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-rw-r--r--infrastructure/depends.txt1
-rw-r--r--prefab/README.md0
-rw-r--r--prefab/crafting.lua167
-rw-r--r--prefab/depends.txt2
-rw-r--r--prefab/description.txt1
-rw-r--r--prefab/init.lua427
-rw-r--r--prefab/mod.conf1
-rw-r--r--prefab/models/barge.obj822
-rw-r--r--prefab/other.lua169
-rw-r--r--prefab/textures/prefab_boat_inventory.pngbin642 -> 0 bytes
-rw-r--r--prefab/textures/prefab_concrete.pngbin6659 -> 0 bytes
-rw-r--r--prefab/textures/prefab_concrete_boat.pngbin6562 -> 0 bytes
-rw-r--r--prefab/textures/prefab_concrete_door.pngbin3526 -> 0 bytes
-rw-r--r--prefab/textures/prefab_concrete_door_bottom.pngbin6719 -> 0 bytes
-rw-r--r--prefab/textures/prefab_concrete_door_top.pngbin5645 -> 0 bytes
-rw-r--r--prefab/textures/prefab_concrete_grass.pngbin5809 -> 0 bytes
-rw-r--r--prefab/textures/prefab_concrete_grey.pngbin70 -> 0 bytes
-rw-r--r--prefab/textures/prefab_concrete_ladder.pngbin2005 -> 0 bytes
-rw-r--r--prefab/textures/prefab_concrete_wall.pngbin6867 -> 0 bytes
-rw-r--r--prefab/textures/prefab_concrete_window.pngbin5257 -> 0 bytes
-rw-r--r--prefab/textures/prefab_electric_fence.pngbin109 -> 0 bytes
-rw-r--r--prefab/textures/prefab_electric_fence_corner_side1.pngbin1196 -> 0 bytes
-rw-r--r--prefab/textures/prefab_electric_fence_corner_side2.pngbin1191 -> 0 bytes
-rw-r--r--prefab/textures/prefab_electric_fence_corner_top.pngbin870 -> 0 bytes
-rw-r--r--prefab/textures/prefab_electric_fence_end1.pngbin4355 -> 0 bytes
-rw-r--r--prefab/textures/prefab_electric_fence_end2.pngbin5059 -> 0 bytes
-rw-r--r--prefab_redo/LICENSE24
-rw-r--r--prefab_redo/README8
-rw-r--r--prefab_redo/depends.txt4
-rw-r--r--prefab_redo/description.txt1
-rw-r--r--prefab_redo/init.lua267
-rw-r--r--prefab_redo/mod.conf1
-rw-r--r--prefab_redo/screenshot.pngbin0 -> 369256 bytes
-rw-r--r--prefab_redo/textures/prefab_redo_door_mask.pngbin0 -> 229 bytes
-rw-r--r--prefab_redo/textures/prefab_redo_door_mask_half.pngbin0 -> 229 bytes
-rw-r--r--prefab_redo/textures/prefab_redo_door_overlay.pngbin0 -> 271 bytes
-rw-r--r--prefab_redo/textures/prefab_redo_door_overlay_half.pngbin0 -> 239 bytes
-rw-r--r--prefab_redo/textures/prefab_redo_door_resize.pngbin0 -> 204 bytes
-rw-r--r--prefab_redo/textures/prefab_redo_ladder_mask.pngbin0 -> 204 bytes
-rw-r--r--prefab_redo/textures/prefab_redo_ladder_overlay.pngbin0 -> 323 bytes
40 files changed, 305 insertions, 1590 deletions
diff --git a/infrastructure/depends.txt b/infrastructure/depends.txt
index af1119b..5a7e955 100644
--- a/infrastructure/depends.txt
+++ b/infrastructure/depends.txt
@@ -3,6 +3,5 @@ moreblocks
mesecons
wool
streetsmod
-prefab
digilines
technic?
diff --git a/prefab/README.md b/prefab/README.md
deleted file mode 100644
index e69de29..0000000
--- a/prefab/README.md
+++ /dev/null
diff --git a/prefab/crafting.lua b/prefab/crafting.lua
deleted file mode 100644
index 77f7e87..0000000
--- a/prefab/crafting.lua
+++ /dev/null
@@ -1,167 +0,0 @@
-minetest.register_craft({
- output = 'prefab:concrete 4',
- recipe = {
- {'default:stone', 'default:gravel', 'default:stone'},
- {'default:gravel', 'default:stone', 'default:gravel'},
- {'default:stone', 'default:gravel', 'default:stone'},
- }
-})
-
-minetest.register_craft({
- output = 'prefab:concrete_with_grass',
- recipe = {
- {'default:grass_1'},
- {'prefab:concrete'},
- }
-})
-
-minetest.register_craft({
- output = 'prefab:concrete_wall 3',
- recipe = {
- {'prefab:concrete'},
- {'prefab:concrete'},
- {'prefab:concrete'},
- }
-})
-
-minetest.register_craft({
- output = 'prefab:concrete_stair 4',
- recipe = {
- {'prefab:concrete', '', ''},
- {'prefab:concrete', 'prefab:concrete', ''},
- {'prefab:concrete', 'prefab:concrete', 'prefab:concrete'},
- }
-})
-
-minetest.register_craft({
- output = 'prefab:concrete_stair_inverted',
- recipe = {
- {'prefab:concrete_stair'},
- }
-})
-
-minetest.register_craft({
- output = 'prefab:concrete_slab 6',
- recipe = {
- {'prefab:concrete', 'prefab:concrete', 'prefab:concrete'},
- }
-})
-
-minetest.register_craft({
- output = 'prefab:concrete_slab_inverted',
- recipe = {
- {'prefab:concrete_slab'},
- }
-})
-
-minetest.register_craft({
- output = 'prefab:concrete_slit 4',
- recipe = {
- {'prefab:concrete', 'prefab:concrete', 'prefab:concrete'},
- {'', '', ''},
- {'prefab:concrete', 'prefab:concrete', 'prefab:concrete'},
- }
-})
-
-minetest.register_craft({
- output = 'prefab:concrete_window 6',
- recipe = {
- {'prefab:concrete', 'prefab:concrete', 'prefab:concrete'},
- {'prefab:concrete', 'default:glass', 'prefab:concrete'},
- {'prefab:concrete', 'prefab:concrete', 'prefab:concrete'},
- }
-})
-
-minetest.register_craft({
- output = 'prefab:concrete_ladder',
- recipe = {
- {'prefab:concrete'},
- {'default:ladder'},
- }
-})
-
-minetest.register_craft({
- output = 'prefab:concrete_fence',
- recipe = {
- {'prefab:concrete'},
- {'default:fence_wood'},
- }
-})
-
-minetest.register_craft({
- output = 'prefab:concrete_door',
- recipe = {
- {'prefab:concrete'},
- {'doors:door_wood'},
- }
-})
-
-minetest.register_craft({
- output = 'prefab:concrete_cylinder 4',
- recipe = {
- {'prefab:concrete','','prefab:concrete'},
- {'prefab:concrete','','prefab:concrete'},
- {'prefab:concrete','','prefab:concrete'},
- }
