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-rw-r--r--markers/init.lua536
1 files changed, 0 insertions, 536 deletions
diff --git a/markers/init.lua b/markers/init.lua
deleted file mode 100644
index 2e72af0..0000000
--- a/markers/init.lua
+++ /dev/null
@@ -1,536 +0,0 @@
-
--- markers are useful for measuring distances and for marking areas
--- markers are protected from digging by other players for one day
--- (the protection for the *marker* auto-expires then, and it can be digged)
-
-markers = {}
-
-dofile(minetest.get_modpath("markers").."/config.lua");
-dofile(minetest.get_modpath("markers").."/areas.lua");
-dofile(minetest.get_modpath("markers").."/marker_stone.lua");
-dofile(minetest.get_modpath("markers").."/land_title_register.lua");
-
-
--- returns the first area found
-markers.get_area_by_pos1_pos2 = function(pos1, pos2)
- for id, area in pairs(areas.areas) do
-
- if( ((area.pos1.x == pos1.x and area.pos1.z == pos1.z )
- or (area.pos1.x == pos1.x and area.pos1.z == pos2.z )
- or (area.pos1.x == pos2.x and area.pos1.z == pos1.z )
- or (area.pos1.x == pos2.x and area.pos1.z == pos2.z ))
-
- and((area.pos2.x == pos1.x and area.pos2.z == pos1.z )
- or (area.pos2.x == pos1.x and area.pos2.z == pos2.z )
- or (area.pos2.x == pos2.x and area.pos2.z == pos1.z )
- or (area.pos2.x == pos2.x and area.pos2.z == pos2.z ))) then
-
- -- at least pos1 needs to have a hight value that fits in
- if( (area.pos1.y <= pos1.y and area.pos2.y >= pos1.y)
- or (area.pos1.y >= pos1.y and area.pos2.y <= pos1.y)) then
-
- local found = area;
- found[ 'id' ] = id;
- return found;
-
- end
- end
- end
- return nil;
-end
-
-
-
-
-
-
--- this function is supposed to return a text string describing the price of the land between po1 and pos2
--- You can return somethiing like "for free" or "the promise to build anything good" as well as any
--- real prices in credits or materials - it's really just a text here.
--- Make sure you do not charge the player more than what you ask here.
-markers.calculate_area_price_text = function( pos1, pos2, playername )
-
- local price = ( math.abs( pos1.x - pos2.x )+1 )
- * ( math.abs( pos1.z - pos2.z )+1 );
-
--- * math.ceil( ( math.abs( pos1.y - pos2.y )+1 )/10);
-
- return tostring( price )..' credits';
-end
-
-
-
-
-markers.marker_placed = function( pos, placer, itemstack )
-
- if( not( pos ) or not( placer )) then
- return;
- end
-
- local meta = minetest.get_meta( pos );
- local name = placer:get_player_name();
-
- meta:set_string( 'infotext', 'Marker at '..minetest.pos_to_string( pos )..
- ' (placed by '..tostring( name )..'). '..
- 'Right-click to update.');
- meta:set_string( 'owner', name );
- -- this allows protection of this particular marker to expire
- meta:set_string( 'time', tostring( os.time()) );
-
- local txt = '';
-
- if( not( markers.positions[ name ] ) or #markers.positions[name]<1) then
- markers.positions[ name ] = {};
- markers.positions[ name ][ 1 ] = pos;
-
- minetest.chat_send_player( name,
- 'First marker set to position '..
- minetest.pos_to_string( markers.positions[ name ][ 1 ] )..
- '. Please place a second marker to measure distance. '..
