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author | Vanessa Ezekowitz <vanessaezekowitz@gmail.com> | 2017-08-12 20:37:50 -0400 |
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committer | Vanessa Ezekowitz <vanessaezekowitz@gmail.com> | 2017-08-12 20:37:50 -0400 |
commit | 4aab7d0dbd782cf6741bdbba94440faf0c5c2e61 (patch) | |
tree | f5a13374fb176c21e381a2ae6ab53ac2ff282057 /vines/nodes.lua | |
parent | 047a770ad04fc264039fa5b6109c803bd3d2d258 (diff) | |
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updated several mods
biome_lib, boost cart, homedecor modpack, plantlife modpack, cottages,
currency, farming redo, gloopblocks, ilights, moreores, moretrees,
pipeworks, plasticbox, replacer, signs_lib, streets, travelnet, unified
dyes, and vines, and maybe one or two others that I didn't see in the
list. :-)
I fixed the misc_overrides component (it broke when I switched over to
farming redo a while back), and also I've added the classic peaceful_npc
mod back into the modpack, since it seems to work now.
Be sure when you run a world for the first time after this update, that
you "Configure" the world, *disable* all of Dreambuilder Modpack, then
re-enable the whole thing. If you don't, a few mods will fail to load
due to recent changes in their dependencies.
Diffstat (limited to 'vines/nodes.lua')
-rw-r--r-- | vines/nodes.lua | 9 |
1 files changed, 6 insertions, 3 deletions
diff --git a/vines/nodes.lua b/vines/nodes.lua index 6a1ee22..4e4d707 100644 --- a/vines/nodes.lua +++ b/vines/nodes.lua @@ -1,5 +1,8 @@ +-- support for i18n +local S = plantlife_i18n.gettext + minetest.register_node("vines:rope_block", { - description = "Rope", + description = S("Rope"), sunlight_propagates = true, paramtype = "light", tiles = { @@ -30,7 +33,7 @@ minetest.register_node("vines:rope_block", { }) minetest.register_node("vines:rope", { - description = "Rope", + description = S("Rope"), walkable = false, climbable = true, sunlight_propagates = true, @@ -47,7 +50,7 @@ minetest.register_node("vines:rope", { }) minetest.register_node("vines:rope_end", { - description = "Rope", + description = S("Rope"), walkable = false, climbable = true, sunlight_propagates = true, |