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-rw-r--r--ropes/functions.lua97
1 files changed, 97 insertions, 0 deletions
diff --git a/ropes/functions.lua b/ropes/functions.lua
new file mode 100644
index 0000000..4ce5e62
--- /dev/null
+++ b/ropes/functions.lua
@@ -0,0 +1,97 @@
+ropes.make_rope_on_timer = function(rope_node_name)
+ return function(pos, elapsed)
+ local currentend = minetest.get_node(pos)
+ local currentmeta = minetest.get_meta(pos)
+ local currentlength = currentmeta:get_int("length_remaining")
+ local placer_name = currentmeta:get_string("placer")
+ local newpos = {x=pos.x, y=pos.y-1, z=pos.z}
+ local newnode = minetest.get_node(newpos)
+ local oldnode = minetest.get_node(pos)
+ if currentlength > 1 and (not minetest.is_protected(newpos, placer_name)
+ or minetest.check_player_privs(placer_name, "protection_bypass")) then
+ if newnode.name == "air" then
+ minetest.add_node(newpos, {name=currentend.name, param2=oldnode.param2})
+ local newmeta = minetest.get_meta(newpos)
+ newmeta:set_int("length_remaining", currentlength-1)
+ newmeta:set_string("placer", placer_name)
+ minetest.set_node(pos, {name=rope_node_name, param2=oldnode.param2})
+ ropes.move_players_down(pos, 1)
+ else
+ local timer = minetest.get_node_timer( pos )
+ timer:start( 1 )
+ end
+ end
+ end
+end
+
+local data = {}
+local c_air = minetest.get_content_id("air")
+
+ropes.destroy_rope = function(pos, nodes)
+ local top = pos.y
+ local bottom = pos.y-15
+ local voxel_manip = minetest.get_voxel_manip()
+
+ local finished = false
+ local ids_to_destroy = {}
+ for _, node in pairs(nodes) do
+ ids_to_destroy[minetest.get_content_id(node)] = true
+ end
+
+ while not finished do
+ local emin, emax = voxel_manip:read_from_map({x=pos.x, y=bottom, z=pos.z}, {x=pos.x, y=top, z=pos.z})
+ voxel_manip:get_data(data)
+ local voxel_area = VoxelArea:new{MinEdge=emin, MaxEdge=emax}
+ bottom = emin.y
+ for y = top, bottom, -1 do
+ local index = voxel_area:index(pos.x, y, pos.z)
+ if ids_to_destroy[data[index]] then
+ data[index] = c_air
+ else
+ finished = true
+ break
+ end
+ end
+ voxel_manip:set_data(data)
+ voxel_manip:write_to_map()
+ voxel_manip:update_map()
+ top = bottom - 1
+ bottom = bottom - 15
+ end
+end
+
+
+ropes.hanging_after_destruct = function(pos, top_node, middle_node, bottom_node)
+ local node = minetest.get_node(pos)
+ if node.name == top_node or node.name == middle_node or node.name == bottom_node then
+ return -- this was done by another ladder or rope node changing this one, don't react
+ end
+
+ pos.y = pos.y + 1 -- one up
+ local node_above = minetest.get_node(pos)
+ if node_above.name == middle_node then
+ minetest.swap_node(pos, {name=bottom_node, param2=node_above.param2})
+ end
+
+ pos.y = pos.y - 2 -- one down
+ local node_below = minetest.get_node(pos)
+ if node_below.name == middle_node then
+ ropes.destroy_rope(pos, {middle_node, bottom_node})
+ elseif node_below.name == bottom_node then
+ minetest.swap_node(pos, {name="air"})
+ end
+end
+
+ropes.move_players_down = function(pos, radius)
+ local all_objects = minetest.get_objects_inside_radius({x=pos.x, y=pos.y+radius, z=pos.z}, radius)
+ local players = {}
+ local _,obj
+ for _,obj in pairs(all_objects) do
+ if obj:is_player() then
+ local obj_pos = obj:getpos()
+ if math.abs(obj_pos.x-pos.x) < 0.5 and math.abs(obj_pos.z-pos.z) < 0.5 then
+ obj:moveto({x=obj_pos.x, y=obj_pos.y-1, z=obj_pos.z}, true)
+ end
+ end
+ end
+end