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-rw-r--r--maptools/default_nodes.lua389
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diff --git a/maptools/default_nodes.lua b/maptools/default_nodes.lua
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+--[[
+Map Tools: unbreakable default nodes
+
+Copyright (c) 2012-2015 Calinou and contributors.
+Licensed under the zlib license. See LICENSE.md for more information.
+--]]
+
+local S = maptools.intllib
+
+maptools.creative = maptools.config["hide_from_creative_inventory"]
+
+minetest.register_node("maptools:stone", {
+ description = S("Unbreakable Stone"),
+ range = 12,
+ stack_max = 10000,
+ tiles = {"default_stone.png"},
+ drop = "",
+ groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
+ sounds = default.node_sound_stone_defaults(),
+})
+
+minetest.register_node("maptools:stonebrick", {
+ description = S("Unbreakable Stone Brick"),
+ range = 12,
+ stack_max = 10000,
+ tiles = {"default_stone_brick.png"},
+ drop = "",
+ groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
+ sounds = default.node_sound_stone_defaults(),
+})
+
+minetest.register_node("maptools:tree", {
+ description = S("Unbreakable Tree"),
+ range = 12,
+ stack_max = 10000,
+ tiles = {"default_tree_top.png", "default_tree_top.png", "default_tree.png"},
+ drop = "",
+ groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
+ sounds = default.node_sound_wood_defaults(),
+ on_place = minetest.rotate_node
+})
+
+minetest.register_node("maptools:jungletree", {
+ description = S("Unbreakable Jungle Tree"),
+ range = 12,
+ stack_max = 10000,
+ tiles = {"default_jungletree_top.png", "default_jungletree_top.png", "default_jungletree.png"},
+ drop = "",
+ groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
+ sounds = default.node_sound_wood_defaults(),
+ on_place = minetest.rotate_node
+})
+
+minetest.register_node("maptools:cactus", {
+ description = S("Unbreakable Cactus"),
+ range = 12,
+ stack_max = 10000,
+ tiles = {"default_cactus_top.png", "default_cactus_top.png", "default_cactus_side.png"},
+ drop = "",
+ groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
+ sounds = default.node_sound_wood_defaults(),
+ on_place = minetest.rotate_node
+})
+
+minetest.register_node("maptools:papyrus", {
+ description = S("Unbreakable Papyrus"),
+ drawtype = "plantlike",
+ range = 12,
+ stack_max = 10000,
+ tiles = {"default_papyrus.png"},
+ inventory_image = "default_papyrus.png",
+ wield_image = "default_papyrus.png",
+ walkable = false,
+ paramtype = "light",
+ sunlight_propagates = true,
+ drop = "",
+ selection_box = {
+ type = "fixed",
+ fixed = {-0.375, -0.5, -0.375, 0.375, 0.5, 0.375}
+ },
+ groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
+ sounds = default.node_sound_leaves_defaults(),
+})
+
+minetest.register_node("maptools:dirt", {
+ description = S("Unbreakable Dirt"),
+ range = 12,
+ stack_max = 10000,
+ tiles = {"default_dirt.png"},
+ drop = "",
+ groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
+ sounds = default.node_sound_dirt_defaults(),
+})
+
+minetest.register_node("maptools:wood", {
+ description = S("Unbreakable Wooden Planks"),
+ range = 12,
+ stack_max = 10000,
+ tiles = {"default_wood.png"},
+ drop = "",
+ groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
+ sounds = default.node_sound_wood_defaults(),
+})
+
+minetest.register_node("maptools:junglewood", {
+ description = S("Unbreakable Junglewood Planks"),
+ range = 12,
+ stack_max = 10000,
+ tiles = {"default_junglewood.png"},
+ drop = "",
+ groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
+ sounds = default.node_sound_wood_defaults(),
+})
+
+minetest.register_node("maptools:glass", {
+ description = S("Unbreakable Glass"),
+ range = 12,
+ stack_max = 10000,
+ drawtype = "glasslike",
+ tiles = {"default_glass.png"},
+ paramtype = "light",
+ sunlight_propagates = true,
+ drop = "",
+ groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
+ sounds = default.node_sound_glass_defaults(),
