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-rw-r--r--homedecor/handlers/water_particles.lua115
1 files changed, 0 insertions, 115 deletions
diff --git a/homedecor/handlers/water_particles.lua b/homedecor/handlers/water_particles.lua
deleted file mode 100644
index 8042599..0000000
--- a/homedecor/handlers/water_particles.lua
+++ /dev/null
@@ -1,115 +0,0 @@
--- variables taken by the start... function
---
--- pos and node are as usual, from e.g. on_rightclick.
---
--- in the { particledef } table:
---
--- outletx/y/z are the exact coords of the starting point
--- for the spawner, relative to the center of the node
---
--- velocityx/y/z are the speed of the particles,
--- (x and z are relative to a node placed while looking north/facedir 0)
--- negative Y values flow downward.
---
--- spread is the radius from the starting point,
--- along X and Z only, to randomly spawn particles.
---
--- soundname is the filename (without .ogg) of the sound file
--- to be played along with the particle stream
-
-function homedecor.start_particle_spawner(pos, node, particledef, soundname)
-
- local this_spawner_meta = minetest.get_meta(pos)
- local id = this_spawner_meta:get_int("active")
- local s_handle = this_spawner_meta:get_int("sound")
-
- if id ~= 0 then
- if s_handle then
- minetest.after(0, function(handle)
- minetest.sound_stop(handle)
- end, s_handle)
- end
- minetest.delete_particlespawner(id)
- this_spawner_meta:set_int("active", 0)
- this_spawner_meta:set_int("sound", 0)
- return
- end
-
- local fdir = node.param2
-
- if fdir and fdir < 4 and (not id or id == 0) then
-
- local outletx = particledef.outlet.x
- local outlety = particledef.outlet.y
- local outletz = particledef.outlet.z
- local velocityx = particledef.velocity_x
- local velocityy = particledef.velocity_y
- local velocityz = particledef.velocity_z
- local spread = particledef.spread
-
- local minx_t = { outletx - spread, -outletz - spread, outletx - spread, outletz - spread }
- local maxx_t = { outletx + spread, -outletz + spread, outletx + spread, outletz + spread }
- local minz_t = { -outletz - spread, outletx - spread, outletz - spread, outletx - spread }
- local maxz_t = { -outletz + spread, outletx + spread, outletz + spread, outletx + spread }
-
- local minvelx_t = { velocityx.min, velocityz.min, -velocityx.max, -velocityz.max }
- local maxvelx_t = { velocityx.max, velocityz.max, -velocityx.min, -velocityz.min }
- local minvelz_t = { velocityz.min, velocityx.min, -velocityz.max, velocityx.min }
- local maxvelz_t = { velocityz.max, velocityx.max, -velocityz.min, velocityx.max }
-
- local minx = minx_t[fdir + 1]
- local maxx = maxx_t[fdir + 1]
- local minz = minz_t[fdir + 1]
- local maxz = maxz_t[fdir + 1]
-
- local minvelx = minvelx_t[fdir + 1]
- local minvelz = minvelz_t[fdir + 1]
- local maxvelx = maxvelx_t[fdir + 1]
- local maxvelz = maxvelz_t[fdir + 1]
-
- id = minetest.add_particlespawner({
- amount = 60,
- time = 0,
- collisiondetection = true,
- collision_removal = particledef.die_on_collision,
- minpos = {x=pos.x - minx, y=pos.y + outlety, z=pos.z - minz},
- maxpos = {x=pos.x - maxx, y=pos.y + outlety, z=pos.z - maxz},
- minvel = {x = minvelx, y = velocityy, z = minvelz},
- maxvel = {x = maxvelx, y = velocityy, z = maxvelz},
- minacc = {x=0, y=0, z=0},
- maxacc = {x=0, y=-0.05, z=0},
- minexptime = 2,
- maxexptime = 4,
- minsize = 0.5,
- maxsize = 1,
- texture = "homedecor_water_particle.png",
- })
- s_handle = minetest.sound_play(soundname, {
- pos = pos,
- max_hear_distance = 5,
- loop = true
- })
- this_spawner_meta:set_int("active", id)
- this_spawner_meta:set_int("sound", s_handle)
- return
- end
-end
-
-function homedecor.stop_particle_spawner(pos)
- local this_spawner_meta = minetest.get_meta(pos)
- local id = this_spawner_meta:get_int("active")
- local s_handle = this_spawner_meta:get_int("sound")
-
- if id ~= 0 then
- minetest.delete_particlespawner(id)
- end
-
- if s_handle then
- minetest.after(0, function(handle)
- minetest.sound_stop(handle)
- end, s_handle)
- end
-
- this_spawner_meta:set_int("active", 0)
- this_spawner_meta:set_int("sound", 0)
-end