diff options
Diffstat (limited to 'homedecor_modpack/homedecor/exterior.lua')
-rw-r--r-- | homedecor_modpack/homedecor/exterior.lua | 398 |
1 files changed, 398 insertions, 0 deletions
diff --git a/homedecor_modpack/homedecor/exterior.lua b/homedecor_modpack/homedecor/exterior.lua new file mode 100644 index 0000000..c9434b2 --- /dev/null +++ b/homedecor_modpack/homedecor/exterior.lua @@ -0,0 +1,398 @@ +local S = homedecor.gettext + +local bbq_cbox = { + type = "fixed", + fixed = { -0.5, -0.5, -0.3125, 0.5, 0.53125, 0.3125 } +} + +homedecor.register("barbecue", { + description = "Barbecue", + mesh = "homedecor_barbecue.obj", + tiles = { + "homedecor_generic_metal_black.png", + { name="homedecor_embers.png", + animation={ + type="vertical_frames", + aspect_w=16, + aspect_h=16, + length=2 + } + }, + "homedecor_barbecue_meat.png", + }, + groups = { snappy=3 }, + light_source = 9, + selection_box = bbq_cbox, + collision_box = bbq_cbox, + sounds = default.node_sound_stone_defaults(), + -- no need for placeholder it appears + expand = { top="air" }, +}) + +minetest.register_alias("homedecor:barbecue_meat", "air") + +local bl1_sbox = { + type = "fixed", + fixed = { -0.5, -0.5, -0.25, 1.5, 0.5, 0.5 } +} + +local bl1_cbox = { + type = "fixed", + fixed = { + {-0.5, -0.5, -0.25, 1.5, 0, 0.5 }, + {-0.5, -0.5, 0.45, 1.5, 0.5, 0.5 }, + } +} + +homedecor.register("bench_large_1", { + mesh = "homedecor_bench_large_1.obj", + tiles = { + "homedecor_generic_wood_old.png", + "homedecor_generic_metal_wrought_iron.png" + }, + description = "Garden Bench (style 1)", + inventory_image = "homedecor_bench_large_1_inv.png", + groups = { snappy = 3 }, + expand = { right="placeholder" }, + sounds = default.node_sound_wood_defaults(), + selection_box = bl1_sbox, + node_box = bl1_cbox, + on_rotate = screwdriver.disallow +}) + +minetest.register_alias("homedecor:bench_large_1_left", "homedecor:bench_large_1") +minetest.register_alias("homedecor:bench_large_1_right", "air") + +local bl2_sbox = { + type = "fixed", + fixed = { -0.5, -0.5, -0.25, 1.5, 0.5, 0.5 } +} + +local bl2_cbox = { + type = "fixed", + fixed = { + {-0.5, -0.5, -0.25, 1.5, 0, 0.5 }, + {-0.5, -0.5, 0.45, 1.5, 0.5, 0.5 }, + } +} + +homedecor.register("bench_large_2", { + description = "Garden Bench (style 2)", + mesh = "homedecor_bench_large_2.obj", + tiles = { "homedecor_generic_wood_old.png" }, + inventory_image = "homedecor_bench_large_2_inv.png", + groups = {snappy=3}, + selection_box = bl2_sbox, + node_box = bl2_cbox, + expand = { right="placeholder" }, + sounds = default.node_sound_wood_defaults(), + on_rotate = screwdriver.disallow +}) + +minetest.register_alias("homedecor:bench_large_2_left", "homedecor:bench_large_2") +minetest.register_alias("homedecor:bench_large_2_right", "air") + +local dc_cbox = { + type = "fixed", + fixed = { -0.5, -0.5, -0.5, 0.5, 0, 1 } +} + +homedecor.register("deckchair", { + mesh = "homedecor_deckchair.obj", + tiles = {"homedecor_deckchair.png"}, + description = "Deck Chair", + groups = { snappy = 3 }, + expand = { forward="placeholder" }, + sounds = default.node_sound_wood_defaults(), + selection_box = dc_cbox, + collision_box = dc_cbox, + on_rotate = screwdriver.disallow +}) + +minetest.register_alias("homedecor:deckchair_foot", "homedecor:deckchair") +minetest.register_alias("homedecor:deckchair_head", "air") + +homedecor.register("deckchair_striped_blue", { + mesh = "homedecor_deckchair.obj", + tiles = {"homedecor_deckchair_striped_blue.png"}, + description = "Deck Chair", + groups = { snappy = 3 }, + expand = { forward="placeholder" }, + sounds = default.node_sound_wood_defaults(), + selection_box = dc_cbox, + collision_box = dc_cbox, + on_rotate = screwdriver.disallow +}) + +homedecor.register("doghouse", { + mesh = "homedecor_doghouse.obj", + tiles = { + "homedecor_shingles_terracotta.png", + "default_wood.png", + "building_blocks_towel.png" + }, + description = "Doghouse", + inventory_image = "homedecor_doghouse_inv.png", + selection_box = homedecor.nodebox.slab_y(1.5), + collision_box = homedecor.nodebox.slab_y(1.5), + groups = {snappy=3}, + expand = { top="placeholder" }, + sounds = default.node_sound_wood_defaults(), + on_rotate = screwdriver.rotate_simple +}) + +minetest.register_alias("homedecor:doghouse_roof", "air") +minetest.register_alias("homedecor:doghouse_base", "homedecor:doghouse") + +homedecor.register("simple_bench", { + tiles = { "homedecor_generic_wood_old.png" }, + description = "Simple Bench", + groups = {snappy=3}, + node_box = { + type = "fixed", + fixed = { + {-0.5, -0.15, 0, 0.5, -0.05, 0.4}, + {-0.4, -0.5, 0.1, -0.3, -0.15, 0.3}, + { 0.3, -0.5, 0.1, 0.4, -0.15, 0.3}, + } + }, + sounds = default.node_sound_wood_defaults(), +}) + +homedecor.register("stonepath", { + description = "Garden stone path", + tiles = { + "default_stone.png" + }, + inventory_image = "homedecor_stonepath_inv.png", + groups = { snappy=3 }, + node_box = { + type = "fixed", + fixed = { + {-0.4375, -0.5, 0.3125, -0.3125, -0.48, 0.4375}, -- NodeBox1 + {-0.25, -0.5, 0.125, 0, -0.48, 0.375}, -- NodeBox2 + {0.125, -0.5, 0.125, 0.4375, -0.48, 0.4375}, -- NodeBox3 + {-0.4375, -0.5, -0.125, -0.25, -0.48, 0.0625}, -- NodeBox4 + {-0.0625, -0.5, -0.25, 0.25, -0.48, 0.0625}, -- NodeBox5 + {0.3125, -0.5, -0.25, 0.4375, -0.48, -0.125}, -- NodeBox6 + {-0.3125, -0.5, -0.375, -0.125, -0.48, -0.1875}, -- NodeBox7 + {0.125, -0.5, -0.4375, 0.25, -0.48, -0.3125}, -- NodeBox8 + } + }, + selection_box = { + type = "fixed", + fixed = { -0.4375, -0.5, -0.4375, 0.4375, -0.4, 0.4375 } + }, + sounds = default.node_sound_stone_defaults(), +}) + +local lattice_colors = { + {"wood", ".png^[colorize:#704214:180"}, + {"white_wood", ".png"}, + {"wood_vegetal", ".png^[colorize:#704214:180^homedecor_lattice_vegetal.png"}, + {"white_wood_vegetal", ".png^homedecor_lattice_vegetal.png"}, +} + +for _, m in ipairs(lattice_colors) do +homedecor.register("lattice_"..m[1], { + description = "Garden Lattice ("..m[1]..")", + tiles = {"homedecor_lattice"..m[2]}, + inventory_image = "homedecor_lattice"..m[2], + groups = { snappy=3 }, + node_box = { + type = "fixed", + fixed = { + {-0.5, -0.5, 0.47, 0.5, 0.5, 0.47}, -- NodeBox1 + {-0.5, 0.421875, 0.44, 0.5, 0.5, 0.5}, -- NodeBox2 + {-0.5, -0.5, 0.44, 0.5, -0.421875, 0.5}, -- NodeBox3 + {0.421875, -0.5, 0.44, 0.5, 0.5, 0.5}, -- NodeBox4 + {-0.5, -0.5, 0.44, -0.421875, 0.5, 0.5} -- NodeBox5 + } + }, + selection_box = { + type = "fixed", + fixed = {-0.5, -0.5, 0.44, 0.5, 0.5, 0.5} + }, + sounds = default.node_sound_wood_defaults(), +}) +end + +homedecor.register("swing", { + description = "Tree's swing", + tiles = { + "homedecor_swing_top.png", + "homedecor_swing_top.png^[transformR180", + "homedecor_swing_top.png" + }, + inventory_image = "homedecor_swing_inv.png", + groups = { snappy=3, oddly_breakable_by_hand=3 }, + sounds = default.node_sound_wood_defaults(), + walkable = false, + on_rotate = screwdriver.disallow, + node_box = { + type = "fixed", + fixed = { + {-0.3125, 0.33, -0.125, 0.3125, 0.376, 0.1875}, -- NodeBox1 + {-0.3125, 0.376, 0.025, -0.3, 0.5, 0.0375}, -- NodeBox2 + { 0.3, 0.376, 0.025, 0.3125, 0.5, 0.0375}, -- NodeBox3 + } + }, + selection_box = { + type = "fixed", + fixed = { -0.3125, 0.33, -0.125, 0.3125, 0.5, 0.1875 } + }, + hint = { + place_on = "bottom" + }, + on_place = function(itemstack, placer, pointed_thing) + local isceiling, pos = homedecor.find_ceiling(itemstack, placer, pointed_thing) + if isceiling then + local height = 0 + + for i = 0, 4 do -- search up to 5 spaces downward from the ceiling for the first non-buildable-to node... + height = i + local testpos = { x=pos.x, y=pos.y-i-1, z=pos.z } + local testnode = minetest.get_node_or_nil(testpos) + local testreg = testnode and core.registered_nodes[testnode.name] + + if not testreg or not testreg.buildable_to then + if i < 1 then + minetest.chat_send_player(placer:get_player_name(), "No room under there to hang a swing.") + return itemstack + else + break + end + end + end + + local fdir = minetest.dir_to_facedir(placer:get_look_dir()) + for