diff options
-rw-r--r-- | blox/init.lua | 14 | ||||
-rw-r--r-- | coloredwood/init.lua | 171 | ||||
-rw-r--r-- | farming/README.md | 2 | ||||
-rw-r--r-- | farming/crops/melon.lua | 7 | ||||
-rw-r--r-- | farming/crops/pumpkin.lua | 7 | ||||
-rw-r--r-- | homedecor/crafts.lua | 13 | ||||
-rw-r--r-- | homedecor/handlers/expansion.lua | 4 | ||||
-rw-r--r-- | homedecor/misc-nodes.lua | 33 | ||||
-rw-r--r-- | homedecor/textures/homedecor_banister_wood_colored_inv.png | bin | 0 -> 2491 bytes | |||
-rw-r--r-- | lrfurn/init.lua | 1 | ||||
-rw-r--r-- | player_textures/textures/player_Jordach.png | bin | 1992 -> 2736 bytes | |||
-rw-r--r-- | unifiedbricks/init.lua | 20 | ||||
-rw-r--r-- | unifieddyes/API.md | 7 | ||||
-rw-r--r-- | unifieddyes/init.lua | 83 |
14 files changed, 138 insertions, 224 deletions
diff --git a/blox/init.lua b/blox/init.lua index 30a9795..dea6181 100644 --- a/blox/init.lua +++ b/blox/init.lua @@ -710,18 +710,4 @@ minetest.register_lbm({ end
})
-minetest.register_lbm({
- name = "blox:recolor_stuff",
- label = "Convert 89-color blocks to use UD extended palette",
- run_at_every_load = false,
- nodenames = blox.old_89_color_nodes,
- action = function(pos, node)
- local meta = minetest.get_meta(pos)
- if meta:get_string("palette") ~= "ext" then
- minetest.swap_node(pos, { name = node.name, param2 = unifieddyes.convert_classic_palette[node.param2] })
- meta:set_string("palette", "ext")
- end
- end
-})
-
print("Blox Mod [" ..version.. "] Loaded!")
diff --git a/coloredwood/init.lua b/coloredwood/init.lua index 50c6c02..0af56c3 100644 --- a/coloredwood/init.lua +++ b/coloredwood/init.lua @@ -1,4 +1,4 @@ --- Colored Wood mod by Vanessa Ezekowitz +-- Colored Wood mod by Vanessa "VanessaE" Dannenberg -- based on my unifieddyes template. -- -- License: WTFPL @@ -9,11 +9,7 @@ -- Colored wood is created by placing a regular wood block on the ground -- and then right-clicking on it with some dye. -- All materials are flammable and can be used as fuel. --- --- Hues are on a 30 degree spacing starting at red = 0 degrees. --- "s50" in a file/item name means "saturation: 50%". --- Texture brightness levels for the colors are 100%, 66% ("medium"), --- and 33% ("dark"). + coloredwood = {} @@ -22,96 +18,6 @@ if minetest.settings:get_bool("coloredwood_enable_stairsplus") == false or not m coloredwood.enable_stairsplus = false end -coloredwood.shades = { - "dark_", - "medium_", - "" -- represents "no special shade name", e.g. full. -} - -coloredwood.shades2 = { - "Dark ", - "Medium ", - "" -- represents "no special shade name", e.g. full. -} - -coloredwood.default_hues = { - "white", - "grey", - "dark_grey", - "black", - "violet", - "blue", - "cyan", - "dark_green", - "green", - "yellow", - "orange", - "red", - "magenta" -} - -coloredwood.hues = { - "red", - "orange", - "yellow", - "lime", - "green", - "aqua", - "cyan", - "skyblue", - "blue", - "violet", - "magenta", - "redviolet" -} - -coloredwood.hues2 = { - "Red ", - "Orange ", - "Yellow ", - "Lime ", - "Green ", - "Aqua ", - "Cyan ", - "Sky Blue ", - "Blue ", - "Violet ", - "Magenta ", - "Red-violet " -} - -coloredwood.greys = { - "black", - "darkgrey", - "grey", - "lightgrey", - "white" -} - -coloredwood.greys2 = { - "Black ", - "Dark Grey ", - "Medium Grey ", - "Light Grey ", - "White " -} - -coloredwood.greys3 = { - "dye:black", - "dye:dark_grey", - "dye:grey", - "dye:light_grey", - "dye:white" -} - -coloredwood.hues_plus_greys = {} - -for _, hue in ipairs(coloredwood.hues) do - table.insert(coloredwood.hues_plus_greys, hue) -end - -table.insert(coloredwood.hues_plus_greys, "grey") - -- helper functions local function is_stairsplus(name, colorized) @@ -161,7 +67,7 @@ minetest.register_node("coloredwood:wood_block", { sounds = default.node_sound_wood_defaults(), }) -for _, color in ipairs(coloredwood.hues_plus_greys) do +for _, color in ipairs(unifieddyes.HUES_WITH_GREY) do -- moreblocks/stairsplus support @@ -197,17 +103,29 @@ if coloredwood.enable_stairsplus then for _, i in pairs(minetest.registered_nodes) do - if (string.find(i.name, "moreblocks:stair_wood") - or string.find(i.name, "moreblocks:slab_wood") - or string.find(i.name, "moreblocks:panel_wood") - or string.find(i.name, "moreblocks:micro_wood") - or string.find(i.name, "moreblocks:slope_wood")) + local chk = string.sub(i.name, 1, 20) + + if chk == "moreblocks:stair_woo" + or chk == "moreblocks:slab_wood" + or chk == "moreblocks:panel_woo" + or chk == "moreblocks:micro_woo" + or chk == "moreblocks:slope_woo" and not string.find(i.name, "wood_tile") then + local class = string.sub(i.name, 12, 15) + local shape = string.sub(i.name, 22) + table.insert(coloredwood_cuts, i.name) + if chk ~= "moreblocks:slab_wood" then + class = string.sub(i.name, 12, 16) + shape = string.sub(i.name, 23) + end + minetest.override_item(i.name, { groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, wood = 1, not_in_creative_inventory=1, ud_param2_colorable = 1}, + paramtype2 = "colorfacedir", + airbrush_replacement_node = "coloredwood:"..class.."_wood_grey_"..shape }) end end @@ -277,53 +195,4 @@ unifieddyes.register_color_craft({ } }) --- ============================ --- convert the old static nodes - -coloredwood.old_static_nodes = {} -coloredwood.old_13_color_nodes = {} - -for _, hue in ipairs(coloredwood.hues) do - table.insert(coloredwood.old_13_color_nodes, "coloredwood:wood_"..hue) - for _, sat in ipairs({"", "_s50"}) do - for _, val in ipairs ({"dark_", "medium_", "light_", ""}) do - table.insert(coloredwood.old_static_nodes, "coloredwood:wood_"..val..hue..sat) - table.insert(coloredwood.old_static_nodes, "coloredwood:fence_"..val..hue..sat) - end - end -end - -for _, shade in ipairs(coloredwood.greys) do - table.insert(coloredwood.old_static_nodes, "coloredwood:wood_"..shade) - table.insert(coloredwood.old_static_nodes, "coloredwood:fence_"..shade) -end - -table.insert(coloredwood.old_13_color_nodes, "coloredwood:wood_grey") - - --- add all of the stairsplus nodes, if moreblocks is installed. -if coloredwood.enable_stairsplus then - for _, shape in ipairs(circular_saw.names) do - local a = shape[1] - local b = shape[2] - for _, hue in ipairs(coloredwood.hues) do - for _, shade in ipairs(coloredwood.shades) do - table.insert(coloredwood.old_static_nodes, "coloredwood:"..a.."_wood_"..shade..hue..b) - table.insert(coloredwood.old_static_nodes, "coloredwood:"..a.."_wood_"..shade..hue.."_s50"..b) - end - table.insert(coloredwood.old_static_nodes, "coloredwood:"..a.."_wood_light_"..hue..b) -- light doesn't have extra shades or s50 - end - end - - for _, shape in ipairs(circular_saw.names) do - local a = shape[1] - local b = shape[2] - for _, hue in ipairs(coloredwood.greys) do - for _, shade in ipairs(coloredwood.shades) do - table.insert(coloredwood.old_static_nodes, "coloredwood:"..a.."