diff options
Diffstat (limited to 'simple_streetlights')
-rw-r--r-- | simple_streetlights/depends.txt | 1 | ||||
-rw-r--r-- | simple_streetlights/init.lua | 13 | ||||
-rw-r--r-- | simple_streetlights/simple.lua | 62 | ||||
-rw-r--r-- | simple_streetlights/textures/simple_streetlights_inv_pole_vertical_digiline_overlay.png | bin | 0 -> 607 bytes |
4 files changed, 50 insertions, 26 deletions
diff --git a/simple_streetlights/depends.txt b/simple_streetlights/depends.txt index 0cd9259..92f26e0 100644 --- a/simple_streetlights/depends.txt +++ b/simple_streetlights/depends.txt @@ -9,3 +9,4 @@ streetspoles? streets_trafficlight? trafficlight? digilines? +digistuff? diff --git a/simple_streetlights/init.lua b/simple_streetlights/init.lua index ac28424..63ae0ca 100644 --- a/simple_streetlights/init.lua +++ b/simple_streetlights/init.lua @@ -4,8 +4,17 @@ local modpath = minetest.get_modpath("simple_streetlights") streetlights = {} streetlights.basic_materials = minetest.get_modpath("basic_materials") -streetlights.concrete = "basic_materials:concrete_block" -streetlights.distributor = "streets:digiline_distributor" +streetlights.concrete = "basic_materials:concrete_block" +streetlights.distributor = "streets:digiline_distributor" +streetlights.vert_digiline = "digistuff:vertical_bottom" + +function streetlights.rightclick_pointed_thing(pos, placer, itemstack, pointed_thing) + local node = minetest.get_node_or_nil(pos) + if not node then return false end + local def = minetest.registered_nodes[node.name] + if not def or not def.on_rightclick then return false end + return def.on_rightclick(pos, node, placer, itemstack, pointed_thing) or itemstack +end dofile(modpath.."/simple.lua") if minetest.get_modpath("homedecor_lighting") and minetest.get_modpath("streetspoles") then diff --git a/simple_streetlights/simple.lua b/simple_streetlights/simple.lua index 95eff25..84a8f71 100644 --- a/simple_streetlights/simple.lua +++ b/simple_streetlights/simple.lua @@ -65,14 +65,11 @@ minetest.register_privilege("streetlight", { give_to_singleplayer = true }) -local function check_and_place(itemstack, placer, pointed_thing, pole, light, param2, needs_digiline_wire, needs_distributor) +local function check_and_place(itemstack, placer, pointed_thing, pole, light, param2, needs_digiline_wire, distributor_node) local controls = placer:get_player_control() if not placer then return end local playername = placer:get_player_name() - if not minetest.check_player_privs(placer, "streetlight") then - minetest.chat_send_player(playername, "*** You don't have permission to use a streetlight spawner.") - return - end + local player_name = placer:get_player_name() local fdir = minetest.dir_to_facedir(placer:get_look_dir()) @@ -81,14 +78,18 @@ local function check_and_place(itemstack, placer, pointed_thing, pole, light, pa if not node1 or node1.name == "ignore" then return end local def1 = minetest.registered_items[node1.name] - print(dump(pos1)) - print(node1.name) - print(dump(def1)) - - if (def1 and def1.buildable_to) then pos1.y = pos1.y-1 end + + local rc = streetlights.rightclick_pointed_thing(pos1, placer, itemstack, pointed_thing) + if rc then return rc end + + if not minetest.check_player_privs(placer, "streetlight") then + minetest.chat_send_player(playername, "*** You don't have permission to use a streetlight spawner.") + return + end + local node1 = minetest.get_node(pos1) local node2, node3, node4 @@ -117,7 +118,7 @@ local function check_and_place(itemstack, placer, pointed_thing, pole, light, pa if minetest.is_protected(pos4, player_name) or not (def3 and def4.buildable_to) then return end if controls.sneak and minetest.is_protected(pos1, player_name) then return end - if needs_distributor and minetest.is_protected(pos0, player_name) then return end + if distributor_node and