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-rw-r--r--farming_plus/init.lua324
1 files changed, 0 insertions, 324 deletions
diff --git a/farming_plus/init.lua b/farming_plus/init.lua
deleted file mode 100644
index 4f949e7..0000000
--- a/farming_plus/init.lua
+++ /dev/null
@@ -1,324 +0,0 @@
-farming.registered_plants = {}
-
--- Boilerplate to support localized strings if intllib mod is installed.
-if (minetest.get_modpath("intllib")) then
- dofile(minetest.get_modpath("intllib").."/intllib.lua")
- farming.S = intllib.Getter(minetest.get_current_modname())
-else
- farming.S = function ( s ) return s end
-end
-
-function farming.add_plant(full_grown, names, interval, chance)
- minetest.register_abm({
- nodenames = names,
- interval = interval,
- chance = chance,
- action = function(pos, node)
- pos.y = pos.y-1
- if minetest.get_node(pos).name ~= "farming:soil_wet" then
- return
- end
- pos.y = pos.y+1
- if not minetest.get_node_light(pos) then
- return
- end
- if minetest.get_node_light(pos) < 8 then
- return
- end
- local step = nil
- for i,name in ipairs(names) do
- if name == node.name then
- step = i
- break
- end
- end
- if step == nil then
- return
- end
- local new_node = {name=names[step+1]}
- if new_node.name == nil then
- new_node.name = full_grown
- end
- minetest.set_node(pos, new_node)
- end
- })
-
- table.insert(farming.registered_plants, {
- full_grown = full_grown,
- names = names,
- interval = interval,
- chance = chance,
- })
-end
-
-function farming.generate_tree(pos, trunk, leaves, underground, replacements)
- pos.y = pos.y-1
- local nodename = minetest.get_node(pos).name
- local ret = true
- for _,name in ipairs(underground) do
- if nodename == name then
- ret = false
- break
- end
- end
- pos.y = pos.y+1
- if not minetest.get_node_light(pos) then
- return
- end
- if ret or minetest.get_node_light(pos) < 8 then
- return
- end
-
- node = {name = ""}
- for dy=1,4 do
- pos.y = pos.y+dy
- if minetest.get_node(pos).name ~= "air" then
- return
- end
- pos.y = pos.y-dy
- end
- node.name = trunk
- for dy=0,4 do
- pos.y = pos.y+dy
- minetest.set_node(pos, node)
- pos.y = pos.y-dy
- end
-
- if not replacements then
- replacements = {}
- end
-
- node.name = leaves
- pos.y = pos.y+3
- for dx=-2,2 do
- for dz=-2,2 do
- for dy=0,3 do
- pos.x = pos.x+dx
- pos.y = pos.y+dy
- pos.z = pos.z+dz
-
- if dx == 0 and dz == 0 and dy==3 then
- if minetest.get_node(pos).name == "air" and math.random(1, 5) <= 4 then
- minetest.set_node(pos, node)
- for name,rarity in pairs(replacements) do
- if math.random(1, rarity) == 1 then
- minetest.set_node(pos, {name=name})
- end
- end
- end
- elseif dx == 0 and dz == 0 and dy==4 then
- if minetest.get_node(pos).name == "air" and math.random(1, 5) <= 4 then
- minetest.set_node(pos, node)
- for name,rarity in pairs(replacements) do
- if math.random(1, rarity) == 1 then
- minetest.set_node(pos, {name=name})
- end
- end
- end
- elseif math.abs(dx) ~= 2 and math.abs(dz) ~= 2 then
- if minetest.get_node(pos).name == "air" then
- minetest.set_node(pos, node)
- for name,rarity in pairs(replacements) do
- if math.random(1, rarity) == 1 then
- minetest.set_node(pos, {name=name})
- end
- end
- end
- else
- if math.abs(dx) ~= 2 or math.abs(dz) ~= 2 then
- if minetest.get_node(pos).name == "air" and math.random(1, 5) <= 4 then
- minetest.set_node(pos, node)
- for name,rarity in pairs(replacements) do
- if math.random(1, rarity) == 1 then
- minetest.set_node(pos, {name=name})
- end
- end
- end
- end
- end
-
- pos.x = pos.x-dx
- pos.y = pos.y-dy
- pos.z = pos.z-dz
- end
- end
- end
-end
-
-farming.seeds = {
- ["farming:pumpkin_seed"]=60,
- ["farming_plus:strawberry_seed"]=30,
- ["farming_plus:rhubarb_seed"]=30,
- ["farming_plus:potatoe_seed"]=30,
- ["farming_plus:tomato_seed"]=30,
- ["farming_plus:orange_seed"]=30,
- ["farming_plus:carrot_seed"]=30,
-}
-
-
--- ========= GENERATE PLANTS IN THE MAP =========
-minetest.register_on_generated(function(minp, maxp, seed)
- if maxp.y >= 2 and minp.y <= 0 then
- -- Generate plants (code from flowers)
- local perlin1 = minetest.get_perlin(974, 3, 0.6, 100)
- -- Assume X and Z lengths are equal
- local divlen = 16
- local divs = (maxp.x-minp.x)/divlen+1;
- for divx=0,divs-1 do
- for divz=0,divs-1 do
- local x0 = minp.x + math.floor((divx+0)*divlen)
- local z0 = minp.z + math.floor((divz+0)*divlen)
- local x1 = minp.x + math.floor((divx+1)*divlen)
- local z1 = minp.z + math.floor((divz+1)*divlen)
- -- Determine flowers amount from perlin noise
