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-rw-r--r--markers/areas.lua865
1 files changed, 865 insertions, 0 deletions
diff --git a/markers/areas.lua b/markers/areas.lua
new file mode 100644
index 0000000..f804f7f
--- /dev/null
+++ b/markers/areas.lua
@@ -0,0 +1,865 @@
+
+-- TODO: offer teleport button?
+
+-- Temporary compatibility function - see minetest PR#1180
+if not vector.interpolate then
+ vector.interpolate = function(pos1, pos2, factor)
+ return {x = pos1.x + (pos2.x - pos1.x) * factor,
+ y = pos1.y + (pos2.y - pos1.y) * factor,
+ z = pos1.z + (pos2.z - pos1.z) * factor}
+ end
+end
+
+-- taken from mobf
+local COLOR_RED = "#FF0000";
+local COLOR_GREEN = "#00FF00";
+local COLOR_WHITE = "#FFFFFF";
+
+
+-- we need to store which list we present to which player
+markers.menu_data_by_player = {}
+
+
+markers.get_area_by_pos = function(pos)
+
+ local found_areas = {};
+ for id, area in pairs(areas.areas) do
+ if( pos.x >= area.pos1.x and pos.x <= area.pos2.x and
+ pos.y >= area.pos1.y and pos.y <= area.pos2.y and
+ pos.z >= area.pos1.z and pos.z <= area.pos2.z )then
+
+ area[ 'id' ] = id;
+ table.insert(found_areas, area );
+ end
+ end
+ return found_areas;
+end
+
+
+
+-- ppos: current player (or marker stone) position - used for sorting the list
+-- mode: can be pos, player, all, subarea, main_areas
+-- mode_data: content depends on mode
+-- selected: display information about the area the player single-clicked on
+markers.get_area_list_formspec = function(ppos, player, mode, pos, mode_data, selected )
+
+
+ local id_list = {};
+ local title = '???';
+ local tlabel = '';
+
+ -- expects a position in mode_data
+ if( mode=='pos' ) then
+ -- title would be too long for a label
+ title = 'All areas which contain position..';
+ tlabel = '<'..minetest.pos_to_string( mode_data )..'>:';
+
+ for id, area in pairs(areas.areas) do
+
+ if( mode_data.x >= area.pos1.x and mode_data.x <= area.pos2.x and
+ mode_data.y >= area.pos1.y and mode_data.y <= area.pos2.y and
+ mode_data.z >= area.pos1.z and mode_data.z <= area.pos2.z )then
+
+ table.insert( id_list, id );
+ end
+ end
+
+ -- expects a playername in mode_data
+ elseif( mode=='player' ) then
+
+ title = 'All areas owned by player..';
+ tlabel = '<'..tostring( mode_data )..'>:';
+
+ for id, area in pairs(areas.areas) do
+
+ if( area.owner == mode_data ) then
+ table.insert( id_list, id );
+ end
+ end
+
+ -- expects an area_id in mode_data
+ elseif( mode=='subareas' ) then
+
+ title = 'All subareas of area..';
+ tlabel = '<'..tostring( areas.areas[ mode_data ].name )..'> ['..tostring( mode_data )..']:';
+
+ for id, area in pairs(areas.areas) do
+
+ if( area.parent and area.parent == mode_data ) then
+ table.insert( id_list, id );
+ end
+ end
+
+ -- show only areas that do not have parents
+ elseif( mode=='main_areas' ) then
+ title = 'All main areas withhin '..tostring( markers.AREA_RANGE )..' m:';
+ tlabel = '*all main areas*';
+ for id, area in pairs(areas.areas) do
+
+ if( not( area.parent )
+ -- ppos is always available
+ and( (area.pos1.x >= ppos.x-markers.AREA_RANGE and area.pos1.x <= ppos.x+markers.AREA_RANGE )
+ or(area.pos2.x >= ppos.x-markers.AREA_RANGE and area.pos2.x <= ppos.x+markers.AREA_RANGE ))
+ and( (area.pos1.y >= ppos.y-markers.AREA_RANGE and area.pos1.y <= ppos.y+markers.AREA_RANGE )