- 'Place four markers in a square to define an area.');
- else
- table.insert( markers.positions[ name ], pos );
-
- local n = #markers.positions[ name ];
-
- local dx = markers.positions[ name ][ n ].x - markers.positions[ name ][ n-1 ].x;
- local dy = markers.positions[ name ][ n ].y - markers.positions[ name ][ n-1 ].y;
- local dz = markers.positions[ name ][ n ].z - markers.positions[ name ][ n-1 ].z;
-
- local dir_name = "unknown";
- local d = 0;
- if( dx == 0 and dz > 0 ) then dir_name = "north"; d = math.abs(dz);
- elseif( dx == 0 and dz < 0 ) then dir_name = "south"; d = math.abs(dz);
- elseif( dz == 0 and dx > 0 ) then dir_name = "east"; d = math.abs(dx);
- elseif( dz == 0 and dx < 0 ) then dir_name = "west"; d = math.abs(dx);
- elseif( dx == 0 and dz == 0 and dy > 0 ) then dir_name = "above"; d = math.abs(dy);
- elseif( dx == 0 and dz == 0 and dy < 0 ) then dir_name = "below"; d = math.abs(dy);
- else
-
- local area = (math.abs( dx )+1)
- * (math.abs( dz )+1);
- local volume = area * (math.abs( dy )+1);
-
- minetest.chat_send_player( name, 'This marker is at '..
- minetest.pos_to_string( markers.positions[ name ][ n ] )..', while the last one is at '..
- minetest.pos_to_string( markers.positions[ name ][ n-1 ] )..'. Distance (x/y/z): '..
- tostring(math.abs(dx))..'/'..
- tostring(math.abs(dy))..'/'..
- tostring(math.abs(dz))..
- '. Area: '..tostring( area )..' m^2. Volume: '..tostring( volume )..' m^3.');
- end
-
- -- this marker is aligned to the last one
- if( d > 0 ) then
- minetest.chat_send_player( name, 'Marker placed at '..minetest.pos_to_string( pos )..
- '. Relative to the marker you placed before, this one is '..
- tostring( d )..' m '..dir_name..'.');
- end
-
- -- make sure the list does not grow too large
- if( n > markers.MAX_MARKERS ) then
- table.remove( markers.positions[ name ], 1 );
- end
- end
-end
-
-
-
-markers.marker_can_dig = function(pos,player)
-
- if( not( pos ) or not( player )) then
- return true;
- end
-
- local meta = minetest.get_meta( pos );
- local owner = meta:get_string( 'owner' );
- local time = meta:get_string( 'time' );
-
- -- can the marker be removed?
- if( not( owner )
- or owner==''
- or not( time )
- or time==''
- or (os.time() - tonumber( time )) > markers.EXPIRE_AFTER ) then
-
- return true;
-
- -- marker whose data got lost anyway
- elseif( not( markers.positions[ owner ] )
- or #markers.positions[ owner ] < 1 ) then
-
- return true;
-
- -- marker owned by someone else and still in use
- elseif( owner ~= player:get_player_name()) then
-
- minetest.chat_send_player( player:get_player_name(),
- 'Sorry, this marker belongs to '..tostring( owner )..
- '. If you still want to remove it, try again in '..
- ( tostring( markers.EXPIRE_AFTER + tonumber( time ) - os.time()))..' seconds.');
- return false;
-
- end
-
- return true;
-end
-
-
-
-
-markers.marker_after_dig_node = function(pos, oldnode, oldmetadata, digger)
-
- if( not(oldmetadata ) or not(oldmetadata['fields'])) then
- return;
- end
-
- local owner = oldmetadata['fields']['owner'];
- if( not( owner )
- or owner==''
- or not( markers.positions[ owner ] )
- or #markers.positions[ owner ] < 1 ) then
-
- return;
- end
-
- -- remove the markers position from our table of stored positions
- local found = 0;
- for i,v in ipairs( markers.positions[ owner ] ) do
- if( v.x == pos.x
- and v.y == pos.y
- and v.z == pos.z ) then
- found = i;
- end
- end
- if( found ~= 0 ) then
- table.remove( markers.positions[ owner ], found );
- end
- return true;
-end
-
-
---this function returns a min_pos and max_pos that are the corners
---of a box that contains ALL of the players active markers.
