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-rw-r--r--mesecons/mesecons_detector/init.lua272
1 files changed, 0 insertions, 272 deletions
diff --git a/mesecons/mesecons_detector/init.lua b/mesecons/mesecons_detector/init.lua
deleted file mode 100644
index 084535b..0000000
--- a/mesecons/mesecons_detector/init.lua
+++ /dev/null
@@ -1,272 +0,0 @@
-local GET_COMMAND = "GET"
-
--- Object detector
--- Detects players in a certain radius
--- The radius can be specified in mesecons/settings.lua
-
-local object_detector_make_formspec = function (pos)
- local meta = minetest.get_meta(pos)
- meta:set_string("formspec", "size[9,2.5]" ..
- "field[0.3, 0;9,2;scanname;Name of player to scan for (empty for any):;${scanname}]"..
- "field[0.3,1.5;4,2;digiline_channel;Digiline Channel (optional):;${digiline_channel}]"..
- "button_exit[7,0.75;2,3;;Save]")
-end
-
-local object_detector_on_receive_fields = function(pos, formname, fields)
- if not fields.scanname or not fields.digiline_channel then return end;
-
- local meta = minetest.get_meta(pos)
- meta:set_string("scanname", fields.scanname)
- meta:set_string("digiline_channel", fields.digiline_channel)
- object_detector_make_formspec(pos)
-end
-
--- returns true if player was found, false if not
-local object_detector_scan = function (pos)
- local objs = minetest.get_objects_inside_radius(pos, mesecon.setting("detector_radius", 6))
- for k, obj in pairs(objs) do
- local isname = obj:get_player_name() -- "" is returned if it is not a player; "" ~= nil!
- local scanname = minetest.get_meta(pos):get_string("scanname")
- if (isname == scanname and isname ~= "") or (isname ~= "" and scanname == "") then -- player with scanname found or not scanname specified
- return true
- end
- end
- return false
-end
-
--- set player name when receiving a digiline signal on a specific channel
-local object_detector_digiline = {
- effector = {
- action = function (pos, node, channel, msg)
- local meta = minetest.get_meta(pos)
- local active_channel = meta:get_string("digiline_channel")
- if channel == active_channel then
- meta:set_string("scanname", msg)
- object_detector_make_formspec(pos)
- end
- end,
- }
-}
-
-minetest.register_node("mesecons_detector:object_detector_off", {
- tiles = {"default_steel_block.png", "default_steel_block.png", "jeija_object_detector_off.png", "jeija_object_detector_off.png", "jeija_object_detector_off.png", "jeija_object_detector_off.png"},
- paramtype = "light",
- walkable = true,
- groups = {cracky=3},
- description="Player Detector",
- mesecons = {receptor = {
- state = mesecon.state.off,
- rules = mesecon.rules.pplate
- }},
- on_construct = object_detector_make_formspec,
- on_receive_fields = object_detector_on_receive_fields,
- sounds = default.node_sound_stone_defaults(),
- digiline = object_detector_digiline
-})
-
-minetest.register_node("mesecons_detector:object_detector_on", {
- tiles = {"default_steel_block.png", "default_steel_block.png", "jeija_object_detector_on.png", "jeija_object_detector_on.png", "jeija_object_detector_on.png", "jeija_object_detector_on.png"},
- paramtype = "light",
- walkable = true,
- groups = {cracky=3,not_in_creative_inventory=1},
- drop = 'mesecons_detector:object_detector_off',
- mesecons = {receptor = {
- state = mesecon.state.on,
- rules = mesecon.rules.pplate
- }},
- on_construct = object_detector_make_formspec,
- on_receive_fields = object_detector_on_receive_fields,
- sounds = default.node_sound_stone_defaults(),
- digiline = object_detector_digiline
-})
-
-minetest.register_craft({
- output = 'mesecons_detector:object_detector_off',
- recipe = {
- {"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"},
- {"default:steel_ingot", "mesecons_luacontroller:luacontroller0000", "default:steel_ingot"},
- {"default:steel_ingot", "group:mesecon_conductor_craftable", "default:steel_ingot"},
- }
-})
-
-minetest.register_abm(
- {nodenames = {"mesecons_detector:object_detector_off"},
- interval = 1.0,
- chance = 1,
- action = function(pos)
- if object_detector_scan(pos) then
- minetest.swap_node(pos, {name = "mesecons_detector:object_detector_on"})
- mesecon.receptor_on(pos, mesecon.rules.pplate)
- end
- end,
-})
-
-minetest.register_abm(
- {nodenames = {"mesecons_detector:object_detector_on"},
- interval = 1.0,
- chance = 1,
- action = function(pos)
- if not object_detector_scan(pos) then
- minetest.swap_node(pos, {name = "mesecons_detector:object_detector_off"})
- mesecon.receptor_off(pos, mesecon.rules.pplate)
- end
- end,
-})
-
--- Node detector
--- Detects the node in front of it
-
-local node_detector_make_formspec = function (pos)
- local meta = minetest.get_meta(pos)
- meta:set_string("formspec", "size[9,2.5]" ..
- "field[0.3, 0;9,2;scanname;Name of node to scan for (empty for any):;${scanname}]"..
- "field[0.3,1.5;4,2;digiline_channel;Digiline Channel (optional):;${digiline_channel}]"..
