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-rw-r--r--castle/init.lua469
1 files changed, 469 insertions, 0 deletions
diff --git a/castle/init.lua b/castle/init.lua
new file mode 100644
index 0000000..7814df4
--- /dev/null
+++ b/castle/init.lua
@@ -0,0 +1,469 @@
+dofile(minetest.get_modpath("castle").."/pillars.lua")
+dofile(minetest.get_modpath("castle").."/arrowslit.lua")
+dofile(minetest.get_modpath("castle").."/tapestry.lua")
+dofile(minetest.get_modpath("castle").."/jailbars.lua")
+dofile(minetest.get_modpath("castle").."/town_item.lua")
+dofile(minetest.get_modpath("castle").."/shields_decor.lua")
+dofile(minetest.get_modpath("castle").."/murder_hole.lua")
+dofile(minetest.get_modpath("castle").."/orbs.lua")
+dofile(minetest.get_modpath("castle").."/rope.lua")
+
+minetest.register_node("castle:stonewall", {
+ description = "Castle Wall",
+ drawtype = "normal",
+ tiles = {"castle_stonewall.png"},
+ paramtype = light,
+ drop = "castle:stonewall",
+ groups = {cracky=3},
+
+})
+
+minetest.register_node("castle:rubble", {
+ description = "Castle Rubble",
+ drawtype = "normal",
+ tiles = {"castle_rubble.png"},
+ paramtype = light,
+ groups = {crumbly=3,falling_node=1},
+})
+
+minetest.register_craft({
+ output = "castle:stonewall",
+ recipe = {
+ {"default:cobble"},
+ {"default:desert_stone"},
+ }
+})
+
+minetest.register_craft({
+ output = "castle:rubble",
+ recipe = {
+ {"castle:stonewall"},
+ }
+})
+
+minetest.register_craft({
+ output = "castle:rubble 2",
+ recipe = {
+ {"default:gravel"},
+ {"default:desert_stone"},
+ }
+})
+
+minetest.register_node("castle:stonewall_corner", {
+ drawtype = "normal",
+ paramtype = light,
+ paramtype2 = "facedir",
+ description = "Castle Corner",
+ tiles = {"castle_stonewall.png",
+ "castle_stonewall.png",
+ "castle_corner_stonewall1.png",
+ "castle_stonewall.png",
+ "castle_stonewall.png",
+ "castle_corner_stonewall2.png"},
+ groups = {cracky=3},
+})
+
+minetest.register_craft({
+ output = "castle:stonewall_corner",
+ recipe = {
+ {"", "castle:stonewall"},
+ {"castle:stonewall", "default:sandstone"},
+ }
+})
+
+minetest.register_node("castle:roofslate", {
+ drawtype = "raillike",
+ description = "Roof Slates",
+ inventory_image = "castle_slate.png",
+ paramtype = "light",
+ walkable = false,
+ tiles = {'castle_slate.png'},
+ climbable = true,
+ selection_box = {
+ type = "fixed",
+ fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
+ },
+ groups = {cracky=3,attached_node=1},
+})
+
+minetest.register_node("castle:hides", {
+ drawtype = "signlike",
+ description = "Hides",
+ inventory_image = "castle_hide.png",
+ paramtype = "light",
+ walkable = false,
+ tiles = {'castle_hide.png'},
+ climbable = true,
+ paramtype2 = "wallmounted",
+ legacy_wallmounted = true,
+ groups = {dig_immediate=2},
+ selection_box = {
+ type = "wallmounted",
+ },
+})
+
+
+minetest.register_craft({
+ output = "castle:hides",
+ recipe = {
+ {"wool:white"},
+ {"bucket:bucket_water"},
+ }
+})
+
+
+minetest.register_craft( {
+ type = "shapeless",
+ output = "castle:hides 6",
+ recipe = { "wool:white" , "bucket:bucket_water" },
+ replacements = {