-})
-
-minetest.register_craft({
- output = 'prefab:concrete_bollard 2',
- recipe = {
- {'prefab:concrete_slab'},
- {'prefab:concrete_fence'},
- {'prefab:concrete_slab'},
- }
-})
-
-minetest.register_craft({
- output = 'prefab:concrete_bench 2',
- recipe = {
- {'prefab:concrete_slab'},
- {'prefab:concrete_fence'},
- }
-})
-
-minetest.register_craft({
- output = 'prefab:concrete_railing 2',
- recipe = {
- {'prefab:concrete_fence','prefab:concrete_fence'},
- }
-})
-
-minetest.register_craft({
- output = 'prefab:concrete_railing_corner 2',
- recipe = {
- {'prefab:concrete_railing','prefab:concrete_railing'},
- }
-})
-
-minetest.register_craft({
- output = 'prefab:electric_fence 2',
- recipe = {
- {'default:steel_ingot','default:steel_ingot'},
- }
-})
-
-minetest.register_craft({
- output = 'prefab:electric_fence_corner 2',
- recipe = {
- {'prefab:electric_fence','prefab:concrete_fence'},
- {'','prefab:electric_fence'},
- }
-})
-
-minetest.register_craft({
- output = 'prefab:electric_fence_end',
- recipe = {
- {'prefab:concrete_fence','default:steel_ingot'},
- }
-})
-
-minetest.register_craft({
- output = 'prefab:concrete_catwalk 4',
- recipe = {
- {'prefab:concrete_railing','','prefab:concrete_railing'},
- {'prefab:concrete_slab','prefab:concrete_slab','prefab:concrete_slab'},
- }
-}) \ No newline at end of file
diff --git a/prefab/depends.txt b/prefab/depends.txt
deleted file mode 100644
index f2c4494..0000000
--- a/prefab/depends.txt
+++ /dev/null
@@ -1,2 +0,0 @@
-default
-doors
diff --git a/prefab/description.txt b/prefab/description.txt
deleted file mode 100644
index 74d899a..0000000
--- a/prefab/description.txt
+++ /dev/null
@@ -1 +0,0 @@
-Adds pre-fabricated concrete elements.
diff --git a/prefab/init.lua b/prefab/init.lua
deleted file mode 100644
index abc88bd..0000000
--- a/prefab/init.lua
+++ /dev/null
@@ -1,427 +0,0 @@
---This is a mod by DanDuncombe that adds pre-fabricated concrete stuff to Minetest
---It is CC-By-Sa for everything.
-print("Prefab mod loading....")
-dofile(minetest.get_modpath("prefab").."/crafting.lua")
-print("Prefab Crafting loaded!")
-dofile(minetest.get_modpath("prefab").."/other.lua")
-print("Prefab Other loaded!")
-print("Prefab Loaded!")
-
-local creative = minetest.setting_getbool("creative_mode")
-
-local damage = 30
-if creative then damage = 0 end
-
-minetest.register_node("prefab:concrete", {
- drawtype = "normal",
- description = "Block of Prefab Concrete",
- paramtype = "light",
- tiles = {"prefab_concrete.png"},
- is_ground_content = false,
- drop = "prefab:concrete",
- groups = {cracky=2},
-})
-
-minetest.register_node("prefab:concrete_with_grass", {
- description = "Prefab Concrete with Grass",
- paramtype = "light",
- tiles = {"default_grass.png",
- "prefab_concrete.png",
- "prefab_concrete_grass.png",},
- is_ground_content = false,
- drop = "prefab:concrete",
- groups = {cracky=2},
-})
-
-minetest.register_node("prefab:concrete_wall", {
- drawtype = "nodebox",
- description = "Prefab Concrete Wall Section",
- tiles = {"prefab_concrete.png",
- "prefab_concrete.png",
- "prefab_concrete_wall.png",
- "prefab_concrete_wall.png",
- "prefab_concrete_wall.png",
- "prefab_concrete_wall.png"},
- paramtype = "light",
- node_box = {
- type = "fixed",
- fixed = {
- {-0.500000,-0.500000,-0.437500,0.500000,0.500000,0.437500},
- {-0.437500,-0.500000,-0.500000,0.437500,0.500000,0.500000},
- },
- },
- is_ground_content = false,
- drop = "prefab:concrete_wall",
- groups = {cracky=2},
-})
-
-minetest.register_node("prefab:concrete_stair", {
- drawtype = "nodebox",
- description = "Prefab Concrete Stair",
- tiles = {"prefab_concrete.png"},
- paramtype = "light",
- paramtype2 = "facedir",
- node_box = {
- type = "fixed",
- fixed = {
- {-0.500000,-0.500000,-0.500000,0.500000,-0.000000,0.500000},
- {-0.500000,-0.500000,0.000000,0.500000,0.500000,0.500000},
- },
- },
- is_ground_content = false,
- drop = "prefab:concrete_stair",
- groups = {cracky=2},
-})
-
-minetest.register_node("prefab:concrete_slab", {
- drawtype = "nodebox",
- description = "Prefab Concrete Slab",
- tiles = {"prefab_concrete.png"},
- paramtype = "light",
- node_box = {
- type = "fixed",
- fixed = {
- {-0.500000,-0.500000,-0.500000,0.500000,0.000000,0.500000},
- },
- },
- is_ground_content = false,
- drop = "prefab:concrete_slab",
- groups = {cracky=2},
-})
-
-minetest.register_node("prefab:concrete_stair_inverted", {
- drawtype = "nodebox",
- description = "Prefab Concrete Stair (inverted)",
- tiles = {"prefab_concrete.png"},
- paramtype = "light",
- paramtype2 = "facedir",
- node_box = {
- type = "fixed",
- fixed = {
- {-0.500000,0.000000,-0.500000,0.500000,0.500000,0.500000},
- {-0.500000,-0.500000,-0.062500,0.500000,0.500000,0.500000},
- },
- },
- is_ground_content = false,
- drop = "prefab:concrete_stair",
- groups = {cracky=2},
-})
-
-minetest.register_node("prefab:concrete_slab_inverted", {
- drawtype = "nodebox",
- description = "Prefab Concrete Slab (inverted)",
- tiles = {"prefab_concrete.png"},
- paramtype = "light",
- node_box = {
- type = "fixed",
- fixed = {
- {-0.500000,0.000000,-0.500000,0.500000,0.500000,0.500000},
- },
- },
- is_ground_content = false,
- drop = "prefab:concrete_slab",
- groups = {cracky=2},
-})
-
