diff options
Diffstat (limited to 'plantlife_modpack/ferns')
65 files changed, 0 insertions, 1134 deletions
diff --git a/plantlife_modpack/ferns/crafting.lua b/plantlife_modpack/ferns/crafting.lua deleted file mode 100644 index 8d8b3ed..0000000 --- a/plantlife_modpack/ferns/crafting.lua +++ /dev/null @@ -1,104 +0,0 @@ ------------------------------------------------------------------------------------------------
--- Ferns - Crafting 0.0.5
------------------------------------------------------------------------------------------------
--- (by Mossmanikin)
--- License (everything): WTFPL
------------------------------------------------------------------------------------------------
-minetest.register_craft({
- type = "shapeless",
- output = "ferns:fiddlehead 3",
- recipe = {"ferns:fern_01"},
- replacements = {
- {"ferns:fern_01", "ferns:ferntuber"}
- },
-})
-
-minetest.register_craft({
- type = "shapeless",
- output = "ferns:fiddlehead 3",
- recipe = {"ferns:tree_fern_leaves"},
- replacements = {
- {"ferns:tree_fern_leaves", "ferns:sapling_tree_fern"}
- },
-})
------------------------------------------------------------------------------------------------
--- FIDDLEHEAD
------------------------------------------------------------------------------------------------
-minetest.register_alias("archaeplantae:fiddlehead", "ferns:fiddlehead")
-
-minetest.register_craftitem("ferns:fiddlehead", {
- description = "Fiddlehead",
- inventory_image = "ferns_fiddlehead.png",
- on_use = minetest.item_eat(-1), -- slightly poisonous when raw
-})
-minetest.register_craft({
- type = "cooking",
- output = "ferns:fiddlehead_roasted",
- recipe = "ferns:fiddlehead",
- cooktime = 1,
-})
-minetest.register_craftitem("ferns:fiddlehead_roasted", {
- description = "Roasted Fiddlehead",
- inventory_image = "ferns_fiddlehead_roasted.png",
- on_use = minetest.item_eat(1), -- edible when cooked
-})
------------------------------------------------------------------------------------------------
--- FERN TUBER
------------------------------------------------------------------------------------------------
-minetest.register_alias("archaeplantae:ferntuber", "ferns:ferntuber")
-
-minetest.register_craftitem("ferns:ferntuber", {
- description = "Fern Tuber",
- inventory_image = "ferns_ferntuber.png",
-})
-minetest.register_craft({
- type = "cooking",
- output = "ferns:ferntuber_roasted",
- recipe = "ferns:ferntuber",
- cooktime = 3,
-})
-
-minetest.register_alias("archaeplantae:ferntuber_roasted", "ferns:ferntuber_roasted")
-
-minetest.register_craftitem("ferns:ferntuber_roasted", {
- description = "Roasted Fern Tuber",
- inventory_image = "ferns_ferntuber_roasted.png",
- on_use = minetest.item_eat(3),
-})
------------------------------------------------------------------------------------------------
--- HORSETAIL (EQUISETUM) --> GREEN DYE https://en.wikipedia.org/wiki/Equisetum
------------------------------------------------------------------------------------------------
-minetest.register_craft({
- type = "shapeless",
- output = "dye:green",
- recipe = {"group:horsetail"},
-})
------------------------------------------------------------------------------------------------
--- GLUE WOODEN TOOLS with RESIN & POLISH them with HORSETAIL (planned)
------------------------------------------------------------------------------------------------
---[[minetest.register_craft({
- type = "shapeless",
- output = "default:pick_wood",
- recipe = {"default:pick_wood","group:horsetail","farming:string","default:stick"},
-})
-minetest.register_craft({
- type = "shapeless",
- output = "default:shovel_wood",
- recipe = {"default:shovel_wood","group:horsetail","farming:string","default:stick"},
-})
-minetest.register_craft({
- type = "shapeless",
- output = "default:axe_wood",
- recipe = {"default:axe_wood","group:horsetail","farming:string","default:stick"},
-})
-minetest.register_craft({
- type = "shapeless",
- output = "default:sword_wood",
- recipe = {"default:sword_wood","group:horsetail","farming:string","default:stick"},
-})
-minetest.register_craft({
- type = "shapeless",
- output = "farming:hoe_wood",
- recipe = {"farming:hoe_wood","group:horsetail","farming:string","default:stick"},
-})]]
-
diff --git a/plantlife_modpack/ferns/depends.txt b/plantlife_modpack/ferns/depends.txt deleted file mode 100644 index 9d994c0..0000000 --- a/plantlife_modpack/ferns/depends.txt +++ /dev/null @@ -1,2 +0,0 @@ -default
-biome_lib
\ No newline at end of file diff --git a/plantlife_modpack/ferns/fern.lua b/plantlife_modpack/ferns/fern.lua deleted file mode 100644 index 51cac8f..0000000 --- a/plantlife_modpack/ferns/fern.lua +++ /dev/null @@ -1,196 +0,0 @@ ------------------------------------------------------------------------------------------------
--- Ferns - Fern 0.1.0
------------------------------------------------------------------------------------------------