- "button_exit[7,0.75;2,3;;Save]")
-end
-
-local node_detector_on_receive_fields = function(pos, formname, fields)
- if not fields.scanname or not fields.digiline_channel then return end;
-
- local meta = minetest.get_meta(pos)
- meta:set_string("scanname", fields.scanname)
- meta:set_string("digiline_channel", fields.digiline_channel)
- node_detector_make_formspec(pos)
-end
-
--- returns true if player was found, false if not
-local node_detector_scan = function (pos)
- if not pos then return end
- local node = minetest.get_node_or_nil(pos)
- if not node then return end
- local scandir = minetest.facedir_to_dir(node.param2)
- if not scandir then return end
- local frontpos = vector.subtract(pos, scandir)
- local frontnode = minetest.get_node(frontpos)
- local meta = minetest.get_meta(pos)
- return (frontnode.name == meta:get_string("scanname")) or
- (frontnode.name ~= "air" and frontnode.name ~= "ignore" and meta:get_string("scanname") == "")
-end
-
--- set player name when receiving a digiline signal on a specific channel
-local node_detector_digiline = {
- effector = {
- action = function (pos, node, channel, msg)
- local meta = minetest.get_meta(pos)
- local active_channel = meta:get_string("digiline_channel")
- if channel == active_channel then
- if msg == GET_COMMAND then
- local frontpos = vector.subtract(pos, minetest.facedir_to_dir(node.param2))
- local name = minetest.get_node(frontpos).name
- digiline:receptor_send(pos, digiline.rules.default, channel, name)
- else
- meta:set_string("scanname", msg)
- node_detector_make_formspec(pos)
- end
- end
- end,
- },
- receptor = {}
-}
-
-minetest.register_node("mesecons_detector:node_detector_off", {
- tiles = {"default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "jeija_node_detector_off.png"},
- paramtype = "light",
- paramtype2 = "facedir",
- walkable = true,
- groups = {cracky=3},
- description="Node Detector",
- mesecons = {receptor = {
- state = mesecon.state.off
- }},
- on_construct = node_detector_make_formspec,
- on_receive_fields = node_detector_on_receive_fields,
- after_place_node = function (pos, placer)
- local placer_pos = placer:getpos()
-
- --correct for the player's height
- if placer:is_player() then placer_pos.y = placer_pos.y + 1.5 end
-
- --correct for 6d facedir
- if placer_pos then
- local dir = {
- x = pos.x - placer_pos.x,
- y = pos.y - placer_pos.y,
- z = pos.z - placer_pos.z
- }
- local node = minetest.get_node(pos)
- node.param2 = minetest.dir_to_facedir(dir, true)
- minetest.set_node(pos, node)
- minetest.log("action", "real (6d) facedir: " .. node.param2)
- end
- end,
- sounds = default.node_sound_stone_defaults(),
- digiline = node_detector_digiline
-})
-
-minetest.register_node("mesecons_detector:node_detector_on", {
- tiles = {"default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "jeija_node_detector_on.png"},
- paramtype = "light",
- paramtype2 = "facedir",
- walkable = true,
- groups = {cracky=3,not_in_creative_inventory=1},
- drop = 'mesecons_detector:node_detector_off',
- mesecons = {receptor = {
- state = mesecon.state.on
- }},
- on_construct = node_detector_make_formspec,
- on_receive_fields = node_detector_on_receive_fields,
- after_place_node = function (pos, placer)
- local placer_pos = placer:getpos()
-
- --correct for the player's height
- if placer:is_player() then placer_pos.y = placer_pos.y + 1.5 end
-
- --correct for 6d facedir
- if placer_pos then
- local dir = {
- x = pos.x - placer_pos.x,
- y = pos.y - placer_pos.y,
- z = pos.z - placer_pos.z
- }
- local node = minetest.get_node(pos)
- node.param2 = minetest.dir_to_facedir(dir, true)
- minetest.set_node(pos, node)
- minetest.log("action", "real (6d) facedir: " .. node.param2)
- end
- end,
- sounds = default.node_sound_stone_defaults(),
- digiline = node_detector_digiline
-})
-
-minetest.register_craft({
- output = 'mesecons_detector:node_detector_off',
- recipe = {
- {"default:steel_ingot", "group:mesecon_conductor_craftable", "default:steel_ingot"},
- {"default:steel_ingot", "mesecons_luacontroller:luacontroller0000", "default:steel_ingot"},
- {"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"},
- }
-})
-
-minetest.register_abm(
- {nodenames = {"mesecons_detector:node_detector_off"},
- interval = 1.0,
- chance = 1,
- action = function(pos, node)
- if node_detector_scan(pos) then
- minetest.swap_node(pos, {name = "mesecons_detector:node_detector_on", param2 = node.param2})
- mesecon.receptor_on(pos)
- end
- end,
-})
-
-minetest.register_abm(
- {nodenames = {"mesecons_detector:node_detector_on"},
- interval = 1.0,
- chance = 1,
- action = function(pos, node)
- if not node_detector_scan(pos) then
- minetest.swap_node(pos, {name = "mesecons_detector:node_detector_off", param2 = node.param2})
- mesecon.receptor_off(pos)
- end
- end,
-})