+ or(area.pos2.y >= ppos.y-markers.AREA_RANGE and area.pos2.y <= ppos.y+markers.AREA_RANGE ))
+ and( (area.pos1.z >= ppos.z-markers.AREA_RANGE and area.pos1.z <= ppos.z+markers.AREA_RANGE )
+ or(area.pos2.z >= ppos.z-markers.AREA_RANGE and area.pos2.z <= ppos.z+markers.AREA_RANGE ))) then
+ table.insert( id_list, id );
+ end
+ end
+
+
+ elseif( mode=='all' ) then
+ title = 'All areas withhin '..tostring( markers.AREA_RANGE )..' m:';
+ tlabel = '*all areas*';
+
+ for id, area in pairs(areas.areas) do
+ if( ( (area.pos1.x >= ppos.x-markers.AREA_RANGE and area.pos1.x <= ppos.x+markers.AREA_RANGE )
+ or(area.pos2.x >= ppos.x-markers.AREA_RANGE and area.pos2.x <= ppos.x+markers.AREA_RANGE ))
+ and( (area.pos1.y >= ppos.y-markers.AREA_RANGE and area.pos1.y <= ppos.y+markers.AREA_RANGE )
+ or(area.pos2.y >= ppos.y-markers.AREA_RANGE and area.pos2.y <= ppos.y+markers.AREA_RANGE ))
+ and( (area.pos1.z >= ppos.z-markers.AREA_RANGE and area.pos1.z <= ppos.z+markers.AREA_RANGE )
+ or(area.pos2.z >= ppos.z-markers.AREA_RANGE and area.pos2.z <= ppos.z+markers.AREA_RANGE ))) then
+ table.insert( id_list, id );
+ end
+ end
+ end
+
+ -- Sort the list of areas so the nearest comes first
+ local nearsorter = function(a, b)
+ return vector.distance(vector.interpolate(areas.areas[a].pos1, areas.areas[a].pos2, 0.5), ppos) <
+ vector.distance(vector.interpolate(areas.areas[b].pos1, areas.areas[b].pos2, 0.5), ppos)
+ end
+ table.sort(id_list, nearsorter)
+
+ local formspec = 'size[10,9]';
+
+ title = minetest.formspec_escape( title );
+ tlabel = minetest.formspec_escape( tlabel );
+
+ formspec = formspec..
+ "label[0.5,0;"..title.."]"..
+ "label[4.7,0;"..tlabel.."]"..
+ "label[0.5,8.5;Doubleclick to select area.]"..
+ "label[4.7,8.5;Areas found: "..tostring( #id_list )..".]"..
+ "textlist[0.5,0.5;7,8;markers_area_list_selection;";
+
+ local liste = '';
+ for i,v in ipairs( id_list ) do
+ if( liste ~= '' ) then
+ liste = liste..',';
+ end
+ liste = liste..minetest.formspec_escape( areas:toString( v ) );
+
+ end
+
+ -- highlight selected entry
+ if( selected ) then
+ formspec = formspec..liste..';'..selected..';false]';
+ else
+ formspec = formspec..liste..';]';
+ end
+
+ local pname = player:get_player_name();
+ if( not( markers.menu_data_by_player[ pname ] )) then
+ markers.menu_data_by_player[ pname ] = {};
+ end
+
+ -- display information about the location of the area the player clicked on
+ if( selected
+ and id_list[ selected ]
+ and areas.areas[ id_list[ selected ]] ) then
+
+ local this_area = areas.areas[ id_list[ selected ]];
+
+ local subareas = {};
+ for i,v in pairs( areas.areas ) do
+ if( v.parent and v.parent == id_list[ selected ]) then
+ table.insert( subareas, i );
+ end
+ end
+
+ formspec = formspec..
+ markers.show_compass_marker( 8.5, 3.0, false, pos, this_area.pos1, this_area.pos2 );
+
+
+ if( this_area.parent) then
+ formspec = formspec..
+ 'button[8.0,0.5;2,0.5;show_parent;'..
+ minetest.formspec_escape( areas.areas[ this_area.parent ].name )..']';
+ end
+
+ if( #subareas > 0 ) then
+ formspec = formspec..
+ 'button[8.0,1.0;2,0.5;list_subareas;'..
+ minetest.formspec_escape( 'List subareas ('..tostring( #subareas )..')')..']';
+ end
+
+
+ if( mode=='player' ) then
+ formspec = formspec..
+ 'label[8.0,1.5;'..
+ minetest.formspec_escape( this_area.owner..'\'s areas')..']';
+ else
+ formspec = formspec..