- local grass_amount = math.floor(perlin1:get2d({x=x0, y=z0}) ^ 3 * 9)
- -- Find random positions for flowers based on this random
- local pr = PseudoRandom(seed+456)
- for i=0,grass_amount do
- local x = pr:next(x0, x1)
- local z = pr:next(z0, z1)
- -- Find ground level (0...15)
- local ground_y = nil
- for y=30,0,-1 do
- if minetest.get_node({x=x,y=y,z=z}).name ~= "air" then
- ground_y = y
- break
- end
- end
-
- if ground_y then
- local p = {x=x,y=ground_y+1,z=z}
- local nn = minetest.get_node(p).name
- -- Check if the node can be replaced
- if minetest.registered_nodes[nn] and
- minetest.registered_nodes[nn].buildable_to then
- nn = minetest.get_node({x=x,y=ground_y,z=z}).name
- if nn == "default:dirt_with_grass" then
- --local plant_choice = pr:next(1, #farming.registered_plants)
- local plant_choice = math.floor(perlin1:get2d({x=x,y=z})*(#farming.registered_plants))
- local plant = farming.registered_plants[plant_choice]
- if plant then
- minetest.set_node(p, {name=plant.full_grown})
- end
- end
- end
- end
-
- end
- end
- end
- end
-end)
-
-function farming.place_seed(itemstack, placer, pointed_thing, plantname)
-
- -- Call on_rightclick if the pointed node defines it
- if pointed_thing.type == "node" and placer and
- not placer:get_player_control().sneak then
- local n = minetest.get_node(pointed_thing.under)
- local nn = n.name
- if minetest.registered_nodes[nn] and minetest.registered_nodes[nn].on_rightclick then
- return minetest.registered_nodes[nn].on_rightclick(pointed_thing.under, n,
- placer, itemstack, pointed_thing) or itemstack, false
- end
- end
-
- local pt = pointed_thing
- -- check if pointing at a node
- if not pt then
- return
- end
- if pt.type ~= "node" then
- return
- end
-
- local under = minetest.get_node(pt.under)
- local above = minetest.get_node(pt.above)
-
- -- return if any of the nodes is not registered
- if not minetest.registered_nodes[under.name] then
- return
- end
- if not minetest.registered_nodes[above.name] then
- return
- end
-
- -- check if pointing at the top of the node
- if pt.above.y ~= pt.under.y+1 then
- return
- end
-
- -- check if you can replace the node above the pointed node
- if not minetest.registered_nodes[above.name].buildable_to then
- return
- end
-
- -- check if pointing at soil
- if minetest.get_item_group(under.name, "soil") < 2 then
- return
- end
-
- -- add the node and remove 1 item from the itemstack
- minetest.add_node(pt.above, {name=plantname, param2 = 1})
- if not minetest.setting_getbool("creative_mode") then
- itemstack:take_item()
- end
- return itemstack
-end
-
--- ========= ALIASES FOR FARMING MOD BY SAPIER =========
--- potatoe -> potatoe
-minetest.register_alias("farming:potatoe_node", "farming_plus:potatoe")
---minetest.register_alias("farming:potatoe", "farming:potatoe_item") cant do this
-minetest.register_alias("farming:potatoe_straw", "farming_plus:potatoe")
-minetest.register_alias("farming:seed_potatoe", "farming_plus:potatoe_seed")
-for lvl = 1, 6, 1 do
- minetest.register_entity(":farming:potatoe_lvl"..lvl, {
- on_activate = function(self, staticdata)
- minetest.set_node(self.object:getpos(), {name="farming_plus:potatoe_1"})
- end
- })
-end
-
-
-minetest.register_alias("farming:cotton", "farming:cotton_3")
-minetest.register_alias("farming:wheat_harvested", "farming:wheat")
-minetest.register_alias("farming:dough", "farming:flour")
-minetest.register_abm({
- nodenames = {"farming:wheat"},
- interval = 1,
- chance = 1,
- action = function(pos)
- minetest.set_node(pos, {name="farming:wheat_8"})
- end,
-})
-
--- ========= STRAWBERRIES =========
-dofile(minetest.get_modpath("farming_plus").."/strawberries.lua")
-
--- ========= RHUBARB =========
-dofile(minetest.get_modpath("farming_plus").."/rhubarb.lua")
-
--- ========= POTATOES =========
-dofile(minetest.get_modpath("farming_plus").."/potatoes.lua")
-
--- ========= TOMATOES =========
-dofile(minetest.get_modpath("farming_plus").."/tomatoes.lua")
-
--- ========= ORANGES =========
-dofile(minetest.get_modpath("farming_plus").."/oranges.lua")
-
--- ========= BANANAS =========
-dofile(minetest.get_modpath("farming_plus").."/bananas.lua")
-
--- ========= CARROTS =========
-dofile(minetest.get_modpath("farming_plus").."/carrots.lua")
-
--- ========= COCOA =========
-dofile(minetest.get_modpath("farming_plus").."/cocoa.lua")
-
--- ========= PUMPKIN =========
-dofile(minetest.get_modpath("farming_plus").."/pumpkin.lua")
-
--- ========= WEED =========
-dofile(minetest.get_modpath("farming_plus").."/weed.lua")