-markers.get_box_from_markers = function(name)
- if (not name) or (not (markers.positions[ name ][ 1 ] )) then
- return {x=0,y=0,z=0},{x=1,y=1,z=1}
- end
- local min_pos={}
- min_pos.x = markers.positions[ name ][ 1 ].x
- min_pos.y = markers.positions[ name ][ 1 ].y
- min_pos.z = markers.positions[ name ][ 1 ].z
- local max_pos={}
- max_pos.x = markers.positions[ name ][ 1 ].x
- max_pos.y = markers.positions[ name ][ 1 ].y
- max_pos.z = markers.positions[ name ][ 1 ].z
- for i,p in ipairs( markers.positions[ name ] ) do
- if p.x < min_pos.x then min_pos.x = p.x end
- if p.x > max_pos.x then max_pos.x = p.x end
- if p.y < min_pos.y then min_pos.y = p.y end
- if p.y > max_pos.y then max_pos.y = p.y end
- if p.z < min_pos.z then min_pos.z = p.z end
- if p.z > max_pos.z then max_pos.z = p.z end
- end
- --print("getbox: min_pos.x="..min_pos.x.." y="..min_pos.y.." z="..min_pos.z)
- --print(" : max_pos.x="..max_pos.x.." y="..max_pos.y.." z="..max_pos.z)
- return min_pos, max_pos
-end --get_box_from_markers
-
-
-
-markers.get_marker_formspec = function(player, pos, error_msg)
- local formspec = "";
-
- local meta = minetest.get_meta( pos );
- local owner = meta:get_string( 'owner' );
-
- local name = player:get_player_name();
-
- local formspec_info = "size[6,4]"..
- "button_exit[2,2.5;1,0.5;abort;OK]"..
- "textarea[1,1;4,2;info;Information;";
- if( owner ~= nil and owner ~= '' and owner ~= name ) then
- return formspec_info.."This marker\ncan only be used by\n"..tostring( owner )..", who\nplaced the markers.]";
- end
-
- if( not( markers.positions[ name ]) or #markers.positions[name]<1) then
- return formspec_info.."Information about the positions\nof your other markers\ngot lost.\nPlease dig and place\nyour markers again!]";
- end
-
- local n = #markers.positions[ name ];
-
- if ( n < 2 ) then
- return formspec_info.."Please place 2 or more markers\n - at least one in each corner\n of your area first]";
- end
-
-
- local coords={}
- coords[1],coords[2] = markers.get_box_from_markers(name)
-
- -- save data
- meta:set_string( 'coords', minetest.serialize( coords ) );
-
- if( not( coords ) or #coords < 2 or not( coords[1] ) or not( coords[2] )) then
- return formspec_info.."Error in markers.]";
- end
-
- -- the coordinates are set; we may present an input form now
-
- -- has the area already been defined?
- local area = markers.get_area_by_pos1_pos2( coords[1], coords[2] );
-
-
- local size = (math.abs( coords[1].x - coords[2].x )+1)
- * (math.abs( coords[1].z - coords[2].z )+1);
-
- -- check if area is too large
- if( markers.MAX_SIZE < size ) then
- return formspec_info.."Error: You can only protect\nareas of up to "..tostring( markers.MAX_SIZE ).."m^2.\n"..
- "Your marked area is "..tostring( size ).." m^2 large.]";
- end
-
- local formspec = 'size[10,7]'..
- 'label[0.5,1;The area you marked extends from]'..
- 'label[4.7,1;'..minetest.pos_to_string( coords[ 1 ] )..' to '..minetest.pos_to_string( coords[ 2 ] )..'.]'..
- 'label[4.7,1.5;It spans '..tostring( math.abs( coords[1].x - coords[2].x )+1 )..
- ' x '..tostring( math.abs( coords[1].z - coords[2].z )+1 )..
- ' = '..tostring( size )..' m^2.]';
-
- -- display the error message (if there is any)
- if( error_msg ~= nil ) then
- formspec = formspec..
- 'label[0.5,0.0;Error: ]'..
- 'textarea[5.0,0;4,1.5;info;;'..error_msg..']';
- end
-
- if( area and area['id'] ) then
- formspec = formspec..
- 'label[0.5,2.0;This is area number ]'..
- 'label[4.7,2.0;'..tostring( area['id'] )..'.]'..
- 'label[0.5,2.5;It is owned by ]'..
- 'label[4.7,2.5;'..tostring( area['owner'] )..'.]'..
- 'label[0.5,3.0;The area is called ]'..