+ 'button[8.0,1.5;2,0.5;list_player_areas;'..
+ minetest.formspec_escape( this_area.owner..'\'s areas')..']';
+ end
+
+ end
+
+ formspec = formspec..
+ 'button[8.0,8.5;2,0.5;list_main_areas;List all main areas]';
+
+ -- we need to remember especially the id_list - else it would be impossible to know what the
+ -- player selected
+ markers.menu_data_by_player[ pname ] = {
+ typ = 'area_list',
+ mode = mode,
+ pos = pos,
+ mode_data = mode_data,
+ list = id_list,
+
+ selected = id_list[ selected ],
+ };
+
+
+ return formspec;
+end
+
+
+
+
+-- shows a formspec with information about a particular area
+-- pos is the position of the marker stone or place where the player clicked
+-- with the land title register; it is used for relative display of coordinates
+markers.get_area_desc_formspec = function( id, player, pos )
+
+ if( not( areas.areas ) or not( id ) or not( areas.areas[ id ] )) then
+ return 'field[info;Error:;Area not found.]';
+ end
+ local this_area = areas.areas[ id ];
+
+ local pname = player:get_player_name();
+
+ -- show some buttons only if area is owned by the player
+ local is_owner = false;
+
+ if( this_area.owner == pname ) then
+ is_owner = true;
+ end
+
+ local formspec = 'size[10,9]'..
+ 'label[2.5,0.0;Area information and management]'..
+ 'button_exit[4.7,7.0;1,0.5;abort;OK]';
+
+ -- general information about the area
+ formspec = formspec..
+ 'label[0.5,1.0;This is area number ]'..
+ 'label[4.7,1.0;'..tostring( id )..']'..
+
+ 'label[0.5,1.5;The area is called ]'..
+ 'label[4.7,1.5;'..minetest.formspec_escape( this_area.name or '-not set-')..']'..
+
+ 'label[0.5,2.0;It is owned by ]'..
+ 'label[4.7,2.0;'..minetest.formspec_escape( this_area.owner)..']';
+
+
+ -- these functions are only available to the owner of the area
+ if( is_owner ) then
+ formspec = formspec..
+ 'button_exit[8.0,0.0;2,0.5;change_owner;Change owner]'..
+ 'button_exit[8.0,1.0;2,0.5;delete;Delete]'..
+ 'button_exit[8.0,1.5;2,0.5;rename;Rename]'..
+ 'button_exit[8.0,2.0;2,0.5;list_player_areas;My areas]';
+
+ -- subareas of own areas can be deleted (but not renamed)
+ elseif( not( is_owner )
+ and this_area.parent
+ and areas.areas[ this_area.parent ]
+ and areas.areas[ this_area.parent ].owner == pname ) then
+
+ formspec = formspec..
+ 'button_exit[8.0,1.0;2,0.5;delete;Delete subarea]'..
+ 'button_exit[8.0,2.0;2,0.5;list_player_areas;Player\'s areas]';
+
+ else
+ formspec = formspec..
+ 'button_exit[8.0,2.0;2,0.5;list_player_areas;Player\'s areas]';
+ end
+
+
+ -- players with the areas priv get an extra menu
+ if( minetest.check_player_privs(pname, {areas=true})) then
+ formspec = formspec..
+ 'label[8.0,6.0;Admin commands:]'..
+ 'button_exit[8.0,6.5;2,0.5;change_owner;Change owner]'..
+ 'button_exit[8.0,7.0;2,0.5;delete;Delete]'..
+ 'button_exit[8.0,7.5;2,0.5;rename;Rename]';
+ end
+
+
+ -- show subowners and areas with the same coordinates
+ formspec = formspec..
+ 'label[0.5,2.5;Further owners of the entire area:]';
+ local further_owners = {};
+ for i, area in pairs(areas.areas) do
+ if( i ~= id and
+ this_area.pos1.x == area.pos1.x and this_area.pos2.x == area.pos2.x and
+ this_area.pos1.y == area.pos1.y and this_area.pos2.y == area.pos2.y and
+ this_area.pos1.z == area.pos1.z and this_area.pos2.z == area.pos2.z )then
+
+ table.insert( further_owners, area.owner );
+ end
+ end
+ if( #further_owners > 0 ) then
+
+ formspec = formspec..
