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-rw-r--r--fake_fire/init.lua235
1 files changed, 235 insertions, 0 deletions
diff --git a/fake_fire/init.lua b/fake_fire/init.lua
new file mode 100644
index 0000000..08760de
--- /dev/null
+++ b/fake_fire/init.lua
@@ -0,0 +1,235 @@
+screwdriver = screwdriver or {}
+
+local function start_smoke(pos, node, clicker, chimney)
+ local this_spawner_meta = minetest.get_meta(pos)
+ local id = this_spawner_meta:get_int("smoky")
+ local s_handle = this_spawner_meta:get_int("sound")
+ local above = minetest.get_node({x=pos.x, y=pos.y+1, z=pos.z}).name
+
+ if id ~= 0 then
+ if s_handle then
+ minetest.after(0, function(s_handle)
+ minetest.sound_stop(s_handle)
+ end, s_handle)
+ end
+ minetest.delete_particlespawner(id)
+ this_spawner_meta:set_int("smoky", nil)
+ this_spawner_meta:set_int("sound", nil)
+ return
+ end
+
+ if above == "air" and (not id or id == 0) then
+ id = minetest.add_particlespawner({
+ amount = 4, time = 0, collisiondetection = true,
+ minpos = {x=pos.x-0.25, y=pos.y+0.4, z=pos.z-0.25},
+ maxpos = {x=pos.x+0.25, y=pos.y+5, z=pos.z+0.25},
+ minvel = {x=-0.2, y=0.3, z=-0.2}, maxvel = {x=0.2, y=1, z=0.2},
+ minacc = {x=0,y=0,z=0}, maxacc = {x=0,y=0.5,z=0},
+ minexptime = 1, maxexptime = 3,
+ minsize = 4, maxsize = 8,
+ texture = "smoke_particle.png",
+ })
+ if chimney == 1 then
+ s_handle = nil
+ this_spawner_meta:set_int("smoky", id)
+ this_spawner_meta:set_int("sound", nil)
+ else
+ s_handle = minetest.sound_play("fire_small", {
+ pos = pos,
+ max_hear_distance = 5,
+ loop = true
+ })
+ this_spawner_meta:set_int("smoky", id)
+ this_spawner_meta:set_int("sound", s_handle)
+ end
+ return end
+end
+
+local function stop_smoke(pos)
+ local this_spawner_meta = minetest.get_meta(pos)
+ local id = this_spawner_meta:get_int("smoky")
+ local s_handle = this_spawner_meta:get_int("sound")
+
+ if id ~= 0 then
+ minetest.delete_particlespawner(id)
+ end
+
+ if s_handle then
+ minetest.after(0, function(s_handle)
+ minetest.sound_stop(s_handle)
+ end, s_handle)
+ end
+
+ this_spawner_meta:set_int("smoky", nil)
+ this_spawner_meta:set_int("sound", nil)
+end
+
+-- FLAME TYPES
+local flame_types = {"fake", "ice"}
+
+for _, f in ipairs(flame_types) do
+ minetest.register_node("fake_fire:"..f.."_fire", {
+ inventory_image = f.."_fire_inv.png",
+ description = f.." fire",
+ drawtype = "plantlike",
+ paramtype = "light",
+ paramtype2 = "facedir",
+ groups = {dig_immediate=3, not_in_creative_inventory=1},
+ sunlight_propagates = true,
+ buildable_to = true,
+ walkable = false,
+ light_source = 14,
+ waving = 1,
+ tiles = {
+ {name=f.."_fire_animated.png", animation={type="vertical_frames",
+ aspect_w=16, aspect_h=16, length=1.5}},
+ },
+ on_rightclick = function (pos, node, clicker)
+ start_smoke(pos, node, clicker)
+ end,
+ on_destruct = function (pos)
+ stop_smoke(pos)
+ minetest.sound_play("fire_extinguish", {
+ pos = pos, max_hear_distance = 5
+ })
+ end,
+ drop = ""
+ })
+end
+
+minetest.register_node("fake_fire:fancy_fire", {
+ inventory_image = "fancy_fire_inv.png",
+ description = "Fancy Fire",
+ drawtype = "mesh",
+ mesh = "fancy_fire.obj",
+ paramtype = "light",
+ paramtype2 = "facedir",
+ groups = {dig_immediate=3},
+ sunlight_propagates = true,
+ light_source = 14,
+ walkable = false,
+ damage_per_second = 4,
+ on_rotate = screwdriver.rotate_simple,
+ tiles = {
+ {name="fake_fire_animated.png",
