diff options
Diffstat (limited to 'homedecor/bedroom.lua')
-rw-r--r-- | homedecor/bedroom.lua | 16 |
1 files changed, 12 insertions, 4 deletions
diff --git a/homedecor/bedroom.lua b/homedecor/bedroom.lua index 9dd42ea..94f886d 100644 --- a/homedecor/bedroom.lua +++ b/homedecor/bedroom.lua @@ -52,11 +52,13 @@ homedecor.register("bed_regular", { on_rotate = screwdriver.disallow, after_place_node = function(pos, placer, itemstack, pointed_thing) unifieddyes.fix_rotation_nsew(pos, placer, itemstack, pointed_thing) + unifieddyes.recolor_on_place(pos, placer, itemstack, pointed_thing) if not placer:get_player_control().sneak then return homedecor.bed_expansion(pos, placer, itemstack, pointed_thing) end end, - after_dig_node = function(pos) + after_dig_node = function(pos, oldnode, oldmetadata, digger) + unifieddyes.after_dig_node(pos, oldnode, oldmetadata, digger) homedecor.unextend_bed(pos) end, on_rightclick = function(pos, node, clicker, itemstack, pointed_thing) @@ -91,7 +93,9 @@ homedecor.register("bed_extended", { sounds = default.node_sound_wood_defaults(), expand = { forward = "air" }, on_rotate = screwdriver.disallow, - after_dig_node = function(pos) + after_place_node = unifieddyes.recolor_on_place, + after_dig_node = function(pos, oldnode, oldmetadata, digger) + unifieddyes.after_dig_node(pos, oldnode, oldmetadata, digger) homedecor.unextend_bed(pos) end, -- on_rightclick = function(pos, node, clicker, itemstack, pointed_thing) @@ -123,10 +127,14 @@ homedecor.register("bed_kingsize", { node_box = kbed_cbox, sounds = default.node_sound_wood_defaults(), on_rotate = screwdriver.disallow, - after_place_node = unifieddyes.fix_rotation_nsew, + after_place_node = function(pos, placer, itemstack, pointed_thing) + unifieddyes.fix_rotation_nsew(pos, placer, itemstack, pointed_thing) + unifieddyes.recolor_on_place(pos, placer, itemstack, pointed_thing) + end, after_dig_node = function(pos, oldnode, oldmetadata, digger) + unifieddyes.after_dig_node(pos, oldnode, oldmetadata, digger) local inv = digger:get_inventory() - if digger:get_player_control().sneak and inv:room_for_item("main", "bed_regular 1") then + if digger:get_player_control().sneak and inv:room_for_item("main", "homedecor:bed_regular 2") then inv:remove_item("main", "homedecor:bed_kingsize 1") inv:add_item("main", "homedecor:bed_regular 2") end |