+ 'label[4.7,2.5;'..minetest.formspec_escape( table.concat( further_owners, ', '))..'.]';
+
+ -- deleting subowners is done by deleting their areas
+ if( is_owner ) then
+ formspec = formspec..
+ 'button_exit[8.0,2.5;2,0.5;add_owner;Add]';
+ end
+ else
+ formspec = formspec..
+ 'label[4.7,2.5;-none-]';
+
+ if( is_owner ) then
+ formspec = formspec..
+ 'button_exit[8.0,2.5;2,0.5;add_owner;Add]';
+ end
+ end
+
+
+ -- is the area a subarea?
+ if( this_area.parent ) then
+ formspec = formspec..
+ 'label[0.5,3.0;This area is a sub-area of area]'..
+ 'label[4.7,3.0;'..minetest.formspec_escape( areas.areas[ this_area.parent ].name..' ['..this_area.parent..']' )..']'..
+ 'button_exit[8.0,3.0;2,0.5;show_parent;Show main area]';
+ end
+
+
+ -- does the area have subareas, i.e. is it a parent area for others?
+ local sub_areas = {};
+ for i, area in pairs(areas.areas) do
+ if( i ~= id and
+ area.parent == id ) then
+
+ table.insert( sub_areas, i );
+ end
+ end
+ if( #sub_areas > 0 ) then
+
+ formspec = formspec..
+ 'label[0.5,4.0;Number of defined subareas:]'..
+ 'label[4.7,4.0;'..tostring( #sub_areas )..']'..
+ 'button_exit[8.0,4.0;2,0.5;list_subareas;List subareas]';
+ else
+ formspec = formspec..
+ 'label[0.5,4.0;There are no subareas defined.]';
+ end
+
+
+ -- give information about the size of the area
+ local length_x = (math.abs( this_area.pos2.x - this_area.pos1.x )+1);
+ local length_y = (math.abs( this_area.pos2.y - this_area.pos1.y )+1);
+ local length_z = (math.abs( this_area.pos2.z - this_area.pos1.z )+1);
+
+ formspec = formspec..
+ 'label[0.5,4.5;The area extends from]'..
+ 'label[4.7,4.5;'..minetest.pos_to_string( this_area.pos1 )..' to '..minetest.pos_to_string( this_area.pos2 )..'.]'..
+ 'label[4.7,4.75;It spans '..tostring( length_x )..
+ ' x '..tostring( length_z )..
+ ' = '..tostring( length_x * length_z )..
+ ' m^2. Height: '..tostring( length_y )..' m.]';
+
+
+ formspec = formspec..
+ markers.show_compass_marker( 2.0, 7.0, true, pos, this_area.pos1, this_area.pos2 );
+
+-- TODO: buy / sell button
+
+ local pname = player:get_player_name();
+ if( not( markers.menu_data_by_player[ pname ] )) then
+ markers.menu_data_by_player[ pname ] = {};
+ end
+
+ -- we need to remember especially the id_list - else it would be impossible to know what the
+ -- player selected
+ markers.menu_data_by_player[ pname ] =
+ { typ = 'show_area',
+ mode = nil,
+ pos = pos,
+ mode_data = nil,
+ list = nil,
+
+ selected = id,
+ };
+
+ return formspec;
+end
+
+
+
+-- shows where the area (defined by pos1/pos2) is located relative to the given position pos
+-- row_offset/col_offset are offsets for the formspec
+markers.show_compass_marker = function( col_offset, row_offset, with_text, pos, pos1, pos2 )
+
+ local formspec = '';
+-- TODO: show up/down information somehow
+-- TODO: what if checked with a land claim register?
+
+ -- if possible, show how far the area streches into each direction relative to pos
+ if( pos.x >= pos1.x and pos.x <= pos2.x
+ and pos.y >= pos1.y and pos.y <= pos2.y
+ and pos.z >= pos1.z and pos.z <= pos2.z ) then
+
+ if( with_text ) then
+ formspec = formspec..
+ 'label[0.5,5.5;Dimensions of the area in relation to..]'..
+-- TODO: check if there is a marker; else write 'position you clicked on'
+ 'label[4.7,5.5;the marker at '..minetest.pos_to_string( pos )..':]'..
+ 'button_exit[8.0,5.5;2,0.5;list_areas_at;Local areas]';
+ end
+ formspec = formspec..
+ 'image['..col_offset..','..row_offset..';1,1;markers_stone.png]'..