-minetest.register_node("prefab:concrete_slit", {
- drawtype = "nodebox",
- description = "Prefab Horizontal Concrete Slit",
- tiles = {"prefab_concrete.png"},
- paramtype = "light",
- node_box = {
- type = "fixed",
- fixed = {
- {-0.500000,-0.500000,-0.500000,0.500000,-0.000000,0.500000},
- {-0.500000,0.187500,-0.500000,0.500000,0.500000,0.500000},
- },
- },
- selection_box = {
- type = "fixed",
- fixed = {
- {-0.500000,-0.500000,-0.500000,0.500000,0.500000,0.500000},
- },
- },
- is_ground_content = false,
- drop = "prefab:concrete_slit",
- groups = {cracky=2},
-})
-
-minetest.register_node("prefab:concrete_window", {
- drawtype = "nodebox",
- description = "Prefab Concrete Framed Window",
- tiles = {"prefab_concrete.png",
- "prefab_concrete.png",
- "prefab_concrete.png",
- "prefab_concrete.png",
- "prefab_concrete_window.png",
- "prefab_concrete_window.png"},
- paramtype = "light",
- paramtype2 = "facedir",
- node_box = {
- type = "fixed",
- fixed = {
- {-0.500000,-0.500000,-0.500000,0.500000,-0.250000,0.500000},
- {-0.500000,0.250000,-0.500000,0.500000,0.500000,0.500000},
- {0.250000,-0.500000,-0.500000,0.500000,0.500000,0.500000},
- {-0.500000,-0.500000,-0.500000,-0.250000,0.500000,0.500000},
- {-0.500000,-0.500000,-0.000000,0.500000,0.500000,0.000000},
- },
- },
- selection_box = {
- type = "fixed",
- fixed = {
- {-0.500000,-0.500000,-0.500000,0.500000,0.500000,0.500000},
- },
- },
- is_ground_content = false,
- drop = "prefab:concrete_window",
- groups = {cracky=2},
-})
-
-minetest.register_node("prefab:concrete_ladder", {
- drawtype = "signlike",
- description = "Prefab Concrete Ladder",
- tiles = {"prefab_concrete_ladder.png"},
- paramtype = "light",
- paramtype2 = "wallmounted",
- walkable = false,
- climbable = true,
- is_ground_content = false,
- selection_box = {
- type = "wallmounted",
- },
- drop = "prefab:concrete_ladder",
- groups = {cracky=2},
-})
-
-minetest.register_node("prefab:concrete_fence", {
- description = "Prefab Concrete Fence",
- drawtype = "fencelike",
- paramtype = "light",
- selection_box = {
- type = "fixed",
- fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
- },
- tiles = {"prefab_concrete.png"},
- is_ground_content = false,
- drop = "prefab:concrete_fence",
- groups = {cracky=2},
-})
-
-doors.register_door("prefab:concrete_door", {
- description = "Prefab Concrete Door",
- inventory_image = "prefab_concrete_door.png",
- groups = {cracky=2,door=1},
- tiles_bottom = {"prefab_concrete_door_bottom.png", "prefab_concrete_grey.png"},
- tiles_top = {"prefab_concrete_door_top.png", "prefab_concrete_grey.png"},
- only_placer_can_open = true,
-})
-
-minetest.register_node("prefab:concrete_cylinder", {
- drawtype = "nodebox",
- description = "Prefab Concrete Cylinder",
- tiles = {"prefab_concrete.png"},
- paramtype = "light",
- node_box = {
- type = "fixed",
- fixed = {
- {0.375000,-0.500000,-0.500000,0.500000,0.500000,0.500000},
- {-0.5,-0.500000,0.375000,0.500000,0.500000,0.500000},
- {-0.500000,-0.500000,-0.500000,-0.375000,0.500000,0.500000},
- {-0.500000,-0.500000,-0.500000,0.500000,0.500000,-0.375000},
- },
- },
- selection_box = {
- type = "fixed",
- fixed = {
- {-0.500000,-0.500000,-0.500000,0.500000,0.500000,0.500000},
- },
- },
- is_ground_content = false,
- drop = "prefab:concrete_cylinder",
- groups = {cracky=2,falling_node=1},
-})
-
-minetest.register_node("prefab:concrete_bollard", {
- drawtype = "nodebox",
- description = "Prefab Concrete Bollard",
- tiles = {"prefab_concrete.png"},
- paramtype = "light",
- node_box = {
- type = "fixed",
- fixed = {
- {-0.312500,-0.500000,-0.312500,0.312500,-0.312500,0.312500},
- {-0.250000,-0.500000,-0.250000,0.250000,-0.250000,0.250000},
- {-0.187500,-0.500000,-0.187500,0.187500,0.062500,0.187500},
- {-0.250000,0.062500,-0.250000,0.250000,0.125000,0.250000},
- {-0.312500,0.125000,-0.312500,0.312500,0.250000,0.312500},
- {-0.250000,0.250000,-0.250000,0.250000,0.312500,0.250000},
- {-0.187500,0.312500,-0.187500,0.187500,0.375000,0.187500},
- },
- },
- selection_box = {
- type = "fixed",
- fixed = {
- {-0.350000,-0.500000,-0.350000,0.350000,0.400000,0.350000},
- },
- },
- is_ground_content = false,
- drop = "prefab:concrete_bollard",
- groups = {cracky=2,falling_node=1},
-})
-
-minetest.register_node("prefab:concrete_bench", {
- drawtype = "nodebox",
- description = "Prefab Concrete Bench",
- tiles = {"prefab_concrete.png"},
- paramtype = "light",
- paramtype2 = "facedir",
- node_box = {
- type = "fixed",
- fixed = {
- {-0.125000,-0.500000,-0.062500,0.125000,0.062500,0.062500},
- {-0.500000,0.062500,-0.312500,0.500000,0.187500,0.312500},
- },
- },
- selection_box = {
- type = "fixed",
- fixed = {
- {-0.500000,-0.500000,-0.350000,0.500000,0.300000,0.350000},
- },
- },
- is_ground_content = false,
- drop = "prefab:concrete_bench",
- groups = {cracky=2,falling_node=1},
-})
-
-minetest.register_node("prefab:concrete_railing", {
- drawtype = "nodebox",
- description = "Prefab Concrete Railing",
- tiles = {"prefab_concrete.png"},
- paramtype = "light",
- paramtype2 = "facedir",
- node_box = {
- type = "fixed",
- fixed = {
- {0.062500,-0.500000,0.062500,-0.062500,0.187500,-0.062500},
- {-0.500000,0.187500,-0.062500,0.500000,0.312500,0.062500},
- },
- },
- is_ground_content = false,