_wood_"..hue..b) - end - end - end -end - print("[Colored Wood] Loaded!") diff --git a/farming/README.md b/farming/README.md index 272ff79..012edd4 100644 --- a/farming/README.md +++ b/farming/README.md @@ -13,7 +13,7 @@ This mod works by adding your new plant to the {growing=1} group and numbering t ### Changelog: -- 1.38 - Pumpkin grows into block, use chopping board to cut into slices, same with melon block, cocoa pods are no longer walkable +- 1.38 - Pumpkin grows into block, use chopping board to cut into 4x slices, same with melon block, 2x2 slices makes a block, cocoa pods are no longer walkable - 1.37 - Added custom 'growth_check(pos, nodename) function for crop nodes to use (check cocoa.lua for example) - 1.36 - Added Beetroot, Beetroot Soup (6x beetroot, 1x bowl), fix register_plant() issue, add new recipes - 1.35 - Deprecated bronze/mese/diamond hoe's, added hoe bomb and deprecated hoe's as lucky block prizes diff --git a/farming/crops/melon.lua b/farming/crops/melon.lua index 1791fdf..43c0809 100644 --- a/farming/crops/melon.lua +++ b/farming/crops/melon.lua @@ -15,15 +15,14 @@ minetest.register_craftitem("farming:melon_slice", { minetest.register_craft({ output = "farming:melon_8", recipe = { - {"farming:melon_slice", "farming:melon_slice", "farming:melon_slice"}, - {"farming:melon_slice", "farming:melon_slice", "farming:melon_slice"}, - {"farming:melon_slice", "farming:melon_slice", "farming:melon_slice"}, + {"farming:melon_slice", "farming:melon_slice"}, + {"farming:melon_slice", "farming:melon_slice"}, } }) minetest.register_craft({ type = "shapeless", - output = "farming:melon_slice 9", + output = "farming:melon_slice 4", recipe = {"farming:melon_8", "farming:cutting_board"}, replacements = {{"farming:cutting_board", "farming:cutting_board"}}, }) diff --git a/farming/crops/pumpkin.lua b/farming/crops/pumpkin.lua index 4abbe13..c864d55 100644 --- a/farming/crops/pumpkin.lua +++ b/farming/crops/pumpkin.lua @@ -19,15 +19,14 @@ minetest.register_craftitem("farming:pumpkin_slice", { minetest.register_craft({ output = "farming:pumpkin", recipe = { - {"farming:pumpkin_slice", "farming:pumpkin_slice", "farming:pumpkin_slice"}, - {"farming:pumpkin_slice", "farming:pumpkin_slice", "farming:pumpkin_slice"}, - {"farming:pumpkin_slice", "farming:pumpkin_slice", "farming:pumpkin_slice"}, + {"farming:pumpkin_slice", "farming:pumpkin_slice"}, + {"farming:pumpkin_slice", "farming:pumpkin_slice"}, } }) minetest.register_craft({ type = "shapeless", - output = "farming:pumpkin_slice 9", + output = "farming:pumpkin_slice 4", recipe = {"farming:pumpkin", "farming:cutting_board"}, replacements = {{"farming:cutting_board", "farming:cutting_board"}}, }) diff --git a/homedecor/crafts.lua b/homedecor/crafts.lua index a139063..f9edb53 100644 --- a/homedecor/crafts.lua +++ b/homedecor/crafts.lua @@ -3273,6 +3273,19 @@ for i in ipairs(homedecor.banister_materials) do }) end +unifieddyes.register_color_craft({ + output = "", + palette = "split", + neutral_node = "homedecor:banister_wood_horizontal", + type = "shapeless", + output_prefix = "homedecor:banister_wood_horizontal_", + output_suffix = "", + recipe = { + "NEUTRAL_NODE", + "MAIN_DYE", + } +}) + if (minetest.get_modpath("technic") and minetest.get_modpath("dye") and minetest.get_modpath("bees")) then technic.register_separating_recipe({ input = {"bees:wax 1"}, output = {"homedecor:oil_extract 