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Diffstat (limited to 'plantlife_modpack/flowers_plus/flowers-changelog.txt')
-rw-r--r-- | plantlife_modpack/flowers_plus/flowers-changelog.txt | 24 |
1 files changed, 0 insertions, 24 deletions
diff --git a/plantlife_modpack/flowers_plus/flowers-changelog.txt b/plantlife_modpack/flowers_plus/flowers-changelog.txt deleted file mode 100644 index fbe7518..0000000 --- a/plantlife_modpack/flowers_plus/flowers-changelog.txt +++ /dev/null @@ -1,24 +0,0 @@ -Changelog ---------- - -2012-08-06: Tweaked selection boxes on all nodes. Tweaked seaweed to use -signlike instead of raillike drawtype, (still forced to only spawn flat as -usual). Adjusted light level limits to give it more time to grow. Created -this changelog file using github commit messages as the basis. Shrunk the -geranium flower down a bit to better match the others. - -2012-08-03: Tuned out the random-numbers-inside-ABM stuff. Uses the ABM's -chance setting instead. Should be approximately the same as before, but -hopefully using a tad less CPU. Minor tweak to ABM interval/growing delay. - -2012-08-01: Added blue geranium to the collection of flowers. - -2012-07-31: Disable debug by default. - -2012-07-30: many updates over the course of the day - first commit, removed -some redundant files, added wield/inventory image entries for each item, to -force the game to draw them properly (these shouldn't be needed, must be a -bug). Tweaked spawn code so that the radius check also includes the name of -the item being spawned as well as items in group:flower, that way all items can -have a radius test, and not just those in group:flower. Fiddled with the spawn -rates a bit. |