- drop = "prefab:concrete_railing",
- groups = {cracky=2},
-})
-
-minetest.register_node("prefab:concrete_railing_corner", {
- drawtype = "nodebox",
- description = "Prefab Concrete Railing Corner",
- tiles = {"prefab_concrete.png"},
- paramtype = "light",
- paramtype2 = "facedir",
- node_box = {
- type = "fixed",
- fixed = {
- {0.062500,-0.500000,0.062500,-0.062500,0.187500,-0.062500},
- {-0.500000,0.187500,-0.062500,0.062500,0.312500,0.062500},
- {-0.062500,0.187500,-0.500000,0.062500,0.312500,0.062500},
- },
- },
- is_ground_content = false,
- drop = "prefab:concrete_railing",
- groups = {cracky=2},
-})
-
-minetest.register_node("prefab:electric_fence", {
- drawtype = "nodebox",
- description = "Electric Fence",
- tiles = {"prefab_electric_fence.png"},
- sunlight_propagates = true,
- paramtype = "light",
- paramtype2 = "facedir",
- damage_per_second = damage,
- node_box = {
- type = "fixed",
- fixed = {
- {-0.500000,0.062500,-0.062500,0.500000,0.187500,0.062500},
- {-0.500000,-0.250000,-0.062500,0.500000,-0.125000,0.062500},
- },
- },
- is_ground_content = false,
- drop = "prefab:electric_fence",
- groups = {cracky=2},
-})
-
-minetest.register_node("prefab:electric_fence_corner", {
- drawtype = "nodebox",
- description = "Electric Fence Corner",
- tiles = {"prefab_electric_fence_corner_top.png",
- "prefab_electric_fence_corner_top.png",
- "prefab_electric_fence_corner_side1.png",
- "prefab_electric_fence_corner_side2.png",
- "prefab_electric_fence_corner_side1.png",
- "prefab_electric_fence_corner_side2.png"},
- sunlight_propagates = true,
- paramtype = "light",
- paramtype2 = "facedir",
- damage_per_second = damage,
- node_box = {
- type = "fixed",
- fixed = {
- {-0.500000,0.062500,-0.062500,0.062500,0.187500,0.062500},
- {-0.500000,-0.250000,-0.062500,0.062500,-0.125000,0.062500},
- {-0.062500,0.062500,-0.062500,0.062500,0.187500,0.500000},
- {-0.062500,-0.250000,-0.062500,0.062500,-0.125000,0.500000},
- {-0.125000,-0.500000,-0.125000,0.125000,0.500000,0.125000},
- },
- },
- is_ground_content = false,
- drop = "prefab:electric_fence_corner",
- groups = {cracky=2},
-})
-
-minetest.register_node("prefab:electric_fence_end", {
- drawtype = "nodebox",
- description = "Electric Fence End",
- tiles = {"prefab_electric_fence_end1.png",
- "prefab_electric_fence_end1.png",
- "prefab_concrete.png",
- "prefab_concrete.png",
- "prefab_electric_fence_end2.png",
- "prefab_electric_fence_end1.png"},
- paramtype = "light",
- paramtype2 = "facedir",
- node_box = {
- type = "fixed",
- fixed = {
- {-0.500000,0.062500,-0.062500,0.500000,0.187500,0.062500},
- {-0.500000,-0.250000,-0.062500,0.500000,-0.125000,0.062500},
- {-0.500000,-0.500000,-0.250000,-0.375000,0.500000,0.250000},
- {-0.375000,-0.437500,-0.250000,-0.250000,0.375000,0.250000},
- {0.250000,-0.312500,-0.125000,0.375000,0.250000,0.125000},
- {0.000000,-0.312500,-0.125000,0.125000,0.250000,0.125000},
- },
- },
- is_ground_content = false,
- drop = "prefab:electric_fence_end",
- groups = {cracky=2},
-})
-
-minetest.register_node("prefab:concrete_catwalk",{
- drawtype="nodebox",
- description= "Prefab Concrete Catwalk",
- paramtype = "light",
- paramtype2 = "facedir",
- tiles = { 'prefab_concrete.png', },
- node_box = {
- type = "fixed",
- fixed = {
- {-0.500000,-0.500000,-0.500000,0.500000,-0.375000,0.500000},
- {-0.500000,-0.500000,-0.062500,-0.437500,0.500000,0.062500},
- {0.443299,-0.500000,-0.062500,0.500000,0.500000,0.062500},
- {0.443299,0.448454,-0.500000,0.500000,0.500000,0.500000},
- {-0.500000,0.448454,-0.500000,-0.437500,0.500000,0.500000},
- },
- },
- groups={cracky=2},
- drop = "prefab:concrete_catwalk",
-})
diff --git a/prefab/mod.conf b/prefab/mod.conf
deleted file mode 100644
index 3843864..0000000
--- a/prefab/mod.conf
+++ /dev/null
@@ -1 +0,0 @@
-name = prefab
diff --git a/prefab/models/barge.obj b/prefab/models/barge.obj
deleted file mode 100644
index ec351e2..0000000
--- a/prefab/models/barge.obj
+++ /dev/null
@@ -1,822 +0,0 @@
-# Blender v2.68 (sub 0) OBJ File: 'boat.blend'
-# www.blender.org
-mtllib barge.mtl
-o boat.001_boat
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-vt 0.000000 0.000000
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-usemtl Material
-s off
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diff --git a/prefab/other.lua b/prefab/other.lua
deleted file mode 100644
index 4bb4b3e..0000000
--- a/prefab/other.lua
+++ /dev/null
@@ -1,169 +0,0 @@
-
---
--- Helper functions
---
-
-local function is_water(pos)
- local nn = minetest.get_node(pos).name
- return minetest.get_item_group(nn, "water") ~= 0
-end
-
-local function get_sign(i)
- if i == 0 then
- return 0
- else
- return i/math.abs(i)
- end
-end
-
-local function get_velocity(v, yaw, y)
- local x = math.cos(yaw)*v
- local z = math.sin(yaw)*v
- return {x=x, y=y, z=z}
-end
-
-local function get_v(v)
- return math.sqrt(v.x^2+v.z^2)
-end
-
---
--- Cart entity
---
-
-local boat = {
- physical = true,
- collisionbox = {-2.4,-1,-2.4, 2.4,2.0,2.4},
- visual = "mesh",
- visual_size = {x=2.0,y=2.0},
- mesh = "barge.obj",
- textures = {"prefab_concrete_boat.png"},
-
- driver = nil,
- v = 0,
-}
-
-function boat:on_rightclick(clicker)
- if not clicker or not clicker:is_player() then
- return
- end