--- by Mossmanikin
--- License (everything): WTFPL
--- Contains code from: biome_lib
--- Looked at code from: default, flowers, painting, trees
--- Dependencies: biome_lib
--- Supports: dryplants, stoneage, sumpf
------------------------------------------------------------------------------------------------
--- some inspiration from here
--- https://en.wikipedia.org/wiki/Athyrium_yokoscense
--- http://www.mygarden.net.au/gardening/athyrium-yokoscense/3900/1
------------------------------------------------------------------------------------------------
-
-assert(abstract_ferns.config.enable_lady_fern == true)
-
--- Maintain backward compatibilty
-minetest.register_alias("archaeplantae:fern", "ferns:fern_03")
-minetest.register_alias("archaeplantae:fern_mid", "ferns:fern_02")
-minetest.register_alias("archaeplantae:fern_small", "ferns:fern_01")
-minetest.register_alias("ferns:fern_04", "ferns:fern_02") -- for placing
-
-local nodenames = {}
-
-local function create_nodes()
- local images = { "ferns_fern.png", "ferns_fern_mid.png", "ferns_fern_big.png" }
- local vscales = { 1, 2, 2.2 }
- local descs = { "Lady-fern (Athyrium)", nil, nil }
-
- for i = 1, 3 do
- local node_on_place = nil
- if i == 1 then
- node_on_place = function(itemstack, placer, pointed_thing)
- -- place a random fern
- local stack = ItemStack("ferns:fern_0"..math.random(1,4))
- local ret = minetest.item_place(stack, placer, pointed_thing)
- return ItemStack("ferns:fern_01 "..itemstack:get_count()-(1-ret:get_count())) -- TODO FIXME?
- end
- end
- nodenames[i] = "ferns:fern_"..string.format("%02d", i)
- minetest.register_node(nodenames[i], {
- description = descs[i] or ("Lady-fern (Athyrium) " .. string.format("%02d", i)),
- inventory_image = "ferns_fern.png",
- drawtype = "plantlike",
- visual_scale = vscales[i],
- paramtype = "light",
- tiles = { images[i] },
- walkable = false,
- buildable_to = true,
- groups = {snappy=3,flammable=2,attached_node=1,not_in_creative_inventory=1},
- sounds = default.node_sound_leaves_defaults(),
- selection_box = {
- type = "fixed",
- fixed = {-7/16, -1/2, -7/16, 7/16, 0, 7/16},
- },
- drop = "ferns:fern_01",
- on_place = node_on_place
- })
- end
-end
-
------------------------------------------------------------------------------------------------
--- Init
------------------------------------------------------------------------------------------------
-
-create_nodes()
-
------------------------------------------------------------------------------------------------
--- Spawning
------------------------------------------------------------------------------------------------
-
-if abstract_ferns.config.lady_ferns_near_tree == true then
- biome_lib:register_generate_plant({ -- near trees (woodlands)
- surface = {
- "default:dirt_with_grass",
- "default:mossycobble",
- "default:desert_sand",
- "default:sand",
- "default:jungletree",
- "stoneage:grass_with_silex",
- "sumpf:sumpf"
- },
- max_count = 30,
- rarity = 62,--63,
- min_elevation = 1, -- above sea level
- near_nodes = {"group:tree"},
- near_nodes_size = 3,--4,
- near_nodes_vertical = 2,--3,
- near_nodes_count = 1,
- plantlife_limit = -0.9,
- humidity_max = -1.0,
- humidity_min = 0.4,
- temp_max = -0.5, -- 55 °C (too hot?)
- temp_min = 0.75, -- -12 °C
- random_facedir = { 0, 179 },
- },
- nodenames
- )
-end
-
-if abstract_ferns.config.lady_ferns_near_rock == true then
- biome_lib:register_generate_plant({ -- near stone (mountains)
- surface = {
- "default:dirt_with_grass",
- "default:mossycobble",
- "group:falling_node",
- --"default:jungletree",
- "stoneage:grass_with_silex",
- "sumpf:sumpf"
- },
- max_count = 35,
- rarity = 40,
- min_elevation = 1, -- above sea level
- near_nodes = {"group:stone"},
- near_nodes_size = 1,
- near_nodes_count = 16,
- plantlife_limit = -0.9,
- humidity_max = -1.0,
- humidity_min = 0.4,
- temp_max = -0.5, -- 55 °C (too hot?)
- temp_min = 0.75, -- -12 °C
- random_facedir = { 0, 179 },
- },
- nodenames
- )
-end
-
-if abstract_ferns.config.lady_ferns_near_ores == true then -- this one causes a huge fps drop
- biome_lib:register_generate_plant({ -- near ores (potential mining sites)
- surface = {
- "default:dirt_with_grass",
- "default:mossycobble",
- "default:stone_with_coal",
- "default:stone_with_iron",
- "moreores:mineral_tin",
- "moreores:mineral_silver",
- "sumpf:sumpf"
- },
- max_count = 1200,--1600, -- maybe too much? :D
- rarity = 25,--15,
- min_elevation = 1, -- above sea level
- near_nodes = {
- "default:stone_with_iron",
- --"default:stone_with_copper",
- --"default:stone_with_mese",
- --"default:stone_with_gold",
- --"default:stone_with_diamond",
- "moreores:mineral_tin",
- "moreores:mineral_silver"
- --"moreores:mineral_mithril"
- },
- near_nodes_size = 2,
- near_nodes_vertical = 4,--5,--6,
- near_nodes_count = 2,--3,
- plantlife_limit = -0.9,
- humidity_max = -1.0,
- humidity_min = 0.4,
- temp_max = -0.5, -- 55 °C (too hot?)
