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-rw-r--r--homedecor_modpack/homedecor/init.lua134
1 files changed, 0 insertions, 134 deletions
diff --git a/homedecor_modpack/homedecor/init.lua b/homedecor_modpack/homedecor/init.lua
deleted file mode 100644
index b0e4482..0000000
--- a/homedecor_modpack/homedecor/init.lua
+++ /dev/null
@@ -1,134 +0,0 @@
--- Home Decor mod by VanessaE
---
--- Mostly my own code, with bits and pieces lifted from Minetest's default
--- lua files and from ironzorg's flowers mod. Many thanks to GloopMaster
--- for helping me figure out the inventories used in the nightstands/dressers.
---
--- The code for ovens, nightstands, refrigerators are basically modified
--- copies of the code for chests and furnaces.
-
-local modpath = minetest.get_modpath("homedecor")
-
-homedecor = {
- modpath = modpath,
-
- -- Boilerplate to support localized strings if intllib mod is installed.
- gettext = rawget(_G, "intllib") and intllib.Getter() or function(s) return s end,
-
- -- infinite stacks
- expect_infinite_stacks = minetest.setting_getbool("creative_mode") and not minetest.get_modpath("unified_inventory")
-}
-
--- Determine if the item being pointed at is the underside of a node (e.g a ceiling)
-function homedecor.find_ceiling(itemstack, placer, pointed_thing)
- -- most of this is copied from the rotate-and-place function in builtin
- local unode = core.get_node_or_nil(pointed_thing.under)
- if not unode then
- return
- end
- local undef = core.registered_nodes[unode.name]
- if undef and undef.on_rightclick then
- undef.on_rightclick(pointed_thing.under, unode, placer,
- itemstack, pointed_thing)
- return
- end
- local pitch = placer:get_look_pitch()
- local fdir = core.dir_to_facedir(placer:get_look_dir())
- local wield_name = itemstack:get_name()
-
- local above = pointed_thing.above
- local under = pointed_thing.under
- local iswall = (above.y == under.y)
- local isceiling = not iswall and (above.y < under.y)
- local anode = core.get_node_or_nil(above)
- if not anode then
- return
- end
- local pos = pointed_thing.above
- local node = anode
-
- if undef and undef.buildable_to then
- pos = pointed_thing.under
- node = unode
- iswall = false
- end
-
- if core.is_protected(pos, placer:get_player_name()) then
- core.record_protection_violation(pos,
- placer:get_player_name())
- return
- end
-
- local ndef = core.registered_nodes[node.name]
- if not ndef or not ndef.buildable_to then
- return
- end
- return isceiling, pos
-end
-
-screwdriver = screwdriver or {}
-
-homedecor.plain_wood = "homedecor_generic_wood_plain.png^"..
- "(homedecor_generic_wood_boards_overlay.png^[colorize:#a7682020:100)"
-
-homedecor.mahogany_wood = "(homedecor_generic_wood_plain.png^[colorize:#401010:125)^"..
- "(homedecor_generic_wood_boards_overlay.png^[colorize:#66493880:200)"
-
-homedecor.white_wood = "(homedecor_generic_wood_plain.png^[colorize:#e0f0ff:200)^"..
- "(homedecor_generic_wood_boards_overlay.png^[colorize:#ffffff:200)"
-
-homedecor.dark_wood = "(homedecor_generic_wood_plain.png^[colorize:#140900:200)^"..
- "(homedecor_generic_wood_boards_overlay.png^[colorize:#21110180:180)"
-
-
--- load different handler subsystems
-dofile(modpath.."/handlers/init.lua")
-
--- load various other components
-dofile(modpath.."/misc-nodes.lua") -- the catch-all for all misc nodes
-dofile(modpath.."/tables.lua")
-dofile(modpath.."/electronics.lua")
-dofile(modpath.."/shutters.lua")
-
-dofile(modpath.."/roofing.lua")
-
-dofile(modpath.."/foyer.lua")
-
-dofile(modpath.."/doors_and_gates.lua")
-
-dofile(modpath.."/fences.lua")
-
-dofile(modpath.."/lighting.lua")
-
-dofile(modpath.."/kitchen_appliances.lua")
-dofile(modpath.."/kitchen_furniture.lua")
-dofile(modpath.."/gastronomy.lua")
-
-dofile(modpath.."/bathroom_furniture.lua")
-dofile(modpath.."/bathroom_sanitation.lua")
-
-dofile(modpath.."/bedroom.lua")
-
-dofile(modpath.."/laundry.lua")
-
-dofile(modpath.."/office.lua")
-
-dofile(modpath.."/clocks.lua")
-dofile(modpath.."/electrics.lua")
-
-dofile(modpath.."/window_treatments.lua")
-
-dofile(modpath.."/furniture.lua")
-dofile(modpath.."/furniture_medieval.lua")
-dofile(modpath.."/furniture_recipes.lua")
-dofile(modpath.."/climate-control.lua")
-
-dofile(modpath.."/cobweb.lua")
-dofile(modpath.."/books.lua")
-dofile(modpath.."/exterior.lua")
-dofile(modpath.."/trash_cans.lua")
-dofile(modpath.."/wardrobe.lua")
-
-dofile(modpath.."/crafts.lua")
-
-print("[HomeDecor] " .. homedecor.gettext("Loaded!"))