- if self.driver and clicker == self.driver then
- self.driver = nil
- clicker:set_detach()
- elseif not self.driver then
- self.driver = clicker
- clicker:set_attach(self.object, "", {x=0,y=5,z=0}, {x=0,y=0,z=0})
- self.object:setyaw(clicker:get_look_yaw())
- end
-end
-
-function boat:on_activate(staticdata, dtime_s)
- self.object:set_armor_groups({immortal=1})
- if staticdata then
- self.v = tonumber(staticdata)
- end
-end
-
-function boat:get_staticdata()
- return tostring(v)
-end
-
-function boat:on_punch(puncher, time_from_last_punch, tool_capabilities, direction)
- self.object:remove()
- if puncher and puncher:is_player() then
- puncher:get_inventory():add_item("main", "prefab:boat")
- end
-end
-
-function boat:on_step(dtime)
- self.v = get_v(self.object:getvelocity())*get_sign(self.v)
- if self.driver then
- local ctrl = self.driver:get_player_control()
- if ctrl.up then
- self.v = self.v+0.03
- end
- if ctrl.down then
- self.v = self.v-0.03
- end
- if ctrl.left then
- self.object:setyaw(self.object:getyaw()+math.pi/120+dtime*math.pi/120)
- end
- if ctrl.right then
- self.object:setyaw(self.object:getyaw()-math.pi/120-dtime*math.pi/120)
- end
- end
- local s = get_sign(self.v)
- self.v = self.v - 0.02*s
- if s ~= get_sign(self.v) then
- self.object:setvelocity({x=0, y=0, z=0})
- self.v = 0
- return
- end
- if math.abs(self.v) > 4.5 then
- self.v = 4.5*get_sign(self.v)
- end
-
- local p = self.object:getpos()
- p.y = p.y-0.5
- if not is_water(p) then
- if minetest.registered_nodes[minetest.get_node(p).name].walkable then
- self.v = 0
- end
- self.object:setacceleration({x=0, y=-10, z=0})
- self.object:setvelocity(get_velocity(self.v, self.object:getyaw(), self.object:getvelocity().y))
- else
- p.y = p.y+1
- if is_water(p) then
- self.object:setacceleration({x=0, y=3, z=0})
- local y = self.object:getvelocity().y
- if y > 2 then
- y = 2
- end
- if y < 0 then
- self.object:setacceleration({x=0, y=10, z=0})
- end
- self.object:setvelocity(get_velocity(self.v, self.object:getyaw(), y))
- else
- self.object:setacceleration({x=0, y=0, z=0})
- if math.abs(self.object:getvelocity().y) < 1 then
- local pos = self.object:getpos()
- pos.y = math.floor(pos.y)+0.5
- self.object:setpos(pos)
- self.object:setvelocity(get_velocity(self.v, self.object:getyaw(), 0))
- else
- self.object:setvelocity(get_velocity(self.v, self.object:getyaw(), self.object:getvelocity().y))
- end
- end
- end
-end
-
-minetest.register_entity("prefab:boat", boat)
-
-
-minetest.register_craftitem("prefab:boat", {
- description = "Prefab Concrete Barge",
- inventory_image = "prefab_boat_inventory.png",
- wield_scale = {x=2, y=2, z=1},
- liquids_pointable = true,
-
- on_place = function(itemstack, placer, pointed_thing)
- if pointed_thing.type ~= "node" then
- return
- end
- if not is_water(pointed_thing.under) then
- return
- end
- pointed_thing.under.y = pointed_thing.under.y-0.5
- minetest.add_entity(pointed_thing.under, "prefab:boat")
- itemstack:take_item()
- return itemstack
- end,
-})
-
-minetest.register_craft({
- output = "prefab:boat",
- recipe = {
- {"", "", ""},
- {"prefab:concrete_slab", "", "prefab:concrete_slab"},
- {"prefab:concrete_slab", "prefab:concrete_slab", "prefab:concrete_slab"},
- },
-})
diff --git a/prefab/textures/prefab_boat_inventory.png b/prefab/textures/prefab_boat_inventory.png
deleted file mode 100644
index 5af30c2..0000000
--- a/prefab/textures/prefab_boat_inventory.png
+++ /dev/null
Binary files differ
diff --git a/prefab/textures/prefab_concrete.png b/prefab/textures/prefab_concrete.png
deleted file mode 100644
index 0f711fa..0000000
--- a/prefab/textures/prefab_concrete.png
+++ /dev/null
Binary files differ
diff --git a/prefab/textures/prefab_concrete_boat.png b/prefab/textures/prefab_concrete_boat.png
deleted file mode 100644
index f9028ed..0000000
--- a/prefab/textures/prefab_concrete_boat.png
+++ /dev/null
Binary files differ
diff --git a/prefab/textures/prefab_concrete_door.png b/prefab/textures/prefab_concrete_door.png
deleted file mode 100644
index cbf9a85..0000000
--- a/prefab/textures/prefab_concrete_door.png
+++ /dev/null
Binary files differ
diff --git a/prefab/textures/prefab_concrete_door_bottom.png b/prefab/textures/prefab_concrete_door_bottom.png
deleted file mode 100644
index 350e4a7..0000000
--- a/prefab/textures/prefab_concrete_door_bottom.png
+++ /dev/null
Binary files differ
diff --git a/prefab/textures/prefab_concrete_door_top.png b/prefab/textures/prefab_concrete_door_top.png
deleted file mode 100644
index a90fe02..0000000
--- a/prefab/textures/prefab_concrete_door_top.png
+++ /dev/null
Binary files differ
diff --git a/prefab/textures/prefab_concrete_grass.png b/prefab/textures/prefab_concrete_grass.png
deleted file mode 100644
index 0477cfe..0000000
--- a/prefab/textures/prefab_concrete_grass.png
+++ /dev/null
Binary files differ
diff --git a/prefab/textures/prefab_concrete_grey.png b/prefab/textures/prefab_concrete_grey.png
deleted file mode 100644
index 885784b..0000000
--- a/prefab/textures/prefab_concrete_grey.png
+++ /dev/null
Binary files differ
diff --git a/prefab/textures/prefab_concrete_ladder.png b/prefab/textures/prefab_concrete_ladder.png
deleted file mode 100644
index 19d82ee..0000000