+ 'label['..(col_offset-0.8)..','..(row_offset+0.05)..';'..tostring( pos.x - pos1.x )..' m W]'..
+ 'label['..(col_offset+1.0)..','..(row_offset+0.05)..';'..tostring( pos2.x - pos.x )..' m E]'..
+ 'label['..(col_offset+0.1)..','..(row_offset+0.80)..';'..tostring( pos.z - pos1.z )..' m S]'..
+ 'label['..(col_offset+0.1)..','..(row_offset-0.80)..';'..tostring( pos2.z - pos.z )..' m N]';
+
+ -- else show how far the area is away
+ else
+
+ local starts_north = '';
+ local starts_south = '';
+ local starts_east = '';
+ local starts_west = '';
+ if( pos.z > pos2.z ) then
+ starts_north = '';
+ starts_south = tostring( pos.z - pos2.z )..' m S';
+ else
+ starts_north = tostring( pos1.z - pos.z )..' m N';
+ starts_south = '';
+ end
+ if( pos.x > pos2.x ) then
+ starts_east = '';
+ starts_west = tostring( pos.x - pos2.x )..' m W';
+ else
+ starts_east = tostring( pos1.x - pos.x )..' m E';
+ starts_west = '';
+ end
+
+
+ if( with_text ) then
+ formspec = formspec..
+ 'label[0.5,5.5;Position of the area in relation to..]'..
+-- TODO: check if there is a marker; else write 'position you clicked on'
+ 'label[4.7,5.5;the marker at '..minetest.pos_to_string( pos )..':]'..
+ 'button_exit[8.0,5.5;2,0.5;list_areas_at;Local areas]';
+ end
+ formspec = formspec..
+ 'image['..col_offset..','..row_offset..';1,1;compass_side_top.png]'..
+ 'label['..(col_offset-0.8)..','..(row_offset+0.05)..';'..starts_west..']'..
+ 'label['..(col_offset+1.0)..','..(row_offset+0.05)..';'..starts_east..']'..
+ 'label['..(col_offset+0.1)..','..(row_offset-0.80)..';'..starts_north..']'..
+ 'label['..(col_offset+0.1)..','..(row_offset+0.80)..';'..starts_south..']';
+ end
+
+ return formspec;
+end
+
+
+
+-- formspec input needs to be handled diffrently
+markers.form_input_handler_areas = function( player, formname, fields)
+
+ local pname = player:get_player_name();
+ local ppos = player:getpos()
+
+ if( formname ~= "markers:info"
+ or not( player )
+ or not( markers.menu_data_by_player[ pname ] )) then
+
+ return false;
+ end
+
+ local menu_data = markers.menu_data_by_player[ pname ];
+ local formspec = '';
+
+
+ -- rename an area
+ if( fields.rename
+ and menu_data.selected
+ and areas.areas[ menu_data.selected ]
+ and areas.areas[ menu_data.selected ].owner == pname ) then
+
+ local area = areas.areas[ menu_data.selected ];
+ if( not( area.name )) then
+ area.name = '-enter area name-';
+ end
+ formspec = 'field[rename_new_name;Enter new name for area:;'..minetest.formspec_escape( area.name )..']';
+
+ elseif( fields.rename_new_name
+ and menu_data.selected
+ and areas.areas[ menu_data.selected ]
+ and ((areas.areas[ menu_data.selected ].owner == pname )
+ or minetest.check_player_privs(pname, {areas=true}))) then
+
+ local area = areas.areas[ menu_data.selected ];
+
+ -- actually rename the area
+ areas.areas[ menu_data.selected ].name = fields.rename_new_name;
+ areas:save();
+
+ minetest.chat_send_player( pname, 'Area successfully renamed.');
+ -- shwo the renamed area
+ formspec = markers.get_area_desc_formspec( menu_data.selected, player, menu_data.pos );
+
+
+
+ -- change owner the area
+ elseif( fields.change_owner
+ and menu_data.selected
+ and areas.areas[ menu_data.selected ] ) then
+
+ -- there are no checks here - those happen when the area is transferred
+ local area = areas.areas[ menu_data.selected ];
+ formspec = 'field[change_owner_name;Give area \"'..minetest.formspec_escape( area.name )..'\" to player:;-enter name of NEW OWNER-]';
+
+ elseif( fields.change_owner_name
+ and menu_data.selected
+ and areas.areas[ menu_data.selected ] ) then
+
+ local area = areas.areas[ menu_data.selected ];
+
+ -- only own areas can be transfered to another player (or if the areas priv is there)
+ if( area.owner ~= pname
+ and not( minetest.check_player_privs(pname, {areas=true}))) then
+
+ minetest.chat_send_player( pname, 'Permission denied. You do not own the area.');
+
+ elseif( not( areas:player_exists( fields.change_owner_name ))) then
+
+ minetest.chat_send_player( pname, 'That player does not exist.');
+
+ else
+ -- actually change the owner
+ areas.areas[ menu_data.selected ].owner = fields.change_owner_name;
+ areas:save()
+
+ minetest.chat_send_player( pname, 'Your area '..tostring( area.name )..' has been transfered to '..tostring( fields.change_owner_name )..'.');
+
+ minetest.chat_send_player( fields.change_owner_name, pname..'" has given you control over an area.')