+})
+
+minetest.register_node("maptools:leaves", {
+ description = S("Unbreakable Leaves"),
+ range = 12,
+ stack_max = 10000,
+ drawtype = "allfaces_optional",
+ tiles = {"default_leaves.png"},
+ paramtype = "light",
+ drop = "",
+ groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
+ sounds = default.node_sound_leaves_defaults(),
+})
+
+minetest.register_node("maptools:sand", {
+ description = S("Unbreakable Sand"),
+ range = 12,
+ stack_max = 10000,
+ tiles = {"default_sand.png"},
+ drop = "",
+ groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
+ sounds = default.node_sound_sand_defaults(),
+})
+
+minetest.register_node("maptools:gravel", {
+ description = S("Unbreakable Gravel"),
+ range = 12,
+ stack_max = 10000,
+ tiles = {"default_gravel.png"},
+ drop = "",
+ groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
+ sounds = default.node_sound_dirt_defaults({
+ footstep = {name="default_gravel_footstep", gain=0.35},
+ dug = {name="default_gravel_footstep", gain=0.6},
+ }),
+})
+
+minetest.register_node("maptools:clay", {
+ description = S("Unbreakable Clay"),
+ range = 12,
+ stack_max = 10000,
+ tiles = {"default_clay.png"},
+ drop = "",
+ groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
+ sounds = default.node_sound_dirt_defaults(),
+})
+
+minetest.register_node("maptools:desert_sand", {
+ description = S("Unbreakable Desert Sand"),
+ range = 12,
+ stack_max = 10000,
+ tiles = {"default_desert_sand.png"},
+ drop = "",
+ groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
+ sounds = default.node_sound_sand_defaults(),
+})
+
+minetest.register_node("maptools:sandstone", {
+ description = S("Unbreakable Sandstone"),
+ range = 12,
+ stack_max = 10000,
+ tiles = {"default_sandstone.png"},
+ drop = "",
+ groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
+ sounds = default.node_sound_stone_defaults(),
+})
+
+minetest.register_node("maptools:sandstone_brick", {
+ description = S("Unbreakable Sandstone Brick"),
+ range = 12,
+ stack_max = 10000,
+ tiles = {"default_sandstone_brick.png"},
+ drop = "",
+ groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
+ sounds = default.node_sound_stone_defaults(),
+})
+
+minetest.register_node("maptools:desert_stone", {
+ description = S("Unbreakable Desert Stone"),
+ range = 12,
+ stack_max = 10000,
+ tiles = {"default_desert_stone.png"},
+ drop = "",
+ groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
+ sounds = default.node_sound_stone_defaults(),
+})
+
+minetest.register_node("maptools:desert_cobble", {
+ description = S("Unbreakable Desert Cobble"),
+ range = 12,
+ stack_max = 10000,
+ tiles = {"default_desert_cobble.png"},
+ drop = "",
+ groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
+ sounds = default.node_sound_stone_defaults(),
+})
+
+minetest.register_node("maptools:desert_stonebrick", {
+ description = S("Unbreakable Desert Stone Brick"),
+ range = 12,
+ stack_max = 10000,
+ tiles = {"default_desert_stone_brick.png"},
+ drop = "",
+ groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
+ sounds = default.node_sound_stone_defaults(),
+})
+
+minetest.register_node("maptools:grass", {
+ description = S("Unbreakable Dirt with Grass"),
+ range = 12,
+ stack_max = 10000,
+ tiles = {"default_grass.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
+ paramtype2 = "facedir",
+ drop = "",
+ groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
+ sounds = default.node_sound_dirt_defaults({
+ footstep = {name="default_grass_footstep", gain = 0.4},
+ }),
+})
+
+minetest.register_node("maptools:fullgrass", {
+ description = S("Unbreakable Full Grass"),
+ range = 12,
+ stack_max = 10000,
+ tiles = {"default_grass.png"},
+ drop = "",
+ groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
+ sounds = default.node_sound_dirt_defaults({
+ footstep = {name="default_grass_footstep", gain=0.4},
+ }),
+})
+
+for slab_num = 1,3,1 do
+ minetest.register_node("maptools:slab_grass_" .. slab_num * 4, {