- 'label[4.7,3.0;'..tostring( area['name'] )..'.]'..
- "button_exit[2,6.0;2,0.5;abort;OK]";
- else
- formspec = formspec..
--- 'label[0.5,2.0;Buying this area will cost you ]'..
--- 'label[4.7,2.0;'..markers.calculate_area_price_text( coords[1], coords[2], name )..'.]'..
-
- 'label[0.5,3.0;Your area ought to go..]'..
- 'label[0.5,3.5;this many blocks up:]'..
- 'field[5.0,4.0;1,0.5;add_height;;40]'..
- 'label[6.0,3.5;(above '..coords[2].y..' )]'..
-
- 'label[0.5,4.0;and this many blocks down:]'..
- 'field[5.0,4.5;1,0.5;add_depth;;10]'..
- 'label[6.0,4.0;(below '..coords[1].y..' )]'..
-
- 'label[0.5,4.5;The area shall be named]'..
- 'field[5.0,5.0;6,0.5;set_area_name;;please enter a name]'..
-
- "button_exit[2,6.0;2,0.5;abort;Abort]"..
- -- code the position in the "Buy area" field
- "button_exit[6,6.0;2,0.5;"..minetest.pos_to_string(pos)..";Protect area]";
- end
-
- return formspec;
-end
-
-
-
--- protect/buy an area
-markers.marker_on_receive_fields = function(pos, formname, fields, sender)
-
- if( not( pos )) then
- minetest.chat_send_player( name, 'Sorry, could not find the marker you where using to access this formspec.' );
- return;
- end
-
-
- local meta = minetest.get_meta( pos );
-
- local name = sender:get_player_name();
-
- local coords_string = meta:get_string( 'coords' );
- if( not( coords_string ) or coords_string == '' ) then
- minetest.chat_send_player( name, 'Could not find marked area. Please dig and place your markers again!');
- return;
- end
- local coords = minetest.deserialize( coords_string );
-
-
- -- do not protect areas twice
- local area = markers.get_area_by_pos1_pos2( coords[1], coords[2] );
- if( area ) then
-
- minetest.chat_send_player( name, 'This area is already protected.');
- return;
- end
-
-
- -- check input
- local add_height = tonumber( fields['add_height'] );
- local add_depth = tonumber( fields['add_depth'] );
-
- local error_msg = '';
- if( not( add_height ) or add_height < 0 or add_height > markers.MAX_HEIGHT ) then
- minetest.chat_send_player( name, 'Please enter a number between 0 and '..tostring( markers.MAX_HEIGHT )..
- ' in the field where the height of your area is requested. Your area will stretch that many blocks '..
- 'up into the sky from the position of this marker onward.');
- error_msg = 'The height value\nhas to be larger than 0\nand smaller than '..tostring( markers.MAX_HEIGHT );
-
- elseif( not( add_depth ) or add_depth < 0 or add_depth > markers.MAX_HEIGHT ) then
- minetest.chat_send_player( name, 'Please enter a number between 0 and '..tostring( markers.MAX_HEIGHT )..
- ' in the field where the depth of your area is requested. Your area will stretch that many blocks '..
- 'into the ground from the position of this marker onward.');
- error_msg = 'The depth value\nhas to be larger than 0\nand smaller than '..tostring( markers.MAX_HEIGHT );
-
- elseif( add_height + add_depth > markers.MAX_HEIGHT ) then
- minetest.chat_send_player( name, 'Sorry, your area exceeds the height limit. Height and depth added have to '..
- 'be smaller than '..tostring( markers.MAX_HEIGHT )..'.');
- error_msg = 'height + depth has to\nbe smaller than '..tostring( markers.MAX_HEIGHT )..'.'
-
- elseif( not( fields[ 'set_area_name' ] ) or fields['set_area_name'] == 'please enter a name' ) then
- minetest.chat_send_player( name, 'Please provide a name for your area, i.e. \"'..