+ end
+
+ formspec = markers.get_area_desc_formspec( menu_data.selected, player, menu_data.pos );
+
+
+ -- add an owner to the entire area
+ elseif( fields.add_owner
+ and menu_data.selected
+ and areas.areas[ menu_data.selected ]
+ and areas.areas[ menu_data.selected ].owner == pname ) then
+
+ local area = areas.areas[ menu_data.selected ];
+ formspec = 'field[add_owner_name;Grant access to area \"'..minetest.formspec_escape( area.name )..'\" to player:;-enter player name-]';
+
+ elseif( fields.add_owner_name
+ -- the player has to own the area already; we need a diffrent name here
+ and fields.add_owner_name ~= pname
+ and menu_data.selected
+ and areas.areas[ menu_data.selected ]
+ and areas.areas[ menu_data.selected ].owner == pname ) then
+
+ local area = areas.areas[ menu_data.selected ];
+
+ -- does the player exist?
+ if( not( areas:player_exists( fields.add_owner_name ))) then
+ minetest.chat_send_player( pname, 'That player does not exist.');
+ -- show the formspec
+ formspec = markers.get_area_desc_formspec( menu_data.selected, player, menu_data.pos );
+
+ else
+ -- log the creation of the new area
+ minetest.log("action", pname.." runs /add_owner through the markers-mod. Owner = "..fields.add_owner_name..
+ " AreaName = "..area.name.." ParentID = "..menu_data.selected..
+ " StartPos = "..area.pos1.x..","..area.pos1.y..","..area.pos1.z..
+ " EndPos = " ..area.pos2.x..","..area.pos2.y..","..area.pos2.z)
+
+ -- take the name from the old/parent area
+ local new_id = areas:add( fields.add_owner_name, area.name, area.pos1, area.pos2, menu_data.selected );
+ areas:save()
+
+
+ minetest.chat_send_player( fields.add_owner_name,
+ "You have been granted control over area #"..
+ new_id..". Type /list_areas to show your areas.")
+
+ minetest.chat_send_player( pname, 'The player may now build and dig in your area.');
+ -- shwo the new area
+ markers.menu_data_by_player[ pname ].selected = new_id;
+ formspec = markers.get_area_desc_formspec( new_id, player, menu_data.pos );
+ end
+
+
+
+ -- delete area
+ elseif( fields.delete
+ and menu_data.selected
+ and areas.areas[ menu_data.selected ] ) then
+
+ local area = areas.areas[ menu_data.selected ];
+
+ -- a player can only delete own areas or subareas of own areas
+ if( area.owner ~= pname
+ and not( area.parent
+ and areas.areas[ area.parent ]
+ and areas.areas[ area.parent ].owner
+ and areas.areas[ area.parent ].owner == pname )
+ and not( minetest.check_player_privs(pname, {areas=true}))) then
+
+ minetest.chat_send_player( pname, 'Permission denied. You own neither the area itshelf nor its parent area.');
+ -- shwo the area where the renaming failed
+ formspec = markers.get_area_desc_formspec( menu_data.selected, player, menu_data.pos );
+
+ else
+
+ formspec = 'field[rename_new_name;Enter new name for area:;'..minetest.formspec_escape( area.name )..']';
+ formspec = 'field[delete_confirm;'..minetest.formspec_escape( 'Really delete area \"'..area.name..
