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-rw-r--r--farming/crops/grapes.lua256
1 files changed, 256 insertions, 0 deletions
diff --git a/farming/crops/grapes.lua b/farming/crops/grapes.lua
new file mode 100644
index 0000000..d8c6c3f
--- /dev/null
+++ b/farming/crops/grapes.lua
@@ -0,0 +1,256 @@
+
+local S = farming.intllib
+
+-- place trellis
+local function place_grapes(itemstack, placer, pointed_thing, plantname)
+
+ local pt = pointed_thing
+
+ -- check if pointing at a node
+ if not pt or pt.type ~= "node" then
+
+ return
+ end
+
+ local under = minetest.get_node(pt.under)
+
+ -- return if any of the nodes are not registered
+ if not minetest.registered_nodes[under.name] then
+ return
+ end
+
+ -- am I right-clicking on something that has a custom on_place set?
+ -- thanks to Krock for helping with this issue :)
+ local def = minetest.registered_nodes[under.name]
+ if placer and def and def.on_rightclick then
+ return def.on_rightclick(pt.under, under, placer, itemstack)
+ end
+
+ -- is player planting seed?
+ local name = placer and placer:get_player_name() or ""
+
+ -- check for protection
+ if minetest.is_protected(pt.under, name) then
+ return
+ end
+
+ -- check if pointing at trellis
+ if under.name ~= "farming:trellis" then
+ return
+ end
+
+ -- add the node and remove 1 item from the itemstack
+ minetest.set_node(pt.under, {name = plantname})
+
+ minetest.sound_play("default_place_node", {pos = pt.under, gain = 1.0})
+
+ if placer and not farming.is_creative(placer:get_player_name()) then
+
+ itemstack:take_item()
+
+ -- check for refill
+ if itemstack:get_count() == 0 then
+
+ minetest.after(0.20,
+ farming.refill_plant,
+ placer,
+ "farming:grapes",
+ placer:get_wield_index()
+ )
+ end
+ end
+
+ return itemstack
+end
+
+-- grapes
+minetest.register_craftitem("farming:grapes", {
+ description = S("Grapes"),
+ inventory_image = "farming_grapes.png",
+ on_use = minetest.item_eat(2),
+ groups = {food_grapes = 1, flammable = 3},
+
+ on_place = function(itemstack, placer, pointed_thing)
+ return place_grapes(itemstack, placer, pointed_thing, "farming:grapes_1")
+ end,
+})
+
+-- grapes can be used for violet dye
+minetest.register_craft({
+ output = "dye:violet",
+ recipe = {
+ {'farming:grapes'},
+ }
+})
+
+-- trellis
+minetest.register_node("farming:trellis", {
+ description = S("Trellis (place on soil before planting grapes)"),
+ drawtype = "plantlike",
+ tiles = {"farming_trellis.png"},
+ inventory_image = "farming_trellis.png",
+ visual_scale = 1.9, -- 1.45,
+ paramtype = "light",
+ walkable = false,
+ buildable_to = true,
+ sunlight_propagates = true,
+ drop = "farming:trellis",
+ selection_box = farming.select,
+ groups = {snappy = 3, flammable = 2, attached_node = 1},
+ sounds = default.node_sound_leaves_defaults(),
+
+ on_place = function(itemstack, placer, pointed_thing)
+
+ local pt = pointed_thing
+
+ -- check if pointing at a node
+ if not pt or pt.type ~= "node" then
+ return
+ end
+
+ local under = minetest.get_node(pt.under)
+
+ -- return if any of the nodes are not registered
+ if not minetest.registered_nodes[under.name] then
+ return
+ end
+
+ -- am I right-clicking on something that has a custom on_place set?