--- a/prefab/textures/prefab_concrete_ladder.png
+++ /dev/null
Binary files differ
diff --git a/prefab/textures/prefab_concrete_wall.png b/prefab/textures/prefab_concrete_wall.png
deleted file mode 100644
index 1e1112c..0000000
--- a/prefab/textures/prefab_concrete_wall.png
+++ /dev/null
Binary files differ
diff --git a/prefab/textures/prefab_concrete_window.png b/prefab/textures/prefab_concrete_window.png
deleted file mode 100644
index 2e90baa..0000000
--- a/prefab/textures/prefab_concrete_window.png
+++ /dev/null
Binary files differ
diff --git a/prefab/textures/prefab_electric_fence.png b/prefab/textures/prefab_electric_fence.png
deleted file mode 100644
index babd429..0000000
--- a/prefab/textures/prefab_electric_fence.png
+++ /dev/null
Binary files differ
diff --git a/prefab/textures/prefab_electric_fence_corner_side1.png b/prefab/textures/prefab_electric_fence_corner_side1.png
deleted file mode 100644
index 637ab1f..0000000
--- a/prefab/textures/prefab_electric_fence_corner_side1.png
+++ /dev/null
Binary files differ
diff --git a/prefab/textures/prefab_electric_fence_corner_side2.png b/prefab/textures/prefab_electric_fence_corner_side2.png
deleted file mode 100644
index 3daaab3..0000000
--- a/prefab/textures/prefab_electric_fence_corner_side2.png
+++ /dev/null
Binary files differ
diff --git a/prefab/textures/prefab_electric_fence_corner_top.png b/prefab/textures/prefab_electric_fence_corner_top.png
deleted file mode 100644
index 0c1fdc6..0000000
--- a/prefab/textures/prefab_electric_fence_corner_top.png
+++ /dev/null
Binary files differ
diff --git a/prefab/textures/prefab_electric_fence_end1.png b/prefab/textures/prefab_electric_fence_end1.png
deleted file mode 100644
index 91f874d..0000000
--- a/prefab/textures/prefab_electric_fence_end1.png
+++ /dev/null
Binary files differ
diff --git a/prefab/textures/prefab_electric_fence_end2.png b/prefab/textures/prefab_electric_fence_end2.png
deleted file mode 100644
index 5810b1c..0000000
--- a/prefab/textures/prefab_electric_fence_end2.png
+++ /dev/null
Binary files differ
diff --git a/prefab_redo/LICENSE b/prefab_redo/LICENSE
new file mode 100644
index 0000000..68a49da
--- /dev/null
+++ b/prefab_redo/LICENSE
@@ -0,0 +1,24 @@
+This is free and unencumbered software released into the public domain.
+
+Anyone is free to copy, modify, publish, use, compile, sell, or
+distribute this software, either in source code form or as a compiled
+binary, for any purpose, commercial or non-commercial, and by any
+means.
+
+In jurisdictions that recognize copyright laws, the author or authors
+of this software dedicate any and all copyright interest in the
+software to the public domain. We make this dedication for the benefit
+of the public at large and to the detriment of our heirs and
+successors. We intend this dedication to be an overt act of
+relinquishment in perpetuity of all present and future rights to this
+software under copyright law.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+OTHER DEALINGS IN THE SOFTWARE.
+
+For more information, please refer to <http://unlicense.org/>
diff --git a/prefab_redo/README b/prefab_redo/README
new file mode 100644
index 0000000..18ea219
--- /dev/null
+++ b/prefab_redo/README
@@ -0,0 +1,8 @@
+prefab_redo
+===========
+
+This is a rewrite of Dan Duncombe's prefab mod for Minetest. It includes many of the same nodes (and aliases for compatibility), but not the electric fence. All items have been retextured using technic concrete as a base.
+
+Dependencies: default, doors, concrete (from technic), moreblocks
+
+License: Unlicense, see LICENSE file for full text
diff --git a/prefab_redo/depends.txt b/prefab_redo/depends.txt
new file mode 100644
index 0000000..f072c0d
--- /dev/null
+++ b/prefab_redo/depends.txt
@@ -0,0 +1,4 @@
+default
+doors
+concrete
+moreblocks
diff --git a/prefab_redo/description.txt b/prefab_redo/description.txt
new file mode 100644
index 0000000..e0f913e
--- /dev/null
+++ b/prefab_redo/description.txt
@@ -0,0 +1 @@
+A rewrite of Dan Duncombe's prefab mod.
diff --git a/prefab_redo/init.lua b/prefab_redo/init.lua
new file mode 100644
index 0000000..88dcc76
--- /dev/null
+++ b/prefab_redo/init.lua
@@ -0,0 +1,267 @@
+--Prefab Redo Mod
+--Written by cheapie
+--See LICENSE file for license information
+
+minetest.register_alias("prefab:concrete","technic:concrete")
+minetest.register_alias("prefab:concrete_wall","prefab_redo:concrete_wall")
+minetest.register_alias("prefab:concrete_with_grass","prefab_redo:concrete_with_grass")
+minetest.register_alias("prefab:concrete_stair","technic:stair_concrete")
+minetest.register_alias("prefab:concrete_slab","technic:slab_concrete")
+minetest.register_alias("prefab:concrete_ladder","prefab_redo:concrete_ladder")
+minetest.register_alias("prefab:concrete_door_a","doors:door_concrete_a")
+minetest.register_alias("prefab:concrete_door_b","doors:door_concrete_b")
+minetest.register_alias("prefab:concrete_fence","prefab_redo:concrete_wall")
+minetest.register_alias("prefab:concrete_bollard","prefab_redo:concrete_wall")
+minetest.register_alias("prefab:concrete_railing","prefab_redo:concrete_railing")
+minetest.register_alias("prefab:concrete_railing_corner","prefab_redo:concrete_railing")
+minetest.register_alias("prefab:concrete_catwalk","prefab_redo:concrete_catwalk")