+ { 'bucket:bucket_water', 'bucket:bucket_empty' }
+ }
+} )
+
+local mod_building_blocks = minetest.get_modpath("building_blocks")
+local mod_streets = minetest.get_modpath("streets") or minetest.get_modpath("asphalt")
+
+if mod_building_blocks then
+ minetest.register_craft( {
+ output = "castle:roofslate 4",
+ recipe = {
+ { "building_blocks:Tar" , "default:gravel" },
+ { "default:gravel", "building_blocks:Tar" }
+ }
+ })
+
+ minetest.register_craft( {
+ output = "castle:roofslate 4",
+ recipe = {
+ { "default:gravel", "building_blocks:Tar" },
+ { "building_blocks:Tar" , "default:gravel" }
+ }
+ })
+end
+
+if mod_streets then
+ minetest.register_craft( {
+ output = "castle:roofslate 4",
+ recipe = {
+ { "streets:asphalt" , "default:gravel" },
+ { "default:gravel", "streets:asphalt" }
+ }
+ })
+
+ minetest.register_craft( {
+ output = "castle:roofslate 4",
+ recipe = {
+ { "default:gravel", "streets:asphalt" },
+ { "streets:asphalt" , "default:gravel" }
+ }
+ })
+end
+
+if not (mod_building_blocks or mod_streets) then
+ minetest.register_craft({
+ type = "cooking",
+ output = "castle:roofslate",
+ recipe = "default:gravel",
+ })
+
+end
+
+stairs.register_stair_and_slab("stonewall", "castle:stonewall",
+ {cracky=3},
+ {"castle_stonewall.png"},
+ "Castle Wall Stair",
+ "Castle Wall Slab",
+ default.node_sound_stone_defaults())
+
+minetest.register_craft({
+ output = "castle:stairs 4",
+ recipe = {
+ {"castle:stonewall","",""},
+ {"castle:stonewall","castle:stonewall",""},
+ {"castle:stonewall","castle:stonewall","castle:stonewall"},
+ }
+})
+
+minetest.register_craft({
+ output = "stairs:stair_stonewall 4",
+ recipe = {
+ {"","","castle:stonewall"},
+ {"","castle:stonewall","castle:stonewall"},
+ {"castle:stonewall","castle:stonewall","castle:stonewall"},
+ }
+})
+
+minetest.register_craft({
+ output = "stairs:slab_stonewall 6",
+ recipe = {
+ {"castle:stonewall","castle:stonewall","castle:stonewall"},
+ }
+})
+
+doors.register_door("castle:oak_door", {
+ description = "Oak Door",
+ inventory_image = "castle_oak_door_inv.png",
+ groups = {choppy=2,door=1},
+ tiles_bottom = {"castle_oak_door_bottom.png", "door_oak.png"},
+ tiles_top = {"castle_oak_door_top.png", "door_oak.png"},
+ only_placer_can_open = true,
+})
+
+doors.register_door("castle:jail_door", {
+ description = "Jail Door",
+ inventory_image = "castle_jail_door_inv.png",
+ groups = {cracky=2,door=1},
+ tiles_bottom = {"castle_jail_door_bottom.png", "door_jail.png"},
+ tiles_top = {"castle_jail_door_top.png", "door_jail.png"},
+ only_placer_can_open = true,
+})
+
+minetest.register_craft({
+ output = "castle:oak_door",
+ recipe = {
+ {"default:tree", "default:tree"},
+ {"default:tree", "default:tree"},
+ {"default:tree", "default:tree"}
+ }
+})
+
+minetest.register_craft({
+ output = "castle:jail_door",
+ recipe = {
+ {"castle:jailbars", "castle:jailbars"},
+ {"castle:jailbars", "castle:jailbars"},
+ {"castle:jailbars", "castle:jailbars"}
+ }
+})
+
+function default.get_ironbound_chest_formspec(pos)
+ local spos = pos.x .. "," .. pos.y .. "," ..pos.z
+ local formspec =
+ "size[8,9]"..
+ "list[nodemeta:".. spos .. ";main;0,0;8,4;]"..
