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authorVanessa Ezekowitz <vanessaezekowitz@gmail.com>2017-02-16 17:39:59 -0500
committerVanessa Ezekowitz <vanessaezekowitz@gmail.com>2017-02-16 17:39:59 -0500
commitc9bbb69485c5cdb9f88dece7c953989837660200 (patch)
treed2ab118b9af1c2efa9de4d11998f8cc53f1e1cf8 /worldedit
parentfa1d1842215e195ef3f2ec8de74afbfdd1ca32a4 (diff)
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Did a refresh of the mods' content, shouldn't be any actual changes
Diffstat (limited to 'worldedit')
-rw-r--r--worldedit/wand.lua51
1 files changed, 0 insertions, 51 deletions
diff --git a/worldedit/wand.lua b/worldedit/wand.lua
deleted file mode 100644
index 415e7ca..0000000
--- a/worldedit/wand.lua
+++ /dev/null
@@ -1,51 +0,0 @@
-minetest.register_tool("worldedit:wand", {
- description = "WorldEdit wand tool. Left-click to set the 1st position, Right-click to set the 2nd position.",
- groups = {},
- inventory_image = "worldedit_wand.png",
- wield_image = "",
- wield_scale = {x=1,y=1,z=1},
- stack_max = 1, -- there is no need to have more than one
- liquids_pointable = true, -- ground with only water on can be selected as well
- -- the tool_capabilities are completely irrelevant here - no need to dig
- tool_capabilities = {
- full_punch_interval = 1.0,
- max_drop_level=0,
- groupcaps={
- fleshy={times={[2]=0.80, [3]=0.40}, maxwear=0.05, maxlevel=1},
- snappy={times={[2]=0.80, [3]=0.40}, maxwear=0.05, maxlevel=1},
- choppy={times={[3]=0.90}, maxwear=0.05, maxlevel=0}
- }
- },
- node_placement_prediction = nil,
-
- on_use = function(itemstack, placer, pointed_thing)
- if placer ~= nil and pointed_thing ~= nil then
- local name = placer:get_player_name()
- local pos = minetest.get_pointed_thing_position( pointed_thing, false ) -- not above
-
- if not pos then
- return itemstack
- end
-
- worldedit.pos1[name] = pos
- worldedit.mark_pos1(name)
-
- end
- return itemstack -- nothing consumed, nothing changed
- end,
-
- on_place = function(itemstack, placer, pointed_thing) -- Left Click
- if placer ~= nil and pointed_thing ~= nil then
- local name = placer:get_player_name()
- local pos = minetest.get_pointed_thing_position( pointed_thing, false ) -- not above
-
- if not pos then
- return itemstack
- end
-
- worldedit.pos2[name] = pos
- worldedit.mark_pos2(name)
- end
- return itemstack -- nothing consumed, nothing changed
- end,
-})