minetest.is_protected(pos0, player_name) then return end if not creative.is_enabled_for(player_name) then local inv = placer:get_inventory() @@ -145,12 +146,12 @@ local function check_and_place(itemstack, placer, pointed_thing, pole, light, pa end end - if needs_distributor and needs_digiline_wire then - if not inv:contains_item("main", streetlights.distributor) then - minetest.chat_send_player(playername, "*** You don't have any Digiline distributors in your inventory!") + if distributor_node and needs_digiline_wire then + if not inv:contains_item("main", distributor_node) then + minetest.chat_send_player(playername, "*** You don't have any "..distributor_node.." in your inventory!") return else - inv:remove_item("main", streetlights.distributor) + inv:remove_item("main", distributor_node) end end @@ -163,10 +164,6 @@ local function check_and_place(itemstack, placer, pointed_thing, pole, light, pa end - if needs_distributor and needs_digiline_wire then - minetest.set_node(pos0, { name = streetlights.distributor }) - end - if controls.sneak then minetest.set_node(pos1, { name = streetlights.concrete }) end @@ -187,6 +184,12 @@ local function check_and_place(itemstack, placer, pointed_thing, pole, light, pa if needs_digiline_wire and ilights.player_channels[playername] then minetest.get_meta(pos4):set_string("channel", ilights.player_channels[playername]) end + + if distributor_node and needs_digiline_wire then + minetest.set_node(pos0, { name = distributor_node }) + digilines.update_autoconnect(pos0) + end + end local poles_tab = { @@ -331,17 +334,28 @@ for _, pole in ipairs(poles_tab) do } }) + local distributor = nil + local dist_overlay = nil + if minetest.registered_items[streetlights.distributor] then + distributor = streetlights.distributor + dist_overlay = "^simple_streetlights_inv_pole_distributor_overlay.png" + elseif minetest.registered_items[streetlights.vert_digiline] then + distributor = streetlights.vert_digiline + dist_overlay = "^simple_streetlights_inv_pole_vertical_digiline_overlay.png" + end + + if distributor then minetest.register_tool("simple_streetlights:spawner_"..matname.."_"..lightname.."_digilines_distributor", { description = "Streetlight spawner ("..matname.." pole, with "..lightname..", digilines conducting pole, with distributor 2m below)", inventory_image = "simple_streetlights_inv_pole_"..matname..".png".. "^simple_streetlights_inv_pole_digiline_overlay.png".. - "^simple_streetlights_inv_pole_distributor_overlay.png".. + dist_overlay.. "^simple_streetlights_inv_light_source_"..lightname..".png", use_texture_alpha = true, tool_capabilities = { full_punch_interval=0.1 }, on_place = function(itemstack, placer, pointed_thing) - check_and_place(itemstack, placer, pointed_thing, matnode, lightnode, lightparam2, true, true) + check_and_place(itemstack, placer, pointed_thing, matnode, lightnode, lightparam2, true, distributor) end, on_use = ilights.digiline_on_use }) @@ -358,7 +372,7 @@ for _, pole in ipairs(poles_tab) do matnode, lightnode, digiline_wire_node, - streetlights.distributor + distributor } }) @@ -368,7 +382,7 @@ for _, pole in ipairs(poles_tab) do recipe = { "simple_streetlights:spawner_"..matname.."_"..lightname, digiline_wire_node, - streetlights.distributor + distributor } }) @@ -377,7 +391,7 @@ for _, pole in ipairs(poles_tab) do type = "shapeless", recipe = { "simple_streetlights:spawner_"..matname.."_"..lightname.."_digilines", - streetlights.distributor + distributor } }) end diff --git a/simple_streetlights/textures/simple_streetlights_inv_pole_vertical_digiline_overlay.png b/simple_streetlights/textures/simple_streetlights_inv_pole_vertical_digiline_overlay.png Binary files differnew file mode 100644 index 0000000..e0e2ec9 --- /dev/null +++ b/simple_streetlights/textures/simple_streetlights_inv_pole_vertical_digiline_overlay.png |