- tostring( name )..'s first house\" The name ought to describe what you intend to build here.');
- error_msg = 'Please provide a\nname for your area!';
-
- else
- error_msg = nil;
- end
-
-
- if( error_msg ~= nil ) then
- minetest.show_formspec( name, "markers:mark", markers.get_marker_formspec(sender, pos, error_msg));
- return;
- end
-
-
- -- those coords lack the height component
- local pos1 = coords[1];
- local pos2 = coords[2];
- -- apply height values from the formspeck
- pos1.y = pos1.y - add_depth;
- pos2.y = pos2.y + add_height;
-
- pos1, pos2 = areas:sortPos( pos1, pos2 );
-
- --minetest.chat_send_player('singleplayer','INPUT: '..minetest.serialize( pos1 )..' pos2: '..minetest.serialize( pos2 ));
- minetest.log("action", "[markers] /protect invoked, owner="..name..
- " areaname="..fields['set_area_name']..
- " startpos="..minetest.pos_to_string(pos1)..
- " endpos=" ..minetest.pos_to_string(pos2));
-
- local canAdd, errMsg = areas:canPlayerAddArea(pos1, pos2, name)
- if not canAdd then
- minetest.chat_send_player(name, "You can't protect that area: "..errMsg)
- minetest.show_formspec( name, "markers:mark", markers.get_marker_formspec(sender, pos, errMsg));
- return
- end
-
- local id = areas:add(name, fields['set_area_name'], pos1, pos2, nil)
- areas:save()
-
- minetest.chat_send_player(name, "Area protected. ID: "..id)
-
- minetest.show_formspec( name, "markers:mark", markers.get_marker_formspec(sender, pos, nil));
-end
-
-
-
--- formspec input needs to be handled diffrently
-markers.form_input_handler = function( player, formname, fields)
-
- if( formname == "markers:mark" ) then
-
-
- if( not(fields) or fields['abort']) then
- return true;
- end
-
- --- decode the position of the marker (which is hidden in the Buy-buttons name
- local pos = {};
- for k, v in pairs( fields ) do
- if( v == 'Protect area' ) then
- pos = minetest.string_to_pos( k );
- end
- end
- if( pos and pos.x and pos.y and pos.z ) then
- markers.marker_on_receive_fields(pos, formname, fields, player);
- end
- return true;
-
-
- elseif( formname == "markers:info"
- and player
- and markers.menu_data_by_player[ player:get_player_name() ] ) then
-
- local res = markers.form_input_handler_areas( player, formname, fields);
- if( res ) then
- return true;
- end
-
- -- TODO
--- minetest.chat_send_player('singleplayer','MARKERS:INFO WITH '..minetest.serialize( fields ));
-
- else
- -- TODO
--- minetest.chat_send_player('singleplayer','YOU CALLED '..tostring( formname )..' WITH '..minetest.serialize( fields ));
-
- end
-
- return false;
-
-end
-
-minetest.register_on_player_receive_fields( markers.form_input_handler)
-
-
-
-
-minetest.register_node("markers:mark", {
- description = "Marker",
- tiles = {"markers_mark.png"},
- drawtype = "nodebox",
- paramtype = "light",
- paramtype2 = "facedir",
- groups = {snappy=2,choppy=2,oddly_breakable_by_hand=1}, --fixed on both buttons dig client crash
- light_source = 1,
- node_box = {
- type = "fixed",
- fixed = {
- { -0.1, -0.5, -0.1, 0.1, 1.5, 0.1 },
- },
- },
-
- after_place_node = function(pos, placer, itemstack)
- markers.marker_placed( pos, placer, itemstack );
- end,
-
- -- the node is digged immediately, so we may as well do all the work in can_dig (any wrong digs are not that critical)
- can_dig = function(pos,player)
- return markers.marker_can_dig( pos, player );
- end,
-
- after_dig_node = function(pos, oldnode, oldmetadata, digger)
- return markers.marker_after_dig_node( pos, oldnode, oldmetadata, digger );
- end,
-
- on_rightclick = function(pos, node, clicker)
-
- minetest.show_formspec( clicker:get_player_name(),
- "markers:mark",
- markers.get_marker_formspec(clicker, pos, nil)
- );
- end,
-})
-
-
-minetest.register_craft({
- output = "markers:mark 4",
- recipe = { { "group:stick" },
- { "default:apple" },
- { "group:stick" },
- } });
-