+ animation={type='vertical_frames', aspect_w=16, aspect_h=16, length=1}}, {name='fake_fire_logs.png'}},
+ on_rightclick = function (pos, node, clicker)
+ start_smoke(pos, node, clicker)
+ end,
+ on_destruct = function (pos)
+ stop_smoke(pos)
+ minetest.sound_play("fire_extinguish", {
+ pos = pos, max_hear_distance = 5
+ })
+ end,
+ drop = {
+ max_items = 3,
+ items = {
+ {
+ items = { "default:torch", "default:torch", "building_blocks:sticks" },
+ rarity = 1,
+ }
+ }
+ }
+ })
+
+-- EMBERS
+minetest.register_node("fake_fire:embers", {
+ description = "Glowing Embers",
+ tiles = {
+ {name="embers_animated.png", animation={type="vertical_frames",
+ aspect_w=16, aspect_h=16, length=2}},
+ },
+ light_source = 9,
+ groups = {crumbly=3},
+ paramtype = "light",
+ sounds = default.node_sound_dirt_defaults(),
+})
+
+-- CHIMNEYS
+local materials = {"stone", "sandstone"}
+
+for _, m in ipairs(materials) do
+ minetest.register_node("fake_fire:chimney_top_"..m, {
+ description = "Chimney Top - "..m,
+ tiles = {"default_"..m..".png^chimney_top.png", "default_"..m..".png"},
+ groups = {snappy=3},
+ paramtype = "light",
+ sounds = default.node_sound_stone_defaults(),
+ drawtype = "nodebox",
+ node_box = {
+ type = "fixed",
+ fixed = {-0.5, -0.5, -0.5, 0.5, 0, 0.5},
+ },
+ on_rightclick = function (pos, node, clicker)
+ local chimney = 1
+ start_smoke(pos, node, clicker, chimney)
+ end,
+ on_destruct = function (pos)
+ stop_smoke(pos)
+ end
+ })
+
+ minetest.register_craft({
+ type = "shapeless",
+ output = 'fake_fire:chimney_top_'..m,
+ recipe = {"default:torch", "stairs:slab_"..m}
+ })
+end
+
+-- FLINT and STEEL
+minetest.register_tool("fake_fire:flint_and_steel", {
+ description = "Flint and steel",
+ inventory_image = "flint_and_steel.png",
+ liquids_pointable = false,
+ stack_max = 1,
+ tool_capabilities = {
+ full_punch_interval = 1.0,
+ max_drop_level=0,
+ groupcaps={flamable = {uses=65, maxlevel=1}}
+ },
+ on_use = function(itemstack, user, pointed_thing)
+ if pointed_thing.type == "node" and minetest.get_node(pointed_thing.above).name == "air" then
+ if not minetest.is_protected(pointed_thing.above, user:get_player_name()) then
+ if string.find(minetest.get_node(pointed_thing.under).name, "ice") then
+ minetest.set_node(pointed_thing.above, {name="fake_fire:ice_fire"})
+ else
+ minetest.set_node(pointed_thing.above, {name="fake_fire:fake_fire"})
+ end
+ else
+ minetest.chat_send_player(user:get_player_name(), "This area is protected!")
+ end
+ else
+ return
+ end
+
+ itemstack:add_wear(65535/65)
+ return itemstack
+ end
+})
+
+-- CRAFTS
+minetest.register_craft({
+ type = "shapeless",
+ output = 'fake_fire:flint_and_steel',
+ recipe = {"default:obsidian_shard", "default:steel_ingot"}
+})
+
+minetest.register_craft({
+ type = "shapeless",
+ output = 'fake_fire:embers',
+ recipe = {"default:torch", "group:wood", "default:torch"}
+})
+
+minetest.register_craft({
+ type = "shapeless",
+ output = 'fake_fire:fancy_fire',
+ recipe = {"default:torch", "building_blocks:sticks", "default:torch" }
+})
+
+-- ALIASES
+minetest.register_alias("fake_fire:smokeless_fire", "fake_fire:fake_fire")
+minetest.register_alias("fake_fire:smokeless_ice_fire", "fake_fire:ice_fire")
+minetest.register_alias("fake_fire:smokeless_chimney_top_stone", "fake_fire:chimney_top_stone")
+minetest.register_alias("fake_fire:smokeless_chimney_top_sandstone", "fake_fire:chimney_top_sandstone")
+minetest.register_alias("fake_fire:flint", "fake_fire:flint_and_steel")