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-rw-r--r--mesecons_delayer/init.lua179
1 files changed, 179 insertions, 0 deletions
diff --git a/mesecons_delayer/init.lua b/mesecons_delayer/init.lua
new file mode 100644
index 0000000..da576ad
--- /dev/null
+++ b/mesecons_delayer/init.lua
@@ -0,0 +1,179 @@
+-- Function that get the input/output rules of the delayer
+local delayer_get_output_rules = function(node)
+ local rules = {{x = 0, y = 0, z = 1}}
+ for i = 0, node.param2 do
+ rules = mesecon.rotate_rules_left(rules)
+ end
+ return rules
+end
+
+local delayer_get_input_rules = function(node)
+ local rules = {{x = 0, y = 0, z = -1}}
+ for i = 0, node.param2 do
+ rules = mesecon.rotate_rules_left(rules)
+ end
+ return rules
+end
+
+-- Functions that are called after the delay time
+
+local delayer_activate = function(pos, node)
+ local def = minetest.registered_nodes[node.name]
+ local time = def.delayer_time
+ minetest.swap_node(pos, {name = def.delayer_onstate, param2=node.param2})
+ mesecon.queue:add_action(pos, "receptor_on", {delayer_get_output_rules(node)}, time, nil)
+end
+
+local delayer_deactivate = function(pos, node)
+ local def = minetest.registered_nodes[node.name]
+ local time = def.delayer_time
+ minetest.swap_node(pos, {name = def.delayer_offstate, param2=node.param2})
+ mesecon.queue:add_action(pos, "receptor_off", {delayer_get_output_rules(node)}, time, nil)
+end
+
+-- Register the 2 (states) x 4 (delay times) delayers
+
+for i = 1, 4 do
+local groups = {}
+if i == 1 then
+ groups = {bendy=2,snappy=1,dig_immediate=2}
+else
+ groups = {bendy=2,snappy=1,dig_immediate=2, not_in_creative_inventory=1}
+end
+
+local delaytime
+if i == 1 then delaytime = 0.1
+elseif i == 2 then delaytime = 0.3
+elseif i == 3 then delaytime = 0.5
+elseif i == 4 then delaytime = 1.0 end
+
+boxes = {{ -6/16, -8/16, -6/16, 6/16, -7/16, 6/16 }, -- the main slab
+
+ { -2/16, -7/16, -4/16, 2/16, -26/64, -3/16 }, -- the jeweled "on" indicator
+ { -3/16, -7/16, -3/16, 3/16, -26/64, -2/16 },
+ { -4/16, -7/16, -2/16, 4/16, -26/64, 2/16 },
+ { -3/16, -7/16, 2/16, 3/16, -26/64, 3/16 },
+ { -2/16, -7/16, 3/16, 2/16, -26/64, 4/16 },
+
+ { -6/16, -7/16, -6/16, -4/16, -27/64, -4/16 }, -- the timer indicator
+ { -8/16, -8/16, -1/16, -6/16, -7/16, 1/16 }, -- the two wire stubs
+ { 6/16, -8/16, -1/16, 8/16, -7/16, 1/16 }}
+
+minetest.register_node("mesecons_delayer:delayer_off_"..tostring(i), {
+ description = "Delayer",
+ drawtype = "nodebox",
+ tiles = {
+ "mesecons_delayer_off_"..tostring(i)..".png",
+ "mesecons_delayer_bottom.png",
+ "mesecons_delayer_ends_off.png",
+ "mesecons_delayer_ends_off.png",
+ "mesecons_delayer_sides_off.png",
+ "mesecons_delayer_sides_off.png"
+ },
+ inventory_image = "mesecons_delayer_off_1.png",
+ wield_image = "mesecons_delayer_off_1.png",
+ walkable = true,
+ selection_box = {
+ type = "fixed",
+ fixed = { -8/16, -8/16, -8/16, 8/16, -6/16, 8/16 },
+ },
+ node_box = {
+ type = "fixed",
+ fixed = boxes
+ },
+ groups = groups,
+ paramtype = "light",
+ paramtype2 = "facedir",