+ "list[current_player;main;0,5;8,4;]"
+ return formspec
+end
+
+local function has_ironbound_chest_privilege(meta, player)
+ if player:get_player_name() ~= meta:get_string("owner") then
+ return false
+ end
+ return true
+end
+
+minetest.register_node("castle:ironbound_chest",{
+ drawtype = "nodebox",
+ description = "Ironbound Chest",
+ tiles = {"castle_ironbound_chest_top.png",
+ "castle_ironbound_chest_top.png",
+ "castle_ironbound_chest_side.png",
+ "castle_ironbound_chest_side.png",
+ "castle_ironbound_chest_back.png",
+ "castle_ironbound_chest_front.png"},
+ paramtype = "light",
+ paramtype2 = "facedir",
+ groups = {cracky=2},
+ node_box = {
+ type = "fixed",
+ fixed = {
+ {-0.500000,-0.500000,-0.312500,0.500000,-0.062500,0.312500},
+ {-0.500000,-0.062500,-0.250000,0.500000,0.000000,0.250000},
+ {-0.500000,0.000000,-0.187500,0.500000,0.062500,0.187500},
+ {-0.500000,0.062500,-0.062500,0.500000,0.125000,0.062500},
+ },
+ },
+ selection_box = {
+ type = "fixed",
+ fixed = {
+ {-0.5,-0.500000,-0.400000,0.5,0.200000,0.4},
+
+ },
+ },
+ sounds = default.node_sound_wood_defaults(),
+ after_place_node = function(pos, placer)
+ local meta = minetest.get_meta(pos)
+ meta:set_string("owner", placer:get_player_name() or "")
+ meta:set_string("infotext", "Ironbound Chest (owned by "..
+ meta:get_string("owner")..")")
+ end,
+ on_construct = function(pos)
+ local meta = minetest.get_meta(pos)
+ meta:set_string("infotext", "Ironbound Chest")
+ meta:set_string("owner", "")
+ local inv = meta:get_inventory()
+ inv:set_size("main", 8*4)
+ end,
+ can_dig = function(pos,player)
+ local meta = minetest.get_meta(pos);
+ local inv = meta:get_inventory()
+ return inv:is_empty("main") and has_ironbound_chest_privilege(meta, player)
+ end,
+ allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
+ local meta = minetest.get_meta(pos)
+ if not has_ironbound_chest_privilege(meta, player) then
+ minetest.log("action", player:get_player_name()..
+ " tried to access a locked chest belonging to "..
+ meta:get_string("owner").." at "..
+ minetest.pos_to_string(pos))
+ return 0
+ end
+ return count
+ end,
+ allow_metadata_inventory_put = function(pos, listname, index, stack, player)
+ local meta = minetest.get_meta(pos)
+ if not has_ironbound_chest_privilege(meta, player) then
+ minetest.log("action", player:get_player_name()..
+ " tried to access a locked chest belonging to "..
+ meta:get_string("owner").." at "..
+ minetest.pos_to_string(pos))
+ return 0
+ end
+ return stack:get_count()
+ end,
+ allow_metadata_inventory_take = function(pos, listname, index, stack, player)
+ local meta = minetest.get_meta(pos)
+ if not has_ironbound_chest_privilege(meta, player) then
+ minetest.log("action", player:get_player_name()..
+ " tried to access a locked chest belonging to "..
+ meta:get_string("owner").." at "..
+ minetest.pos_to_string(pos))
+ return 0
+ end
+ return stack:get_count()
+ end,
+ on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
+ minetest.log("action", player:get_player_name()..
+ " moves stuff in locked chest at "..minetest.pos_to_string(pos))
+ end,
+ on_metadata_inventory_put = function(pos, listname, index, stack, player)
+ minetest.log("action", player:get_player_name()..
+ " moves stuff to locked chest at "..minetest.pos_to_string(pos))
+ end,
+ on_metadata_inventory_take = function(pos, listname, index, stack, player)
+ minetest.log("action", player:get_player_name()..