+ '\" (owned by '..area.owner..')? Confirm with YES:')..';-type yes in capitals to confirm-]';
+
+ end
+
+ elseif( fields.delete_confirm
+ and menu_data.selected
+ and areas.areas[ menu_data.selected ] ) then
+
+ local area = areas.areas[ menu_data.selected ];
+ local old_owner = area.owner;
+
+ local subareas = {};
+ for i,v in pairs( areas.areas ) do
+ if( v.parent and v.parent == menu_data.selected ) then
+ table.insert( subareas, i );
+ end
+ end
+
+ -- a player can only delete own areas or subareas of own areas
+ if( area.owner ~= pname
+ and not( area.parent
+ and areas.areas[ area.parent ]
+ and areas.areas[ area.parent ].owner
+ and areas.areas[ area.parent ].owner == pname )
+ and not( minetest.check_player_privs(pname, {areas=true}))) then
+
+ minetest.chat_send_player( pname, 'Permission denied. You own neither the area itshelf nor its parent area.');
+ -- shwo the renamed area
+ formspec = markers.get_area_desc_formspec( menu_data.selected, player, menu_data.pos );
+
+ -- avoid accidents
+ elseif( fields.delete_confirm ~= 'YES' ) then
+ minetest.chat_send_player( pname, 'Delition of area \"'..tostring( area.name )..'\" (owned by '..old_owner..') aborted.');
+ formspec = markers.get_area_desc_formspec( menu_data.selected, player, menu_data.pos );
+
+ -- only areas without subareas can be deleted
+ elseif( #subareas > 0 ) then
+ minetest.chat_send_player( pname, 'The area has '..tostring( #subareas )..' subarea(s). Please delete those first!');
+ formspec = markers.get_area_desc_formspec( menu_data.selected, player, menu_data.pos );
+
+ else
+
+ minetest.chat_send_player( pname, 'Area \"'..tostring( area.name )..'\" (owned by '..old_owner..') deleted.');
+ -- really delete
+ areas:remove( menu_data.selected, false ); -- no recursive delete
+ areas:save();
+ -- show the list of areas owned by the previous owner
+ formspec = markers.get_area_list_formspec(ppos, player, 'player', menu_data.pos, old_owner, nil );
+ end
+
+
+
+ elseif( fields.show_parent
+ and menu_data.selected
+ and areas.areas[ menu_data.selected ]
+ and areas.areas[ menu_data.selected ].parent ) then
+
+ formspec = markers.get_area_desc_formspec( areas.areas[ menu_data.selected ].parent, player, menu_data.pos );
+
+
+ elseif( fields.list_player_areas
+ and menu_data.selected
+ and areas.areas[ menu_data.selected ] ) then
+
+ formspec = markers.get_area_list_formspec(ppos, player, 'player', menu_data.pos, areas.areas[ menu_data.selected ].owner, nil );
+
+
+ elseif( fields.list_subareas
+ and menu_data.selected
+ and areas.areas[ menu_data.selected ] ) then
+
+ formspec = markers.get_area_list_formspec(ppos, player, 'subareas', menu_data.pos, menu_data.selected, nil );
+
+
+ elseif( fields.list_main_areas ) then
+
+ formspec = markers.get_area_list_formspec(ppos, player, 'main_areas', menu_data.pos, nil, nil );
+
+ elseif( fields.list_areas_at
+ and menu_data.pos ) then
+
+ formspec = markers.get_area_list_formspec(ppos, player, 'pos', menu_data.pos, menu_data.pos, nil );
+
+
+ elseif( fields.markers_area_list_selection
+ and menu_data.typ
+ and menu_data.typ == 'area_list'
+ and menu_data.list
+ and #menu_data.list > 0 ) then
+
+
+ local field_data = fields.markers_area_list_selection:split( ':' );
+ if( not( field_data ) or #field_data < 2 ) then
+ field_data = { '', '' };
+ end
+
+ local selected = tonumber( field_data[ 2 ] );
+ if( field_data[1]=='DCL' ) then
+
+ -- on doubleclick, show detailed area information
+ formspec = markers.get_area_desc_formspec( tonumber( menu_data.list[ selected ] ), player, menu_data.pos );
+ else
+
+ -- on single click, just show the position of that particular area
+ formspec = markers.get_area_list_formspec(ppos, player, menu_data.mode, menu_data.pos, menu_data.mode_data, selected );
+ end
+
+ else