+ sunlight_propagates = true,
+ is_ground_content = true,
+ drop = 'mesecons_delayer:delayer_off_1',
+ on_punch = function (pos, node)
+ if node.name=="mesecons_delayer:delayer_off_1" then
+ minetest.swap_node(pos, {name = "mesecons_delayer:delayer_off_2", param2=node.param2})
+ elseif node.name=="mesecons_delayer:delayer_off_2" then
+ minetest.swap_node(pos, {name = "mesecons_delayer:delayer_off_3", param2=node.param2})
+ elseif node.name=="mesecons_delayer:delayer_off_3" then
+ minetest.swap_node(pos, {name = "mesecons_delayer:delayer_off_4", param2=node.param2})
+ elseif node.name=="mesecons_delayer:delayer_off_4" then
+ minetest.swap_node(pos, {name = "mesecons_delayer:delayer_off_1", param2=node.param2})
+ end
+ end,
+ delayer_time = delaytime,
+ delayer_onstate = "mesecons_delayer:delayer_on_"..tostring(i),
+ sounds = default.node_sound_stone_defaults(),
+ mesecons = {
+ receptor =
+ {
+ state = mesecon.state.off,
+ rules = delayer_get_output_rules
+ },
+ effector =
+ {
+ rules = delayer_get_input_rules,
+ action_on = delayer_activate
+ }
+ }
+})
+
+
+minetest.register_node("mesecons_delayer:delayer_on_"..tostring(i), {
+ description = "You hacker you",
+ drawtype = "nodebox",
+ tiles = {
+ "mesecons_delayer_on_"..tostring(i)..".png",
+ "mesecons_delayer_bottom.png",
+ "mesecons_delayer_ends_on.png",
+ "mesecons_delayer_ends_on.png",
+ "mesecons_delayer_sides_on.png",
+ "mesecons_delayer_sides_on.png"
+ },
+ walkable = true,
+ selection_box = {
+ type = "fixed",
+ fixed = { -8/16, -8/16, -8/16, 8/16, -6/16, 8/16 },
+ },
+ node_box = {
+ type = "fixed",
+ fixed = boxes
+ },
+ groups = {bendy = 2, snappy = 1, dig_immediate = 2, not_in_creative_inventory = 1},
+ paramtype = "light",
+ paramtype2 = "facedir",
+ sunlight_propagates = true,
+ is_ground_content = true,
+ drop = 'mesecons_delayer:delayer_off_1',
+ on_punch = function (pos, node)
+ if node.name=="mesecons_delayer:delayer_on_1" then
+ minetest.swap_node(pos, {name = "mesecons_delayer:delayer_on_2", param2=node.param2})
+ elseif node.name=="mesecons_delayer:delayer_on_2" then
+ minetest.swap_node(pos, {name = "mesecons_delayer:delayer_on_3", param2=node.param2})
+ elseif node.name=="mesecons_delayer:delayer_on_3" then
+ minetest.swap_node(pos, {name = "mesecons_delayer:delayer_on_4", param2=node.param2})
+ elseif node.name=="mesecons_delayer:delayer_on_4" then
+ minetest.swap_node(pos, {name = "mesecons_delayer:delayer_on_1", param2=node.param2})
+ end
+ end,
+ delayer_time = delaytime,
+ delayer_offstate = "mesecons_delayer:delayer_off_"..tostring(i),
+ mesecons = {
+ receptor =
+ {
+ state = mesecon.state.on,
+ rules = delayer_get_output_rules
+ },
+ effector =
+ {
+ rules = delayer_get_input_rules,
+ action_off = delayer_deactivate
+ }
+ }
+})
+end
+
+minetest.register_craft({
+ output = "mesecons_delayer:delayer_off_1",
+ recipe = {
+ {"mesecons_torch:mesecon_torch_on", "group:mesecon_conductor_craftable", "mesecons_torch:mesecon_torch_on"},
+ {"default:cobble","default:cobble", "default:cobble"},
+ }
+})