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-rw-r--r--castle_storage/ironbound_chest.lua143
1 files changed, 143 insertions, 0 deletions
diff --git a/castle_storage/ironbound_chest.lua b/castle_storage/ironbound_chest.lua
new file mode 100644
index 0000000..c042244
--- /dev/null
+++ b/castle_storage/ironbound_chest.lua
@@ -0,0 +1,143 @@
+minetest.register_alias("castle:ironbound_chest", "castle_storage:ironbound_chest")
+
+-- internationalization boilerplate
+local MP = minetest.get_modpath(minetest.get_current_modname())
+local S, NS = dofile(MP.."/intllib.lua")
+
+local get_ironbound_chest_formspec = function(pos)
+ local spos = pos.x .. "," .. pos.y .. "," ..pos.z
+ local formspec =
+ "size[8,9]"..
+ default.gui_bg ..
+ default.gui_bg_img ..
+ default.gui_slots ..
+ "list[nodemeta:".. spos .. ";main;,0;8,4;]"..
+ "list[current_player;main;,5;8,4;]"
+ return formspec
+end
+
+local function has_ironbound_chest_privilege(meta, player)
+ local name = ""
+ if player then
+ if minetest.check_player_privs(player, "protection_bypass") then
+ return true
+ end
+ name = player:get_player_name()
+ end
+ if name ~= meta:get_string("owner") then
+ return false
+ end
+ return true
+end
+
+minetest.register_node("castle_storage:ironbound_chest",{
+ drawtype = "nodebox",
+ description = S("Ironbound Chest"),
+ tiles = {"castle_ironbound_chest_top.png",
+ "castle_ironbound_chest_top.png",
+ "castle_ironbound_chest_side.png",
+ "castle_ironbound_chest_side.png",
+ "castle_ironbound_chest_back.png",
+ "castle_ironbound_chest_front.png"},
+ paramtype = "light",
+ paramtype2 = "facedir",
+ groups = {cracky=2},
+ node_box = {
+ type = "fixed",
+ fixed = {
+ {-0.5, -0.5, -0.3125, 0.5, -0.0625, 0.3125},
+ {-0.5, -0.0625, -0.25, 0.5, 0, 0.25},
+ {-0.5, 0, -0.1875,0.5, 0.0625, 0.1875},
+ {-0.5, 0.0625, -0.0625, 0.5, 0.125, 0.0625},
+ },
+ },
+ selection_box = {
+ type = "fixed",
+ fixed = {
+ {-0.5, -0.5, -0.4, 0.5, 0.2, 0.4},
+
+ },
+ },
+ sounds = default.node_sound_wood_defaults(),
+ after_place_node = function(pos, placer)
+ local meta = minetest.get_meta(pos)
+ meta:set_string("owner", placer:get_player_name() or "")
+ meta:set_string("infotext", S("Ironbound Chest (owned by @1)", meta:get_string("owner")))
+ end,
+ on_construct = function(pos)
+ local meta = minetest.get_meta(pos)
+ meta:set_string("infotext", S("Ironbound Chest"))
+ meta:set_string("owner", "")
+ local inv = meta:get_inventory()
+ inv:set_size("main", 8*4)
+ end,
+ can_dig = function(pos,player)
+ local meta = minetest.get_meta(pos);
+ local inv = meta:get_inventory()
+ return inv:is_empty("main") and has_ironbound_chest_privilege(meta, player)
+ end,
+ allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
+ local meta = minetest.get_meta(pos)
+ if not has_ironbound_chest_privilege(meta, player) then
+ minetest.log("action", S("@1 tried to access a locked chest belonging to @2 at @3",
+ player:get_player_name(), meta:get_string("owner"), minetest.pos_to_string(pos)))
+ return 0
+ end
+ return count
+ end,
+ allow_metadata_inventory_put = function(pos, listname, index, stack, player)
+ local meta = minetest.get_meta(pos)
+ if not has_ironbound_chest_privilege(meta, player) then
+ minetest.log("action", S("@1 tried to access a locked chest belonging to @2 at @3",
+ player:get_player_name(), meta:get_string("owner"), minetest.pos_to_string(pos)))
+ return 0
+ end
+ return stack:get_count()
+ end,
+ allow_metadata_inventory_take = function(pos, listname, index, stack, player)
+ local meta = minetest.get_meta(pos)
+ if not has_ironbound_chest_privilege(meta, player) then
+ minetest.log("action", S("@1 tried to access a locked chest belonging to @2 at @3",
+ player:get_player_name(), meta:get_string("owner"), minetest.pos_to_string(pos)))
+ return 0
+ end
+ return stack:get_count()
+ end,
+ on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
+ minetest.log("action", S("@1 moves stuff in locked chest at @2", player:get_player_name(), minetest.pos_to_string(pos)))
+ end,
+ on_metadata_inventory_put = function(pos, listname, index, stack, player)
+ minetest.log("action", S("@1 moves stuff to locked chest at @2", player:get_player_name(), minetest.pos_to_string(pos)))
+ end,
+ on_metadata_inventory_take = function(pos, listname, index, stack, player)
+ minetest.log("action", S("@1 takes stuff from locked chest at @2", player:get_player_name(), minetest.pos_to_string(pos)))
+ end,
+ on_rightclick = function(pos, node, clicker)
+ local meta = minetest.get_meta(pos)
+ if has_ironbound_chest_privilege(meta, clicker) then
+ minetest.show_formspec(
+ clicker:get_player_name(),
+ "castle_storage:ironbound_chest",
+ get_ironbound_chest_formspec(pos)
+ )
+ end
+ end,
+ on_blast = function() end,
+})
+
+minetest.register_craft({
+ output = "castle_storage:ironbound_chest",
+ recipe = {
+ {"default:wood", "default:steel_ingot","default:wood"},
+ {"default:wood", "default:steel_ingot","default:wood"}
+ }
+})
+
+-- Hopper compatibility
+if minetest.get_modpath("hopper") and hopper ~= nil and hopper.add_container ~= nil then
+ hopper:add_container({
+ {"top", "castle_storage:ironbound_chest", "main"},
+ {"side", "castle_storage:ironbound_chest", "main"},
+ {"bottom", "castle_storage:ironbound_chest", "main"},
+ })
+end \ No newline at end of file