+minetest.register_alias("prefab:concrete_bench","prefab_redo:concrete_bench")
+
+stairsplus:register_all("technic","concrete","technic:concrete",{
+ description = "Concrete",
+ tiles = {"technic_concrete_block.png",},
+ groups = {cracky=1, level=2, concrete=1},
+ sounds = default.node_sound_stone_defaults(),
+})
+
+stairsplus:register_all("technic","blast_resistant_concrete","technic:blast_resistant_concrete",{
+ description = "Blast-resistant Concrete",
+ tiles = {"technic_blast_resistant_concrete_block.png",},
+ groups = {cracky=1, level=3, concrete=1},
+ sounds = default.node_sound_stone_defaults(),
+ on_blast = function(pos, intensity)
+ if intensity > 1 then
+ minetest.remove_node(pos)
+ minetest.add_item(pos, "technic:blast_resistant_concrete")
+ end
+ end,
+})
+
+minetest.register_node("prefab_redo:concrete_with_grass", {
+ description = "Concrete with Grass",
+ sounds = default.node_sound_glass_defaults(),
+ paramtype = "light",
+ tiles = {
+ "default_grass.png",
+ "technic_concrete_block.png",
+ "technic_concrete_block.png^default_grass_side.png"
+ },
+ groups = {cracky = 1},
+})
+
+minetest.register_node("prefab_redo:concrete_wall", {
+ description = "Concrete Wall",
+ sounds = default.node_sound_stone_defaults(),
+ paramtype = "light",
+ drawtype = "nodebox",
+ tiles = {"technic_concrete_block.png"},
+ sunlight_propagates = true,
+ groups = {cracky = 1},
+ node_box = {
+ type = "connected",
+ fixed = {{-0.3, -0.5, -0.3, 0.3, -0.4, 0.3}, {-0.1, -0.5, -0.1, 0.1, 0.5, 0.1}},
+ connect_front = {{-0.3, -0.5, -0.5, 0.3, -0.4, 0.3}, {-0.1, -0.5, -0.5, 0.1, 0.5, 0.1}},
+ connect_back = {{-0.3, -0.5, -0.3, 0.3, -0.4, 0.5}, {-0.1, -0.5, -0.1, 0.1, 0.5, 0.5}},
+ connect_left = {{-0.5, -0.5, -0.3, 0.3, -0.4, 0.3}, {-0.5, -0.5, -0.1, 0.1, 0.5, 0.1}},
+ connect_right = {{-0.3, -0.5, -0.3, 0.5, -0.4, 0.3}, {-0.1, -0.5, -0.1, 0.5, 0.5, 0.1}},
+ },
+ connects_to = {"prefab_redo:concrete_wall","prefab_redo:concrete_wall_upper"},
+ on_construct = function(pos)
+ local node = minetest.get_node(pos)
+ local pos_above = {x = pos.x,y = pos.y + 1,z = pos.z}
+ local node_above = minetest.get_node(pos_above)
+ local pos_below = {x = pos.x,y = pos.y - 1,z = pos.z}
+ local node_below = minetest.get_node(pos_below)
+ if node_above.name == "prefab_redo:concrete_wall" then
+ node_above.name = "prefab_redo:concrete_wall_upper"
+ minetest.swap_node(pos_above,node_above)
+ end
+ if node_below.name == "prefab_redo:concrete_wall" or node_below.name == "prefab_redo:concrete_wall_upper" then
+ node.name = "prefab_redo:concrete_wall_upper"
+ minetest.swap_node(pos,node)
+ end
+ end,
+ on_destruct = function(pos)
+ local node = minetest.get_node(pos)
+ local pos_above = {x = pos.x,y = pos.y + 1,z = pos.z}
+ local node_above = minetest.get_node(pos_above)
+ if node_above.name == "prefab_redo:concrete_wall_upper" then
+ node_above.name = "prefab_redo:concrete_wall"
+ minetest.swap_node(pos_above,node_above)
+ end
+ end,
+})
+
+minetest.register_node("prefab_redo:concrete_wall_upper", {
+ sounds = default.node_sound_stone_defaults(),
+ paramtype = "light",
+ drawtype = "nodebox",
+ tiles = {"technic_concrete_block.png"},
+ sunlight_propagates = true,
+ groups = {cracky = 1,not_in_creative_inventory = 1},
+ drop = "prefab_redo:concrete_wall",
+ node_box = {
+ type = "connected",
+ fixed = {{-0.1, -0.5, -0.1, 0.1, 0.5, 0.1}},
+ connect_front = {{-0.1, -0.5, -0.5, 0.1, 0.5, 0.1}},
+ connect_back = {{-0.1, -0.5, -0.1, 0.1, 0.5, 0.5}},
+ connect_left = {{-0.5, -0.5, -0.1, 0.1, 0.5, 0.1}},
+ connect_right = {{-0.1, -0.5, -0.1, 0.5, 0.5, 0.1}},
+ },
+ connects_to = {"prefab_redo:concrete_wall","prefab_redo:concrete_wall_upper"},
+ on_destruct = function(pos)
+ local node = minetest.get_node(pos)
+ local pos_above = {x = pos.x,y = pos.y + 1,z = pos.z}
+ local node_above = minetest.get_node(pos_above)
+ if node_above.name == "prefab_redo:concrete_wall_upper" then
+ node_above.name = "prefab_redo:concrete_wall"
+ minetest.swap_node(pos_above,node_above)
+ end
+ end,
+})
+
+minetest.register_node("prefab_redo:concrete_ladder", {
+ description = "Concrete Ladder",
+ drawtype = "signlike",
+ tiles = {"technic_concrete_block.png^[mask:prefab_redo_ladder_mask.png^prefab_redo_ladder_overlay.png"},
+ inventory_image = "technic_concrete_block.png^[mask:prefab_redo_ladder_mask.png^prefab_redo_ladder_overlay.png",
+ wield_image = "technic_concrete_block.png^[mask:prefab_redo_ladder_mask.png^prefab_redo_ladder_overlay.png",
+ paramtype = "light",
+ paramtype2 = "wallmounted",
+ sunlight_propagates = true,
+ walkable = false,
+ climbable = true,
+ selection_box = {
+ type = "wallmounted",
+ },
+ groups = {cracky = 2},
+ sounds = default.node_sound_stone_defaults(),
+})
+
+doors.register("door_concrete", {
+ tiles = { "technic_concrete_block.png^prefab_redo_door_resize.png^[mask:prefab_redo_door_mask.png^prefab_redo_door_overlay.png" },
+ description = "Concrete Door",
+ inventory_image = "technic_concrete_block.png^prefab_redo_door_overlay_half.png^[mask:prefab_redo_door_mask_half.png",
+ groups = { snappy=1, cracky=1, oddly_breakable_by_hand=3 },
+ sounds = default.node_sound_stone_defaults(),
+ recipe = {
+ {"technic:concrete", "technic:concrete"},