2","dye:yellow 1"} }) end diff --git a/homedecor/handlers/expansion.lua b/homedecor/handlers/expansion.lua index 779e077..bd87e90 100644 --- a/homedecor/handlers/expansion.lua +++ b/homedecor/handlers/expansion.lua @@ -257,6 +257,8 @@ function homedecor.place_banister(itemstack, placer, pointed_thing) if not pos then return itemstack end local fdir = minetest.dir_to_facedir(placer:get_look_dir()) + local meta = itemstack:get_meta() + local pindex = meta:get_int("palette_index") local abovepos = { x=pos.x, y=pos.y+1, z=pos.z } local abovenode = minetest.get_node(abovepos) @@ -371,7 +373,7 @@ function homedecor.place_banister(itemstack, placer, pointed_thing) end end - minetest.set_node(pos, {name = new_place_name, param2 = fdir}) + minetest.set_node(pos, {name = new_place_name, param2 = fdir+pindex}) itemstack:take_item() return itemstack end diff --git a/homedecor/misc-nodes.lua b/homedecor/misc-nodes.lua index 72830d5..4d52e56 100644 --- a/homedecor/misc-nodes.lua +++ b/homedecor/misc-nodes.lua @@ -483,23 +483,19 @@ for _, side in ipairs({"diagonal_left", "diagonal_right", "horizontal"}) do local name, matdesc, tile1, tile2 = unpack(mat) local nodename = "banister_"..name.."_"..side - local groups = { snappy = 3, not_in_creative_inventory = 1 } local cbox = { type = "fixed", fixed = { -9/16, -3/16, 5/16, 9/16, 24/16, 8/16 } } if side == "horizontal" then - groups = { snappy = 3 } cbox = { type = "fixed", fixed = { -8/16, -8/16, 5/16, 8/16, 8/16, 8/16 } } - else - minetest.register_alias(string.gsub("homedecor:"..nodename, "diagonal_", ""), "homedecor:"..nodename) end - homedecor.register(nodename, { + local def = { description = S("Banister for Stairs (@1, @2)", matdesc, sidedesc), mesh = "homedecor_banister_"..side..".obj", tiles = { @@ -507,12 +503,35 @@ for _, side in ipairs({"diagonal_left", "diagonal_right", "horizontal"}) do tile2, }, inventory_image = "homedecor_banister_"..name.."_inv.png", - groups = groups, selection_box = cbox, collision_box = cbox, + groups = { snappy = 3}, on_place = homedecor.place_banister, drop = "homedecor:banister_"..name.."_horizontal", - }) + } + + if side ~= "horizontal" then + def.groups.not_in_creative_inventory = 1 + end + + if name == "wood" then + def.airbrush_replacement_node = "homedecor:banister_wood_"..side.."_grey" + def.groups.ud_param2_colorable = 1 + def.paramtype2 = "colorfacedir" + end + homedecor.register(nodename, def) + + if name == "wood" then + local nn = "homedecor:"..nodename + local def2 = table.copy(minetest.registered_items[nn]) + def2.tiles = { + homedecor.white_wood, + homedecor.white_wood + } + def2.inventory_image = "homedecor_banister_wood_colored_inv.png" + + unifieddyes.generate_split_palette_nodes(nn, def2, "homedecor:banister_"..name.."_horizontal") + end end end diff --git a/homedecor/textures/homedecor_banister_wood_colored_inv.png b/homedecor/textures/homedecor_banister_wood_colored_inv.png Binary files differnew file mode 100644 index 0000000..5c1a7ee --- /dev/null +++ b/homedecor/textures/homedecor_banister_wood_colored_inv.png diff --git a/lrfurn/init.lua b/lrfurn/init.lua index 97cc586..631e79a 100644 --- a/lrfurn/init.lua +++ b/lrfurn/init.lua @@ -1,3 +1,4 @@ +local S = homedecor_i18n.gettext lrfurn = {} screwdriver = screwdriver or {} diff --git a/player_textures/textures/player_Jordach.png b/player_textures/textures/player_Jordach.png Binary files differindex