+ " takes stuff from locked chest at "..minetest.pos_to_string(pos))
+ end,
+ on_rightclick = function(pos, node, clicker)
+ local meta = minetest.get_meta(pos)
+ if has_ironbound_chest_privilege(meta, clicker) then
+ minetest.show_formspec(
+ clicker:get_player_name(),
+ "castle:ironbound_chest",
+ default.get_ironbound_chest_formspec(pos)
+ )
+ end
+ end,
+})
+
+minetest.register_craft({
+ output = "castle:ironbound_chest",
+ recipe = {
+ {"default:wood", "default:steel_ingot","default:wood"},
+ {"default:wood", "default:steel_ingot","default:wood"}
+ }
+})
+
+minetest.register_tool("castle:battleaxe", {
+ description = "Battleaxe",
+ inventory_image = "castle_battleaxe.png",
+ tool_capabilities = {
+ full_punch_interval = 2.0,
+ max_drop_level=1,
+ groupcaps={
+ choppy={times={[1]=2.10, [2]=0.90, [3]=0.50}, uses=20, maxlevel=3},
+ snappy={times={[1]=1.90, [2]=0.90, [3]=0.30}, uses=20, maxlevel=3},
+ },
+ damage_groups = {fleshy=7},
+ },
+})
+minetest.register_craft({
+ output = "castle:battleaxe",
+ recipe = {
+ {"default:steel_ingot", "default:steel_ingot","default:steel_ingot"},
+ {"default:steel_ingot", "default:stick","default:steel_ingot"},
+ {"", "default:stick",""}
+ }
+})
+
+if minetest.get_modpath("moreblocks") then
+
+ stairsplus:register_all("castle", "dungeon_stone", "castle:dungeon_stone", {
+ description = "Dungeon Stone",
+ tiles = {"castle_dungeon_stone.png"},
+ groups = {cracky=1, not_in_creative_inventory=1},
+ sounds = default.node_sound_stone_defaults(),
+ sunlight_propagates = true,
+ })
+
+ stairsplus:register_all("castle", "pavement_brick", "castle:pavement_brick", {
+ description = "Pavement Brick",
+ tiles = {"castle_pavement_brick.png"},
+ groups = {cracky=1, not_in_creative_inventory=1},
+ sounds = default.node_sound_stone_defaults(),
+ sunlight_propagates = true,
+ })
+
+ stairsplus:register_all("castle", "stonewall", "castle:stonewall", {
+ description = "Stone Wall",
+ tiles = {"castle_stonewall.png"},
+ groups = {cracky=1, not_in_creative_inventory=1},
+ sounds = default.node_sound_stone_defaults(),
+ sunlight_propagates = true,
+ })
+
+ stairsplus:register_all("castle", "rubble", "castle:rubble", {
+ description = "Rubble",
+ tiles = {"castle_rubble.png"},
+ groups = {cracky=1, not_in_creative_inventory=1},
+ sounds = default.node_sound_stone_defaults(),
+ sunlight_propagates = true,
+ })
+ end
+
+stairs.register_stair_and_slab("dungeon_stone", "castle:dungeon_stone",
+ {cracky=3},
+ {"castle_dungeon_stone.png"},
+ "Dungeon Stone Stair",
+ "Dungeon Stone Slab",
+ default.node_sound_stone_defaults())
+
+stairs.register_stair_and_slab("castle_pavement_brick", "castle:pavement_brick",
+ {cracky=3},
+ {"castle_pavement_brick.png"},
+ "Castle Pavement Stair",
+ "Castle Pavement Slab",
+ default.node_sound_stone_defaults())
+
+minetest.register_craft({
+ output = "stairs:slab_dungeon_stone 6",
+ recipe = {
+ {"castle:dungeon_stone","castle:dungeon_stone","castle:dungeon_stone"},
+ }
+})
+
+minetest.register_craft({
+ output = "stairs:slab_pavement_brick 6",
+ recipe = {
+ {"castle:pavement_brick","castle:pavement_brick","castle:pavement_brick"},
+ }
+})
+
+minetest.register_craft({
+ output = "stairs:stair_dungeon_stone 4",
+ recipe = {
+ {"","","castle:dungeon_stone"},
+ {"","castle:dungeon_stone","castle:dungeon_stone"},
+ {"castle:dungeon_stone","castle:dungeon_stone","castle:dungeon_stone"},
+ }
+})
+
+minetest.register_craft({
+ output = "stairs:stair_pavement_brick 4",
+ recipe = {
+ {"","","castle:pavement_brick"},
+ {"","castle:pavement_brick","castle:pavement_brick"},
+ {"castle:pavement_brick","castle:pavement_brick","castle:pavement_brick"},
+ }
+})