diff options
Diffstat (limited to 'signs_lib')
-rw-r--r-- | signs_lib/init.lua | 170 | ||||
-rw-r--r-- | signs_lib/textures/signs_wall_sign_metal.png | bin | 0 -> 553 bytes |
2 files changed, 115 insertions, 55 deletions
diff --git a/signs_lib/init.lua b/signs_lib/init.lua index 650e856..1783780 100644 --- a/signs_lib/init.lua +++ b/signs_lib/init.lua @@ -41,10 +41,10 @@ signs_lib.regular_wall_sign_model = { textpos = { nil, nil, - {delta = {x = 0.43, y = 0.07, z = 0 }, yaw = math.pi / -2}, - {delta = {x = -0.43, y = 0.07, z = 0 }, yaw = math.pi / 2}, - {delta = {x = 0, y = 0.07, z = 0.43 }, yaw = 0}, - {delta = {x = 0, y = 0.07, z = -0.43 }, yaw = math.pi}, + {delta = { x = 0.41, y = 0.07, z = 0 }, yaw = math.pi / -2}, + {delta = { x = -0.41, y = 0.07, z = 0 }, yaw = math.pi / 2}, + {delta = { x = 0, y = 0.07, z = 0.41 }, yaw = 0}, + {delta = { x = 0, y = 0.07, z = -0.41 }, yaw = math.pi}, } } @@ -54,10 +54,10 @@ signs_lib.metal_wall_sign_model = { fixed = {-0.4375, -0.25, 0.4375, 0.4375, 0.375, 0.5} }, textpos = { - {delta = {x = 0, y = 0.07, z = 0.43 }, yaw = 0}, - {delta = {x = 0.43, y = 0.07, z = 0 }, yaw = math.pi / -2}, - {delta = {x = 0, y = 0.07, z = -0.43 }, yaw = math.pi}, - {delta = {x = -0.43, y = 0.07, z = 0 }, yaw = math.pi / 2}, + {delta = { x = 0, y = 0.07, z = 0.41 }, yaw = 0}, + {delta = { x = 0.41, y = 0.07, z = 0 }, yaw = math.pi / -2}, + {delta = { x = 0, y = 0.07, z = -0.41 }, yaw = math.pi}, + {delta = { x = -0.41, y = 0.07, z = 0 }, yaw = math.pi / 2}, } } @@ -70,10 +70,10 @@ signs_lib.yard_sign_model = { } }, textpos = { - {delta = {x = 0, y = 0.07, z = -0.068}, yaw = 0}, - {delta = {x = -0.068, y = 0.07, z = 0 }, yaw = math.pi / -2}, - {delta = {x = 0, y = 0.07, z = 0.068}, yaw = math.pi}, - {delta = {x = 0.068, y = 0.07, z = 0 }, yaw = math.pi / 2}, + {delta = { x = 0, y = 0.07, z = -0.08 }, yaw = 0}, + {delta = { x = -0.08, y = 0.07, z = 0 }, yaw = math.pi / -2}, + {delta = { x = 0, y = 0.07, z = 0.08 }, yaw = math.pi}, + {delta = { x = 0.08, y = 0.07, z = 0 }, yaw = math.pi / 2}, } } @@ -86,10 +86,10 @@ signs_lib.hanging_sign_model = { } }, textpos = { - {delta = {x = 0, y = -0.02, z = -0.063}, yaw = 0}, - {delta = {x = -0.063, y = -0.02, z = 0 }, yaw = math.pi / -2}, - {delta = {x = 0, y = -0.02, z = 0.063}, yaw = math.pi}, - {delta = {x = 0.063, y = -0.02, z = 0 }, yaw = math.pi / 2}, + {delta = { x = 0, y = -0.02, z = -0.08 }, yaw = 0}, + {delta = { x = -0.08, y = -0.02, z = 0 }, yaw = math.pi / -2}, + {delta = { x = 0, y = -0.02, z = 0.08 }, yaw = math.pi}, + {delta = { x = 0.08, y = -0.02, z = 0 }, yaw = math.pi / 2}, } } @@ -102,10 +102,10 @@ signs_lib.sign_post_model = { } }, textpos = { - {delta = {x = 0, y = 0.07, z = -0.188}, yaw = 0}, - {delta = {x = -0.188, y = 0.07, z = 0 }, yaw = math.pi / -2}, - {delta = {x = 0, y = 0.07, z = 0.188 }, yaw = math.pi}, - {delta = {x = 0.188, y = 0.07, z = 0 }, yaw = math.pi / 2}, + {delta = { x = 0, y = 0.07, z = -0.2 }, yaw = 0}, + {delta = { x = -0.2, y = 0.07, z = 0 }, yaw = math.pi / -2}, + {delta = { x = 0, y = 0.07, z = 0.2 }, yaw = math.pi}, + {delta = { x = 0.2, y = 0.07, z = 0 }, yaw = math.pi / 2}, } } @@ -141,6 +141,9 @@ else default_sign_image = "default_sign_wall.png" end +default_sign_metal = "default:sign_wall_steel" +default_sign_metal_image = "default_sign_steel.png" + --table