summaryrefslogtreecommitdiff
path: root/worldedit
diff options
context:
space:
mode:
authorVanessa Ezekowitz <vanessaezekowitz@gmail.com>2017-01-31 19:39:31 -0500
committerVanessa Ezekowitz <vanessaezekowitz@gmail.com>2017-01-31 19:39:31 -0500
commit39f5cba27eef35877c91291f518974f34130fcb6 (patch)
tree117a9d1b7d4ee5f78f73e1216e982c366ed9ecc6 /worldedit
parent2922421f4a88e56a0a1c819f62bf2bc287835388 (diff)
downloaddreambuilder_modpack-39f5cba27eef35877c91291f518974f34130fcb6.tar
dreambuilder_modpack-39f5cba27eef35877c91291f518974f34130fcb6.tar.gz
dreambuilder_modpack-39f5cba27eef35877c91291f518974f34130fcb6.tar.bz2
dreambuilder_modpack-39f5cba27eef35877c91291f518974f34130fcb6.tar.xz
dreambuilder_modpack-39f5cba27eef35877c91291f518974f34130fcb6.zip
Huge update - lots of mods:
areas, biome_lib, blox, bobblocks, boost_cart, homedecor, mobs, coloredwood, ilights, inbox, item_tweaks, moreblocks, moreores, pipeworks, plasticbox, signs_lib, stainedglass, roads, unifieddyes, vines, worldedit, xban2, maybe some others I didn't think about ;-)
Diffstat (limited to 'worldedit')
-rw-r--r--worldedit/init.lua1
-rw-r--r--worldedit/manipulations.lua11
2 files changed, 4 insertions, 8 deletions
diff --git a/worldedit/init.lua b/worldedit/init.lua
index 343a1e4..0305c4d 100644
--- a/worldedit/init.lua
+++ b/worldedit/init.lua
@@ -36,7 +36,6 @@ load_module(path .. "/visualization.lua")
load_module(path .. "/serialization.lua")
load_module(path .. "/code.lua")
load_module(path .. "/compatibility.lua")
-load_module(path .. "/wand.lua")
load_module(path .. "/cuboid.lua")
diff --git a/worldedit/manipulations.lua b/worldedit/manipulations.lua
index cf95517..57c7a76 100644
--- a/worldedit/manipulations.lua
+++ b/worldedit/manipulations.lua
@@ -575,14 +575,11 @@ end
function worldedit.fixlight(pos1, pos2)
local pos1, pos2 = worldedit.sort_pos(pos1, pos2)
- worldedit.keep_loaded(pos1, pos2)
+ local vmanip = minetest.get_voxel_manip(pos1, pos2)
+ vmanip:write_to_map()
+ vmanip:update_map() -- this updates the lighting
- local nodes = minetest.find_nodes_in_area(pos1, pos2, "air")
- local dig_node = minetest.dig_node
- for _, pos in ipairs(nodes) do
- dig_node(pos)
- end
- return #nodes
+ return worldedit.volume(pos1, pos2)
end