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-rw-r--r--mesecons/mesecons_detector/doc/nodedetector/description.html6
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diff --git a/mesecons/mesecons_detector/doc/nodedetector/description.html b/mesecons/mesecons_detector/doc/nodedetector/description.html
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-The node detector is a receptor. It changes its state when either any node
-or a specific node is detected. Right-click it to set a nodename to scan for.
-It can also receive digiline signals. You can either send "GET" and it will
-respond with the detected nodename or you can send any other string and it will
-set this string as the node to scan for.
-Nodenames must include the mod they reside in, so for instance default:dirt, not just dirt.
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diff --git a/mesecons/mesecons_detector/doc/objectdetector/description.html b/mesecons/mesecons_detector/doc/objectdetector/description.html
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-The object detector is a receptor. It changes its state when a player approaches.
-Right-click it to set a name to scan for.
-It can also receive digiline signals which are the name to scan for on the specified channel in the right-click menu.
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