+ {"technic:concrete", "default:steel_ingot"},
+ {"technic:concrete", "technic:concrete"},
+ },
+})
+
+minetest.register_node("prefab_redo:concrete_railing", {
+ description = "Concrete Railing",
+ sounds = default.node_sound_stone_defaults(),
+ paramtype = "light",
+ drawtype = "nodebox",
+ tiles = {"technic_concrete_block.png"},
+ sunlight_propagates = true,
+ groups = {cracky = 1},
+ node_box = {
+ type = "connected",
+ fixed = {{0.0625,-0.5,0.0625,-0.0625,0.1875,-0.0625}},
+ connect_front = {{-0.0625,0.1875,-0.5,0.0625,0.3125,0.0625}},
+ connect_back = {{-0.0625,0.1875,-0.0625,0.0625,0.3125,0.5}},
+ connect_left = {{-0.5,0.1875,-0.0625,0.0625,0.3125,0.0625}},
+ connect_right = {{-0.0625,0.1875,-0.0625,0.5,0.3125,0.0625}}
+ },
+ selection_box = {
+ type = "fixed",
+ fixed = {{-0.5,-0.5,-0.5,0.5,0.3125,0.5}}
+ },
+ connects_to = {"prefab_redo:concrete_railing","prefab_redo:concrete_catwalk"}
+})
+
+minetest.register_node("prefab_redo:concrete_catwalk",{
+ description= "Concrete Catwalk",
+ paramtype = "light",
+ paramtype2 = "facedir",
+ tiles = {"technic_concrete_block.png"},
+ drawtype = "nodebox",
+ node_box = {
+ type = "fixed",
+ fixed = {
+ {-0.5,-0.5,-0.5,0.5,-0.375,0.5},
+ {-0.5,-0.5,-0.0625,-0.4375,0.5,0.0625},
+ {0.4433,-0.5,-0.0625,0.5,0.5,0.0625},
+ {0.4433,0.4485,-0.5,0.5,0.5,0.5},
+ {-0.5,0.4485,-0.5,-0.4375,0.5,0.5},
+ },
+ },
+ groups = {cracky = 2},
+})
+
+minetest.register_node("prefab_redo:concrete_bench", {
+ description = "Concrete Bench",
+ tiles = {"technic_concrete_block.png"},
+ paramtype = "light",
+ paramtype2 = "facedir",
+ drawtype = "nodebox",
+ node_box = {
+ type = "fixed",
+ fixed = {
+ {-0.125,-0.5,-0.125,0.125,0.0625,0.125},
+ {-0.5,0.0625,-0.3125,0.5,0.1875,0.3125},
+ },
+ },
+ groups = {cracky = 2},
+})
+
+minetest.register_craft({
+ output = "prefab_redo:concrete_railing 6",
+ recipe = {
+ {"","",""},
+ {"technic:concrete","technic:concrete","technic:concrete"},
+ {"","technic:concrete",""}
+ }
+})
+
+minetest.register_craft({
+ output = "prefab_redo:concrete_catwalk 3",
+ recipe = {
+ {"","",""},
+ {"prefab_redo:concrete_railing","","prefab_redo:concrete_railing"},
+ {"technic:concrete","technic:concrete","technic:concrete"}
+ }
+})
+
+minetest.register_craft({
+ output = "prefab_redo:concrete_bench 2",
+ recipe = {
+ {"","",""},
+ {"","technic:concrete",""},
+ {"","prefab_redo:concrete_railing",""}
+ }
+})
+
+minetest.register_craft({
+ output = "prefab_redo:concrete_with_grass",
+ type = "shapeless",
+ recipe = {"technic:concrete","default:junglegrass"}
+})
+
+minetest.register_craft({
+ output = "prefab_redo:concrete_with_grass",
+ type = "shapeless",
+ recipe = {"technic:concrete","default:grass_1"}
+})
+
+minetest.register_craft({
+ output = "prefab_redo:concrete_wall 3",
+ recipe = {
+ {"","technic:concrete",""},
+ {"","technic:concrete",""},
+ {"","technic:concrete",""}
+ }
+})
+
+minetest.register_craft({
+ output = "prefab_redo:concrete_ladder 14",
+ recipe = {
+ {"technic:concrete","","technic:concrete"},
+ {"technic:concrete","technic:concrete","technic:concrete"},
+ {"technic:concrete","","technic:concrete"}
+ }
+})
diff --git a/prefab_redo/mod.conf b/prefab_redo/mod.conf
new file mode 100644
index 0000000..a489dd0
--- /dev/null
+++ b/prefab_redo/mod.conf
@@ -0,0 +1 @@
+name = prefab_redo
diff --git a/prefab_redo/screenshot.png b/prefab_redo/screenshot.png
new file mode 100644
index 0000000..13f1945
--- /dev/null
+++ b/prefab_redo/screenshot.png
Binary files differ
diff --git a/prefab_redo/textures/prefab_redo_door_mask.png b/prefab_redo/textures/prefab_redo_door_mask.png
new file mode 100644
index 0000000..67419a5
--- /dev/null
+++ b/prefab_redo/textures/prefab_redo_door_mask.png
Binary files differ
diff --git a/prefab_redo/textures/prefab_redo_door_mask_half.png b/prefab_redo/textures/prefab_redo_door_mask_half.png
new file mode 100644
index 0000000..fbb67b7
--- /dev/null
+++ b/prefab_redo/textures/prefab_redo_door_mask_half.png
Binary files differ
diff --git a/prefab_redo/textures/prefab_redo_door_overlay.png b/prefab_redo/textures/prefab_redo_door_overlay.png
new file mode 100644
index 0000000..8df3dc9
--- /dev/null
+++ b/prefab_redo/textures/prefab_redo_door_overlay.png
Binary files differ
diff --git a/prefab_redo/textures/prefab_redo_door_overlay_half.png b/prefab_redo/textures/prefab_redo_door_overlay_half.png
new file mode 100644
index 0000000..fa79a90
--- /dev/null
+++ b/prefab_redo/textures/prefab_redo_door_overlay_half.png
Binary files differ
diff --git a/prefab_redo/textures/prefab_redo_door_resize.png b/prefab_redo/textures/prefab_redo_door_resize.png
new file mode 100644
index 0000000..7833da9
--- /dev/null
+++ b/prefab_redo/textures/prefab_redo_door_resize.png
Binary files differ
diff --git a/prefab_redo/textures/prefab_redo_ladder_mask.png b/prefab_redo/textures/prefab_redo_ladder_mask.png
new file mode 100644
index 0000000..27486a3
--- /dev/null
+++ b/prefab_redo/textures/prefab_redo_ladder_mask.png
Binary files differ
diff --git a/prefab_redo/textures/prefab_redo_ladder_overlay.png b/prefab_redo/textures/prefab_redo_ladder_overlay.png
new file mode 100644
index 0000000..b007308
--- /dev/null
+++ b/prefab_redo/textures/prefab_redo_ladder_overlay.png
Binary files differ