e21eff5..6f6c5b7 100644 --- a/player_textures/textures/player_Jordach.png +++ b/player_textures/textures/player_Jordach.png diff --git a/unifiedbricks/init.lua b/unifiedbricks/init.lua index 5c675f9..e72b7f4 100644 --- a/unifiedbricks/init.lua +++ b/unifiedbricks/init.lua @@ -379,24 +379,4 @@ minetest.register_lbm({ end }) -minetest.register_lbm({ - name = "unifiedbricks:recolor_bricks", - label = "Convert 89-color bricks to use UD extended palette", - run_at_every_load = false, - nodenames = { - "unifiedbricks:clayblock", - "unifiedbricks:brickblock", - "unifiedbricks:brickblock_multicolor_dark", - "unifiedbricks:brickblock_multicolor_medium", - "unifiedbricks:brickblock_multicolor_light", - }, - action = function(pos, node) - local meta = minetest.get_meta(pos) - if meta:get_string("palette") ~= "ext" then - minetest.swap_node(pos, { name = node.name, param2 = unifieddyes.convert_classic_palette[node.param2] }) - meta:set_string("palette", "ext") - end - end -}) - print("[UnifiedBricks] Loaded!") diff --git a/unifieddyes/API.md b/unifieddyes/API.md index bd06164..6f1b9d0 100644 --- a/unifieddyes/API.md +++ b/unifieddyes/API.md @@ -117,12 +117,17 @@ This will loop through all of Unified Dyes' color lists, generating one recipe f `recipe` is the same as in the normal call, except that Unified Dyes will replace all instances of the string "NEUTRAL_NODE" with the item specified in the preceding `neutral_node` field. Every instance of "MAIN_DYE" will be replaced with a portion of dye, as Unified Dyes' recipe helper works through its color lists (i.e. this field will become whatever dye is needed for each recipe). -`output_prefix` and `output_suffix`, if specified (must use both if at all), will cause the recipe registration to ignore the usual `output` field, and instead set to the output item to `output_prefix` + (hue) + `output_suffix`. Used for mods that use the split 89-color palette. `hue` will thus be one of the 12 hues, or "grey", as defined by the split palettes. +`output_prefix` and `output_suffix`, if specified (must use both if at all), will cause the recipe registration to set to the output item to `output_prefix` + (hue) + `output_suffix` + `output`. Used for mods that use the split 89-color palette. `hue` will thus be one of the 12 hues, or "grey", as defined by the split palettes. In this situation, you can set `output` to your recipe yield (with a leading space) if needed. For example, if the prefix is "foo:bar", the suffix is "baz", and the output is set to " 3", then the craft helper will generate output item strings of the form "foo:bar_COLOR_baz 3", for each color in the table. **`unifieddyes.make_colored_itemstack(itemstack, palette, color)`** Makes a colored itemstack out of the given `itemstack` and `color` (as a dye, e.g. "dye:dark_red_s50"), setting the correct index per the `palette` field, which works as described above for `unifieddyes.getpaletteidx()`. Said itemstack is returned as a string suitable for use as the output field of a craft recipe, equal in size to the itemstack passed into the function (e.g. if you give it "mymod:colored_node 7", it'll return a stack of 7 colored items). +**`unifieddyes.generate_split_palette_nodes(name, def, drop)`** + +Does just what it sounds like - it registers all the nodes that are needed for a given base node (`def`) to be able to use the split palette, each named according to `name`, with the palette hue appended. If a custom drop is needed, it can be passed along (only a string is allowed here, specifying a single item). + + #### Tables In addition to the above API calls, Unified Dyes provides several useful tables diff --git a/unifieddyes/init.lua b/unifieddyes/init.lua index 49dca11..09b156f 100644 --- a/unifieddyes/init.lua +++ b/unifieddyes/init.lua @@ -58,6 +58,9 @@ unifieddyes.HUES = { "redviolet" } +unifieddyes.HUES_WITH_GREY = table.copy(unifieddyes.HUES) +table.insert(unifieddyes.HUES_WITH_GREY, "grey") + -- the names of the various colors here came from http://www.procato.com/rgb+index/ unifieddyes.HUES_EXTENDED = { @@ -203,6 +206,35 @@ end function unifieddyes.after_dig_node(foo) end +-- This helper function creates multiple copies of the passed node, +-- for the split palette - one per hue, plus grey - and assigns +-- proper palettes and other attributes + +function unifieddyes.generate_split_palette_nodes(name, def, drop) + for _, color in ipairs(unifieddyes.HUES_WITH_GREY) do + local def2 = table.copy(def) + local desc_color = string.gsub(string.upper(string.sub(color, 1, 1))..string.sub(color, 2), "_", " ") + if string.sub(def2.description, -1) == ")" then + def2.description = string.sub(def2.description, 1, -2)..", "..desc_color..")" + else + def2.description = def2.description.."("..desc_color..")" + end + def2.palette = "unifieddyes_palette_"..color.."s.png" + def2.paramtype2 = "colorfacedir" + def2.groups.ud_param2_colorable = 1 + + if drop then + def2.drop = { + items = { + {items = {drop.."_"..color}, inherit_color = true }, + } + } + end + + minetest.register_node(":"..name.."_"..color, def2) + end +end + -- This helper function creates a colored itemstack function unifieddyes.make_colored_itemstack(item, palette, color) @@ -233,18 +265,19 @@ local function register_c(craft, hue, sat, val) recipe = string.gsub(recipe, "NEUTRAL_NODE", craft.neutral_node) local newrecipe = minetest.deserialize(recipe) - local output = craft.output + local coutput = craft.output or "" + local output = coutput if craft.output_prefix then if craft.palette ~= "split" then - output = craft.output_prefix..color..craft.output_suffix + output = craft.output_prefix..color..craft.output_suffix..coutput else if hue == "white" or hue == "black" or string.find(hue, "grey") then - output = craft.output_prefix.."grey"..craft.output_suffix + output = craft.output_prefix.."grey"..craft.output_suffix..coutput elseif hue == "pink" then dye = "dye:light_red" - output = craft.output_prefix.."red"..craft.output_suffix + output = craft.output_prefix.."red"..craft.output_suffix..coutput else - output = craft.output_prefix..hue..craft.output_suffix + output = craft.output_prefix..hue..craft.output_suffix..coutput end end end @@ -646,21 +679,24 @@ function unifieddyes.on_airbrush(itemstack, player, pointed_thing) return end - if not def.palette or not (def.groups and def.groups.ud_param2_colorable > 0) then + if not (def.groups and def.groups.ud_param2_colorable and def.groups.ud_param2_colorable > 0) then minetest.chat_send_player(player_name, "*** That node can't be colored.") return end local palette = nil local fdir = 0 - if def.palette == "unifieddyes_palette_extended.png" then + if def.paramtype2 == "color" then palette = "extended" - elseif def.palette == "unifieddyes_palette_colorwallmounted.png" then + elseif def.paramtype2 == "colorwallmounted" then palette = "wallmounted" fdir = node.param2 % 8 - else + elseif def.paramtype2 == "colorfacedir" then palette = "split" fdir = node.param2 % 32 + else + minetest.chat_send_player(player_name, "*** That node can't be colored -- it has an invalid color mode.") + return end local idx, hue = unifieddyes.getpaletteidx(painting_with, palette) @@ -683,6 +719,7 @@ function unifieddyes.on_airbrush(itemstack, player, pointed_thing) local name = def.airbrush_replacement_node or node.name if palette == "split" then + local modname = string.sub(name, 1, string.find(name, ":")-1) local nodename2 = string.sub(name, string.find(name, ":")+1) local oldcolor = "snozzberry" @@ -698,16 +735,20 @@ function unifieddyes.on_airbrush(itemstack, player, pointed_thing) newcolor = "grey" end - local s = string.sub(def.palette, 21) - oldcolor = string.sub(s, 1, string.find(s, "s.png")-1) + if def.airbrush_replacement_node then + oldcolor = "grey" + else + local s = string.sub(def.palette, 21) + oldcolor = string.sub(s, 1, string.find(s, "s.png")-1) + end end if newcolor == "spring" then newcolor = "aqua" elseif newcolor == "azure" then newcolor = "skyblue" elseif newcolor == "rose" then newcolor = "redviolet" end - name = modname..":"..string.gsub(nodename2, oldcolor, newcolor) + if not minetest.registered_items[name] then minetest.chat_send_player(player_name, "*** "..string.sub(painting_with, 5).." can't be applied to that node.") return @@ -855,22 +896,22 @@ function unifieddyes.show_airbrush_form(player) local last_right_click = unifieddyes.player_last_right_clicked[player_name] if last_right_click then - if last_right_click.def and last_right_click.def.palette then - if last_right_click.def.palette == "unifieddyes_palette_colorwallmounted.png" then + if last_right_click.def and last_right_click.def.paramtype2 then + if last_right_click.def.paramtype2 == "colorwallmounted" then nodepalette = "wallmounted" - elseif last_right_click.def.palette == "unifieddyes_palette_extended.png" then + elseif last_right_click.def.paramtype2 == "color" then t[#t+1] = "label[0.5,8.25;(Right-clicked a node that supports all 256 colors, showing them all)]" showall = true - elseif last_right_click.def.palette ~= "unifieddyes_palette_extended.png" then + elseif last_right_click.def.paramtype2 == "colorfacedir" then nodepalette = "split" - elseif not string.find(last_right_click.def.palette, "unifieddyes_palette_") then - t[#t+1] = "label[0.5,8.25;(Right-clicked a node not supported by the Airbrush, showing all colors)]" end - else - t[#t+1] = "label[0.5,8.25;(Right-clicked a non-colorable node, showing all colors)]" end end + if not last_right_click.def.groups or not last_right_click.def.groups.ud_param2_colorable then + t[#t+1] = "label[0.5,8.25;(Right-clicked a node not supported by the Airbrush, showing all colors)]" + end + for v = 0, 6 do local val = unifieddyes.VALS_EXTENDED[v+1] @@ -993,7 +1034,7 @@ function unifieddyes.show_airbrush_form(player) t[#t+1] = "button_exit[11,8;2,1;cancel;Cancel]button_exit[13,8;2,1;accept;Accept]" - if last_right_click and last_right_click.def and last_right_click.def.palette and nodepalette ~= "extended" then + if last_right_click and last_right_click.def and nodepalette ~= "extended" then if showall then t[#t+1] = "button[0.5,8;2,1;show_avail;Show Available]" t[#t+1] = "label[2.5,8.25;(Currently showing all 256 colors)]" |