+ description = S("Grass Slab"),
+ range = 12,
+ stack_max = 10000,
+ tiles = {"default_grass.png", "default_dirt.png", "default_dirt.png^maptools_grass_side_" .. slab_num * 4 .. ".png"},
+ drawtype = "nodebox",
+ node_box = {
+ type = "fixed",
+ fixed = {-0.5, -0.5, -0.5, 0.5, -0.5 + slab_num * 0.25, 0.5},
+ },
+ sunlight_propagates = true,
+ paramtype = "light",
+ paramtype2 = "facedir",
+ drop = "",
+ groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
+ sounds = default.node_sound_dirt_defaults({footstep = {name="default_grass_footstep", gain = 0.4}}),
+ })
+end
+
+minetest.register_node("maptools:cobble", {
+ description = S("Unbreakable Cobblestone"),
+ range = 12,
+ stack_max = 10000,
+ tiles = {"default_cobble.png"},
+ drop = "",
+ groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
+ sounds = default.node_sound_stone_defaults(),
+})
+
+minetest.register_node("maptools:mossycobble", {
+ description = S("Unbreakable Mossy Cobblestone"),
+ range = 12,
+ stack_max = 10000,
+ tiles = {"default_mossycobble.png"},
+ drop = "",
+ groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
+ sounds = default.node_sound_stone_defaults(),
+})
+
+minetest.register_node("maptools:brick", {
+ description = S("Unbreakable Brick"),
+ range = 12,
+ stack_max = 10000,
+ tiles = {"default_brick.png"},
+ drop = "",
+ groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
+ sounds = default.node_sound_stone_defaults(),
+})
+
+minetest.register_node("maptools:coalblock", {
+ description = S("Unbreakable Coal Block"),
+ range = 12,
+ stack_max = 10000,
+ tiles = {"default_coal_block.png"},
+ drop = "",
+ groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
+ sounds = default.node_sound_stone_defaults(),
+})
+
+
+minetest.register_node("maptools:steelblock", {
+ description = S("Unbreakable Steel Block"),
+ range = 12,
+ stack_max = 10000,
+ tiles = {"default_steel_block.png"},
+ drop = "",
+ groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
+ sounds = default.node_sound_stone_defaults(),
+})
+
+minetest.register_node("maptools:goldblock", {
+ description = S("Unbreakable Gold Block"),
+ range = 12,
+ stack_max = 10000,
+ tiles = {"default_gold_block.png"},
+ drop = "",
+ groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
+ sounds = default.node_sound_stone_defaults(),
+})
+
+minetest.register_node("maptools:copperblock", {
+ description = S("Unbreakable Copper Block"),
+ range = 12,
+ stack_max = 10000,
+ tiles = {"default_copper_block.png"},
+ drop = "",
+ groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
+ sounds = default.node_sound_stone_defaults(),
+})
+
+minetest.register_node("maptools:bronzeblock", {
+ description = S("Unbreakable Bronze Block"),
+ range = 12,
+ stack_max = 10000,
+ tiles = {"default_bronze_block.png"},
+ drop = "",
+ groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
+ sounds = default.node_sound_stone_defaults(),
+})
+
+minetest.register_node("maptools:diamondblock", {
+ description = S("Unbreakable Diamond Block"),
+ range = 12,
+ stack_max = 10000,
+ tiles = {"default_diamond_block.png"},
+ drop = "",
+ groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative},
+ sounds = default.node_sound_stone_defaults(),
+})
+
+-- Farming:
+
+minetest.register_node("maptools:soil_wet", {
+ description = "Wet Soil",
+ range = 12,
+ stack_max = 10000,
+ tiles = {"farming_soil_wet.png", "farming_soil_wet_side.png"},
+ drop = "",
+ groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative, soil = 3, wet = 1, grassland = 1},
+ sounds = default.node_sound_dirt_defaults(),
+})
+
+minetest.register_node("maptools:desert_sand_soil_wet", {
+ description = "Wet Desert Sand Soil",
+ range = 12,
+ stack_max = 10000,
+ drop = "",
+ tiles = {"farming_desert_sand_soil_wet.png", "farming_desert_sand_soil_wet_side.png"},
+ groups = {unbreakable = 1, not_in_creative_inventory = maptools.creative, soil = 3, wet = 1, desert = 1},
+ sounds = default.node_sound_sand_defaults(),
+})