- temp_min = 0.75, -- -12 °C
- random_facedir = { 0, 179 },
- },
- nodenames
- )
-end
-
-if abstract_ferns.config.lady_ferns_in_groups == true then -- this one is meant as a replacement of Ferns_near_Ores
- biome_lib:register_generate_plant({
- surface = {
- "default:dirt_with_grass",
- "default:mossycobble",
- "default:stone_with_coal",
- "default:stone_with_iron",
- "moreores:mineral_tin",
- "moreores:mineral_silver",
- "sumpf:sumpf"
- },
- max_count = 70,
- rarity = 25,--15,
- min_elevation = 1, -- above sea level
- near_nodes = {
- "default:stone"
- },
- near_nodes_size = 2,
- near_nodes_vertical = 2,--6,
- near_nodes_count = 3,
- plantlife_limit = -0.9,
- humidity_max = -1.0,
- humidity_min = 0.4,
- temp_max = -0.5, -- 55 °C (too hot?)
- temp_min = 0.75, -- -12 °C
- random_facedir = { 0, 179 },
- },
- nodenames
- )
-end
diff --git a/plantlife_modpack/ferns/gianttreefern.lua b/plantlife_modpack/ferns/gianttreefern.lua deleted file mode 100644 index bc6516b..0000000 --- a/plantlife_modpack/ferns/gianttreefern.lua +++ /dev/null @@ -1,336 +0,0 @@ ------------------------------------------------------------------------------------------------ --- Ferns - Giant Tree Fern 0.1.1 ------------------------------------------------------------------------------------------------ --- by Mossmanikin --- License (everything): WTFPL --- Contains code from: biome_lib --- Looked at code from: 4seasons, default --- Supports: vines ------------------------------------------------------------------------------------------------ - -assert(abstract_ferns.config.enable_giant_treefern == true) - --- lot of code, lot to load - -abstract_ferns.grow_giant_tree_fern = function(pos) - local pos_01 = {x = pos.x, y = pos.y + 1, z = pos.z} - if minetest.get_node(pos_01).name ~= "air" - and minetest.get_node(pos_01).name ~= "ferns:sapling_giant_tree_fern" - and minetest.get_node(pos_01).name ~= "default:junglegrass" then - return - end - - local size = math.random(12,16) -- min of range must be >= 4 - - local leafchecks = { - { - direction = 3, - positions = { - {x = pos.x + 1, y = pos.y + size - 1, z = pos.z }, - {x = pos.x + 2, y = pos.y + size , z = pos.z }, - {x = pos.x + 3, y = pos.y + size - 1, z = pos.z }, - {x = pos.x + 4, y = pos.y + size - 2, z = pos.z } - } - }, - { - direction = 1, - positions = { - {x = pos.x - 1, y = pos.y + size - 1, z = pos.z }, - {x = pos.x - 2, y = pos.y + size, z = pos.z }, - {x = pos.x - 3, y = pos.y + size - 1, z = pos.z }, - {x = pos.x - 4, y = pos.y + size - 2, z = pos.z } - } - }, - { - direction = 2, - positions = { - {x = pos.x , y = pos.y + size - 1, z = pos.z + 1}, - {x = pos.x , y = pos.y + size , z = pos.z + 2}, - {x = pos.x , y = pos.y + size - 1, z = pos.z + 3}, - {x = pos.x , y = pos.y + size - 2, z = pos.z + 4} - } - }, - { - direction = 0, - positions = { - {x = pos.x , y = pos.y + size - 1, z = pos.z - 1}, - {x = pos.x , y = pos.y + size , z = pos.z - 2}, - {x = pos.x , y = pos.y + size - 1, z = pos.z - 3}, - {x = pos.x , y = pos.y + size - 2, z = pos.z - 4} - } - } - } - - for i = 1, size-3 do - minetest.set_node({x = pos.x, y = pos.y + i, z = pos.z}, {name="ferns:fern_trunk_big"}) - end - minetest.set_node({x = pos.x, y = pos.y + size-2, z = pos.z}, {name="ferns:fern_trunk_big_top"}) - minetest.set_node({x = pos.x, y = pos.y + size-1, z = pos.z}, {name="ferns:tree_fern_leaves_giant"}) - - -- all the checking for air below is to prevent some ugly bugs (incomplete trunks of neighbouring trees), it's a bit slower, but worth the result - - -- assert(#leafchecks == 4) - for i = 1, 4 do - local positions = leafchecks[i].positions - local rot = leafchecks[i].direction - local endpos = 4 -- If the loop below adds all intermediate leaves then the "terminating" leaf will be at positions[4] - -- assert(#positions == 4) - -- add leaves so long as the destination nodes are air - for j = 1, 3 do - if minetest.get_node(positions[j]).name == "air" then - minetest.set_node(positions[j], {name="ferns:tree_fern_leave_big"}) - else - endpos = j - break - end - end - -- add the terminating leaf if required and possible - if endpos == 4 and minetest.get_node(positions[endpos]).name == "air" then - minetest.set_node(positions[endpos], {name="ferns:tree_fern_leave_big_end", param2=rot}) - end - end -end - ------------------------------------------------------------------------------------------------ --- GIANT TREE FERN LEAVES ------------------------------------------------------------------------------------------------ -minetest.register_node("ferns:tree_fern_leaves_giant", { - description = "Tree Fern Crown (Dicksonia)", - drawtype = "plantlike", - visual_scale = math.sqrt(8), - wield_scale = {x=0.175, y=0.175, z=0.175}, - paramtype = "light", - tiles = {"ferns_fern_tree_giant.png"}, - inventory_image = "ferns_fern_tree.png", - walkable = false, - groups = { - snappy=3, - flammable=2, - attached_node=1, - not_in_creative_inventory=1 - }, - drop = { - max_items = 2, - items = { - { - -- occasionally, drop a second sapling instead of leaves - -- (extra saplings can also be obtained by replanting and - -- reharvesting leaves) - items = {"ferns:sapling_giant_tree_fern"}, - rarity = 10, - }, - { - items = {"ferns:sapling_giant_tree_fern"}, - }, - { - items = {"ferns:tree_fern_leaves_giant"}, - } - } - }, - sounds = default.node_sound_leaves_defaults(), - selection_box = { - type = "fixed", - fixed = {-7/16, -1/2, -7/16, 7/16, 0, 7/16}, - }, -}) ------------------------------------------------------------------------------------------------ --- GIANT TREE FERN LEAVE PART ------------------------------------------------------------------------------------------------ -minetest.register_node("ferns:tree_fern_leave_big", { - description = "Giant Tree Fern Leaves", - drawtype = "raillike", - paramtype = "light", - tiles = { - "ferns_tree_fern_leave_big.png", - }, - walkable = false, - groups = { - snappy=3, - flammable=2, - attached_node=1, - not_in_creative_inventory=1 - }, - drop = "", - sounds = default.node_sound_leaves_defaults(), -}) - ------------------------------------------------------------------------------------------------ --- GIANT TREE FERN LEAVE END ------------------------------------------------------------------------------------------------ -minetest.register_node("ferns:tree_fern_leave_big_end", { - description = "Giant Tree Fern Leave End", - drawtype = "nodebox", - paramtype = "light", - paramtype2 = "facedir", - tiles = { "ferns_tree_fern_leave_big_end.png" }, - walkable = false, - node_box = { - type = "fixed", --- {left, bottom, front, right, top, back } - fixed = {-1/2, -1/2, 1/2, 1/2, 33/64, 1/2}, - }, - selection_box = { - type = "fixed", - fixed = {-1/2, -1/2, 1/2, 1/2, 33/64, 1/2}, - }, - groups = { - snappy=3, - flammable=2, - attached_node=1, - not_in_creative_inventory=1 - }, - drop = "", - sounds = default.node_sound_leaves_defaults(), -}) - ------------------------------------------------------------------------------------------------ --- GIANT TREE FERN TRUNK TOP ------------------------------------------------------------------------------------------------ -minetest.register_node("ferns:fern_trunk_big_top", { - description = "Giant Fern Trunk", - drawtype = "nodebox", - paramtype = "light", - tiles = { - "ferns_fern_trunk_big_top.png^ferns_tree_fern_leave_big_cross.png", - "ferns_fern_trunk_big_top.png^ferns_tree_fern_leave_big_cross.png", - "ferns_fern_trunk_big.png" - }, - node_box = { - type = "fixed", --- {left, bottom, front, right, top, back } - fixed = { - {-1/2, 33/64, -1/2, 1/2, 33/64, 1/2}, - {-1/4, -1/2, -1/4, 1/4, 1/2, 1/4}, - } - }, - selection_box = { - type = "fixed", - fixed = {-1/4, -1/2, -1/4, 1/4, 1/2, 1/4}, - }, - groups = { - tree=1, - choppy=2, - oddly_breakable_by_hand=2, - flammable=3, - wood=1, - not_in_creative_inventory=1, - leafdecay=3 -- to support vines - }, - drop = "ferns:fern_trunk_big", - sounds = default.node_sound_wood_defaults(), -}) - ------------------------------------------------------------------------------------------------ --- GIANT TREE FERN TRUNK ------------------------------------------------------------------------------------------------ -minetest.register_node("ferns:fern_trunk_big", { - description = "Giant Fern Trunk", - drawtype = "nodebox", - paramtype = "light", - tiles = { - "ferns_fern_trunk_big_top.png", - "ferns_fern_trunk_big_top.png", - "ferns_fern_trunk_big.png" - }, - node_box = { - type = "fixed", - fixed = {-1/4, -1/2, -1/4, 1/4, 1/2, 1/4}, - }, - selection_box = { - type = "fixed", - fixed = {-1/4, -1/2, -1/4, 1/4, 1/2, 1/4}, - }, - groups = {tree=1,choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1}, - sounds = default.node_sound_wood_defaults(), - after_destruct = function(pos,oldnode) - local node = minetest.get_node({x=pos.x,y=pos.y+1,z=pos.z}) - if node.name == "ferns:fern_trunk_big" or node.name == "ferns:fern_trunk_big_top" then - minetest.dig_node({x=pos.x,y=pos.y+1,z=pos.z}) - minetest.add_item(pos,"ferns:fern_trunk_big") - end - end, -}) - ------------------------------------------------------------------------------------------------ --- GIANT TREE FERN SAPLING ------------------------------------------------------------------------------------------------ -minetest.register_node("ferns:sapling_giant_tree_fern", { - description = "Giant Tree Fern Sapling", - drawtype = "plantlike", - paramtype = "light", - tiles = {"ferns_sapling_tree_fern_giant.png"}, - inventory_image = "ferns_sapling_tree_fern_giant.png", - walkable = false, - groups = {snappy=3,flammable=2,flora=1,attached_node=1}, - sounds = default.node_sound_leaves_defaults(), - selection_box = { - type = "fixed", - fixed = {-7/16, -1/2, -7/16, 7/16, 0, 7/16}, - }, -}) - --- abm -minetest.register_abm({ - nodenames = "ferns:sapling_giant_tree_fern", - interval = 1000, - chance = 4, - action = function(pos, node, _, _) - abstract_ferns.grow_giant_tree_fern({x = pos.x, y = pos.y-1, z = pos.z}) - end -}) - ------------------------------------------------------------------------------------------------ --- GENERATE GIANT TREE FERN ------------------------------------------------------------------------------------------------ - --- in jungles -if abstract_ferns.config.enable_giant_treeferns_in_jungle == true then - biome_lib:register_generate_plant({ - surface = { - "default:dirt_with_grass", - "default:sand", - "default:desert_sand"--, - --"dryplants:grass_short" - }, - max_count = 12,--27, - avoid_nodes = {"group:tree"}, - avoid_radius = 3,--4, - rarity = 85, - seed_diff = 329, - min_elevation = 1, - near_nodes = {"default:jungletree"}, - near_nodes_size = 6, - near_nodes_vertical = 2,--4, - near_nodes_count = 1, - plantlife_limit = -0.9, - }, - abstract_ferns.grow_giant_tree_fern - ) -end - --- for oases & tropical beaches -if abstract_ferns.config.enable_giant_treeferns_in_oases == true then - biome_lib:register_generate_plant({ - surface = { - "default:sand"--, - --"default:desert_sand" - }, - max_count = 10,--27, - rarity = 90, - seed_diff = 329, - neighbors = {"default:desert_sand"}, - ncount = 1, - min_elevation = 1, - near_nodes = {"default:water_source"}, - near_nodes_size = 2, - near_nodes_vertical = 1, - near_nodes_count = 1, - plantlife_limit = -0.9, - humidity_max = -1.0, - humidity_min = 1.0, - temp_max = -1.0, - temp_min = 1.0, - }, - abstract_ferns.grow_giant_tree_fern - ) -end diff --git a/plantlife_modpack/ferns/horsetail.lua b/plantlife_modpack/ferns/horsetail.lua deleted file mode 100644 index b87f1f9..0000000 --- a/plantlife_modpack/ferns/horsetail.lua +++ /dev/null @@ -1,156 +0,0 @@ ------------------------------------------------------------------------------------------------ --- Archae Plantae - Horsetail 0.0.5 ------------------------------------------------------------------------------------------------ --- by Mossmanikin --- License (everything): WTFPL --- Contains code from: biome_lib --- Looked at code from: default, flowers, trees --- Dependencies: biome_lib --- Supports: dryplants, stoneage, sumpf ------------------------------------------------------------------------------------------------ - -assert(abstract_ferns.config.enable_horsetails == true) - ------------------------------------------------------------------------------------------------ --- HORSETAIL (EQUISETUM) ------------------------------------------------------------------------------------------------ - -local node_names = {} - -local function create_nodes() - local selection_boxes = { - { -0.15, -1/2, -0.15, 0.15, -1/16, 0.15 }, - { -0.15, -1/2, -0.15, 0.15, 1/16, 0.15 }, - { -0.15, -1/2, -0.15, 0.15, 4/16, 0.15 }, - { -0.15, -1/2, -0.15, 0.15, 7/16, 0.15 }, - } - - for i = 1, 4 do - local node_name = "ferns:horsetail_" .. string.format("%02d", i) - local node_img = "ferns_horsetail_" .. string.format("%02d", i) .. ".png" - local node_desc - local node_on_use = nil - local node_drop = "ferns:horsetail_04" - - if i == 1 then - node_desc = "Young Horsetail (Equisetum)" - node_on_use = minetest.item_eat(1) -- young ones edible https://en.wikipedia.org/wiki/Equisetum - node_drop = node_name - elseif i == 4 then - node_desc = "Horsetail (Equisetum)" - else - node_desc = "Horsetail (Equisetum) ".. string.format("%02d", i) - end - - node_names[i] = node_name - - minetest.register_node(node_name, { - description = node_desc, - drawtype = "plantlike", - paramtype = "light", - tiles = { node_img }, - inventory_image = node_img, - walkable = false, - buildable_to = true, - groups = {snappy=3,flammable=2,attached_node=1,horsetail=1}, - sounds = default.node_sound_leaves_defaults(), - selection_box = { - type = "fixed", - fixed = selection_boxes[i], - }, - on_use = node_on_use, - drop = node_drop, - }) - end -end - ------------------------------------------------------------------------------------------------ --- Init ------------------------------------------------------------------------------------------------ - -create_nodes() - ------------------------------------------------------------------------------------------------ --- Spawning ------------------------------------------------------------------------------------------------ -if abstract_ferns.config.enable_horsetails_spawning == true then - biome_lib:spawn_on_surfaces({ - spawn_delay = 1200, - spawn_plants = node_names, - spawn_chance = 400, - spawn_surfaces = { - "default:dirt_with_grass", - "default:desert_sand", - "default:sand", - "dryplants:grass_short", - "stoneage:grass_with_silex", - "default:mossycobble", - "default:gravel" - }, - seed_diff = 329, - min_elevation = 1, -- above sea level - near_nodes = {"default:water_source","default:gravel"}, - near_nodes_size = 2, - near_nodes_vertical = 1, - near_nodes_count = 1, - --random_facedir = { 0, 179 }, - }) -end - ------------------------------------------------------------------------------------------------ --- Generating ------------------------------------------------------------------------------------------------ - -if abstract_ferns.config.enable_horsetails_on_grass == true then - biome_lib:register_generate_plant({ - surface = { - "default:dirt_with_grass", - "sumpf:sumpf" - }, - max_count = 35, - rarity = 40, - min_elevation = 1, -- above sea level - near_nodes = { - "group:water", -- likes water (of course) - "default:gravel", -- near those on gravel - "default:sand", -- some like sand - "default:clay", -- some like clay - "stoneage:grass_with_silex", - "default:mossycobble", - "default:cobble", - "sumpf:sumpf" - }, - near_nodes_size = 3, - near_nodes_vertical = 2,--3, - near_nodes_count = 1, - plantlife_limit = -0.9, - humidity_min = 0.4, - temp_max = -0.5, -- 55 °C - temp_min = 0.53, -- 0 °C, dies back in winter - --random_facedir = { 0, 179 }, - }, - node_names - ) -end - -if abstract_ferns.config.enable_horsetails_on_stones == true then - biome_lib:register_generate_plant({ - surface = { - "default:gravel", -- roots go deep - "default:mossycobble", - "stoneage:dirt_with_silex", - "stoneage:grass_with_silex", - "stoneage:sand_with_silex", -- roots go deep - }, - max_count = 35, - rarity = 20, - min_elevation = 1, -- above sea level - plantlife_limit = -0.9, - humidity_min = 0.4, - temp_max = -0.5, -- 55 °C - temp_min = 0.53, -- 0 °C, dies back in winter - --random_facedir = { 0, 179 }, - }, - node_names - ) -end diff --git a/plantlife_modpack/ferns/init.lua b/plantlife_modpack/ferns/init.lua deleted file mode 100644 index b629d5d..0000000 --- a/plantlife_modpack/ferns/init.lua +++ /dev/null @@ -1,69 +0,0 @@ ------------------------------------------------------------------------------------------------ -local title = "Ferns" -- former "Archae Plantae" -local version = "0.2.0" -local mname = "ferns" -- former "archaeplantae" ------------------------------------------------------------------------------------------------ --- (by Mossmanikin) --- License (everything): WTFPL ------------------------------------------------------------------------------------------------ - -abstract_ferns = {} - -dofile(minetest.get_modpath("ferns").."/settings.lua") - -if abstract_ferns.config.enable_lady_fern == true then - dofile(minetest.get_modpath("ferns").."/fern.lua") -end - -if abstract_ferns.config.enable_horsetails == true then - dofile(minetest.get_modpath("ferns").."/horsetail.lua") -end - -if abstract_ferns.config.enable_treefern == true then - dofile(minetest.get_modpath("ferns").."/treefern.lua") -end - -if abstract_ferns.config.enable_giant_treefern == true then - dofile(minetest.get_modpath("ferns").."/gianttreefern.lua") -end - -dofile(minetest.get_modpath("ferns").."/crafting.lua") - - ------------------------------------------------------------------------------ --- TESTS ------------------------------------------------------------------------------ -local run_tests = true -- set to false to skip - -if run_tests then - - -- These are, essentially, unit tests to make sure that all required item - -- strings are registered. The init sequence is not time critical so leaving - -- them here won't affect performance. - - -- Check node names - if abstract_ferns.config.enable_horsetails then - print("[Mod] " ..title.. " Checking horsetail item strings") - assert(minetest.registered_items["ferns:horsetail_01"] ~= nil) - assert(minetest.registered_items["ferns:horsetail_02"] ~= nil) - assert(minetest.registered_items["ferns:horsetail_03"] ~= nil) - assert(minetest.registered_items["ferns:horsetail_04"] ~= nil) - end - if abstract_ferns.config.enable_lady_fern then - print("[Mod] ".. title .." Checking lady fern item strings") - assert(minetest.registered_items["ferns:fern_01"] ~= nil) - assert(minetest.registered_items["ferns:fern_02"] ~= nil) - assert(minetest.registered_items["ferns:fern_03"] ~= nil) - end - if abstract_ferns.config.enable_treefern then - print("[Mod] ".. title .." Checking tree fern item strings") - assert(minetest.registered_items["ferns:tree_fern_leaves"] ~= nil) - assert(minetest.registered_items["ferns:tree_fern_leaves_02"] ~= nil) - assert(minetest.registered_items["ferns:fern_trunk"] ~= nil) - assert(minetest.registered_items["ferns:sapling_tree_fern"] ~= nil) - end -end - ------------------------------------------------------------------------------------------------ -print("[Mod] "..title.." ["..version.."] ["..mname.."] Loaded...") ------------------------------------------------------------------------------------------------ diff --git a/plantlife_modpack/ferns/settings.lua b/plantlife_modpack/ferns/settings.lua deleted file mode 100644 index 8254fcf..0000000 --- a/plantlife_modpack/ferns/settings.lua +++ /dev/null @@ -1,43 +0,0 @@ --- In case you don't wanna have errors: - --- Only change what's behind a "=" (or "--"). --- Don't use caps (behind a "="). - --- If there's a "false" (behind a "=") you can change it to "true" (and the other way around). --- Spelling is important. --- If "true" or "false" is necessary as setting, everything(!) which is not spelled "true" will be read as if it were "false" (even "1", "True"...) - --- If you wanna comment something (for example to remember the default value), you can do this by putting "--" in front of the comment. --- You can put "--" at the end of a line with "=" in it, or at the beginning of an empty/new line (minetest will ignore what's behind it then). --- But don't put "--" in front of a line with "=" in it (or else minetest will ignore the setting and you might get an error). - --- If something is still unclear, don't hesitate to post your question @ https://forum.minetest.net/viewtopic.php?id=6921 - -abstract_ferns.config = {} - --- Which plants should generate/spawn? -abstract_ferns.config.enable_lady_fern = true -abstract_ferns.config.enable_horsetails = true -abstract_ferns.config.enable_treefern = true -abstract_ferns.config.enable_giant_treefern = true - --- Where should they generate/spawn? (if they generate/spawn) --- --- Lady-Fern -abstract_ferns.config.lady_ferns_near_tree = true -abstract_ferns.config.lady_ferns_near_rock = true -abstract_ferns.config.lady_ferns_near_ores = true -- if there's a bunch of ferns there's ores nearby, this one causes a huge fps drop -abstract_ferns.config.lady_ferns_in_groups = false -- this one is meant as a replacement of Ferns_near_Ores: ferns tend to generate in groups, less fps drop, no hint for nearby ores --- --- Horsetails -abstract_ferns.config.enable_horsetails_spawning = false -- horsetails will grow in already explored areas, over time, near water or gravel -abstract_ferns.config.enable_horsetails_on_grass = true -- on dirt with grass and swamp (sumpf mod) -abstract_ferns.config.enable_horsetails_on_stones = true -- on gravel, mossy cobble and silex (stoneage mod) --- --- Tree_Fern -abstract_ferns.config.enable_treeferns_in_jungle = true -abstract_ferns.config.enable_treeferns_in_oases = true -- for oases and tropical beaches 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+0,0 @@ ------------------------------------------------------------------------------------------------ --- Ferns - Tree Fern 0.1.1 ------------------------------------------------------------------------------------------------ --- by Mossmanikin --- License (everything): WTFPL --- Contains code from: biome_lib --- Looked at code from: default , trees ------------------------------------------------------------------------------------------------ - -assert(abstract_ferns.config.enable_treefern == true) - -abstract_ferns.grow_tree_fern = function(pos) - - local pos_01 = {x = pos.x, y = pos.y + 1, z = pos.z} - if minetest.get_node(pos_01).name ~= "air" - and minetest.get_node(pos_01).name ~= "ferns:sapling_tree_fern" - and minetest.get_node(pos_01).name ~= "default:junglegrass" then - return - end - - local size = math.random(1, 4) + math.random(1, 4) - if (size > 5) then - size = 10 - size - end - size = size + 1 - local crown = ({ "ferns:tree_fern_leaves", "ferns:tree_fern_leaves_02" })[math.random(1, 2)] - - local i = 1 - while (i < size-1) do - if minetest.get_node({x = pos.x, y = pos.y + i + 1, z = pos.z}).name ~= "air" then - break - end - minetest.set_node({x = pos.x, y = pos.y + i, z = pos.z}, { name = "ferns:fern_trunk" }) - i = i + 1 - end - - minetest.set_node({x = pos.x, y = pos.y + i, z = pos.z}, { name = crown }) -end - ------------------------------------------------------------------------------------------------ --- TREE FERN LEAVES ------------------------------------------------------------------------------------------------ - --- TODO: Both of these nodes look the same? - -minetest.register_node("ferns:tree_fern_leaves", { - description = "Tree Fern Crown (Dicksonia)", - drawtype = "plantlike", - visual_scale = 2, - paramtype = "light", - paramtype2 = "facedir", - --tiles = {"[combine:32x32:0,0=top_left.png:0,16=bottom_left.png:16,0=top_right.png:16,16=bottom_right.png"}, - tiles = {"ferns_fern_tree.png"}, - inventory_image = "ferns_fern_tree_inv.png", - walkable = false, - groups = {snappy=3,flammable=2,attached_node=1}, - drop = { - max_items = 2, - items = { - { - -- occasionally, drop a second sapling instead of leaves - -- (extra saplings can also be obtained by replanting and - -- reharvesting leaves) - items = {"ferns:sapling_tree_fern"}, - rarity = 10, - }, - { - items = {"ferns:sapling_tree_fern"}, - }, - { - items = {"ferns:tree_fern_leaves"}, - } - } - }, - sounds = default.node_sound_leaves_defaults(), - selection_box = { - type = "fixed", - fixed = {-7/16, -1/2, -7/16, 7/16, 0, 7/16}, - }, -}) -minetest.register_node("ferns:tree_fern_leaves_02", { - drawtype = "plantlike", - visual_scale = 2, - paramtype = "light", - tiles = {"ferns_fern_big.png"}, - walkable = false, - groups = {snappy=3,flammable=2,attached_node=1,not_in_creative_inventory=1}, - drop = { - max_items = 2, - items = { - { - -- occasionally, drop a second sapling instead of leaves - -- (extra saplings can also be obtained by replanting and - -- reharvesting leaves) - items = {"ferns:sapling_tree_fern"}, - rarity = 10, - }, - { - items = {"ferns:sapling_tree_fern"}, - }, - { - items = {"ferns:tree_fern_leaves"}, - } - } - }, - sounds = default.node_sound_leaves_defaults(), - selection_box = { - type = "fixed", - fixed = {-7/16, -1/2, -7/16, 7/16, 0, 7/16}, - }, -}) ------------------------------------------------------------------------------------------------ --- FERN TRUNK ------------------------------------------------------------------------------------------------ -minetest.register_node("ferns:fern_trunk", { - description = "Fern Trunk (Dicksonia)", - drawtype = "nodebox", - paramtype = "light", - tiles = { - "ferns_fern_trunk_top.png", - "ferns_fern_trunk_top.png", - "ferns_fern_trunk.png" - }, - node_box = { - type = "fixed", - fixed = {-1/8, -1/2, -1/8, 1/8, 1/2, 1/8}, - }, - selection_box = { - type = "fixed", - fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7}, - }, - groups = {tree=1,choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1}, - sounds = default.node_sound_wood_defaults(), - after_destruct = function(pos,oldnode) - local node = minetest.get_node({x=pos.x,y=pos.y+1,z=pos.z}) - if node.name == "ferns:fern_trunk" then - minetest.dig_node({x=pos.x,y=pos.y+1,z=pos.z}) - minetest.add_item(pos,"ferns:fern_trunk") - end - end, -}) - ------------------------------------------------------------------------------------------------ --- TREE FERN SAPLING ------------------------------------------------------------------------------------------------ -minetest.register_node("ferns:sapling_tree_fern", { - description = "Tree Fern Sapling (Dicksonia)", - drawtype = "plantlike", - paramtype = "light", - paramtype2 = "facedir", - tiles = {"ferns_sapling_tree_fern.png"}, - inventory_image = "ferns_sapling_tree_fern.png", - walkable = false, - groups = {snappy=3,flammable=2,flora=1,attached_node=1}, - sounds = default.node_sound_leaves_defaults(), - selection_box = { - type = "fixed", - fixed = {-7/16, -1/2, -7/16, 7/16, 0, 7/16}, - }, -}) --- abm -minetest.register_abm({ - nodenames = "ferns:sapling_tree_fern", - interval = 1000, - chance = 4, - action = function(pos, node, _, _) - abstract_ferns.grow_tree_fern({x = pos.x, y = pos.y-1, z = pos.z}) - end -}) - ------------------------------------------------------------------------------------------------ --- GENERATE TREE FERN ------------------------------------------------------------------------------------------------ - --- in jungles -if abstract_ferns.config.enable_treeferns_in_jungle == true then - biome_lib:register_generate_plant({ - surface = { - "default:dirt_with_grass", - "default:sand", - "default:desert_sand", - }, - max_count = 35,--27, - avoid_nodes = {"default:tree"}, - avoid_radius = 4, - rarity = 50, - seed_diff = 329, - min_elevation = -10, - near_nodes = {"default:jungletree"}, - near_nodes_size = 6, - near_nodes_vertical = 2,--4, - near_nodes_count = 1, - plantlife_limit = -0.9, - humidity_max = -1.0, - humidity_min = 0.4, - temp_max = -0.5, - temp_min = 0.13, - }, - abstract_ferns.grow_tree_fern - ) -end - --- for oases & tropical beaches -if abstract_ferns.config.enable_treeferns_in_oases == true then - biome_lib:register_generate_plant({ - surface = { - "default:sand"--, - --"default:desert_sand" - }, - max_count = 35, - rarity = 50, - seed_diff = 329, - neighbors = {"default:desert_sand"}, - ncount = 1, - min_elevation = 1, - near_nodes = {"default:water_source"}, - near_nodes_size = 2, - near_nodes_vertical = 1, - near_nodes_count = 1, - plantlife_limit = -0.9, - humidity_max = -1.0, - humidity_min = 1.0, - temp_max = -1.0, - temp_min = 1.0, - }, - abstract_ferns.grow_tree_fern -) -end |