copy function signs_lib.table_copy(t) @@ -301,14 +304,16 @@ local function fill_line(x, y, w, c) return table.concat(tex) end -local function make_line_texture(line, lineno) +local function make_line_texture(line, lineno, pos) local width = 0 local maxw = 0 local words = { } + local n = minetest.registered_nodes[minetest.get_node(pos).name] + local defaultcolor = n.defaultcolor or 0 - local cur_color = 0 + local cur_color = tonumber(defaultcolor, 16) -- We check which chars are available here. for word_i, word in ipairs(line) do @@ -389,12 +394,12 @@ local function make_line_texture(line, lineno) return table.concat(texture), lineno end -local function make_sign_texture(lines) +local function make_sign_texture(lines, pos) local texture = { ("[combine:%dx%d"):format(SIGN_WIDTH, LINE_HEIGHT * NUMBER_OF_LINES) } local lineno = 0 for i = 1, #lines do if lineno >= NUMBER_OF_LINES then break end - local linetex, ln = make_line_texture(lines[i], lineno) + local linetex, ln = make_line_texture(lines[i], lineno, pos) table.insert(texture, linetex) lineno = ln + 1 end @@ -402,10 +407,10 @@ local function make_sign_texture(lines) return table.concat(texture, "") end -local function set_obj_text(obj, text, new) +local function set_obj_text(obj, text, new, pos) local split = new and split_lines_and_words or split_lines_and_words_old obj:set_properties({ - textures={make_sign_texture(split(text))}, + textures={make_sign_texture(split(text), pos)}, visual_size = TEXT_SCALE, }) end @@ -495,7 +500,7 @@ signs_lib.update_sign = function(pos, fields, owner) if found then v:remove() else - set_obj_text(v, text, new) + set_obj_text(v, text, new, pos) found = true end end @@ -507,12 +512,17 @@ signs_lib.update_sign = function(pos, fields, owner) -- if there is no entity local sign_info local signnode = minetest.get_node(pos) - if signnode.name == "signs:sign_yard" then + local signname = signnode.name + local textpos = minetest.registered_nodes[signname].textpos + if textpos then + sign_info = textpos[minetest.get_node(pos).param2 + 1] + elseif signnode.name == "signs:sign_yard" then sign_info = signs_lib.yard_sign_model.textpos[minetest.get_node(pos).param2 + 1] elseif signnode.name == "signs:sign_hanging" then sign_info = signs_lib.hanging_sign_model.textpos[minetest.get_node(pos).param2 + 1] elseif string.find(signnode.name, "sign_wall") then if signnode.name == default_sign + or signnode.name == default_sign_metal or signnode.name == "locked_sign:sign_wall_locked" then sign_info = signs_lib.regular_wall_sign_model.textpos[minetest.get_node(pos).param2 + 1] else @@ -577,7 +587,6 @@ function signs_lib.determine_sign_type(itemstack, placer, pointed_thing, locked) end local fdir = minetest.dir_to_facedir(dir) - local pt_name = minetest.get_node(under).name local signname = itemstack:get_name() @@ -587,8 +596,11 @@ function signs_lib.determine_sign_type(itemstack, placer, pointed_thing, locked) minetest.add_node(above, {name = "signs:sign_hanging", param2 = fdir}) elseif wdir == 1 and signname == default_sign then minetest.add_node(above, {name = "signs:sign_yard", param2 = fdir}) + elseif signname == default_sign_metal then + minetest.add_node(above, {name = signname, param2 = wdir }) elseif signname ~= default_sign - and signname ~= "locked_sign:sign_wall_locked" then -- it's a metal wall sign. + and signname ~= default_sign_metal + and signname ~= "locked_sign:sign_wall_locked" then -- it's a signs_lib colored metal wall sign. minetest.add_node(above, {name = signname, param2 = fdir}) else -- it must be a default or locked wooden wall sign minetest.add_node(above, {name = signname, param2 = wdir }) -- note it's wallmounted here! @@ -793,11 +805,47 @@ minetest.register_node(":locked_sign:sign_wall_locked", { on_rotate = signs_lib.wallmounted_rotate }) +-- default metal sign, if defined + +if minetest.registered_nodes["default:sign_wall_steel"] then + minetest.register_node(":"..default_sign_metal, { + description = S("Sign"), + inventory_image = default_sign_metal_image, + wield_image = default_sign_metal_image, + node_placement_prediction = "", + sunlight_propagates = true, + paramtype = "light", + paramtype2 = "wallmounted", + drawtype = "nodebox", + node_box = signs_lib.regular_wall_sign_model.nodebox, + tiles = {"signs_wall_sign_metal.png"}, + groups = sign_groups, + + on_place = function(itemstack, placer, pointed_thing) + return signs_lib.determine_sign_type(itemstack, placer, pointed_thing) + end, + on_construct = function(pos) + signs_lib.construct_sign(pos) + end, + on_destruct = function(pos) + signs_lib.destruct_sign(pos) + end, + on_receive_fields = function(pos, formname, fields, sender) + signs_lib.receive_fields(pos, formname, fields, sender) + end, + on_punch = function(pos, node, puncher) + signs_lib.update_sign(pos) + end, + on_rotate = signs_lib.wallmounted_rotate + }) +end + -- metal, colored signs local sign_colors = { "green", "yellow", "red", "white_red", "white_black", "orange", "blue", "brown" } +local sign_default_text_colors = { "f", "0", "f", "4", "0", "0", "f", "f" } -for _, color in ipairs(sign_colors) do +for i, color in ipairs(sign_colors) do minetest.register_node(":signs:sign_wall_"..color, { description = S("Sign ("..color..", metal)"), inventory_image = "signs_"..color.."_inv.png", @@ -816,6 +864,7 @@ for _, color in ipairs(sign_colors) do "signs_metal_back.png", "signs_"..color.."_front.png" }, + defaultcolor = sign_default_text_colors[i], groups = sign_groups, on_place = function(itemstack, placer, pointed_thing) return signs_lib.determine_sign_type(itemstack, placer, pointed_thing) @@ -838,12 +887,13 @@ end local signs_text_on_activate signs_text_on_activate = function(self) - local meta = minetest.get_meta(self.object:getpos()) + local pos = self.object:getpos() + local meta = minetest.get_meta(pos) local text = meta:get_string("text") local new = (meta:get_int("__signslib_new_format") ~= 0) if text then text = trim_input(text) - set_obj_text(self.object, text, new) + set_obj_text(self.object, text, new, pos) end end @@ -934,13 +984,15 @@ minetest.register_alias("sign_wall_locked", "locked_sign:sign_wall_locked") signs_lib.register_fence_with_sign("default:fence_wood", "signs:sign_post") --- restore signs' text after /clearobjects and the like +-- restore signs' text after /clearobjects and the like, the next time +-- a block is reloaded by the server. -minetest.register_abm({ +minetest.register_lbm({ nodenames = signs_lib.sign_node_list, - interval = 15, - chance = 1, - action = function(pos, node, active_object_count, active_object_count_wider) + name = "signs_lib:restore_sign_text", + label = "Restore sign text", + run_at_every_load = true, + action = function(pos, node) signs_lib.update_sign(pos) end }) @@ -956,7 +1008,7 @@ minetest.register_craft({ } }) ---Alternate recipe. +--Alternate recipes. minetest.register_craft({ output = "locked_sign:sign_wall_locked", @@ -966,13 +1018,21 @@ minetest.register_craft({ }, }) +minetest.register_craft({ + output = "locked_sign:sign_wall_locked", + recipe = { + {default_sign_metal}, + {"default:steel_ingot"}, + }, +}) + -- craft recipes for the metal signs minetest.register_craft( { - output = "signs:sign_wall_green 4", + output = "signs:sign_wall_green", recipe = { { "dye:dark_green", "dye:white", "dye:dark_green" }, - { "default:steel_ingot", "default:steel_ingot", "default:steel_ingot" } + { "", default_sign_metal, "" } }, }) @@ -985,10 +1045,10 @@ minetest.register_craft( { }) minetest.register_craft( { - output = "signs:sign_wall_yellow 4", + output = "signs:sign_wall_yellow", recipe = { { "dye:yellow", "dye:black", "dye:yellow" }, - { "default:steel_ingot", "default:steel_ingot", "default:steel_ingot" } + { "", default_sign_metal, "" } }, }) @@ -1001,10 +1061,10 @@ minetest.register_craft( { }) minetest.register_craft( { - output = "signs:sign_wall_red 4", + output = "signs:sign_wall_red", recipe = { { "dye:red", "dye:white", "dye:red" }, - { "default:steel_ingot", "default:steel_ingot", "default:steel_ingot" } + { "", default_sign_metal, "" } }, }) @@ -1017,10 +1077,10 @@ minetest.register_craft( { }) minetest.register_craft( { - output = "signs:sign_wall_white_red 4", + output = "signs:sign_wall_white_red", recipe = { { "dye:white", "dye:red", "dye:white" }, - { "default:steel_ingot", "default:steel_ingot", "default:steel_ingot" } + { "", default_sign_metal, "" } }, }) @@ -1033,10 +1093,10 @@ minetest.register_craft( { }) minetest.register_craft( { - output = "signs:sign_wall_white_black 4", + output = "signs:sign_wall_white_black", recipe = { { "dye:white", "dye:black", "dye:white" }, - { "default:steel_ingot", "default:steel_ingot", "default:steel_ingot" } + { "", default_sign_metal, "" } }, }) @@ -1049,10 +1109,10 @@ minetest.register_craft( { }) minetest.register_craft( { - output = "signs:sign_wall_orange 4", + output = "signs:sign_wall_orange", recipe = { { "dye:orange", "dye:black", "dye:orange" }, - { "default:steel_ingot", "default:steel_ingot", "default:steel_ingot" } + { "", default_sign_metal, "" } }, }) @@ -1065,10 +1125,10 @@ minetest.register_craft( { }) minetest.register_craft( { - output = "signs:sign_wall_blue 4", + output = "signs:sign_wall_blue", recipe = { { "dye:blue", "dye:white", "dye:blue" }, - { "default:steel_ingot", "default:steel_ingot", "default:steel_ingot" } + { "", default_sign_metal, "" } }, }) @@ -1081,10 +1141,10 @@ minetest.register_craft( { }) minetest.register_craft( { - output = "signs:sign_wall_brown 4", + output = "signs:sign_wall_brown", recipe = { { "dye:brown", "dye:white", "dye:brown" }, - { "default:steel_ingot", "default:steel_ingot", "default:steel_ingot" } + { "", default_sign_metal, "" } }, }) diff --git a/signs_lib/textures/signs_wall_sign_metal.png b/signs_lib/textures/signs_wall_sign_metal.png Binary files differnew file mode 100644 index 0000000..7eff1a6 --- /dev/null +++ b/signs_lib/textures/signs_wall_sign_metal.png |