j = 0, height do -- then fill that space with ropes... + local testpos = { x=pos.x, y=pos.y-j, z=pos.z } + local testnode = minetest.get_node(testpos) + local testreg = core.registered_nodes[testnode.name] + minetest.set_node(testpos, { name = "homedecor:swing_rope", param2 = fdir }) + end + + minetest.set_node({ x=pos.x, y=pos.y-height, z=pos.z }, { name = "homedecor:swing", param2 = fdir }) + + if not homedecor.expect_infinite_stacks then + itemstack:take_item() + end + else + minetest.chat_send_player(placer:get_player_name(), "You have to point at the bottom side of an overhanging object to place a swing.") + end + return itemstack + end, + after_dig_node = function(pos, oldnode, oldmetadata, digger) + for i = 0, 4 do + local testpos = { x=pos.x, y=pos.y+i+1, z=pos.z } + if minetest.get_node(testpos).name == "homedecor:swing_rope" then + minetest.remove_node(testpos) + else + return + end + end + end +}) + +homedecor.register("swing_rope", { + tiles = { + "homedecor_swingrope_sides.png" + }, + groups = { not_in_creative_inventory=1 }, + walkable = false, + node_box = { + type = "fixed", + fixed = { + {-0.3125, -0.5, 0.025, -0.3, 0.5, 0.0375}, -- NodeBox1 + {0.3, -0.5, 0.025, 0.3125, 0.5, 0.0375}, -- NodeBox2 + } + }, + selection_box = homedecor.nodebox.null +}) + +homedecor.register("well", { + mesh = "homedecor_well.obj", + tiles = { + "homedecor_rope_texture.png", + "homedecor_generic_metal_black.png^[brighten", + "default_water.png", + "default_cobble.png", + "default_wood.png", + "homedecor_shingles_wood.png" + }, + inventory_image = "homedecor_well_inv.png", + description = "Water well", + groups = { snappy = 3 }, + selection_box = homedecor.nodebox.slab_y(2), + collision_box = homedecor.nodebox.slab_y(2), + expand = { top="placeholder" }, + sounds = default.node_sound_stone_defaults(), + on_rotate = screwdriver.rotate_simple +}) + +if minetest.get_modpath("bucket") then + local original_bucket_on_use = minetest.registered_items["bucket:bucket_empty"].on_use + minetest.override_item("bucket:bucket_empty", { + on_use = function(itemstack, user, pointed_thing) + local inv = user:get_inventory() + + if pointed_thing.type == "node" and minetest.get_node(pointed_thing.under).name == "homedecor:well" then + if inv:room_for_item("main", "bucket:bucket_water 1") then + itemstack:take_item() + inv:add_item("main", "bucket:bucket_water 1") + else + minetest.chat_send_player(user:get_player_name(), "No room in your inventory to add a filled bucket!") + end + return itemstack + else if original_bucket_on_use then + return original_bucket_on_use(itemstack, user, pointed_thing) + else return end + end + end + }) +end + +homedecor.shrub_colors = { + "green", + "red", + "yellow" +} + +local shrub_cbox = { -0.5, -0.5, -0.5, 0.5, 0.5, 0.5 } + +for _, color in ipairs(homedecor.shrub_colors) do + minetest.register_node("homedecor:shrubbery_large_"..color, { + description = S("Shrubbery ("..color..")"), + drawtype = "mesh", + mesh = "homedecor_cube.obj", + tiles = {"homedecor_shrubbery_"..color..".png"}, + paramtype = "light", + is_ground_content = false, + groups = {snappy=3, flammable=2}, + sounds = default.node_sound_leaves_defaults(), + }) + + minetest.register_node("homedecor:shrubbery_"..color, { + description = S("Shrubbery ("..color..")"), + drawtype = "mesh", + mesh = "homedecor_shrubbery.obj", + tiles = { + "homedecor_shrubbery_"..color..".png", + "homedecor_shrubbery_"..color.."_bottom.png", + "homedecor_shrubbery_roots.png" + }, + paramtype = "light", + is_ground_content = false, + groups = {snappy=3, flammable=2}, + sounds = default.node_sound_leaves_defaults(), + selection_box = shrub_cbox, + collision_box = shrub_cbox, + }) +end + +minetest.register_alias("homedecor:well_top", "air") +minetest.register_alias("homedecor:well_base", "homedecor:well") + +minetest.register_alias("gloopblocks:shrubbery", "homedecor:shrubbery_green") +minetest.register_alias("gloopblocks:shrubbery_large", "homedecor:shrubbery_large_green") |