initialize character texture cache
+local ctexcache = {}
+
street_signs.wallmounted_rotate = function(pos, node, user, mode)
if mode ~= screwdriver.ROTATE_FACE then return false end
minetest.swap_node(pos, { name = node.name, param2 = wall_dir_change[node.param2 % 6] })
@@ -191,14 +194,19 @@ end
-- make char texture file name
-- if texture file does not exist use fallback texture instead
local function char_tex(font_name, ch)
- local c = ch:byte()
- local exists, tex = file_exists(CHAR_PATH:format(font_name, c))
- if exists and c ~= 14 then
- tex = CHAR_FILE:format(font_name, c)
+ if ctexcache[font_name..ch] then
+ return ctexcache[font_name..ch], true
else
- tex = CHAR_FILE:format(font_name, 0x0)
+ local c = ch:byte()
+ local exists, tex = file_exists(CHAR_PATH:format(font_name, c))
+ if exists and c ~= 14 then
+ tex = CHAR_FILE:format(font_name, c)
+ else
+ tex = CHAR_FILE:format(font_name, 0x0)
+ end
+ ctexcache[font_name..ch] = tex
+ return tex, exists
end
- return tex, exists
end
local function make_line_texture(line, lineno, pos, line_width, line_height, cwidth_tab, font_size, colorbgw)