+ -- thanks to Krock for helping with this issue :)
+ local def = minetest.registered_nodes[under.name]
+ if def and def.on_rightclick then
+ return def.on_rightclick(pt.under, under, placer, itemstack)
+ end
+
+ if minetest.is_protected(pt.above, placer:get_player_name()) then
+ return
+ end
+
+ local nodename = under.name
+
+ if minetest.get_item_group(nodename, "soil") < 2 then
+ return
+ end
+
+ local top = {
+ x = pointed_thing.above.x,
+ y = pointed_thing.above.y + 1,
+ z = pointed_thing.above.z
+ }
+
+ nodename = minetest.get_node(top).name
+
+ if nodename ~= "air" then
+ return
+ end
+
+ minetest.set_node(pointed_thing.above, {name = "farming:trellis"})
+
+ if not farming.is_creative(placer:get_player_name()) then
+ itemstack:take_item()
+ end
+
+ return itemstack
+ end
+})
+
+minetest.register_craft({
+ output = "farming:trellis",
+ recipe = {
+ {'default:stick', 'default:stick', 'default:stick'},
+ {'default:stick', 'default:stick', 'default:stick'},
+ {'default:stick', 'default:stick', 'default:stick'},
+ }
+})
+
+minetest.register_craft({
+ type = "fuel",
+ recipe = "farming:trellis",
+ burntime = 15,
+})
+
+-- grapes definition
+local crop_def = {
+ drawtype = "plantlike",
+ tiles = {"farming_grapes_1.png"},
+ visual_scale = 1.9, -- 1.45,
+ paramtype = "light",
+ walkable = false,
+ buildable_to = true,
+ sunlight_propagates = true,
+ drop = {
+ items = {
+ {items = {'farming:trellis'}, rarity = 1},
+ }
+ },
+ selection_box = farming.select,
+ groups = {
+ snappy = 3, flammable = 3, not_in_creative_inventory = 1,
+ attached_node = 1, growing = 1
+ },
+ sounds = default.node_sound_leaves_defaults()
+}
+
+-- stage 1
+minetest.register_node("farming:grapes_1", table.copy(crop_def))
+
+-- stage2
+crop_def.tiles = {"farming_grapes_2.png"}
+minetest.register_node("farming:grapes_2", table.copy(crop_def))
+
+-- stage 3
+crop_def.tiles = {"farming_grapes_3.png"}
+minetest.register_node("farming:grapes_3", table.copy(crop_def))
+
+-- stage 4
+crop_def.tiles = {"farming_grapes_4.png"}
+minetest.register_node("farming:grapes_4", table.copy(crop_def))
+
+-- stage 5
+crop_def.tiles = {"farming_grapes_5.png"}
+minetest.register_node("farming:grapes_5", table.copy(crop_def))
+
+-- stage 6
+crop_def.tiles = {"farming_grapes_6.png"}
+minetest.register_node("farming:grapes_6", table.copy(crop_def))
+
+-- stage 7
+crop_def.tiles = {"farming_grapes_7.png"}
+minetest.register_node("farming:grapes_7", table.copy(crop_def))
+
+-- stage 8 (final)
+crop_def.tiles = {"farming_grapes_8.png"}
+crop_def.groups.growing = 0
+crop_def.drop = {
+ items = {
+ {items = {'farming:trellis'}, rarity = 1},
+ {items = {'farming:grapes 3'}, rarity = 1},
+ {items = {'farming:grapes 1'}, rarity = 2},
+ {items = {'farming:grapes 1'}, rarity = 3},
+ }
+}
+minetest.register_node("farming:grapes_8", table.copy(crop_def))
+
+-- wild grape vine (this is what you find on the map)
+minetest.register_node("farming:grapebush", {
+ drawtype = "plantlike",
+ tiles = {"farming_grapebush.png"},
+ paramtype = "light",
+ waving = 1,
+ walkable = false,
+ buildable_to = true,
+ sunlight_propagates = true,
+ drop = {
+ items = {
+ {items = {'farming:grapes 1'}, rarity = 1},
+ {items = {'farming:grapes 1'}, rarity = 2},
+ {items = {'farming:grapes 1'}, rarity = 3},
+ }
+ },
+ selection_box = farming.select,
+ groups = {
+ snappy = 3, flammable = 2, plant = 1, attached_node = 1,
+ not_in_creative_inventory=1
+ },
+ sounds = default.node_sound_leaves_defaults(),
+})