+ return false;
+ end
+
+
+ minetest.show_formspec( pname, "markers:info", formspec )
+ return true;
+end
+
+
+
+-- search the area at the given position pos that might be of most intrest to the player
+markers.show_marker_stone_formspec = function( player, pos )
+
+ local pname = player:get_player_name();
+ local ppos = pos
+
+ -- this table stores the list the player may have selected from; at the beginning, there is no list
+ if( not( markers.menu_data_by_player[ pname ] )) then
+ markers.menu_data_by_player[ pname ] = {
+ typ = 'area_list',
+ mode = 'main_areas',
+ pos = pos,
+ mode_data = pos,
+ list = {},
+
+ selected = nil,
+ };
+ end
+
+
+ local formspec = '';
+
+ local found_areas = {};
+ local min_area_size = 100000000000;
+
+ for id, area in pairs(areas.areas) do
+ if( pos.x >= area.pos1.x and pos.x <= area.pos2.x and
+ pos.y >= area.pos1.y and pos.y <= area.pos2.y and
+ pos.z >= area.pos1.z and pos.z <= area.pos2.z )then
+
+ -- ignore y (height) value because some areas may go from bottom to top
+ local area_size = math.abs( area.pos2.x - area.pos1.x )
+ * math.abs( area.pos2.z - area.pos1.z );
+
+ -- collect subareas that have the same size
+ if( area_size == min_area_size ) then
+ table.insert(found_areas, id );
+ -- we have found a smaller area - that is more intresting here
+ elseif( area_size <= min_area_size ) then
+ found_areas = {};
+ min_area_size = area_size;
+ table.insert(found_areas, id );
+ end
+ end
+ end
+
+ -- no areas found; display error message and selection menu
+ if( #found_areas < 1 ) then
+
+ formspec = 'size[4,3]'..
+ 'label[0.5,0.5;This position is not protected.]'..
+ 'button[1.0,1.5;2,0.5;list_main_areas;List all main areas]'..
+ 'button_exit[3.0,1.5;1,0.5;abort;OK]';
+
+ -- found exactly one areaa - display it
+ elseif( #found_areas == 1 ) then
+
+ formspec = markers.get_area_desc_formspec( found_areas[ 1 ], player, pos );
+
+ -- found more than one area; we have saved only those with the smallest size
+ else
+
+ local own_area = 0;
+ local parent_area = 0;
+ local upper_area = 0;
+ for i,v in ipairs( found_areas ) do
+
+ local area = areas.areas[ v ];
+
+ -- owned by player?
+ if( area.owner == pname ) then
+ own_area = v;
+
+ -- parentless area?
+ elseif( not( area.parent )) then
+ parent_area = v;
+
+ -- the parent has diffrent coordinates?
+ elseif( areas.areas[ area.parent ].pos1.x ~= area.pos1.x
+ or areas.areas[ area.parent ].pos1.y ~= area.pos1.y
+ or areas.areas[ area.parent ].pos1.z ~= area.pos1.z
+ or areas.areas[ area.parent ].pos2.x ~= area.pos2.x
+ or areas.areas[ area.parent ].pos2.y ~= area.pos2.y
+ or areas.areas[ area.parent ].pos2.z ~= area.pos2.z ) then
+ upper_area = v;
+ end
+ end
+
+ -- the area owned by the player is most intresting
+ if( own_area > 0 ) then
+
+ formspec = markers.get_area_desc_formspec( own_area, player, pos );
+
+ -- if the player owns none of these areas, show the topmost (parentless) area
+ elseif( parent_area > 0 ) then
+
+ formspec = markers.get_area_desc_formspec( parent_area, player, pos );
+
+ -- an area which has a parent with diffrent coordinates from its child may (or may not) be the
+ -- parent of all these subareas we've found here; there is no guarantee, but it's a best guess.
+ -- If it is not good enough, then the player can still search for himshelf.
+ elseif( upper_area > 0 ) then
+
+ formspec = markers.get_area_desc_formspec( upper_area, player, pos );
+
+ -- our superficial analysis of the structure of the areas failed; it is up to the player to
+ -- find out which of the candidates he is intrested in; we list them all
+ else
+
+ formspec = markers.get_area_list_formspec(ppos, player, 'pos', pos, pos, nil );
+ end
+ end
+
+ minetest.show_formspec( player:get_player_name(), "markers:info", formspec );
+end