diff options
Diffstat (limited to 'caverealms/nodes.lua')
-rw-r--r-- | caverealms/nodes.lua | 325 |
1 files changed, 325 insertions, 0 deletions
diff --git a/caverealms/nodes.lua b/caverealms/nodes.lua new file mode 100644 index 0000000..7588234 --- /dev/null +++ b/caverealms/nodes.lua @@ -0,0 +1,325 @@ +-- CaveRealms nodes.lua + +--NODES-- + +local FALLING_ICICLES = caverealms.config.falling_icicles --true --toggle to turn on or off falling icicles in glaciated biome +local FALLCHA = caverealms.config.fallcha --0.33 --chance of causing the structure to fall + + +--glowing crystal +minetest.register_node("caverealms:glow_crystal", { + description = "Glow Crystal", + tiles = {"caverealms_glow_crystal.png"}, + is_ground_content = true, + groups = {cracky=3}, + sounds = default.node_sound_glass_defaults(), + light_source = 13, + paramtype = "light", + use_texture_alpha = true, + drawtype = "glasslike", + sunlight_propagates = true, +}) + +--glowing emerald +minetest.register_node("caverealms:glow_emerald", { + description = "Glow Emerald", + tiles = {"caverealms_glow_emerald.png"}, + is_ground_content = true, + groups = {cracky=3}, + sounds = default.node_sound_glass_defaults(), + light_source = 13, + paramtype = "light", + use_texture_alpha = true, + drawtype = "glasslike", + sunlight_propagates = true, +}) + +--glowing mese crystal blocks +minetest.register_node("caverealms:glow_mese", { + description = "Mese Crystal Block", + tiles = {"caverealms_glow_mese.png"}, + is_ground_content = true, + groups = {cracky=3}, + sounds = default.node_sound_glass_defaults(), + light_source = 13, + paramtype = "light", + use_texture_alpha = true, + drawtype = "glasslike", + sunlight_propagates = true, +}) + +--embedded crystal +minetest.register_node("caverealms:glow_ore", { + description = "Glow Crystal Ore", + tiles = {"caverealms_glow_ore.png"}, + is_ground_content = true, + groups = {cracky=2}, + sounds = default.node_sound_glass_defaults(), + light_source = 10, + paramtype = "light", +}) + +--embedded emerald +minetest.register_node("caverealms:glow_emerald_ore", { + description = "Glow Emerald Ore", + tiles = {"caverealms_glow_emerald_ore.png"}, + is_ground_content = true, + groups = {cracky=2}, + sounds = default.node_sound_glass_defaults(), + light_source = 10, + paramtype = "light", +}) + +--thin (transparent) ice +minetest.register_node("caverealms:thin_ice", { + description = "Thin Ice", + tiles = {"caverealms_thin_ice.png"}, + is_ground_content = true, + groups = {cracky=3}, + sounds = default.node_sound_glass_defaults(), + use_texture_alpha = true, + drawtype = "glasslike", + sunlight_propagates = true, + freezemelt = "default:water_source", + paramtype = "light", +}) + +--alternate version for stalactites +minetest.register_node("caverealms:hanging_thin_ice", { + description = "Thin Ice", + tiles = {"caverealms_thin_ice.png"}, + is_ground_content = true, + groups = {cracky=3}, + sounds = default.node_sound_glass_defaults(), + use_texture_alpha = true, + drawtype = "glasslike", + sunlight_propagates = true, + drop = "caverealms:thin_ice", + freezemelt = "default:water_flowing", + paramtype = "light", + after_dig_node = function(pos, oldnode, oldmetadata, digger) + if FALLING_ICICLES then + if math.random() <= FALLCHA then + obj = minetest.add_entity(pos, "caverealms:falling_ice") + obj:get_luaentity():set_node(oldnode) + for y = -13, 13 do + for x = -3, 3 do + for z = -3, 3 do + local npos = {x=pos.x+x, y=pos.y+y, z=pos.z+z} + if minetest.get_node(npos).name == "caverealms:hanging_thin_ice" then + nobj = minetest.add_entity(npos, "caverealms:falling_ice") + nobj:get_luaentity():set_node(oldnode) + minetest.remove_node(npos) + end + end + end + end + minetest.remove_node(pos) + else + return 1 + end + else + return 1 + end + end, +}) + +--glowing crystal gem +local glow_gem_size = { 1.0, 1.2, 1.4, 1.6, 1.7 } + +for i in ipairs(glow_gem_size) do + if i == 1 then + nodename = "caverealms:glow_gem" + else + nodename = "caverealms:glow_gem_"..i + end + + vs = glow_gem_size[i] + + minetest.register_node(nodename, { + description = "Glow Gem", + tiles = {"caverealms_glow_gem.png"}, + inventory_image = "caverealms_glow_gem.png", + wield_image = "caverealms_glow_gem.png", + is_ground_content = true, + groups = {cracky=3, oddly_breakable_by_hand=1}, + sounds = default.node_sound_glass_defaults(), + light_source = 11, + paramtype = "light", + drawtype = "plantlike", + walkable = false, + buildable_to = true, + visual_scale = vs, + selection_box = { + type = "fixed", + fixed = {-0.5*vs, -0.5*vs, -0.5*vs, 0.5*vs, -5/16*vs, 0.5*vs}, + } + }) +end + +--upward pointing icicle +minetest.register_node("caverealms:icicle_up", { + description = "Icicle", + tiles = {"caverealms_icicle_up.png"}, + inventory_image = "caverealms_icicle_up.png", + wield_image = "caverealms_icicle_up.png", + is_ground_content = true, + groups = {cracky=3, oddly_breakable_by_hand=1}, + sounds = default.node_sound_glass_defaults(), + light_source = 8, + paramtype = "light", + drawtype = "plantlike", + walkable = false, + buildable_to = true, + visual_scale = 1.0, + selection_box = { + type = "fixed", + fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5}, + }, +}) + +--downward pointing icicle +minetest.register_node("caverealms:icicle_down", { + description = "Icicle", + tiles = {"caverealms_icicle_down.png"}, + inventory_image = "caverealms_icicle_down.png", + wield_image = "caverealms_icicle_down.png", + is_ground_content = true, + groups = {cracky=3, oddly_breakable_by_hand=1}, + sounds = default.node_sound_glass_defaults(), + light_source = 8, + paramtype = "light", + drawtype = "plantlike", + walkable = false, + buildable_to = true, + visual_scale = 1.0, + selection_box = { + type = "fixed", + fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5}, + }, +}) + +--cave mossy cobble - bluish? +minetest.register_node("caverealms:stone_with_moss", { + description = "Cave Stone with Moss", + tiles = {"default_cobble.png^caverealms_moss.png", "default_cobble.png", "default_cobble.png^caverealms_moss_side.png"}, + is_ground_content = true, + groups = {crumbly=3}, + drop = 'default:cobble', + sounds = default.node_sound_dirt_defaults({ + footstep = {name="default_grass_footstep", gain=0.25}, + }), +}) + +--cave lichen-covered cobble - purple-ish +minetest.register_node("caverealms:stone_with_lichen", { + description = "Cave Stone with Lichen", + tiles = {"default_cobble.png^caverealms_lichen.png", "default_cobble.png", "default_cobble.png^caverealms_lichen_side.png"}, + is_ground_content = true, + groups = {crumbly=3}, + drop = 'default:cobble', + sounds = default.node_sound_dirt_defaults({ + footstep = {name="default_grass_footstep", gain=0.25}, + }), +}) + +--cave algae-covered cobble - yellow-ish +minetest.register_node("caverealms:stone_with_algae", { + description = "Cave Stone with Algae", + tiles = {"default_cobble.png^caverealms_algae.png", "default_cobble.png", "default_cobble.png^caverealms_algae_side.png"}, + is_ground_content = true, + groups = {crumbly=3}, + drop = 'default:cobble', + sounds = default.node_sound_dirt_defaults({ + footstep = {name="default_grass_footstep", gain=0.25}, + }), +}) + +--glow worms +minetest.register_node("caverealms:glow_worm", { + description = "Glow Worms", + tiles = {"caverealms_glow_worm.png"}, + inventory_image = "caverealms_glow_worm.png", + wield_image = "caverealms_glow_worm.png", + is_ground_content = true, + groups = {oddly_breakable_by_hand=3}, + light_source = 9, + paramtype = "light", + drawtype = "plantlike", + walkable = false, + buildable_to = true, + visual_scale = 1.0, + selection_box = { + type = "fixed", + fixed = {-0.5, -0.5, -0.5, 0.5, -0.5, 0.5}, + }, +}) + +--cave plants go here + +--glowing fungi +minetest.register_node("caverealms:fungus", { + description = "Glowing Fungus", + tiles = {"caverealms_fungi.png"}, + inventory_image = "caverealms_fungi.png", + wield_image = "caverealms_fungi.png", + is_ground_content = true, + groups = {oddly_breakable_by_hand=3}, + light_source = 5, + paramtype = "light", + drawtype = "plantlike", + walkable = false, + buildable_to = true, + visual_scale = 1.0, + selection_box = { + type = "fixed", + fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5}, + }, +}) + +--mycena mushroom +minetest.register_node("caverealms:mycena", { + description = "Mycena Mushroom", + tiles = {"caverealms_mycena.png"}, + inventory_image = "caverealms_mycena.png", + wield_image = "caverealms_mycena.png", + is_ground_content = true, + groups = {oddly_breakable_by_hand=3}, + light_source = 6, + paramtype = "light", + drawtype = "plantlike", + walkable = false, + buildable_to = true, + visual_scale = 1.0, + selection_box = { + type = "fixed", + fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5}, + }, +}) + +--giant mushroom +--stem +minetest.register_node("caverealms:mushroom_stem", { + description = "Giant Mushroom Stem", + tiles = {"caverealms_mushroom_stem.png"}, + is_ground_content = true, + groups = {oddly_breakable_by_hand=1}, +}) + +--cap +minetest.register_node("caverealms:mushroom_cap", { + description = "Giant Mushroom Cap", + tiles = {"caverealms_mushroom_cap.png"}, + is_ground_content = true, + groups = {oddly_breakable_by_hand=1}, +}) + +--gills +minetest.register_node("caverealms:mushroom_gills", { + description = "Giant Mushroom Gills", + tiles = {"caverealms_mushroom_gills.png"}, + is_ground_content = true, + groups = {oddly_breakable_by_hand=1}, + drawtype = "plantlike", + paramtype = "light", +}) |